[go: nahoru, domu]

Lines Matching defs:EffectChain

59                                         const wp<AudioFlinger::EffectChain>& chain,
298 sp<EffectChain> chain = mChain.promote();
492 sp<EffectChain> chain = mChain.promote();
1346 #define LOG_TAG "AudioFlinger::EffectChain"
1348 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
1362 AudioFlinger::EffectChain::~EffectChain()
1371 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
1385 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
1399 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
1412 void AudioFlinger::EffectChain::clearInputBuffer()
1423 // Must be called with EffectChain::mLock locked
1424 void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
1435 // Must be called with EffectChain::mLock locked
1436 void AudioFlinger::EffectChain::process_l()
1480 status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
1596 size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
1605 // This is safe as we hold the EffectChain mutex which guarantees that we are not in
1630 void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
1639 void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
1648 void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
1657 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
1717 void AudioFlinger::EffectChain::syncHalEffectsState()
1728 void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
1767 void AudioFlinger::EffectChain::setEffectSuspended_l(
1821 void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
1876 bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
1888 void AudioFlinger::EffectChain::getSuspendEligibleEffects(
1899 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
1906 void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1948 bool AudioFlinger::EffectChain::isNonOffloadableEnabled()
1960 void AudioFlinger::EffectChain::setThread(const sp<ThreadBase>& thread)