/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include namespace android { #include "LocaleDataTables.cpp" inline uint32_t packLocale(const char* language, const char* region) { return (((uint8_t) language[0]) << 24u) | (((uint8_t) language[1]) << 16u) | (((uint8_t) region[0]) << 8u) | ((uint8_t) region[1]); } inline uint32_t dropRegion(uint32_t packed_locale) { return packed_locale & 0xFFFF0000lu; } inline bool hasRegion(uint32_t packed_locale) { return (packed_locale & 0x0000FFFFlu) != 0; } const size_t SCRIPT_LENGTH = 4; const size_t SCRIPT_PARENTS_COUNT = sizeof(SCRIPT_PARENTS)/sizeof(SCRIPT_PARENTS[0]); const uint32_t PACKED_ROOT = 0; // to represent the root locale uint32_t findParent(uint32_t packed_locale, const char* script) { if (hasRegion(packed_locale)) { for (size_t i = 0; i < SCRIPT_PARENTS_COUNT; i++) { if (memcmp(script, SCRIPT_PARENTS[i].script, SCRIPT_LENGTH) == 0) { auto map = SCRIPT_PARENTS[i].map; auto lookup_result = map->find(packed_locale); if (lookup_result != map->end()) { return lookup_result->second; } break; } } return dropRegion(packed_locale); } return PACKED_ROOT; } // Find the ancestors of a locale, and fill 'out' with it (assumes out has enough // space). If any of the members of stop_list was seen, write it in the // output but stop afterwards. // // This also outputs the index of the last written ancestor in the stop_list // to stop_list_index, which will be -1 if it is not found in the stop_list. // // Returns the number of ancestors written in the output, which is always // at least one. // // (If 'out' is nullptr, we do everything the same way but we simply don't write // any results in 'out'.) size_t findAncestors(uint32_t* out, ssize_t* stop_list_index, uint32_t packed_locale, const char* script, const uint32_t* stop_list, size_t stop_set_length) { uint32_t ancestor = packed_locale; size_t count = 0; do { if (out != nullptr) out[count] = ancestor; count++; for (size_t i = 0; i < stop_set_length; i++) { if (stop_list[i] == ancestor) { *stop_list_index = (ssize_t) i; return count; } } ancestor = findParent(ancestor, script); } while (ancestor != PACKED_ROOT); *stop_list_index = (ssize_t) -1; return count; } size_t findDistance(uint32_t supported, const char* script, const uint32_t* request_ancestors, size_t request_ancestors_count) { ssize_t request_ancestors_index; const size_t supported_ancestor_count = findAncestors( nullptr, &request_ancestors_index, supported, script, request_ancestors, request_ancestors_count); // Since both locales share the same root, there will always be a shared // ancestor, so the distance in the parent tree is the sum of the distance // of 'supported' to the lowest common ancestor (number of ancestors // written for 'supported' minus 1) plus the distance of 'request' to the // lowest common ancestor (the index of the ancestor in request_ancestors). return supported_ancestor_count + request_ancestors_index - 1; } inline bool isRepresentative(uint32_t language_and_region, const char* script) { const uint64_t packed_locale = ( (((uint64_t) language_and_region) << 32u) | (((uint64_t) script[0]) << 24u) | (((uint64_t) script[1]) << 16u) | (((uint64_t) script[2]) << 8u) | ((uint64_t) script[3])); return (REPRESENTATIVE_LOCALES.count(packed_locale) != 0); } int localeDataCompareRegions( const char* left_region, const char* right_region, const char* requested_language, const char* requested_script, const char* requested_region) { if (left_region[0] == right_region[0] && left_region[1] == right_region[1]) { return 0; } const uint32_t left = packLocale(requested_language, left_region); const uint32_t right = packLocale(requested_language, right_region); const uint32_t request = packLocale(requested_language, requested_region); uint32_t request_ancestors[MAX_PARENT_DEPTH+1]; ssize_t left_right_index; // Find the parents of the request, but stop as soon as we saw left or right const uint32_t left_and_right[] = {left, right}; const size_t ancestor_count = findAncestors( request_ancestors, &left_right_index, request, requested_script, left_and_right, sizeof(left_and_right)/sizeof(left_and_right[0])); if (left_right_index == 0) { // We saw left earlier return 1; } if (left_right_index == 1) { // We saw right earlier return -1; } // If we are here, neither left nor right are an ancestor of the // request. This means that all the ancestors have been computed and // the last ancestor is just the language by itself. We will use the // distance in the parent tree for determining the better match. const size_t left_distance = findDistance( left, requested_script, request_ancestors, ancestor_count); const size_t right_distance = findDistance( right, requested_script, request_ancestors, ancestor_count); if (left_distance != right_distance) { return (int) right_distance - (int) left_distance; // smaller distance is better } // If we are here, left and right are equidistant from the request. We will // try and see if any of them is a representative locale. const bool left_is_representative = isRepresentative(left, requested_script); const bool right_is_representative = isRepresentative(right, requested_script); if (left_is_representative != right_is_representative) { return (int) left_is_representative - (int) right_is_representative; } // We have no way of figuring out which locale is a better match. For // the sake of stability, we consider the locale with the lower region // code (in dictionary order) better, with two-letter codes before // three-digit codes (since two-letter codes are more specific). return (int64_t) right - (int64_t) left; } void localeDataComputeScript(char out[4], const char* language, const char* region) { if (language[0] == '\0') { memset(out, '\0', SCRIPT_LENGTH); return; } uint32_t lookup_key = packLocale(language, region); auto lookup_result = LIKELY_SCRIPTS.find(lookup_key); if (lookup_result == LIKELY_SCRIPTS.end()) { // We couldn't find the locale. Let's try without the region if (region[0] != '\0') { lookup_key = dropRegion(lookup_key); lookup_result = LIKELY_SCRIPTS.find(lookup_key); if (lookup_result != LIKELY_SCRIPTS.end()) { memcpy(out, SCRIPT_CODES[lookup_result->second], SCRIPT_LENGTH); return; } } // We don't know anything about the locale memset(out, '\0', SCRIPT_LENGTH); return; } else { // We found the locale. memcpy(out, SCRIPT_CODES[lookup_result->second], SCRIPT_LENGTH); } } const uint32_t ENGLISH_STOP_LIST[2] = { 0x656E0000lu, // en 0x656E8400lu, // en-001 }; const char ENGLISH_CHARS[2] = {'e', 'n'}; const char LATIN_CHARS[4] = {'L', 'a', 't', 'n'}; bool localeDataIsCloseToUsEnglish(const char* region) { const uint32_t locale = packLocale(ENGLISH_CHARS, region); ssize_t stop_list_index; findAncestors(nullptr, &stop_list_index, locale, LATIN_CHARS, ENGLISH_STOP_LIST, 2); // A locale is like US English if we see "en" before "en-001" in its ancestor list. return stop_list_index == 0; // 'en' is first in ENGLISH_STOP_LIST } } // namespace android