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1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18//#define LOG_NDEBUG 0
19#define LOG_TAG "AudioTrack"
20
21#include <inttypes.h>
22#include <math.h>
23#include <sys/resource.h>
24
25#include <audio_utils/primitives.h>
26#include <binder/IPCThreadState.h>
27#include <media/AudioTrack.h>
28#include <utils/Log.h>
29#include <private/media/AudioTrackShared.h>
30#include <media/IAudioFlinger.h>
31#include <media/AudioPolicyHelper.h>
32#include <media/AudioResamplerPublic.h>
33
34#define WAIT_PERIOD_MS                  10
35#define WAIT_STREAM_END_TIMEOUT_SEC     120
36static const int kMaxLoopCountNotifications = 32;
37
38namespace android {
39// ---------------------------------------------------------------------------
40
41// TODO: Move to a separate .h
42
43template <typename T>
44static inline const T &min(const T &x, const T &y) {
45    return x < y ? x : y;
46}
47
48template <typename T>
49static inline const T &max(const T &x, const T &y) {
50    return x > y ? x : y;
51}
52
53static inline nsecs_t framesToNanoseconds(ssize_t frames, uint32_t sampleRate, float speed)
54{
55    return ((double)frames * 1000000000) / ((double)sampleRate * speed);
56}
57
58static int64_t convertTimespecToUs(const struct timespec &tv)
59{
60    return tv.tv_sec * 1000000ll + tv.tv_nsec / 1000;
61}
62
63// current monotonic time in microseconds.
64static int64_t getNowUs()
65{
66    struct timespec tv;
67    (void) clock_gettime(CLOCK_MONOTONIC, &tv);
68    return convertTimespecToUs(tv);
69}
70
71// FIXME: we don't use the pitch setting in the time stretcher (not working);
72// instead we emulate it using our sample rate converter.
73static const bool kFixPitch = true; // enable pitch fix
74static inline uint32_t adjustSampleRate(uint32_t sampleRate, float pitch)
75{
76    return kFixPitch ? (sampleRate * pitch + 0.5) : sampleRate;
77}
78
79static inline float adjustSpeed(float speed, float pitch)
80{
81    return kFixPitch ? speed / max(pitch, AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) : speed;
82}
83
84static inline float adjustPitch(float pitch)
85{
86    return kFixPitch ? AUDIO_TIMESTRETCH_PITCH_NORMAL : pitch;
87}
88
89// Must match similar computation in createTrack_l in Threads.cpp.
90// TODO: Move to a common library
91static size_t calculateMinFrameCount(
92        uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate,
93        uint32_t sampleRate, float speed /*, uint32_t notificationsPerBufferReq*/)
94{
95    // Ensure that buffer depth covers at least audio hardware latency
96    uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate);
97    if (minBufCount < 2) {
98        minBufCount = 2;
99    }
100#if 0
101    // The notificationsPerBufferReq parameter is not yet used for non-fast tracks,
102    // but keeping the code here to make it easier to add later.
103    if (minBufCount < notificationsPerBufferReq) {
104        minBufCount = notificationsPerBufferReq;
105    }
106#endif
107    ALOGV("calculateMinFrameCount afLatency %u  afFrameCount %u  afSampleRate %u  "
108            "sampleRate %u  speed %f  minBufCount: %u" /*"  notificationsPerBufferReq %u"*/,
109            afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount
110            /*, notificationsPerBufferReq*/);
111    return minBufCount * sourceFramesNeededWithTimestretch(
112            sampleRate, afFrameCount, afSampleRate, speed);
113}
114
115// static
116status_t AudioTrack::getMinFrameCount(
117        size_t* frameCount,
118        audio_stream_type_t streamType,
119        uint32_t sampleRate)
120{
121    if (frameCount == NULL) {
122        return BAD_VALUE;
123    }
124
125    // FIXME handle in server, like createTrack_l(), possible missing info:
126    //          audio_io_handle_t output
127    //          audio_format_t format
128    //          audio_channel_mask_t channelMask
129    //          audio_output_flags_t flags (FAST)
130    uint32_t afSampleRate;
131    status_t status;
132    status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
133    if (status != NO_ERROR) {
134        ALOGE("Unable to query output sample rate for stream type %d; status %d",
135                streamType, status);
136        return status;
137    }
138    size_t afFrameCount;
139    status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
140    if (status != NO_ERROR) {
141        ALOGE("Unable to query output frame count for stream type %d; status %d",
142                streamType, status);
143        return status;
144    }
145    uint32_t afLatency;
146    status = AudioSystem::getOutputLatency(&afLatency, streamType);
147    if (status != NO_ERROR) {
148        ALOGE("Unable to query output latency for stream type %d; status %d",
149                streamType, status);
150        return status;
151    }
152
153    // When called from createTrack, speed is 1.0f (normal speed).
154    // This is rechecked again on setting playback rate (TODO: on setting sample rate, too).
155    *frameCount = calculateMinFrameCount(afLatency, afFrameCount, afSampleRate, sampleRate, 1.0f
156            /*, 0 notificationsPerBufferReq*/);
157
158    // The formula above should always produce a non-zero value under normal circumstances:
159    // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX.
160    // Return error in the unlikely event that it does not, as that's part of the API contract.
161    if (*frameCount == 0) {
162        ALOGE("AudioTrack::getMinFrameCount failed for streamType %d, sampleRate %u",
163                streamType, sampleRate);
164        return BAD_VALUE;
165    }
166    ALOGV("getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u",
167            *frameCount, afFrameCount, afSampleRate, afLatency);
168    return NO_ERROR;
169}
170
171// ---------------------------------------------------------------------------
172
173AudioTrack::AudioTrack()
174    : mStatus(NO_INIT),
175      mState(STATE_STOPPED),
176      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
177      mPreviousSchedulingGroup(SP_DEFAULT),
178      mPausedPosition(0),
179      mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE)
180{
181    mAttributes.content_type = AUDIO_CONTENT_TYPE_UNKNOWN;
182    mAttributes.usage = AUDIO_USAGE_UNKNOWN;
183    mAttributes.flags = 0x0;
184    strcpy(mAttributes.tags, "");
185}
186
187AudioTrack::AudioTrack(
188        audio_stream_type_t streamType,
189        uint32_t sampleRate,
190        audio_format_t format,
191        audio_channel_mask_t channelMask,
192        size_t frameCount,
193        audio_output_flags_t flags,
194        callback_t cbf,
195        void* user,
196        int32_t notificationFrames,
197        audio_session_t sessionId,
198        transfer_type transferType,
199        const audio_offload_info_t *offloadInfo,
200        int uid,
201        pid_t pid,
202        const audio_attributes_t* pAttributes,
203        bool doNotReconnect,
204        float maxRequiredSpeed)
205    : mStatus(NO_INIT),
206      mState(STATE_STOPPED),
207      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
208      mPreviousSchedulingGroup(SP_DEFAULT),
209      mPausedPosition(0),
210      mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE)
211{
212    mStatus = set(streamType, sampleRate, format, channelMask,
213            frameCount, flags, cbf, user, notificationFrames,
214            0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType,
215            offloadInfo, uid, pid, pAttributes, doNotReconnect, maxRequiredSpeed);
216}
217
218AudioTrack::AudioTrack(
219        audio_stream_type_t streamType,
220        uint32_t sampleRate,
221        audio_format_t format,
222        audio_channel_mask_t channelMask,
223        const sp<IMemory>& sharedBuffer,
224        audio_output_flags_t flags,
225        callback_t cbf,
226        void* user,
227        int32_t notificationFrames,
228        audio_session_t sessionId,
229        transfer_type transferType,
230        const audio_offload_info_t *offloadInfo,
231        int uid,
232        pid_t pid,
233        const audio_attributes_t* pAttributes,
234        bool doNotReconnect,
235        float maxRequiredSpeed)
236    : mStatus(NO_INIT),
237      mState(STATE_STOPPED),
238      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
239      mPreviousSchedulingGroup(SP_DEFAULT),
240      mPausedPosition(0),
241      mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE)
242{
243    mStatus = set(streamType, sampleRate, format, channelMask,
244            0 /*frameCount*/, flags, cbf, user, notificationFrames,
245            sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo,
246            uid, pid, pAttributes, doNotReconnect, maxRequiredSpeed);
247}
248
249AudioTrack::~AudioTrack()
250{
251    if (mStatus == NO_ERROR) {
252        // Make sure that callback function exits in the case where
253        // it is looping on buffer full condition in obtainBuffer().
254        // Otherwise the callback thread will never exit.
255        stop();
256        if (mAudioTrackThread != 0) {
257            mProxy->interrupt();
258            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
259            mAudioTrackThread->requestExitAndWait();
260            mAudioTrackThread.clear();
261        }
262        // No lock here: worst case we remove a NULL callback which will be a nop
263        if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) {
264            AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mOutput);
265        }
266        IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
267        mAudioTrack.clear();
268        mCblkMemory.clear();
269        mSharedBuffer.clear();
270        IPCThreadState::self()->flushCommands();
271        ALOGV("~AudioTrack, releasing session id %d from %d on behalf of %d",
272                mSessionId, IPCThreadState::self()->getCallingPid(), mClientPid);
273        AudioSystem::releaseAudioSessionId(mSessionId, mClientPid);
274    }
275}
276
277status_t AudioTrack::set(
278        audio_stream_type_t streamType,
279        uint32_t sampleRate,
280        audio_format_t format,
281        audio_channel_mask_t channelMask,
282        size_t frameCount,
283        audio_output_flags_t flags,
284        callback_t cbf,
285        void* user,
286        int32_t notificationFrames,
287        const sp<IMemory>& sharedBuffer,
288        bool threadCanCallJava,
289        audio_session_t sessionId,
290        transfer_type transferType,
291        const audio_offload_info_t *offloadInfo,
292        int uid,
293        pid_t pid,
294        const audio_attributes_t* pAttributes,
295        bool doNotReconnect,
296        float maxRequiredSpeed)
297{
298    ALOGV("set(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, "
299          "flags #%x, notificationFrames %d, sessionId %d, transferType %d, uid %d, pid %d",
300          streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames,
301          sessionId, transferType, uid, pid);
302
303    mThreadCanCallJava = threadCanCallJava;
304
305    switch (transferType) {
306    case TRANSFER_DEFAULT:
307        if (sharedBuffer != 0) {
308            transferType = TRANSFER_SHARED;
309        } else if (cbf == NULL || threadCanCallJava) {
310            transferType = TRANSFER_SYNC;
311        } else {
312            transferType = TRANSFER_CALLBACK;
313        }
314        break;
315    case TRANSFER_CALLBACK:
316        if (cbf == NULL || sharedBuffer != 0) {
317            ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL || sharedBuffer != 0");
318            return BAD_VALUE;
319        }
320        break;
321    case TRANSFER_OBTAIN:
322    case TRANSFER_SYNC:
323        if (sharedBuffer != 0) {
324            ALOGE("Transfer type TRANSFER_OBTAIN but sharedBuffer != 0");
325            return BAD_VALUE;
326        }
327        break;
328    case TRANSFER_SHARED:
329        if (sharedBuffer == 0) {
330            ALOGE("Transfer type TRANSFER_SHARED but sharedBuffer == 0");
331            return BAD_VALUE;
332        }
333        break;
334    default:
335        ALOGE("Invalid transfer type %d", transferType);
336        return BAD_VALUE;
337    }
338    mSharedBuffer = sharedBuffer;
339    mTransfer = transferType;
340    mDoNotReconnect = doNotReconnect;
341
342    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
343            sharedBuffer->size());
344
345    ALOGV("set() streamType %d frameCount %zu flags %04x", streamType, frameCount, flags);
346
347    // invariant that mAudioTrack != 0 is true only after set() returns successfully
348    if (mAudioTrack != 0) {
349        ALOGE("Track already in use");
350        return INVALID_OPERATION;
351    }
352
353    // handle default values first.
354    if (streamType == AUDIO_STREAM_DEFAULT) {
355        streamType = AUDIO_STREAM_MUSIC;
356    }
357    if (pAttributes == NULL) {
358        if (uint32_t(streamType) >= AUDIO_STREAM_PUBLIC_CNT) {
359            ALOGE("Invalid stream type %d", streamType);
360            return BAD_VALUE;
361        }
362        mStreamType = streamType;
363
364    } else {
365        // stream type shouldn't be looked at, this track has audio attributes
366        memcpy(&mAttributes, pAttributes, sizeof(audio_attributes_t));
367        ALOGV("Building AudioTrack with attributes: usage=%d content=%d flags=0x%x tags=[%s]",
368                mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags);
369        mStreamType = AUDIO_STREAM_DEFAULT;
370        if ((mAttributes.flags & AUDIO_FLAG_HW_AV_SYNC) != 0) {
371            flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_HW_AV_SYNC);
372        }
373        if ((mAttributes.flags & AUDIO_FLAG_LOW_LATENCY) != 0) {
374            flags = (audio_output_flags_t) (flags | AUDIO_OUTPUT_FLAG_FAST);
375        }
376    }
377
378    // these below should probably come from the audioFlinger too...
379    if (format == AUDIO_FORMAT_DEFAULT) {
380        format = AUDIO_FORMAT_PCM_16_BIT;
381    } else if (format == AUDIO_FORMAT_IEC61937) { // HDMI pass-through?
382        mAttributes.flags |= AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO;
383    }
384
385    // validate parameters
386    if (!audio_is_valid_format(format)) {
387        ALOGE("Invalid format %#x", format);
388        return BAD_VALUE;
389    }
390    mFormat = format;
391
392    if (!audio_is_output_channel(channelMask)) {
393        ALOGE("Invalid channel mask %#x", channelMask);
394        return BAD_VALUE;
395    }
396    mChannelMask = channelMask;
397    uint32_t channelCount = audio_channel_count_from_out_mask(channelMask);
398    mChannelCount = channelCount;
399
400    // force direct flag if format is not linear PCM
401    // or offload was requested
402    if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
403            || !audio_is_linear_pcm(format)) {
404        ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
405                    ? "Offload request, forcing to Direct Output"
406                    : "Not linear PCM, forcing to Direct Output");
407        flags = (audio_output_flags_t)
408                // FIXME why can't we allow direct AND fast?
409                ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
410    }
411
412    // force direct flag if HW A/V sync requested
413    if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
414        flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
415    }
416
417    if (flags & AUDIO_OUTPUT_FLAG_DIRECT) {
418        if (audio_has_proportional_frames(format)) {
419            mFrameSize = channelCount * audio_bytes_per_sample(format);
420        } else {
421            mFrameSize = sizeof(uint8_t);
422        }
423    } else {
424        ALOG_ASSERT(audio_has_proportional_frames(format));
425        mFrameSize = channelCount * audio_bytes_per_sample(format);
426        // createTrack will return an error if PCM format is not supported by server,
427        // so no need to check for specific PCM formats here
428    }
429
430    // sampling rate must be specified for direct outputs
431    if (sampleRate == 0 && (flags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
432        return BAD_VALUE;
433    }
434    mSampleRate = sampleRate;
435    mOriginalSampleRate = sampleRate;
436    mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
437    // 1.0 <= mMaxRequiredSpeed <= AUDIO_TIMESTRETCH_SPEED_MAX
438    mMaxRequiredSpeed = min(max(maxRequiredSpeed, 1.0f), AUDIO_TIMESTRETCH_SPEED_MAX);
439
440    // Make copy of input parameter offloadInfo so that in the future:
441    //  (a) createTrack_l doesn't need it as an input parameter
442    //  (b) we can support re-creation of offloaded tracks
443    if (offloadInfo != NULL) {
444        mOffloadInfoCopy = *offloadInfo;
445        mOffloadInfo = &mOffloadInfoCopy;
446    } else {
447        mOffloadInfo = NULL;
448    }
449
450    mVolume[AUDIO_INTERLEAVE_LEFT] = 1.0f;
451    mVolume[AUDIO_INTERLEAVE_RIGHT] = 1.0f;
452    mSendLevel = 0.0f;
453    // mFrameCount is initialized in createTrack_l
454    mReqFrameCount = frameCount;
455    if (notificationFrames >= 0) {
456        mNotificationFramesReq = notificationFrames;
457        mNotificationsPerBufferReq = 0;
458    } else {
459        if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
460            ALOGE("notificationFrames=%d not permitted for non-fast track",
461                    notificationFrames);
462            return BAD_VALUE;
463        }
464        if (frameCount > 0) {
465            ALOGE("notificationFrames=%d not permitted with non-zero frameCount=%zu",
466                    notificationFrames, frameCount);
467            return BAD_VALUE;
468        }
469        mNotificationFramesReq = 0;
470        const uint32_t minNotificationsPerBuffer = 1;
471        const uint32_t maxNotificationsPerBuffer = 8;
472        mNotificationsPerBufferReq = min(maxNotificationsPerBuffer,
473                max((uint32_t) -notificationFrames, minNotificationsPerBuffer));
474        ALOGW_IF(mNotificationsPerBufferReq != (uint32_t) -notificationFrames,
475                "notificationFrames=%d clamped to the range -%u to -%u",
476                notificationFrames, minNotificationsPerBuffer, maxNotificationsPerBuffer);
477    }
478    mNotificationFramesAct = 0;
479    if (sessionId == AUDIO_SESSION_ALLOCATE) {
480        mSessionId = (audio_session_t) AudioSystem::newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
481    } else {
482        mSessionId = sessionId;
483    }
484    int callingpid = IPCThreadState::self()->getCallingPid();
485    int mypid = getpid();
486    if (uid == -1 || (callingpid != mypid)) {
487        mClientUid = IPCThreadState::self()->getCallingUid();
488    } else {
489        mClientUid = uid;
490    }
491    if (pid == -1 || (callingpid != mypid)) {
492        mClientPid = callingpid;
493    } else {
494        mClientPid = pid;
495    }
496    mAuxEffectId = 0;
497    mOrigFlags = mFlags = flags;
498    mCbf = cbf;
499
500    if (cbf != NULL) {
501        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
502        mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
503        // thread begins in paused state, and will not reference us until start()
504    }
505
506    // create the IAudioTrack
507    status_t status = createTrack_l();
508
509    if (status != NO_ERROR) {
510        if (mAudioTrackThread != 0) {
511            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
512            mAudioTrackThread->requestExitAndWait();
513            mAudioTrackThread.clear();
514        }
515        return status;
516    }
517
518    mStatus = NO_ERROR;
519    mUserData = user;
520    mLoopCount = 0;
521    mLoopStart = 0;
522    mLoopEnd = 0;
523    mLoopCountNotified = 0;
524    mMarkerPosition = 0;
525    mMarkerReached = false;
526    mNewPosition = 0;
527    mUpdatePeriod = 0;
528    mPosition = 0;
529    mReleased = 0;
530    mStartUs = 0;
531    AudioSystem::acquireAudioSessionId(mSessionId, mClientPid);
532    mSequence = 1;
533    mObservedSequence = mSequence;
534    mInUnderrun = false;
535    mPreviousTimestampValid = false;
536    mTimestampStartupGlitchReported = false;
537    mRetrogradeMotionReported = false;
538    mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
539    mUnderrunCountOffset = 0;
540    mFramesWritten = 0;
541    mFramesWrittenServerOffset = 0;
542
543    return NO_ERROR;
544}
545
546// -------------------------------------------------------------------------
547
548status_t AudioTrack::start()
549{
550    AutoMutex lock(mLock);
551
552    if (mState == STATE_ACTIVE) {
553        return INVALID_OPERATION;
554    }
555
556    mInUnderrun = true;
557
558    State previousState = mState;
559    if (previousState == STATE_PAUSED_STOPPING) {
560        mState = STATE_STOPPING;
561    } else {
562        mState = STATE_ACTIVE;
563    }
564    (void) updateAndGetPosition_l();
565    if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
566        // reset current position as seen by client to 0
567        mPosition = 0;
568        mPreviousTimestampValid = false;
569        mTimestampStartupGlitchReported = false;
570        mRetrogradeMotionReported = false;
571        mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
572
573        // read last server side position change via timestamp.
574        ExtendedTimestamp ets;
575        if (mProxy->getTimestamp(&ets) == OK &&
576                ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] > 0) {
577            // Server side has consumed something, but is it finished consuming?
578            // It is possible since flush and stop are asynchronous that the server
579            // is still active at this point.
580            ALOGV("start: server read:%lld  cumulative flushed:%lld  client written:%lld",
581                    (long long)(mFramesWrittenServerOffset
582                            + ets.mPosition[ExtendedTimestamp::LOCATION_SERVER]),
583                    (long long)ets.mFlushed,
584                    (long long)mFramesWritten);
585            mFramesWrittenServerOffset = -ets.mPosition[ExtendedTimestamp::LOCATION_SERVER];
586        }
587        mFramesWritten = 0;
588        mProxy->clearTimestamp(); // need new server push for valid timestamp
589        mMarkerReached = false;
590
591        // For offloaded tracks, we don't know if the hardware counters are really zero here,
592        // since the flush is asynchronous and stop may not fully drain.
593        // We save the time when the track is started to later verify whether
594        // the counters are realistic (i.e. start from zero after this time).
595        mStartUs = getNowUs();
596
597        // force refresh of remaining frames by processAudioBuffer() as last
598        // write before stop could be partial.
599        mRefreshRemaining = true;
600    }
601    mNewPosition = mPosition + mUpdatePeriod;
602    int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
603
604    status_t status = NO_ERROR;
605    if (!(flags & CBLK_INVALID)) {
606        status = mAudioTrack->start();
607        if (status == DEAD_OBJECT) {
608            flags |= CBLK_INVALID;
609        }
610    }
611    if (flags & CBLK_INVALID) {
612        status = restoreTrack_l("start");
613    }
614
615    // resume or pause the callback thread as needed.
616    sp<AudioTrackThread> t = mAudioTrackThread;
617    if (status == NO_ERROR) {
618        if (t != 0) {
619            if (previousState == STATE_STOPPING) {
620                mProxy->interrupt();
621            } else {
622                t->resume();
623            }
624        } else {
625            mPreviousPriority = getpriority(PRIO_PROCESS, 0);
626            get_sched_policy(0, &mPreviousSchedulingGroup);
627            androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
628        }
629    } else {
630        ALOGE("start() status %d", status);
631        mState = previousState;
632        if (t != 0) {
633            if (previousState != STATE_STOPPING) {
634                t->pause();
635            }
636        } else {
637            setpriority(PRIO_PROCESS, 0, mPreviousPriority);
638            set_sched_policy(0, mPreviousSchedulingGroup);
639        }
640    }
641
642    return status;
643}
644
645void AudioTrack::stop()
646{
647    AutoMutex lock(mLock);
648    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
649        return;
650    }
651
652    if (isOffloaded_l()) {
653        mState = STATE_STOPPING;
654    } else {
655        mState = STATE_STOPPED;
656        mReleased = 0;
657    }
658
659    mProxy->interrupt();
660    mAudioTrack->stop();
661
662    // Note: legacy handling - stop does not clear playback marker
663    // and periodic update counter, but flush does for streaming tracks.
664
665    if (mSharedBuffer != 0) {
666        // clear buffer position and loop count.
667        mStaticProxy->setBufferPositionAndLoop(0 /* position */,
668                0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */);
669    }
670
671    sp<AudioTrackThread> t = mAudioTrackThread;
672    if (t != 0) {
673        if (!isOffloaded_l()) {
674            t->pause();
675        }
676    } else {
677        setpriority(PRIO_PROCESS, 0, mPreviousPriority);
678        set_sched_policy(0, mPreviousSchedulingGroup);
679    }
680}
681
682bool AudioTrack::stopped() const
683{
684    AutoMutex lock(mLock);
685    return mState != STATE_ACTIVE;
686}
687
688void AudioTrack::flush()
689{
690    if (mSharedBuffer != 0) {
691        return;
692    }
693    AutoMutex lock(mLock);
694    if (mState == STATE_ACTIVE || mState == STATE_FLUSHED) {
695        return;
696    }
697    flush_l();
698}
699
700void AudioTrack::flush_l()
701{
702    ALOG_ASSERT(mState != STATE_ACTIVE);
703
704    // clear playback marker and periodic update counter
705    mMarkerPosition = 0;
706    mMarkerReached = false;
707    mUpdatePeriod = 0;
708    mRefreshRemaining = true;
709
710    mState = STATE_FLUSHED;
711    mReleased = 0;
712    if (isOffloaded_l()) {
713        mProxy->interrupt();
714    }
715    mProxy->flush();
716    mAudioTrack->flush();
717}
718
719void AudioTrack::pause()
720{
721    AutoMutex lock(mLock);
722    if (mState == STATE_ACTIVE) {
723        mState = STATE_PAUSED;
724    } else if (mState == STATE_STOPPING) {
725        mState = STATE_PAUSED_STOPPING;
726    } else {
727        return;
728    }
729    mProxy->interrupt();
730    mAudioTrack->pause();
731
732    if (isOffloaded_l()) {
733        if (mOutput != AUDIO_IO_HANDLE_NONE) {
734            // An offload output can be re-used between two audio tracks having
735            // the same configuration. A timestamp query for a paused track
736            // while the other is running would return an incorrect time.
737            // To fix this, cache the playback position on a pause() and return
738            // this time when requested until the track is resumed.
739
740            // OffloadThread sends HAL pause in its threadLoop. Time saved
741            // here can be slightly off.
742
743            // TODO: check return code for getRenderPosition.
744
745            uint32_t halFrames;
746            AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
747            ALOGV("AudioTrack::pause for offload, cache current position %u", mPausedPosition);
748        }
749    }
750}
751
752status_t AudioTrack::setVolume(float left, float right)
753{
754    // This duplicates a test by AudioTrack JNI, but that is not the only caller
755    if (isnanf(left) || left < GAIN_FLOAT_ZERO || left > GAIN_FLOAT_UNITY ||
756            isnanf(right) || right < GAIN_FLOAT_ZERO || right > GAIN_FLOAT_UNITY) {
757        return BAD_VALUE;
758    }
759
760    AutoMutex lock(mLock);
761    mVolume[AUDIO_INTERLEAVE_LEFT] = left;
762    mVolume[AUDIO_INTERLEAVE_RIGHT] = right;
763
764    mProxy->setVolumeLR(gain_minifloat_pack(gain_from_float(left), gain_from_float(right)));
765
766    if (isOffloaded_l()) {
767        mAudioTrack->signal();
768    }
769    return NO_ERROR;
770}
771
772status_t AudioTrack::setVolume(float volume)
773{
774    return setVolume(volume, volume);
775}
776
777status_t AudioTrack::setAuxEffectSendLevel(float level)
778{
779    // This duplicates a test by AudioTrack JNI, but that is not the only caller
780    if (isnanf(level) || level < GAIN_FLOAT_ZERO || level > GAIN_FLOAT_UNITY) {
781        return BAD_VALUE;
782    }
783
784    AutoMutex lock(mLock);
785    mSendLevel = level;
786    mProxy->setSendLevel(level);
787
788    return NO_ERROR;
789}
790
791void AudioTrack::getAuxEffectSendLevel(float* level) const
792{
793    if (level != NULL) {
794        *level = mSendLevel;
795    }
796}
797
798status_t AudioTrack::setSampleRate(uint32_t rate)
799{
800    AutoMutex lock(mLock);
801    if (rate == mSampleRate) {
802        return NO_ERROR;
803    }
804    if (isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
805        return INVALID_OPERATION;
806    }
807    if (mOutput == AUDIO_IO_HANDLE_NONE) {
808        return NO_INIT;
809    }
810    // NOTE: it is theoretically possible, but highly unlikely, that a device change
811    // could mean a previously allowed sampling rate is no longer allowed.
812    uint32_t afSamplingRate;
813    if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) {
814        return NO_INIT;
815    }
816    // pitch is emulated by adjusting speed and sampleRate
817    const uint32_t effectiveSampleRate = adjustSampleRate(rate, mPlaybackRate.mPitch);
818    if (rate == 0 || effectiveSampleRate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
819        return BAD_VALUE;
820    }
821    // TODO: Should we also check if the buffer size is compatible?
822
823    mSampleRate = rate;
824    mProxy->setSampleRate(effectiveSampleRate);
825
826    return NO_ERROR;
827}
828
829uint32_t AudioTrack::getSampleRate() const
830{
831    AutoMutex lock(mLock);
832
833    // sample rate can be updated during playback by the offloaded decoder so we need to
834    // query the HAL and update if needed.
835// FIXME use Proxy return channel to update the rate from server and avoid polling here
836    if (isOffloadedOrDirect_l()) {
837        if (mOutput != AUDIO_IO_HANDLE_NONE) {
838            uint32_t sampleRate = 0;
839            status_t status = AudioSystem::getSamplingRate(mOutput, &sampleRate);
840            if (status == NO_ERROR) {
841                mSampleRate = sampleRate;
842            }
843        }
844    }
845    return mSampleRate;
846}
847
848uint32_t AudioTrack::getOriginalSampleRate() const
849{
850    return mOriginalSampleRate;
851}
852
853status_t AudioTrack::setPlaybackRate(const AudioPlaybackRate &playbackRate)
854{
855    AutoMutex lock(mLock);
856    if (isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) {
857        return NO_ERROR;
858    }
859    if (isOffloadedOrDirect_l()) {
860        return INVALID_OPERATION;
861    }
862    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
863        return INVALID_OPERATION;
864    }
865
866    ALOGV("setPlaybackRate (input): mSampleRate:%u  mSpeed:%f  mPitch:%f",
867            mSampleRate, playbackRate.mSpeed, playbackRate.mPitch);
868    // pitch is emulated by adjusting speed and sampleRate
869    const uint32_t effectiveRate = adjustSampleRate(mSampleRate, playbackRate.mPitch);
870    const float effectiveSpeed = adjustSpeed(playbackRate.mSpeed, playbackRate.mPitch);
871    const float effectivePitch = adjustPitch(playbackRate.mPitch);
872    AudioPlaybackRate playbackRateTemp = playbackRate;
873    playbackRateTemp.mSpeed = effectiveSpeed;
874    playbackRateTemp.mPitch = effectivePitch;
875
876    ALOGV("setPlaybackRate (effective): mSampleRate:%u  mSpeed:%f  mPitch:%f",
877            effectiveRate, effectiveSpeed, effectivePitch);
878
879    if (!isAudioPlaybackRateValid(playbackRateTemp)) {
880        ALOGV("setPlaybackRate(%f, %f) failed (effective rate out of bounds)",
881                playbackRate.mSpeed, playbackRate.mPitch);
882        return BAD_VALUE;
883    }
884    // Check if the buffer size is compatible.
885    if (!isSampleRateSpeedAllowed_l(effectiveRate, effectiveSpeed)) {
886        ALOGV("setPlaybackRate(%f, %f) failed (buffer size)",
887                playbackRate.mSpeed, playbackRate.mPitch);
888        return BAD_VALUE;
889    }
890
891    // Check resampler ratios are within bounds
892    if ((uint64_t)effectiveRate > (uint64_t)mSampleRate * (uint64_t)AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
893        ALOGV("setPlaybackRate(%f, %f) failed. Resample rate exceeds max accepted value",
894                playbackRate.mSpeed, playbackRate.mPitch);
895        return BAD_VALUE;
896    }
897
898    if ((uint64_t)effectiveRate * (uint64_t)AUDIO_RESAMPLER_UP_RATIO_MAX < (uint64_t)mSampleRate) {
899        ALOGV("setPlaybackRate(%f, %f) failed. Resample rate below min accepted value",
900                        playbackRate.mSpeed, playbackRate.mPitch);
901        return BAD_VALUE;
902    }
903    mPlaybackRate = playbackRate;
904    //set effective rates
905    mProxy->setPlaybackRate(playbackRateTemp);
906    mProxy->setSampleRate(effectiveRate); // FIXME: not quite "atomic" with setPlaybackRate
907    return NO_ERROR;
908}
909
910const AudioPlaybackRate& AudioTrack::getPlaybackRate() const
911{
912    AutoMutex lock(mLock);
913    return mPlaybackRate;
914}
915
916ssize_t AudioTrack::getBufferSizeInFrames()
917{
918    AutoMutex lock(mLock);
919    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
920        return NO_INIT;
921    }
922    return (ssize_t) mProxy->getBufferSizeInFrames();
923}
924
925status_t AudioTrack::getBufferDurationInUs(int64_t *duration)
926{
927    if (duration == nullptr) {
928        return BAD_VALUE;
929    }
930    AutoMutex lock(mLock);
931    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
932        return NO_INIT;
933    }
934    ssize_t bufferSizeInFrames = (ssize_t) mProxy->getBufferSizeInFrames();
935    if (bufferSizeInFrames < 0) {
936        return (status_t)bufferSizeInFrames;
937    }
938    *duration = (int64_t)((double)bufferSizeInFrames * 1000000
939            / ((double)mSampleRate * mPlaybackRate.mSpeed));
940    return NO_ERROR;
941}
942
943ssize_t AudioTrack::setBufferSizeInFrames(size_t bufferSizeInFrames)
944{
945    AutoMutex lock(mLock);
946    if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
947        return NO_INIT;
948    }
949    // Reject if timed track or compressed audio.
950    if (!audio_is_linear_pcm(mFormat)) {
951        return INVALID_OPERATION;
952    }
953    return (ssize_t) mProxy->setBufferSizeInFrames((uint32_t) bufferSizeInFrames);
954}
955
956status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
957{
958    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
959        return INVALID_OPERATION;
960    }
961
962    if (loopCount == 0) {
963        ;
964    } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
965            loopEnd - loopStart >= MIN_LOOP) {
966        ;
967    } else {
968        return BAD_VALUE;
969    }
970
971    AutoMutex lock(mLock);
972    // See setPosition() regarding setting parameters such as loop points or position while active
973    if (mState == STATE_ACTIVE) {
974        return INVALID_OPERATION;
975    }
976    setLoop_l(loopStart, loopEnd, loopCount);
977    return NO_ERROR;
978}
979
980void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
981{
982    // We do not update the periodic notification point.
983    // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
984    mLoopCount = loopCount;
985    mLoopEnd = loopEnd;
986    mLoopStart = loopStart;
987    mLoopCountNotified = loopCount;
988    mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
989
990    // Waking the AudioTrackThread is not needed as this cannot be called when active.
991}
992
993status_t AudioTrack::setMarkerPosition(uint32_t marker)
994{
995    // The only purpose of setting marker position is to get a callback
996    if (mCbf == NULL || isOffloadedOrDirect()) {
997        return INVALID_OPERATION;
998    }
999
1000    AutoMutex lock(mLock);
1001    mMarkerPosition = marker;
1002    mMarkerReached = false;
1003
1004    sp<AudioTrackThread> t = mAudioTrackThread;
1005    if (t != 0) {
1006        t->wake();
1007    }
1008    return NO_ERROR;
1009}
1010
1011status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
1012{
1013    if (isOffloadedOrDirect()) {
1014        return INVALID_OPERATION;
1015    }
1016    if (marker == NULL) {
1017        return BAD_VALUE;
1018    }
1019
1020    AutoMutex lock(mLock);
1021    mMarkerPosition.getValue(marker);
1022
1023    return NO_ERROR;
1024}
1025
1026status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
1027{
1028    // The only purpose of setting position update period is to get a callback
1029    if (mCbf == NULL || isOffloadedOrDirect()) {
1030        return INVALID_OPERATION;
1031    }
1032
1033    AutoMutex lock(mLock);
1034    mNewPosition = updateAndGetPosition_l() + updatePeriod;
1035    mUpdatePeriod = updatePeriod;
1036
1037    sp<AudioTrackThread> t = mAudioTrackThread;
1038    if (t != 0) {
1039        t->wake();
1040    }
1041    return NO_ERROR;
1042}
1043
1044status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
1045{
1046    if (isOffloadedOrDirect()) {
1047        return INVALID_OPERATION;
1048    }
1049    if (updatePeriod == NULL) {
1050        return BAD_VALUE;
1051    }
1052
1053    AutoMutex lock(mLock);
1054    *updatePeriod = mUpdatePeriod;
1055
1056    return NO_ERROR;
1057}
1058
1059status_t AudioTrack::setPosition(uint32_t position)
1060{
1061    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1062        return INVALID_OPERATION;
1063    }
1064    if (position > mFrameCount) {
1065        return BAD_VALUE;
1066    }
1067
1068    AutoMutex lock(mLock);
1069    // Currently we require that the player is inactive before setting parameters such as position
1070    // or loop points.  Otherwise, there could be a race condition: the application could read the
1071    // current position, compute a new position or loop parameters, and then set that position or
1072    // loop parameters but it would do the "wrong" thing since the position has continued to advance
1073    // in the mean time.  If we ever provide a sequencer in server, we could allow a way for the app
1074    // to specify how it wants to handle such scenarios.
1075    if (mState == STATE_ACTIVE) {
1076        return INVALID_OPERATION;
1077    }
1078    // After setting the position, use full update period before notification.
1079    mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
1080    mStaticProxy->setBufferPosition(position);
1081
1082    // Waking the AudioTrackThread is not needed as this cannot be called when active.
1083    return NO_ERROR;
1084}
1085
1086status_t AudioTrack::getPosition(uint32_t *position)
1087{
1088    if (position == NULL) {
1089        return BAD_VALUE;
1090    }
1091
1092    AutoMutex lock(mLock);
1093    // FIXME: offloaded and direct tracks call into the HAL for render positions
1094    // for compressed/synced data; however, we use proxy position for pure linear pcm data
1095    // as we do not know the capability of the HAL for pcm position support and standby.
1096    // There may be some latency differences between the HAL position and the proxy position.
1097    if (isOffloadedOrDirect_l() && !isPurePcmData_l()) {
1098        uint32_t dspFrames = 0;
1099
1100        if (isOffloaded_l() && ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING))) {
1101            ALOGV("getPosition called in paused state, return cached position %u", mPausedPosition);
1102            *position = mPausedPosition;
1103            return NO_ERROR;
1104        }
1105
1106        if (mOutput != AUDIO_IO_HANDLE_NONE) {
1107            uint32_t halFrames; // actually unused
1108            (void) AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
1109            // FIXME: on getRenderPosition() error, we return OK with frame position 0.
1110        }
1111        // FIXME: dspFrames may not be zero in (mState == STATE_STOPPED || mState == STATE_FLUSHED)
1112        // due to hardware latency. We leave this behavior for now.
1113        *position = dspFrames;
1114    } else {
1115        if (mCblk->mFlags & CBLK_INVALID) {
1116            (void) restoreTrack_l("getPosition");
1117            // FIXME: for compatibility with the Java API we ignore the restoreTrack_l()
1118            // error here (e.g. DEAD_OBJECT) and return OK with the last recorded server position.
1119        }
1120
1121        // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
1122        *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ?
1123                0 : updateAndGetPosition_l().value();
1124    }
1125    return NO_ERROR;
1126}
1127
1128status_t AudioTrack::getBufferPosition(uint32_t *position)
1129{
1130    if (mSharedBuffer == 0) {
1131        return INVALID_OPERATION;
1132    }
1133    if (position == NULL) {
1134        return BAD_VALUE;
1135    }
1136
1137    AutoMutex lock(mLock);
1138    *position = mStaticProxy->getBufferPosition();
1139    return NO_ERROR;
1140}
1141
1142status_t AudioTrack::reload()
1143{
1144    if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1145        return INVALID_OPERATION;
1146    }
1147
1148    AutoMutex lock(mLock);
1149    // See setPosition() regarding setting parameters such as loop points or position while active
1150    if (mState == STATE_ACTIVE) {
1151        return INVALID_OPERATION;
1152    }
1153    mNewPosition = mUpdatePeriod;
1154    (void) updateAndGetPosition_l();
1155    mPosition = 0;
1156    mPreviousTimestampValid = false;
1157#if 0
1158    // The documentation is not clear on the behavior of reload() and the restoration
1159    // of loop count. Historically we have not restored loop count, start, end,
1160    // but it makes sense if one desires to repeat playing a particular sound.
1161    if (mLoopCount != 0) {
1162        mLoopCountNotified = mLoopCount;
1163        mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount);
1164    }
1165#endif
1166    mStaticProxy->setBufferPosition(0);
1167    return NO_ERROR;
1168}
1169
1170audio_io_handle_t AudioTrack::getOutput() const
1171{
1172    AutoMutex lock(mLock);
1173    return mOutput;
1174}
1175
1176status_t AudioTrack::setOutputDevice(audio_port_handle_t deviceId) {
1177    AutoMutex lock(mLock);
1178    if (mSelectedDeviceId != deviceId) {
1179        mSelectedDeviceId = deviceId;
1180        android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
1181    }
1182    return NO_ERROR;
1183}
1184
1185audio_port_handle_t AudioTrack::getOutputDevice() {
1186    AutoMutex lock(mLock);
1187    return mSelectedDeviceId;
1188}
1189
1190audio_port_handle_t AudioTrack::getRoutedDeviceId() {
1191    AutoMutex lock(mLock);
1192    if (mOutput == AUDIO_IO_HANDLE_NONE) {
1193        return AUDIO_PORT_HANDLE_NONE;
1194    }
1195    return AudioSystem::getDeviceIdForIo(mOutput);
1196}
1197
1198status_t AudioTrack::attachAuxEffect(int effectId)
1199{
1200    AutoMutex lock(mLock);
1201    status_t status = mAudioTrack->attachAuxEffect(effectId);
1202    if (status == NO_ERROR) {
1203        mAuxEffectId = effectId;
1204    }
1205    return status;
1206}
1207
1208audio_stream_type_t AudioTrack::streamType() const
1209{
1210    if (mStreamType == AUDIO_STREAM_DEFAULT) {
1211        return audio_attributes_to_stream_type(&mAttributes);
1212    }
1213    return mStreamType;
1214}
1215
1216// -------------------------------------------------------------------------
1217
1218// must be called with mLock held
1219status_t AudioTrack::createTrack_l()
1220{
1221    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
1222    if (audioFlinger == 0) {
1223        ALOGE("Could not get audioflinger");
1224        return NO_INIT;
1225    }
1226
1227    if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) {
1228        AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mOutput);
1229    }
1230    audio_io_handle_t output;
1231    audio_stream_type_t streamType = mStreamType;
1232    audio_attributes_t *attr = (mStreamType == AUDIO_STREAM_DEFAULT) ? &mAttributes : NULL;
1233
1234    // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted.
1235    // After fast request is denied, we will request again if IAudioTrack is re-created.
1236
1237    status_t status;
1238    status = AudioSystem::getOutputForAttr(attr, &output,
1239                                           mSessionId, &streamType, mClientUid,
1240                                           mSampleRate, mFormat, mChannelMask,
1241                                           mFlags, mSelectedDeviceId, mOffloadInfo);
1242
1243    if (status != NO_ERROR || output == AUDIO_IO_HANDLE_NONE) {
1244        ALOGE("Could not get audio output for session %d, stream type %d, usage %d, sample rate %u, format %#x,"
1245              " channel mask %#x, flags %#x",
1246              mSessionId, streamType, mAttributes.usage, mSampleRate, mFormat, mChannelMask, mFlags);
1247        return BAD_VALUE;
1248    }
1249    {
1250    // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger,
1251    // we must release it ourselves if anything goes wrong.
1252
1253    // Not all of these values are needed under all conditions, but it is easier to get them all
1254    status = AudioSystem::getLatency(output, &mAfLatency);
1255    if (status != NO_ERROR) {
1256        ALOGE("getLatency(%d) failed status %d", output, status);
1257        goto release;
1258    }
1259    ALOGV("createTrack_l() output %d afLatency %u", output, mAfLatency);
1260
1261    status = AudioSystem::getFrameCount(output, &mAfFrameCount);
1262    if (status != NO_ERROR) {
1263        ALOGE("getFrameCount(output=%d) status %d", output, status);
1264        goto release;
1265    }
1266
1267    // TODO consider making this a member variable if there are other uses for it later
1268    size_t afFrameCountHAL;
1269    status = AudioSystem::getFrameCountHAL(output, &afFrameCountHAL);
1270    if (status != NO_ERROR) {
1271        ALOGE("getFrameCountHAL(output=%d) status %d", output, status);
1272        goto release;
1273    }
1274    ALOG_ASSERT(afFrameCountHAL > 0);
1275
1276    status = AudioSystem::getSamplingRate(output, &mAfSampleRate);
1277    if (status != NO_ERROR) {
1278        ALOGE("getSamplingRate(output=%d) status %d", output, status);
1279        goto release;
1280    }
1281    if (mSampleRate == 0) {
1282        mSampleRate = mAfSampleRate;
1283        mOriginalSampleRate = mAfSampleRate;
1284    }
1285
1286    // Client can only express a preference for FAST.  Server will perform additional tests.
1287    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1288        bool useCaseAllowed =
1289            // either of these use cases:
1290            // use case 1: shared buffer
1291            (mSharedBuffer != 0) ||
1292            // use case 2: callback transfer mode
1293            (mTransfer == TRANSFER_CALLBACK) ||
1294            // use case 3: obtain/release mode
1295            (mTransfer == TRANSFER_OBTAIN) ||
1296            // use case 4: synchronous write
1297            ((mTransfer == TRANSFER_SYNC) && mThreadCanCallJava);
1298        // sample rates must also match
1299        bool fastAllowed = useCaseAllowed && (mSampleRate == mAfSampleRate);
1300        if (!fastAllowed) {
1301            ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client; transfer %d, "
1302                "track %u Hz, output %u Hz",
1303                mTransfer, mSampleRate, mAfSampleRate);
1304            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1305        }
1306    }
1307
1308    mNotificationFramesAct = mNotificationFramesReq;
1309
1310    size_t frameCount = mReqFrameCount;
1311    if (!audio_has_proportional_frames(mFormat)) {
1312
1313        if (mSharedBuffer != 0) {
1314            // Same comment as below about ignoring frameCount parameter for set()
1315            frameCount = mSharedBuffer->size();
1316        } else if (frameCount == 0) {
1317            frameCount = mAfFrameCount;
1318        }
1319        if (mNotificationFramesAct != frameCount) {
1320            mNotificationFramesAct = frameCount;
1321        }
1322    } else if (mSharedBuffer != 0) {
1323        // FIXME: Ensure client side memory buffers need
1324        // not have additional alignment beyond sample
1325        // (e.g. 16 bit stereo accessed as 32 bit frame).
1326        size_t alignment = audio_bytes_per_sample(mFormat);
1327        if (alignment & 1) {
1328            // for AUDIO_FORMAT_PCM_24_BIT_PACKED (not exposed through Java).
1329            alignment = 1;
1330        }
1331        if (mChannelCount > 1) {
1332            // More than 2 channels does not require stronger alignment than stereo
1333            alignment <<= 1;
1334        }
1335        if (((uintptr_t)mSharedBuffer->pointer() & (alignment - 1)) != 0) {
1336            ALOGE("Invalid buffer alignment: address %p, channel count %u",
1337                    mSharedBuffer->pointer(), mChannelCount);
1338            status = BAD_VALUE;
1339            goto release;
1340        }
1341
1342        // When initializing a shared buffer AudioTrack via constructors,
1343        // there's no frameCount parameter.
1344        // But when initializing a shared buffer AudioTrack via set(),
1345        // there _is_ a frameCount parameter.  We silently ignore it.
1346        frameCount = mSharedBuffer->size() / mFrameSize;
1347    } else {
1348        size_t minFrameCount = 0;
1349        // For fast tracks the frame count calculations and checks are mostly done by server,
1350        // but we try to respect the application's request for notifications per buffer.
1351        if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1352            if (mNotificationsPerBufferReq > 0) {
1353                // Avoid possible arithmetic overflow during multiplication.
1354                // mNotificationsPerBuffer is clamped to a small integer earlier, so it is unlikely.
1355                if (mNotificationsPerBufferReq > SIZE_MAX / afFrameCountHAL) {
1356                    ALOGE("Requested notificationPerBuffer=%u ignored for HAL frameCount=%zu",
1357                            mNotificationsPerBufferReq, afFrameCountHAL);
1358                } else {
1359                    minFrameCount = afFrameCountHAL * mNotificationsPerBufferReq;
1360                }
1361            }
1362        } else {
1363            // for normal tracks precompute the frame count based on speed.
1364            const float speed = !isPurePcmData_l() || isOffloadedOrDirect_l() ? 1.0f :
1365                            max(mMaxRequiredSpeed, mPlaybackRate.mSpeed);
1366            minFrameCount = calculateMinFrameCount(
1367                    mAfLatency, mAfFrameCount, mAfSampleRate, mSampleRate,
1368                    speed /*, 0 mNotificationsPerBufferReq*/);
1369        }
1370        if (frameCount < minFrameCount) {
1371            frameCount = minFrameCount;
1372        }
1373    }
1374
1375    IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT;
1376
1377    pid_t tid = -1;
1378    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1379        trackFlags |= IAudioFlinger::TRACK_FAST;
1380        if (mAudioTrackThread != 0 && !mThreadCanCallJava) {
1381            tid = mAudioTrackThread->getTid();
1382        }
1383    }
1384
1385    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
1386        trackFlags |= IAudioFlinger::TRACK_OFFLOAD;
1387    }
1388
1389    if (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) {
1390        trackFlags |= IAudioFlinger::TRACK_DIRECT;
1391    }
1392
1393    size_t temp = frameCount;   // temp may be replaced by a revised value of frameCount,
1394                                // but we will still need the original value also
1395    audio_session_t originalSessionId = mSessionId;
1396    sp<IAudioTrack> track = audioFlinger->createTrack(streamType,
1397                                                      mSampleRate,
1398                                                      mFormat,
1399                                                      mChannelMask,
1400                                                      &temp,
1401                                                      &trackFlags,
1402                                                      mSharedBuffer,
1403                                                      output,
1404                                                      mClientPid,
1405                                                      tid,
1406                                                      &mSessionId,
1407                                                      mClientUid,
1408                                                      &status);
1409    ALOGE_IF(originalSessionId != AUDIO_SESSION_ALLOCATE && mSessionId != originalSessionId,
1410            "session ID changed from %d to %d", originalSessionId, mSessionId);
1411
1412    if (status != NO_ERROR) {
1413        ALOGE("AudioFlinger could not create track, status: %d", status);
1414        goto release;
1415    }
1416    ALOG_ASSERT(track != 0);
1417
1418    // AudioFlinger now owns the reference to the I/O handle,
1419    // so we are no longer responsible for releasing it.
1420
1421    // FIXME compare to AudioRecord
1422    sp<IMemory> iMem = track->getCblk();
1423    if (iMem == 0) {
1424        ALOGE("Could not get control block");
1425        return NO_INIT;
1426    }
1427    void *iMemPointer = iMem->pointer();
1428    if (iMemPointer == NULL) {
1429        ALOGE("Could not get control block pointer");
1430        return NO_INIT;
1431    }
1432    // invariant that mAudioTrack != 0 is true only after set() returns successfully
1433    if (mAudioTrack != 0) {
1434        IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
1435        mDeathNotifier.clear();
1436    }
1437    mAudioTrack = track;
1438    mCblkMemory = iMem;
1439    IPCThreadState::self()->flushCommands();
1440
1441    audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
1442    mCblk = cblk;
1443    // note that temp is the (possibly revised) value of frameCount
1444    if (temp < frameCount || (frameCount == 0 && temp == 0)) {
1445        // In current design, AudioTrack client checks and ensures frame count validity before
1446        // passing it to AudioFlinger so AudioFlinger should not return a different value except
1447        // for fast track as it uses a special method of assigning frame count.
1448        ALOGW("Requested frameCount %zu but received frameCount %zu", frameCount, temp);
1449    }
1450    frameCount = temp;
1451
1452    mAwaitBoost = false;
1453    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1454        if (trackFlags & IAudioFlinger::TRACK_FAST) {
1455            ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu", frameCount);
1456            if (!mThreadCanCallJava) {
1457                mAwaitBoost = true;
1458            }
1459        } else {
1460            ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu", frameCount);
1461            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1462        }
1463    }
1464
1465    // Make sure that application is notified with sufficient margin before underrun.
1466    // The client can divide the AudioTrack buffer into sub-buffers,
1467    // and expresses its desire to server as the notification frame count.
1468    if (mSharedBuffer == 0 && audio_is_linear_pcm(mFormat)) {
1469        size_t maxNotificationFrames;
1470        if (trackFlags & IAudioFlinger::TRACK_FAST) {
1471            // notify every HAL buffer, regardless of the size of the track buffer
1472            maxNotificationFrames = afFrameCountHAL;
1473        } else {
1474            // For normal tracks, use at least double-buffering if no sample rate conversion,
1475            // or at least triple-buffering if there is sample rate conversion
1476            const int nBuffering = mOriginalSampleRate == mAfSampleRate ? 2 : 3;
1477            maxNotificationFrames = frameCount / nBuffering;
1478        }
1479        if (mNotificationFramesAct == 0 || mNotificationFramesAct > maxNotificationFrames) {
1480            if (mNotificationFramesAct == 0) {
1481                ALOGD("Client defaulted notificationFrames to %zu for frameCount %zu",
1482                    maxNotificationFrames, frameCount);
1483            } else {
1484                ALOGW("Client adjusted notificationFrames from %u to %zu for frameCount %zu",
1485                    mNotificationFramesAct, maxNotificationFrames, frameCount);
1486            }
1487            mNotificationFramesAct = (uint32_t) maxNotificationFrames;
1488        }
1489    }
1490
1491    // We retain a copy of the I/O handle, but don't own the reference
1492    mOutput = output;
1493    mRefreshRemaining = true;
1494
1495    // Starting address of buffers in shared memory.  If there is a shared buffer, buffers
1496    // is the value of pointer() for the shared buffer, otherwise buffers points
1497    // immediately after the control block.  This address is for the mapping within client
1498    // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
1499    void* buffers;
1500    if (mSharedBuffer == 0) {
1501        buffers = cblk + 1;
1502    } else {
1503        buffers = mSharedBuffer->pointer();
1504        if (buffers == NULL) {
1505            ALOGE("Could not get buffer pointer");
1506            return NO_INIT;
1507        }
1508    }
1509
1510    mAudioTrack->attachAuxEffect(mAuxEffectId);
1511    // FIXME doesn't take into account speed or future sample rate changes (until restoreTrack)
1512    // FIXME don't believe this lie
1513    mLatency = mAfLatency + (1000*frameCount) / mSampleRate;
1514
1515    mFrameCount = frameCount;
1516    // If IAudioTrack is re-created, don't let the requested frameCount
1517    // decrease.  This can confuse clients that cache frameCount().
1518    if (frameCount > mReqFrameCount) {
1519        mReqFrameCount = frameCount;
1520    }
1521
1522    // reset server position to 0 as we have new cblk.
1523    mServer = 0;
1524
1525    // update proxy
1526    if (mSharedBuffer == 0) {
1527        mStaticProxy.clear();
1528        mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSize);
1529    } else {
1530        mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSize);
1531        mProxy = mStaticProxy;
1532    }
1533
1534    mProxy->setVolumeLR(gain_minifloat_pack(
1535            gain_from_float(mVolume[AUDIO_INTERLEAVE_LEFT]),
1536            gain_from_float(mVolume[AUDIO_INTERLEAVE_RIGHT])));
1537
1538    mProxy->setSendLevel(mSendLevel);
1539    const uint32_t effectiveSampleRate = adjustSampleRate(mSampleRate, mPlaybackRate.mPitch);
1540    const float effectiveSpeed = adjustSpeed(mPlaybackRate.mSpeed, mPlaybackRate.mPitch);
1541    const float effectivePitch = adjustPitch(mPlaybackRate.mPitch);
1542    mProxy->setSampleRate(effectiveSampleRate);
1543
1544    AudioPlaybackRate playbackRateTemp = mPlaybackRate;
1545    playbackRateTemp.mSpeed = effectiveSpeed;
1546    playbackRateTemp.mPitch = effectivePitch;
1547    mProxy->setPlaybackRate(playbackRateTemp);
1548    mProxy->setMinimum(mNotificationFramesAct);
1549
1550    mDeathNotifier = new DeathNotifier(this);
1551    IInterface::asBinder(mAudioTrack)->linkToDeath(mDeathNotifier, this);
1552
1553    if (mDeviceCallback != 0) {
1554        AudioSystem::addAudioDeviceCallback(mDeviceCallback, mOutput);
1555    }
1556
1557    return NO_ERROR;
1558    }
1559
1560release:
1561    AudioSystem::releaseOutput(output, streamType, mSessionId);
1562    if (status == NO_ERROR) {
1563        status = NO_INIT;
1564    }
1565    return status;
1566}
1567
1568status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig)
1569{
1570    if (audioBuffer == NULL) {
1571        if (nonContig != NULL) {
1572            *nonContig = 0;
1573        }
1574        return BAD_VALUE;
1575    }
1576    if (mTransfer != TRANSFER_OBTAIN) {
1577        audioBuffer->frameCount = 0;
1578        audioBuffer->size = 0;
1579        audioBuffer->raw = NULL;
1580        if (nonContig != NULL) {
1581            *nonContig = 0;
1582        }
1583        return INVALID_OPERATION;
1584    }
1585
1586    const struct timespec *requested;
1587    struct timespec timeout;
1588    if (waitCount == -1) {
1589        requested = &ClientProxy::kForever;
1590    } else if (waitCount == 0) {
1591        requested = &ClientProxy::kNonBlocking;
1592    } else if (waitCount > 0) {
1593        long long ms = WAIT_PERIOD_MS * (long long) waitCount;
1594        timeout.tv_sec = ms / 1000;
1595        timeout.tv_nsec = (int) (ms % 1000) * 1000000;
1596        requested = &timeout;
1597    } else {
1598        ALOGE("%s invalid waitCount %d", __func__, waitCount);
1599        requested = NULL;
1600    }
1601    return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig);
1602}
1603
1604status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
1605        struct timespec *elapsed, size_t *nonContig)
1606{
1607    // previous and new IAudioTrack sequence numbers are used to detect track re-creation
1608    uint32_t oldSequence = 0;
1609    uint32_t newSequence;
1610
1611    Proxy::Buffer buffer;
1612    status_t status = NO_ERROR;
1613
1614    static const int32_t kMaxTries = 5;
1615    int32_t tryCounter = kMaxTries;
1616
1617    do {
1618        // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
1619        // keep them from going away if another thread re-creates the track during obtainBuffer()
1620        sp<AudioTrackClientProxy> proxy;
1621        sp<IMemory> iMem;
1622
1623        {   // start of lock scope
1624            AutoMutex lock(mLock);
1625
1626            newSequence = mSequence;
1627            // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
1628            if (status == DEAD_OBJECT) {
1629                // re-create track, unless someone else has already done so
1630                if (newSequence == oldSequence) {
1631                    status = restoreTrack_l("obtainBuffer");
1632                    if (status != NO_ERROR) {
1633                        buffer.mFrameCount = 0;
1634                        buffer.mRaw = NULL;
1635                        buffer.mNonContig = 0;
1636                        break;
1637                    }
1638                }
1639            }
1640            oldSequence = newSequence;
1641
1642            if (status == NOT_ENOUGH_DATA) {
1643                restartIfDisabled();
1644            }
1645
1646            // Keep the extra references
1647            proxy = mProxy;
1648            iMem = mCblkMemory;
1649
1650            if (mState == STATE_STOPPING) {
1651                status = -EINTR;
1652                buffer.mFrameCount = 0;
1653                buffer.mRaw = NULL;
1654                buffer.mNonContig = 0;
1655                break;
1656            }
1657
1658            // Non-blocking if track is stopped or paused
1659            if (mState != STATE_ACTIVE) {
1660                requested = &ClientProxy::kNonBlocking;
1661            }
1662
1663        }   // end of lock scope
1664
1665        buffer.mFrameCount = audioBuffer->frameCount;
1666        // FIXME starts the requested timeout and elapsed over from scratch
1667        status = proxy->obtainBuffer(&buffer, requested, elapsed);
1668    } while (((status == DEAD_OBJECT) || (status == NOT_ENOUGH_DATA)) && (tryCounter-- > 0));
1669
1670    audioBuffer->frameCount = buffer.mFrameCount;
1671    audioBuffer->size = buffer.mFrameCount * mFrameSize;
1672    audioBuffer->raw = buffer.mRaw;
1673    if (nonContig != NULL) {
1674        *nonContig = buffer.mNonContig;
1675    }
1676    return status;
1677}
1678
1679void AudioTrack::releaseBuffer(const Buffer* audioBuffer)
1680{
1681    // FIXME add error checking on mode, by adding an internal version
1682    if (mTransfer == TRANSFER_SHARED) {
1683        return;
1684    }
1685
1686    size_t stepCount = audioBuffer->size / mFrameSize;
1687    if (stepCount == 0) {
1688        return;
1689    }
1690
1691    Proxy::Buffer buffer;
1692    buffer.mFrameCount = stepCount;
1693    buffer.mRaw = audioBuffer->raw;
1694
1695    AutoMutex lock(mLock);
1696    mReleased += stepCount;
1697    mInUnderrun = false;
1698    mProxy->releaseBuffer(&buffer);
1699
1700    // restart track if it was disabled by audioflinger due to previous underrun
1701    restartIfDisabled();
1702}
1703
1704void AudioTrack::restartIfDisabled()
1705{
1706    int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1707    if ((mState == STATE_ACTIVE) && (flags & CBLK_DISABLED)) {
1708        ALOGW("releaseBuffer() track %p disabled due to previous underrun, restarting", this);
1709        // FIXME ignoring status
1710        mAudioTrack->start();
1711    }
1712}
1713
1714// -------------------------------------------------------------------------
1715
1716ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking)
1717{
1718    if (mTransfer != TRANSFER_SYNC) {
1719        return INVALID_OPERATION;
1720    }
1721
1722    if (isDirect()) {
1723        AutoMutex lock(mLock);
1724        int32_t flags = android_atomic_and(
1725                            ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
1726                            &mCblk->mFlags);
1727        if (flags & CBLK_INVALID) {
1728            return DEAD_OBJECT;
1729        }
1730    }
1731
1732    if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
1733        // Sanity-check: user is most-likely passing an error code, and it would
1734        // make the return value ambiguous (actualSize vs error).
1735        ALOGE("AudioTrack::write(buffer=%p, size=%zu (%zd)", buffer, userSize, userSize);
1736        return BAD_VALUE;
1737    }
1738
1739    size_t written = 0;
1740    Buffer audioBuffer;
1741
1742    while (userSize >= mFrameSize) {
1743        audioBuffer.frameCount = userSize / mFrameSize;
1744
1745        status_t err = obtainBuffer(&audioBuffer,
1746                blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking);
1747        if (err < 0) {
1748            if (written > 0) {
1749                break;
1750            }
1751            return ssize_t(err);
1752        }
1753
1754        size_t toWrite = audioBuffer.size;
1755        memcpy(audioBuffer.i8, buffer, toWrite);
1756        buffer = ((const char *) buffer) + toWrite;
1757        userSize -= toWrite;
1758        written += toWrite;
1759
1760        releaseBuffer(&audioBuffer);
1761    }
1762
1763    if (written > 0) {
1764        mFramesWritten += written / mFrameSize;
1765    }
1766    return written;
1767}
1768
1769// -------------------------------------------------------------------------
1770
1771nsecs_t AudioTrack::processAudioBuffer()
1772{
1773    // Currently the AudioTrack thread is not created if there are no callbacks.
1774    // Would it ever make sense to run the thread, even without callbacks?
1775    // If so, then replace this by checks at each use for mCbf != NULL.
1776    LOG_ALWAYS_FATAL_IF(mCblk == NULL);
1777
1778    mLock.lock();
1779    if (mAwaitBoost) {
1780        mAwaitBoost = false;
1781        mLock.unlock();
1782        static const int32_t kMaxTries = 5;
1783        int32_t tryCounter = kMaxTries;
1784        uint32_t pollUs = 10000;
1785        do {
1786            int policy = sched_getscheduler(0);
1787            if (policy == SCHED_FIFO || policy == SCHED_RR) {
1788                break;
1789            }
1790            usleep(pollUs);
1791            pollUs <<= 1;
1792        } while (tryCounter-- > 0);
1793        if (tryCounter < 0) {
1794            ALOGE("did not receive expected priority boost on time");
1795        }
1796        // Run again immediately
1797        return 0;
1798    }
1799
1800    // Can only reference mCblk while locked
1801    int32_t flags = android_atomic_and(
1802        ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
1803
1804    // Check for track invalidation
1805    if (flags & CBLK_INVALID) {
1806        // for offloaded tracks restoreTrack_l() will just update the sequence and clear
1807        // AudioSystem cache. We should not exit here but after calling the callback so
1808        // that the upper layers can recreate the track
1809        if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) {
1810            status_t status __unused = restoreTrack_l("processAudioBuffer");
1811            // FIXME unused status
1812            // after restoration, continue below to make sure that the loop and buffer events
1813            // are notified because they have been cleared from mCblk->mFlags above.
1814        }
1815    }
1816
1817    bool waitStreamEnd = mState == STATE_STOPPING;
1818    bool active = mState == STATE_ACTIVE;
1819
1820    // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
1821    bool newUnderrun = false;
1822    if (flags & CBLK_UNDERRUN) {
1823#if 0
1824        // Currently in shared buffer mode, when the server reaches the end of buffer,
1825        // the track stays active in continuous underrun state.  It's up to the application
1826        // to pause or stop the track, or set the position to a new offset within buffer.
1827        // This was some experimental code to auto-pause on underrun.   Keeping it here
1828        // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
1829        if (mTransfer == TRANSFER_SHARED) {
1830            mState = STATE_PAUSED;
1831            active = false;
1832        }
1833#endif
1834        if (!mInUnderrun) {
1835            mInUnderrun = true;
1836            newUnderrun = true;
1837        }
1838    }
1839
1840    // Get current position of server
1841    Modulo<uint32_t> position(updateAndGetPosition_l());
1842
1843    // Manage marker callback
1844    bool markerReached = false;
1845    Modulo<uint32_t> markerPosition(mMarkerPosition);
1846    // uses 32 bit wraparound for comparison with position.
1847    if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) {
1848        mMarkerReached = markerReached = true;
1849    }
1850
1851    // Determine number of new position callback(s) that will be needed, while locked
1852    size_t newPosCount = 0;
1853    Modulo<uint32_t> newPosition(mNewPosition);
1854    uint32_t updatePeriod = mUpdatePeriod;
1855    // FIXME fails for wraparound, need 64 bits
1856    if (updatePeriod > 0 && position >= newPosition) {
1857        newPosCount = ((position - newPosition).value() / updatePeriod) + 1;
1858        mNewPosition += updatePeriod * newPosCount;
1859    }
1860
1861    // Cache other fields that will be needed soon
1862    uint32_t sampleRate = mSampleRate;
1863    float speed = mPlaybackRate.mSpeed;
1864    const uint32_t notificationFrames = mNotificationFramesAct;
1865    if (mRefreshRemaining) {
1866        mRefreshRemaining = false;
1867        mRemainingFrames = notificationFrames;
1868        mRetryOnPartialBuffer = false;
1869    }
1870    size_t misalignment = mProxy->getMisalignment();
1871    uint32_t sequence = mSequence;
1872    sp<AudioTrackClientProxy> proxy = mProxy;
1873
1874    // Determine the number of new loop callback(s) that will be needed, while locked.
1875    int loopCountNotifications = 0;
1876    uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END
1877
1878    if (mLoopCount > 0) {
1879        int loopCount;
1880        size_t bufferPosition;
1881        mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
1882        loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition;
1883        loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications);
1884        mLoopCountNotified = loopCount; // discard any excess notifications
1885    } else if (mLoopCount < 0) {
1886        // FIXME: We're not accurate with notification count and position with infinite looping
1887        // since loopCount from server side will always return -1 (we could decrement it).
1888        size_t bufferPosition = mStaticProxy->getBufferPosition();
1889        loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0);
1890        loopPeriod = mLoopEnd - bufferPosition;
1891    } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) {
1892        size_t bufferPosition = mStaticProxy->getBufferPosition();
1893        loopPeriod = mFrameCount - bufferPosition;
1894    }
1895
1896    // These fields don't need to be cached, because they are assigned only by set():
1897    //     mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFlags
1898    // mFlags is also assigned by createTrack_l(), but not the bit we care about.
1899
1900    mLock.unlock();
1901
1902    // get anchor time to account for callbacks.
1903    const nsecs_t timeBeforeCallbacks = systemTime();
1904
1905    if (waitStreamEnd) {
1906        // FIXME:  Instead of blocking in proxy->waitStreamEndDone(), Callback thread
1907        // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function
1908        // (and make sure we don't callback for more data while we're stopping).
1909        // This helps with position, marker notifications, and track invalidation.
1910        struct timespec timeout;
1911        timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
1912        timeout.tv_nsec = 0;
1913
1914        status_t status = proxy->waitStreamEndDone(&timeout);
1915        switch (status) {
1916        case NO_ERROR:
1917        case DEAD_OBJECT:
1918        case TIMED_OUT:
1919            if (status != DEAD_OBJECT) {
1920                // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop();
1921                // instead, the application should handle the EVENT_NEW_IAUDIOTRACK.
1922                mCbf(EVENT_STREAM_END, mUserData, NULL);
1923            }
1924            {
1925                AutoMutex lock(mLock);
1926                // The previously assigned value of waitStreamEnd is no longer valid,
1927                // since the mutex has been unlocked and either the callback handler
1928                // or another thread could have re-started the AudioTrack during that time.
1929                waitStreamEnd = mState == STATE_STOPPING;
1930                if (waitStreamEnd) {
1931                    mState = STATE_STOPPED;
1932                    mReleased = 0;
1933                }
1934            }
1935            if (waitStreamEnd && status != DEAD_OBJECT) {
1936               return NS_INACTIVE;
1937            }
1938            break;
1939        }
1940        return 0;
1941    }
1942
1943    // perform callbacks while unlocked
1944    if (newUnderrun) {
1945        mCbf(EVENT_UNDERRUN, mUserData, NULL);
1946    }
1947    while (loopCountNotifications > 0) {
1948        mCbf(EVENT_LOOP_END, mUserData, NULL);
1949        --loopCountNotifications;
1950    }
1951    if (flags & CBLK_BUFFER_END) {
1952        mCbf(EVENT_BUFFER_END, mUserData, NULL);
1953    }
1954    if (markerReached) {
1955        mCbf(EVENT_MARKER, mUserData, &markerPosition);
1956    }
1957    while (newPosCount > 0) {
1958        size_t temp = newPosition.value(); // FIXME size_t != uint32_t
1959        mCbf(EVENT_NEW_POS, mUserData, &temp);
1960        newPosition += updatePeriod;
1961        newPosCount--;
1962    }
1963
1964    if (mObservedSequence != sequence) {
1965        mObservedSequence = sequence;
1966        mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL);
1967        // for offloaded tracks, just wait for the upper layers to recreate the track
1968        if (isOffloadedOrDirect()) {
1969            return NS_INACTIVE;
1970        }
1971    }
1972
1973    // if inactive, then don't run me again until re-started
1974    if (!active) {
1975        return NS_INACTIVE;
1976    }
1977
1978    // Compute the estimated time until the next timed event (position, markers, loops)
1979    // FIXME only for non-compressed audio
1980    uint32_t minFrames = ~0;
1981    if (!markerReached && position < markerPosition) {
1982        minFrames = (markerPosition - position).value();
1983    }
1984    if (loopPeriod > 0 && loopPeriod < minFrames) {
1985        // loopPeriod is already adjusted for actual position.
1986        minFrames = loopPeriod;
1987    }
1988    if (updatePeriod > 0) {
1989        minFrames = min(minFrames, (newPosition - position).value());
1990    }
1991
1992    // If > 0, poll periodically to recover from a stuck server.  A good value is 2.
1993    static const uint32_t kPoll = 0;
1994    if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
1995        minFrames = kPoll * notificationFrames;
1996    }
1997
1998    // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
1999    static const nsecs_t kWaitPeriodNs = WAIT_PERIOD_MS * 1000000LL;
2000    const nsecs_t timeAfterCallbacks = systemTime();
2001
2002    // Convert frame units to time units
2003    nsecs_t ns = NS_WHENEVER;
2004    if (minFrames != (uint32_t) ~0) {
2005        ns = framesToNanoseconds(minFrames, sampleRate, speed) + kWaitPeriodNs;
2006        ns -= (timeAfterCallbacks - timeBeforeCallbacks);  // account for callback time
2007        // TODO: Should we warn if the callback time is too long?
2008        if (ns < 0) ns = 0;
2009    }
2010
2011    // If not supplying data by EVENT_MORE_DATA, then we're done
2012    if (mTransfer != TRANSFER_CALLBACK) {
2013        return ns;
2014    }
2015
2016    // EVENT_MORE_DATA callback handling.
2017    // Timing for linear pcm audio data formats can be derived directly from the
2018    // buffer fill level.
2019    // Timing for compressed data is not directly available from the buffer fill level,
2020    // rather indirectly from waiting for blocking mode callbacks or waiting for obtain()
2021    // to return a certain fill level.
2022
2023    struct timespec timeout;
2024    const struct timespec *requested = &ClientProxy::kForever;
2025    if (ns != NS_WHENEVER) {
2026        timeout.tv_sec = ns / 1000000000LL;
2027        timeout.tv_nsec = ns % 1000000000LL;
2028        ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
2029        requested = &timeout;
2030    }
2031
2032    size_t writtenFrames = 0;
2033    while (mRemainingFrames > 0) {
2034
2035        Buffer audioBuffer;
2036        audioBuffer.frameCount = mRemainingFrames;
2037        size_t nonContig;
2038        status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
2039        LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
2040                "obtainBuffer() err=%d frameCount=%zu", err, audioBuffer.frameCount);
2041        requested = &ClientProxy::kNonBlocking;
2042        size_t avail = audioBuffer.frameCount + nonContig;
2043        ALOGV("obtainBuffer(%u) returned %zu = %zu + %zu err %d",
2044                mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
2045        if (err != NO_ERROR) {
2046            if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
2047                    (isOffloaded() && (err == DEAD_OBJECT))) {
2048                // FIXME bug 25195759
2049                return 1000000;
2050            }
2051            ALOGE("Error %d obtaining an audio buffer, giving up.", err);
2052            return NS_NEVER;
2053        }
2054
2055        if (mRetryOnPartialBuffer && audio_has_proportional_frames(mFormat)) {
2056            mRetryOnPartialBuffer = false;
2057            if (avail < mRemainingFrames) {
2058                if (ns > 0) { // account for obtain time
2059                    const nsecs_t timeNow = systemTime();
2060                    ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2061                }
2062                nsecs_t myns = framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed);
2063                if (ns < 0 /* NS_WHENEVER */ || myns < ns) {
2064                    ns = myns;
2065                }
2066                return ns;
2067            }
2068        }
2069
2070        size_t reqSize = audioBuffer.size;
2071        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
2072        size_t writtenSize = audioBuffer.size;
2073
2074        // Sanity check on returned size
2075        if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
2076            ALOGE("EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes",
2077                    reqSize, ssize_t(writtenSize));
2078            return NS_NEVER;
2079        }
2080
2081        if (writtenSize == 0) {
2082            // The callback is done filling buffers
2083            // Keep this thread going to handle timed events and
2084            // still try to get more data in intervals of WAIT_PERIOD_MS
2085            // but don't just loop and block the CPU, so wait
2086
2087            // mCbf(EVENT_MORE_DATA, ...) might either
2088            // (1) Block until it can fill the buffer, returning 0 size on EOS.
2089            // (2) Block until it can fill the buffer, returning 0 data (silence) on EOS.
2090            // (3) Return 0 size when no data is available, does not wait for more data.
2091            //
2092            // (1) and (2) occurs with AudioPlayer/AwesomePlayer; (3) occurs with NuPlayer.
2093            // We try to compute the wait time to avoid a tight sleep-wait cycle,
2094            // especially for case (3).
2095            //
2096            // The decision to support (1) and (2) affect the sizing of mRemainingFrames
2097            // and this loop; whereas for case (3) we could simply check once with the full
2098            // buffer size and skip the loop entirely.
2099
2100            nsecs_t myns;
2101            if (audio_has_proportional_frames(mFormat)) {
2102                // time to wait based on buffer occupancy
2103                const nsecs_t datans = mRemainingFrames <= avail ? 0 :
2104                        framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed);
2105                // audio flinger thread buffer size (TODO: adjust for fast tracks)
2106                // FIXME: use mAfFrameCountHAL instead of mAfFrameCount below for fast tracks.
2107                const nsecs_t afns = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
2108                // add a half the AudioFlinger buffer time to avoid soaking CPU if datans is 0.
2109                myns = datans + (afns / 2);
2110            } else {
2111                // FIXME: This could ping quite a bit if the buffer isn't full.
2112                // Note that when mState is stopping we waitStreamEnd, so it never gets here.
2113                myns = kWaitPeriodNs;
2114            }
2115            if (ns > 0) { // account for obtain and callback time
2116                const nsecs_t timeNow = systemTime();
2117                ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2118            }
2119            if (ns < 0 /* NS_WHENEVER */ || myns < ns) {
2120                ns = myns;
2121            }
2122            return ns;
2123        }
2124
2125        size_t releasedFrames = writtenSize / mFrameSize;
2126        audioBuffer.frameCount = releasedFrames;
2127        mRemainingFrames -= releasedFrames;
2128        if (misalignment >= releasedFrames) {
2129            misalignment -= releasedFrames;
2130        } else {
2131            misalignment = 0;
2132        }
2133
2134        releaseBuffer(&audioBuffer);
2135        writtenFrames += releasedFrames;
2136
2137        // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
2138        // if callback doesn't like to accept the full chunk
2139        if (writtenSize < reqSize) {
2140            continue;
2141        }
2142
2143        // There could be enough non-contiguous frames available to satisfy the remaining request
2144        if (mRemainingFrames <= nonContig) {
2145            continue;
2146        }
2147
2148#if 0
2149        // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
2150        // sum <= notificationFrames.  It replaces that series by at most two EVENT_MORE_DATA
2151        // that total to a sum == notificationFrames.
2152        if (0 < misalignment && misalignment <= mRemainingFrames) {
2153            mRemainingFrames = misalignment;
2154            return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed);
2155        }
2156#endif
2157
2158    }
2159    if (writtenFrames > 0) {
2160        AutoMutex lock(mLock);
2161        mFramesWritten += writtenFrames;
2162    }
2163    mRemainingFrames = notificationFrames;
2164    mRetryOnPartialBuffer = true;
2165
2166    // A lot has transpired since ns was calculated, so run again immediately and re-calculate
2167    return 0;
2168}
2169
2170status_t AudioTrack::restoreTrack_l(const char *from)
2171{
2172    ALOGW("dead IAudioTrack, %s, creating a new one from %s()",
2173          isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from);
2174    ++mSequence;
2175
2176    // refresh the audio configuration cache in this process to make sure we get new
2177    // output parameters and new IAudioFlinger in createTrack_l()
2178    AudioSystem::clearAudioConfigCache();
2179
2180    if (isOffloadedOrDirect_l() || mDoNotReconnect) {
2181        // FIXME re-creation of offloaded and direct tracks is not yet implemented;
2182        // reconsider enabling for linear PCM encodings when position can be preserved.
2183        return DEAD_OBJECT;
2184    }
2185
2186    // Save so we can return count since creation.
2187    mUnderrunCountOffset = getUnderrunCount_l();
2188
2189    // save the old static buffer position
2190    size_t bufferPosition = 0;
2191    int loopCount = 0;
2192    if (mStaticProxy != 0) {
2193        mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
2194    }
2195
2196    mFlags = mOrigFlags;
2197
2198    // If a new IAudioTrack is successfully created, createTrack_l() will modify the
2199    // following member variables: mAudioTrack, mCblkMemory and mCblk.
2200    // It will also delete the strong references on previous IAudioTrack and IMemory.
2201    // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact.
2202    status_t result = createTrack_l();
2203
2204    if (result == NO_ERROR) {
2205        // take the frames that will be lost by track recreation into account in saved position
2206        // For streaming tracks, this is the amount we obtained from the user/client
2207        // (not the number actually consumed at the server - those are already lost).
2208        if (mStaticProxy == 0) {
2209            mPosition = mReleased;
2210        }
2211        // Continue playback from last known position and restore loop.
2212        if (mStaticProxy != 0) {
2213            if (loopCount != 0) {
2214                mStaticProxy->setBufferPositionAndLoop(bufferPosition,
2215                        mLoopStart, mLoopEnd, loopCount);
2216            } else {
2217                mStaticProxy->setBufferPosition(bufferPosition);
2218                if (bufferPosition == mFrameCount) {
2219                    ALOGD("restoring track at end of static buffer");
2220                }
2221            }
2222        }
2223        if (mState == STATE_ACTIVE) {
2224            result = mAudioTrack->start();
2225            mFramesWrittenServerOffset = mFramesWritten; // server resets to zero so we offset
2226        }
2227    }
2228    if (result != NO_ERROR) {
2229        ALOGW("restoreTrack_l() failed status %d", result);
2230        mState = STATE_STOPPED;
2231        mReleased = 0;
2232    }
2233
2234    return result;
2235}
2236
2237Modulo<uint32_t> AudioTrack::updateAndGetPosition_l()
2238{
2239    // This is the sole place to read server consumed frames
2240    Modulo<uint32_t> newServer(mProxy->getPosition());
2241    const int32_t delta = (newServer - mServer).signedValue();
2242    // TODO There is controversy about whether there can be "negative jitter" in server position.
2243    //      This should be investigated further, and if possible, it should be addressed.
2244    //      A more definite failure mode is infrequent polling by client.
2245    //      One could call (void)getPosition_l() in releaseBuffer(),
2246    //      so mReleased and mPosition are always lock-step as best possible.
2247    //      That should ensure delta never goes negative for infrequent polling
2248    //      unless the server has more than 2^31 frames in its buffer,
2249    //      in which case the use of uint32_t for these counters has bigger issues.
2250    ALOGE_IF(delta < 0,
2251            "detected illegal retrograde motion by the server: mServer advanced by %d",
2252            delta);
2253    mServer = newServer;
2254    if (delta > 0) { // avoid retrograde
2255        mPosition += delta;
2256    }
2257    return mPosition;
2258}
2259
2260bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const
2261{
2262    // applicable for mixing tracks only (not offloaded or direct)
2263    if (mStaticProxy != 0) {
2264        return true; // static tracks do not have issues with buffer sizing.
2265    }
2266    const size_t minFrameCount =
2267            calculateMinFrameCount(mAfLatency, mAfFrameCount, mAfSampleRate, sampleRate, speed
2268                /*, 0 mNotificationsPerBufferReq*/);
2269    ALOGV("isSampleRateSpeedAllowed_l mFrameCount %zu  minFrameCount %zu",
2270            mFrameCount, minFrameCount);
2271    return mFrameCount >= minFrameCount;
2272}
2273
2274status_t AudioTrack::setParameters(const String8& keyValuePairs)
2275{
2276    AutoMutex lock(mLock);
2277    return mAudioTrack->setParameters(keyValuePairs);
2278}
2279
2280status_t AudioTrack::getTimestamp(ExtendedTimestamp *timestamp)
2281{
2282    if (timestamp == nullptr) {
2283        return BAD_VALUE;
2284    }
2285    AutoMutex lock(mLock);
2286    return getTimestamp_l(timestamp);
2287}
2288
2289status_t AudioTrack::getTimestamp_l(ExtendedTimestamp *timestamp)
2290{
2291    if (mCblk->mFlags & CBLK_INVALID) {
2292        const status_t status = restoreTrack_l("getTimestampExtended");
2293        if (status != OK) {
2294            // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
2295            // recommending that the track be recreated.
2296            return DEAD_OBJECT;
2297        }
2298    }
2299    // check for offloaded/direct here in case restoring somehow changed those flags.
2300    if (isOffloadedOrDirect_l()) {
2301        return INVALID_OPERATION; // not supported
2302    }
2303    status_t status = mProxy->getTimestamp(timestamp);
2304    LOG_ALWAYS_FATAL_IF(status != OK, "status %d not allowed from proxy getTimestamp", status);
2305    bool found = false;
2306    timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesWritten;
2307    timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0;
2308    // server side frame offset in case AudioTrack has been restored.
2309    for (int i = ExtendedTimestamp::LOCATION_SERVER;
2310            i < ExtendedTimestamp::LOCATION_MAX; ++i) {
2311        if (timestamp->mTimeNs[i] >= 0) {
2312            // apply server offset (frames flushed is ignored
2313            // so we don't report the jump when the flush occurs).
2314            timestamp->mPosition[i] += mFramesWrittenServerOffset;
2315            found = true;
2316        }
2317    }
2318    return found ? OK : WOULD_BLOCK;
2319}
2320
2321status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
2322{
2323    AutoMutex lock(mLock);
2324
2325    bool previousTimestampValid = mPreviousTimestampValid;
2326    // Set false here to cover all the error return cases.
2327    mPreviousTimestampValid = false;
2328
2329    switch (mState) {
2330    case STATE_ACTIVE:
2331    case STATE_PAUSED:
2332        break; // handle below
2333    case STATE_FLUSHED:
2334    case STATE_STOPPED:
2335        return WOULD_BLOCK;
2336    case STATE_STOPPING:
2337    case STATE_PAUSED_STOPPING:
2338        if (!isOffloaded_l()) {
2339            return INVALID_OPERATION;
2340        }
2341        break; // offloaded tracks handled below
2342    default:
2343        LOG_ALWAYS_FATAL("Invalid mState in getTimestamp(): %d", mState);
2344        break;
2345    }
2346
2347    if (mCblk->mFlags & CBLK_INVALID) {
2348        const status_t status = restoreTrack_l("getTimestamp");
2349        if (status != OK) {
2350            // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
2351            // recommending that the track be recreated.
2352            return DEAD_OBJECT;
2353        }
2354    }
2355
2356    // The presented frame count must always lag behind the consumed frame count.
2357    // To avoid a race, read the presented frames first.  This ensures that presented <= consumed.
2358
2359    status_t status;
2360    if (isOffloadedOrDirect_l()) {
2361        // use Binder to get timestamp
2362        status = mAudioTrack->getTimestamp(timestamp);
2363    } else {
2364        // read timestamp from shared memory
2365        ExtendedTimestamp ets;
2366        status = mProxy->getTimestamp(&ets);
2367        if (status == OK) {
2368            ExtendedTimestamp::Location location;
2369            status = ets.getBestTimestamp(&timestamp, &location);
2370
2371            if (status == OK) {
2372                // It is possible that the best location has moved from the kernel to the server.
2373                // In this case we adjust the position from the previous computed latency.
2374                if (location == ExtendedTimestamp::LOCATION_SERVER) {
2375                    ALOGW_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_KERNEL,
2376                            "getTimestamp() location moved from kernel to server");
2377                    // check that the last kernel OK time info exists and the positions
2378                    // are valid (if they predate the current track, the positions may
2379                    // be zero or negative).
2380                    const int64_t frames =
2381                            (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
2382                            ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0 ||
2383                            ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] <= 0 ||
2384                            ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] <= 0)
2385                            ?
2386                            int64_t((double)mAfLatency * mSampleRate * mPlaybackRate.mSpeed
2387                                    / 1000)
2388                            :
2389                            (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
2390                            - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]);
2391                    ALOGV("frame adjustment:%lld  timestamp:%s",
2392                            (long long)frames, ets.toString().c_str());
2393                    if (frames >= ets.mPosition[location]) {
2394                        timestamp.mPosition = 0;
2395                    } else {
2396                        timestamp.mPosition = (uint32_t)(ets.mPosition[location] - frames);
2397                    }
2398                } else if (location == ExtendedTimestamp::LOCATION_KERNEL) {
2399                    ALOGV_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_SERVER,
2400                            "getTimestamp() location moved from server to kernel");
2401                }
2402                mPreviousLocation = location;
2403            } else {
2404                // right after AudioTrack is started, one may not find a timestamp
2405                ALOGV("getBestTimestamp did not find timestamp");
2406            }
2407        }
2408        if (status == INVALID_OPERATION) {
2409            status = WOULD_BLOCK;
2410        }
2411    }
2412    if (status != NO_ERROR) {
2413        ALOGV_IF(status != WOULD_BLOCK, "getTimestamp error:%#x", status);
2414        return status;
2415    }
2416    if (isOffloadedOrDirect_l()) {
2417        if (isOffloaded_l() && (mState == STATE_PAUSED || mState == STATE_PAUSED_STOPPING)) {
2418            // use cached paused position in case another offloaded track is running.
2419            timestamp.mPosition = mPausedPosition;
2420            clock_gettime(CLOCK_MONOTONIC, &timestamp.mTime);
2421            return NO_ERROR;
2422        }
2423
2424        // Check whether a pending flush or stop has completed, as those commands may
2425        // be asynchronous or return near finish or exhibit glitchy behavior.
2426        //
2427        // Originally this showed up as the first timestamp being a continuation of
2428        // the previous song under gapless playback.
2429        // However, we sometimes see zero timestamps, then a glitch of
2430        // the previous song's position, and then correct timestamps afterwards.
2431        if (mStartUs != 0 && mSampleRate != 0) {
2432            static const int kTimeJitterUs = 100000; // 100 ms
2433            static const int k1SecUs = 1000000;
2434
2435            const int64_t timeNow = getNowUs();
2436
2437            if (timeNow < mStartUs + k1SecUs) { // within first second of starting
2438                const int64_t timestampTimeUs = convertTimespecToUs(timestamp.mTime);
2439                if (timestampTimeUs < mStartUs) {
2440                    return WOULD_BLOCK;  // stale timestamp time, occurs before start.
2441                }
2442                const int64_t deltaTimeUs = timestampTimeUs - mStartUs;
2443                const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000
2444                        / ((double)mSampleRate * mPlaybackRate.mSpeed);
2445
2446                if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) {
2447                    // Verify that the counter can't count faster than the sample rate
2448                    // since the start time.  If greater, then that means we may have failed
2449                    // to completely flush or stop the previous playing track.
2450                    ALOGW_IF(!mTimestampStartupGlitchReported,
2451                            "getTimestamp startup glitch detected"
2452                            " deltaTimeUs(%lld) deltaPositionUs(%lld) tsmPosition(%u)",
2453                            (long long)deltaTimeUs, (long long)deltaPositionByUs,
2454                            timestamp.mPosition);
2455                    mTimestampStartupGlitchReported = true;
2456                    if (previousTimestampValid
2457                            && mPreviousTimestamp.mPosition == 0 /* should be true if valid */) {
2458                        timestamp = mPreviousTimestamp;
2459                        mPreviousTimestampValid = true;
2460                        return NO_ERROR;
2461                    }
2462                    return WOULD_BLOCK;
2463                }
2464                if (deltaPositionByUs != 0) {
2465                    mStartUs = 0; // don't check again, we got valid nonzero position.
2466                }
2467            } else {
2468                mStartUs = 0; // don't check again, start time expired.
2469            }
2470            mTimestampStartupGlitchReported = false;
2471        }
2472    } else {
2473        // Update the mapping between local consumed (mPosition) and server consumed (mServer)
2474        (void) updateAndGetPosition_l();
2475        // Server consumed (mServer) and presented both use the same server time base,
2476        // and server consumed is always >= presented.
2477        // The delta between these represents the number of frames in the buffer pipeline.
2478        // If this delta between these is greater than the client position, it means that
2479        // actually presented is still stuck at the starting line (figuratively speaking),
2480        // waiting for the first frame to go by.  So we can't report a valid timestamp yet.
2481        // Note: We explicitly use non-Modulo comparison here - potential wrap issue when
2482        // mPosition exceeds 32 bits.
2483        // TODO Remove when timestamp is updated to contain pipeline status info.
2484        const int32_t pipelineDepthInFrames = (mServer - timestamp.mPosition).signedValue();
2485        if (pipelineDepthInFrames > 0 /* should be true, but we check anyways */
2486                && (uint32_t)pipelineDepthInFrames > mPosition.value()) {
2487            return INVALID_OPERATION;
2488        }
2489        // Convert timestamp position from server time base to client time base.
2490        // TODO The following code should work OK now because timestamp.mPosition is 32-bit.
2491        // But if we change it to 64-bit then this could fail.
2492        // Use Modulo computation here.
2493        timestamp.mPosition = (mPosition - mServer + timestamp.mPosition).value();
2494        // Immediately after a call to getPosition_l(), mPosition and
2495        // mServer both represent the same frame position.  mPosition is
2496        // in client's point of view, and mServer is in server's point of
2497        // view.  So the difference between them is the "fudge factor"
2498        // between client and server views due to stop() and/or new
2499        // IAudioTrack.  And timestamp.mPosition is initially in server's
2500        // point of view, so we need to apply the same fudge factor to it.
2501    }
2502
2503    // Prevent retrograde motion in timestamp.
2504    // This is sometimes caused by erratic reports of the available space in the ALSA drivers.
2505    if (status == NO_ERROR) {
2506        if (previousTimestampValid) {
2507#define TIME_TO_NANOS(time) ((int64_t)time.tv_sec * 1000000000 + time.tv_nsec)
2508            const int64_t previousTimeNanos = TIME_TO_NANOS(mPreviousTimestamp.mTime);
2509            const int64_t currentTimeNanos = TIME_TO_NANOS(timestamp.mTime);
2510#undef TIME_TO_NANOS
2511            if (currentTimeNanos < previousTimeNanos) {
2512                ALOGW("retrograde timestamp time");
2513                // FIXME Consider blocking this from propagating upwards.
2514            }
2515
2516            // Looking at signed delta will work even when the timestamps
2517            // are wrapping around.
2518            int32_t deltaPosition = (Modulo<uint32_t>(timestamp.mPosition)
2519                    - mPreviousTimestamp.mPosition).signedValue();
2520            // position can bobble slightly as an artifact; this hides the bobble
2521            static const int32_t MINIMUM_POSITION_DELTA = 8;
2522            if (deltaPosition < 0) {
2523                // Only report once per position instead of spamming the log.
2524                if (!mRetrogradeMotionReported) {
2525                    ALOGW("retrograde timestamp position corrected, %d = %u - %u",
2526                            deltaPosition,
2527                            timestamp.mPosition,
2528                            mPreviousTimestamp.mPosition);
2529                    mRetrogradeMotionReported = true;
2530                }
2531            } else {
2532                mRetrogradeMotionReported = false;
2533            }
2534            if (deltaPosition < MINIMUM_POSITION_DELTA) {
2535                timestamp = mPreviousTimestamp;  // Use last valid timestamp.
2536            }
2537        }
2538        mPreviousTimestamp = timestamp;
2539        mPreviousTimestampValid = true;
2540    }
2541
2542    return status;
2543}
2544
2545String8 AudioTrack::getParameters(const String8& keys)
2546{
2547    audio_io_handle_t output = getOutput();
2548    if (output != AUDIO_IO_HANDLE_NONE) {
2549        return AudioSystem::getParameters(output, keys);
2550    } else {
2551        return String8::empty();
2552    }
2553}
2554
2555bool AudioTrack::isOffloaded() const
2556{
2557    AutoMutex lock(mLock);
2558    return isOffloaded_l();
2559}
2560
2561bool AudioTrack::isDirect() const
2562{
2563    AutoMutex lock(mLock);
2564    return isDirect_l();
2565}
2566
2567bool AudioTrack::isOffloadedOrDirect() const
2568{
2569    AutoMutex lock(mLock);
2570    return isOffloadedOrDirect_l();
2571}
2572
2573
2574status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
2575{
2576
2577    const size_t SIZE = 256;
2578    char buffer[SIZE];
2579    String8 result;
2580
2581    result.append(" AudioTrack::dump\n");
2582    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType,
2583            mVolume[AUDIO_INTERLEAVE_LEFT], mVolume[AUDIO_INTERLEAVE_RIGHT]);
2584    result.append(buffer);
2585    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%zu)\n", mFormat,
2586            mChannelCount, mFrameCount);
2587    result.append(buffer);
2588    snprintf(buffer, 255, "  sample rate(%u), speed(%f), status(%d)\n",
2589            mSampleRate, mPlaybackRate.mSpeed, mStatus);
2590    result.append(buffer);
2591    snprintf(buffer, 255, "  state(%d), latency (%d)\n", mState, mLatency);
2592    result.append(buffer);
2593    ::write(fd, result.string(), result.size());
2594    return NO_ERROR;
2595}
2596
2597uint32_t AudioTrack::getUnderrunCount() const
2598{
2599    AutoMutex lock(mLock);
2600    return getUnderrunCount_l();
2601}
2602
2603uint32_t AudioTrack::getUnderrunCount_l() const
2604{
2605    return mProxy->getUnderrunCount() + mUnderrunCountOffset;
2606}
2607
2608uint32_t AudioTrack::getUnderrunFrames() const
2609{
2610    AutoMutex lock(mLock);
2611    return mProxy->getUnderrunFrames();
2612}
2613
2614status_t AudioTrack::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback)
2615{
2616    if (callback == 0) {
2617        ALOGW("%s adding NULL callback!", __FUNCTION__);
2618        return BAD_VALUE;
2619    }
2620    AutoMutex lock(mLock);
2621    if (mDeviceCallback == callback) {
2622        ALOGW("%s adding same callback!", __FUNCTION__);
2623        return INVALID_OPERATION;
2624    }
2625    status_t status = NO_ERROR;
2626    if (mOutput != AUDIO_IO_HANDLE_NONE) {
2627        if (mDeviceCallback != 0) {
2628            ALOGW("%s callback already present!", __FUNCTION__);
2629            AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mOutput);
2630        }
2631        status = AudioSystem::addAudioDeviceCallback(callback, mOutput);
2632    }
2633    mDeviceCallback = callback;
2634    return status;
2635}
2636
2637status_t AudioTrack::removeAudioDeviceCallback(
2638        const sp<AudioSystem::AudioDeviceCallback>& callback)
2639{
2640    if (callback == 0) {
2641        ALOGW("%s removing NULL callback!", __FUNCTION__);
2642        return BAD_VALUE;
2643    }
2644    AutoMutex lock(mLock);
2645    if (mDeviceCallback != callback) {
2646        ALOGW("%s removing different callback!", __FUNCTION__);
2647        return INVALID_OPERATION;
2648    }
2649    if (mOutput != AUDIO_IO_HANDLE_NONE) {
2650        AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mOutput);
2651    }
2652    mDeviceCallback = 0;
2653    return NO_ERROR;
2654}
2655
2656status_t AudioTrack::pendingDuration(int32_t *msec, ExtendedTimestamp::Location location)
2657{
2658    if (msec == nullptr ||
2659            (location != ExtendedTimestamp::LOCATION_SERVER
2660                    && location != ExtendedTimestamp::LOCATION_KERNEL)) {
2661        return BAD_VALUE;
2662    }
2663    AutoMutex lock(mLock);
2664    // inclusive of offloaded and direct tracks.
2665    //
2666    // It is possible, but not enabled, to allow duration computation for non-pcm
2667    // audio_has_proportional_frames() formats because currently they have
2668    // the drain rate equivalent to the pcm sample rate * framesize.
2669    if (!isPurePcmData_l()) {
2670        return INVALID_OPERATION;
2671    }
2672    ExtendedTimestamp ets;
2673    if (getTimestamp_l(&ets) == OK
2674            && ets.mTimeNs[location] > 0) {
2675        int64_t diff = ets.mPosition[ExtendedTimestamp::LOCATION_CLIENT]
2676                - ets.mPosition[location];
2677        if (diff < 0) {
2678            *msec = 0;
2679        } else {
2680            // ms is the playback time by frames
2681            int64_t ms = (int64_t)((double)diff * 1000 /
2682                    ((double)mSampleRate * mPlaybackRate.mSpeed));
2683            // clockdiff is the timestamp age (negative)
2684            int64_t clockdiff = (mState != STATE_ACTIVE) ? 0 :
2685                    ets.mTimeNs[location]
2686                    + ets.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_MONOTONIC]
2687                    - systemTime(SYSTEM_TIME_MONOTONIC);
2688
2689            //ALOGV("ms: %lld  clockdiff: %lld", (long long)ms, (long long)clockdiff);
2690            static const int NANOS_PER_MILLIS = 1000000;
2691            *msec = (int32_t)(ms + clockdiff / NANOS_PER_MILLIS);
2692        }
2693        return NO_ERROR;
2694    }
2695    if (location != ExtendedTimestamp::LOCATION_SERVER) {
2696        return INVALID_OPERATION; // LOCATION_KERNEL is not available
2697    }
2698    // use server position directly (offloaded and direct arrive here)
2699    updateAndGetPosition_l();
2700    int32_t diff = (Modulo<uint32_t>(mFramesWritten) - mPosition).signedValue();
2701    *msec = (diff <= 0) ? 0
2702            : (int32_t)((double)diff * 1000 / ((double)mSampleRate * mPlaybackRate.mSpeed));
2703    return NO_ERROR;
2704}
2705
2706// =========================================================================
2707
2708void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
2709{
2710    sp<AudioTrack> audioTrack = mAudioTrack.promote();
2711    if (audioTrack != 0) {
2712        AutoMutex lock(audioTrack->mLock);
2713        audioTrack->mProxy->binderDied();
2714    }
2715}
2716
2717// =========================================================================
2718
2719AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
2720    : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
2721      mIgnoreNextPausedInt(false)
2722{
2723}
2724
2725AudioTrack::AudioTrackThread::~AudioTrackThread()
2726{
2727}
2728
2729bool AudioTrack::AudioTrackThread::threadLoop()
2730{
2731    {
2732        AutoMutex _l(mMyLock);
2733        if (mPaused) {
2734            mMyCond.wait(mMyLock);
2735            // caller will check for exitPending()
2736            return true;
2737        }
2738        if (mIgnoreNextPausedInt) {
2739            mIgnoreNextPausedInt = false;
2740            mPausedInt = false;
2741        }
2742        if (mPausedInt) {
2743            if (mPausedNs > 0) {
2744                (void) mMyCond.waitRelative(mMyLock, mPausedNs);
2745            } else {
2746                mMyCond.wait(mMyLock);
2747            }
2748            mPausedInt = false;
2749            return true;
2750        }
2751    }
2752    if (exitPending()) {
2753        return false;
2754    }
2755    nsecs_t ns = mReceiver.processAudioBuffer();
2756    switch (ns) {
2757    case 0:
2758        return true;
2759    case NS_INACTIVE:
2760        pauseInternal();
2761        return true;
2762    case NS_NEVER:
2763        return false;
2764    case NS_WHENEVER:
2765        // Event driven: call wake() when callback notifications conditions change.
2766        ns = INT64_MAX;
2767        // fall through
2768    default:
2769        LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %" PRId64, ns);
2770        pauseInternal(ns);
2771        return true;
2772    }
2773}
2774
2775void AudioTrack::AudioTrackThread::requestExit()
2776{
2777    // must be in this order to avoid a race condition
2778    Thread::requestExit();
2779    resume();
2780}
2781
2782void AudioTrack::AudioTrackThread::pause()
2783{
2784    AutoMutex _l(mMyLock);
2785    mPaused = true;
2786}
2787
2788void AudioTrack::AudioTrackThread::resume()
2789{
2790    AutoMutex _l(mMyLock);
2791    mIgnoreNextPausedInt = true;
2792    if (mPaused || mPausedInt) {
2793        mPaused = false;
2794        mPausedInt = false;
2795        mMyCond.signal();
2796    }
2797}
2798
2799void AudioTrack::AudioTrackThread::wake()
2800{
2801    AutoMutex _l(mMyLock);
2802    if (!mPaused) {
2803        // wake() might be called while servicing a callback - ignore the next
2804        // pause time and call processAudioBuffer.
2805        mIgnoreNextPausedInt = true;
2806        if (mPausedInt && mPausedNs > 0) {
2807            // audio track is active and internally paused with timeout.
2808            mPausedInt = false;
2809            mMyCond.signal();
2810        }
2811    }
2812}
2813
2814void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
2815{
2816    AutoMutex _l(mMyLock);
2817    mPausedInt = true;
2818    mPausedNs = ns;
2819}
2820
2821} // namespace android
2822