/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HWUI_GLES_WRAP_ENABLED #define HWUI_GLES_WRAP_ENABLED #define glActiveShaderProgram wrap_glActiveShaderProgram #define glActiveShaderProgramEXT wrap_glActiveShaderProgramEXT #define glActiveTexture wrap_glActiveTexture #define glAlphaFunc wrap_glAlphaFunc #define glAlphaFuncQCOM wrap_glAlphaFuncQCOM #define glAlphaFuncx wrap_glAlphaFuncx #define glAlphaFuncxOES wrap_glAlphaFuncxOES #define glApplyFramebufferAttachmentCMAAINTEL wrap_glApplyFramebufferAttachmentCMAAINTEL #define glAttachShader wrap_glAttachShader #define glBeginConditionalRenderNV wrap_glBeginConditionalRenderNV #define glBeginPerfMonitorAMD wrap_glBeginPerfMonitorAMD #define glBeginPerfQueryINTEL wrap_glBeginPerfQueryINTEL #define glBeginQuery wrap_glBeginQuery #define glBeginQueryEXT wrap_glBeginQueryEXT #define glBeginTransformFeedback wrap_glBeginTransformFeedback #define glBindAttribLocation wrap_glBindAttribLocation #define glBindBuffer wrap_glBindBuffer #define glBindBufferBase wrap_glBindBufferBase #define glBindBufferRange wrap_glBindBufferRange #define glBindFragDataLocationEXT wrap_glBindFragDataLocationEXT #define glBindFragDataLocationIndexedEXT wrap_glBindFragDataLocationIndexedEXT #define glBindFramebuffer wrap_glBindFramebuffer #define glBindFramebufferOES wrap_glBindFramebufferOES #define glBindImageTexture wrap_glBindImageTexture #define glBindProgramPipeline wrap_glBindProgramPipeline #define glBindProgramPipelineEXT wrap_glBindProgramPipelineEXT #define glBindRenderbuffer wrap_glBindRenderbuffer #define glBindRenderbufferOES wrap_glBindRenderbufferOES #define glBindSampler wrap_glBindSampler #define glBindTexture wrap_glBindTexture #define glBindTransformFeedback wrap_glBindTransformFeedback #define glBindVertexArray wrap_glBindVertexArray #define glBindVertexArrayOES wrap_glBindVertexArrayOES #define glBindVertexBuffer wrap_glBindVertexBuffer #define glBlendBarrier wrap_glBlendBarrier #define glBlendBarrierKHR wrap_glBlendBarrierKHR #define glBlendBarrierNV wrap_glBlendBarrierNV #define glBlendColor wrap_glBlendColor #define glBlendEquation wrap_glBlendEquation #define glBlendEquationOES wrap_glBlendEquationOES #define glBlendEquationSeparate wrap_glBlendEquationSeparate #define glBlendEquationSeparateOES wrap_glBlendEquationSeparateOES #define glBlendEquationSeparatei wrap_glBlendEquationSeparatei #define glBlendEquationSeparateiEXT wrap_glBlendEquationSeparateiEXT #define glBlendEquationSeparateiOES wrap_glBlendEquationSeparateiOES #define glBlendEquationi wrap_glBlendEquationi #define glBlendEquationiEXT wrap_glBlendEquationiEXT #define glBlendEquationiOES wrap_glBlendEquationiOES #define glBlendFunc wrap_glBlendFunc #define glBlendFuncSeparate wrap_glBlendFuncSeparate #define glBlendFuncSeparateOES wrap_glBlendFuncSeparateOES #define glBlendFuncSeparatei wrap_glBlendFuncSeparatei #define glBlendFuncSeparateiEXT wrap_glBlendFuncSeparateiEXT #define glBlendFuncSeparateiOES wrap_glBlendFuncSeparateiOES #define glBlendFunci wrap_glBlendFunci #define glBlendFunciEXT wrap_glBlendFunciEXT #define glBlendFunciOES wrap_glBlendFunciOES #define glBlendParameteriNV wrap_glBlendParameteriNV #define glBlitFramebuffer wrap_glBlitFramebuffer #define glBlitFramebufferANGLE wrap_glBlitFramebufferANGLE #define glBlitFramebufferNV wrap_glBlitFramebufferNV #define glBufferData wrap_glBufferData #define glBufferStorageEXT wrap_glBufferStorageEXT #define glBufferSubData wrap_glBufferSubData #define glCheckFramebufferStatus wrap_glCheckFramebufferStatus #define glCheckFramebufferStatusOES wrap_glCheckFramebufferStatusOES #define glClear wrap_glClear #define glClearBufferfi wrap_glClearBufferfi #define glClearBufferfv wrap_glClearBufferfv #define glClearBufferiv wrap_glClearBufferiv #define glClearBufferuiv wrap_glClearBufferuiv #define glClearColor wrap_glClearColor #define glClearColorx wrap_glClearColorx #define glClearColorxOES wrap_glClearColorxOES #define glClearDepthf wrap_glClearDepthf #define glClearDepthfOES wrap_glClearDepthfOES #define glClearDepthx wrap_glClearDepthx #define glClearDepthxOES wrap_glClearDepthxOES #define glClearStencil wrap_glClearStencil #define glClientActiveTexture wrap_glClientActiveTexture #define glClientWaitSync wrap_glClientWaitSync #define glClientWaitSyncAPPLE wrap_glClientWaitSyncAPPLE #define glClipPlanef wrap_glClipPlanef #define glClipPlanefIMG wrap_glClipPlanefIMG #define glClipPlanefOES wrap_glClipPlanefOES #define glClipPlanex wrap_glClipPlanex #define glClipPlanexIMG wrap_glClipPlanexIMG #define glClipPlanexOES wrap_glClipPlanexOES #define glColor4f wrap_glColor4f #define glColor4ub wrap_glColor4ub #define glColor4x wrap_glColor4x #define glColor4xOES wrap_glColor4xOES #define glColorMask wrap_glColorMask #define glColorMaski wrap_glColorMaski #define glColorMaskiEXT wrap_glColorMaskiEXT #define glColorMaskiOES wrap_glColorMaskiOES #define glColorPointer wrap_glColorPointer #define glCompileShader wrap_glCompileShader #define glCompressedTexImage2D wrap_glCompressedTexImage2D #define glCompressedTexImage3D wrap_glCompressedTexImage3D #define glCompressedTexImage3DOES wrap_glCompressedTexImage3DOES #define glCompressedTexSubImage2D wrap_glCompressedTexSubImage2D #define glCompressedTexSubImage3D wrap_glCompressedTexSubImage3D #define glCompressedTexSubImage3DOES wrap_glCompressedTexSubImage3DOES #define glCopyBufferSubData wrap_glCopyBufferSubData #define glCopyBufferSubDataNV wrap_glCopyBufferSubDataNV #define glCopyImageSubData wrap_glCopyImageSubData #define glCopyImageSubDataEXT wrap_glCopyImageSubDataEXT #define glCopyImageSubDataOES wrap_glCopyImageSubDataOES #define glCopyPathNV wrap_glCopyPathNV #define glCopyTexImage2D wrap_glCopyTexImage2D #define glCopyTexSubImage2D wrap_glCopyTexSubImage2D #define glCopyTexSubImage3D wrap_glCopyTexSubImage3D #define glCopyTexSubImage3DOES wrap_glCopyTexSubImage3DOES #define glCopyTextureLevelsAPPLE wrap_glCopyTextureLevelsAPPLE #define glCoverFillPathInstancedNV wrap_glCoverFillPathInstancedNV #define glCoverFillPathNV wrap_glCoverFillPathNV #define glCoverStrokePathInstancedNV wrap_glCoverStrokePathInstancedNV #define glCoverStrokePathNV wrap_glCoverStrokePathNV #define glCoverageMaskNV wrap_glCoverageMaskNV #define glCoverageModulationNV wrap_glCoverageModulationNV #define glCoverageModulationTableNV wrap_glCoverageModulationTableNV #define glCoverageOperationNV wrap_glCoverageOperationNV #define glCreatePerfQueryINTEL wrap_glCreatePerfQueryINTEL #define glCreateProgram wrap_glCreateProgram #define glCreateShader wrap_glCreateShader #define glCreateShaderProgramv wrap_glCreateShaderProgramv #define glCreateShaderProgramvEXT wrap_glCreateShaderProgramvEXT #define glCullFace wrap_glCullFace #define glCurrentPaletteMatrixOES wrap_glCurrentPaletteMatrixOES #define glDebugMessageCallback wrap_glDebugMessageCallback #define glDebugMessageCallbackKHR wrap_glDebugMessageCallbackKHR #define glDebugMessageControl wrap_glDebugMessageControl #define glDebugMessageControlKHR wrap_glDebugMessageControlKHR #define glDebugMessageInsert wrap_glDebugMessageInsert #define glDebugMessageInsertKHR wrap_glDebugMessageInsertKHR #define glDeleteBuffers wrap_glDeleteBuffers #define glDeleteFencesNV wrap_glDeleteFencesNV #define glDeleteFramebuffers wrap_glDeleteFramebuffers #define glDeleteFramebuffersOES wrap_glDeleteFramebuffersOES #define glDeletePathsNV wrap_glDeletePathsNV #define glDeletePerfMonitorsAMD wrap_glDeletePerfMonitorsAMD #define glDeletePerfQueryINTEL wrap_glDeletePerfQueryINTEL #define glDeleteProgram wrap_glDeleteProgram #define glDeleteProgramPipelines wrap_glDeleteProgramPipelines #define glDeleteProgramPipelinesEXT wrap_glDeleteProgramPipelinesEXT #define glDeleteQueries wrap_glDeleteQueries #define glDeleteQueriesEXT wrap_glDeleteQueriesEXT #define glDeleteRenderbuffers wrap_glDeleteRenderbuffers #define glDeleteRenderbuffersOES wrap_glDeleteRenderbuffersOES #define glDeleteSamplers wrap_glDeleteSamplers #define glDeleteShader wrap_glDeleteShader #define glDeleteSync wrap_glDeleteSync #define glDeleteSyncAPPLE wrap_glDeleteSyncAPPLE #define glDeleteTextures wrap_glDeleteTextures #define glDeleteTransformFeedbacks wrap_glDeleteTransformFeedbacks #define glDeleteVertexArrays wrap_glDeleteVertexArrays #define glDeleteVertexArraysOES wrap_glDeleteVertexArraysOES #define glDepthFunc wrap_glDepthFunc #define glDepthMask wrap_glDepthMask #define glDepthRangeArrayfvNV wrap_glDepthRangeArrayfvNV #define glDepthRangeIndexedfNV wrap_glDepthRangeIndexedfNV #define glDepthRangef wrap_glDepthRangef #define glDepthRangefOES wrap_glDepthRangefOES #define glDepthRangex wrap_glDepthRangex #define glDepthRangexOES wrap_glDepthRangexOES #define glDetachShader wrap_glDetachShader #define glDisable wrap_glDisable #define glDisableClientState wrap_glDisableClientState #define glDisableDriverControlQCOM wrap_glDisableDriverControlQCOM #define glDisableVertexAttribArray wrap_glDisableVertexAttribArray #define glDisablei wrap_glDisablei #define glDisableiEXT wrap_glDisableiEXT #define glDisableiNV wrap_glDisableiNV #define glDisableiOES wrap_glDisableiOES #define glDiscardFramebufferEXT wrap_glDiscardFramebufferEXT #define glDispatchCompute wrap_glDispatchCompute #define glDispatchComputeIndirect wrap_glDispatchComputeIndirect #define glDrawArrays wrap_glDrawArrays #define glDrawArraysIndirect wrap_glDrawArraysIndirect #define glDrawArraysInstanced wrap_glDrawArraysInstanced #define glDrawArraysInstancedANGLE wrap_glDrawArraysInstancedANGLE #define glDrawArraysInstancedBaseInstanceEXT wrap_glDrawArraysInstancedBaseInstanceEXT #define glDrawArraysInstancedEXT wrap_glDrawArraysInstancedEXT #define glDrawArraysInstancedNV wrap_glDrawArraysInstancedNV #define glDrawBuffers wrap_glDrawBuffers #define glDrawBuffersEXT wrap_glDrawBuffersEXT #define glDrawBuffersIndexedEXT wrap_glDrawBuffersIndexedEXT #define glDrawBuffersNV wrap_glDrawBuffersNV #define glDrawElements wrap_glDrawElements #define glDrawElementsBaseVertex wrap_glDrawElementsBaseVertex #define glDrawElementsBaseVertexEXT wrap_glDrawElementsBaseVertexEXT #define glDrawElementsBaseVertexOES wrap_glDrawElementsBaseVertexOES #define glDrawElementsIndirect wrap_glDrawElementsIndirect #define glDrawElementsInstanced wrap_glDrawElementsInstanced #define glDrawElementsInstancedANGLE wrap_glDrawElementsInstancedANGLE #define glDrawElementsInstancedBaseInstanceEXT wrap_glDrawElementsInstancedBaseInstanceEXT #define glDrawElementsInstancedBaseVertex wrap_glDrawElementsInstancedBaseVertex #define glDrawElementsInstancedBaseVertexBaseInstanceEXT wrap_glDrawElementsInstancedBaseVertexBaseInstanceEXT #define glDrawElementsInstancedBaseVertexEXT wrap_glDrawElementsInstancedBaseVertexEXT #define glDrawElementsInstancedBaseVertexOES wrap_glDrawElementsInstancedBaseVertexOES #define glDrawElementsInstancedEXT wrap_glDrawElementsInstancedEXT #define glDrawElementsInstancedNV wrap_glDrawElementsInstancedNV #define glDrawRangeElements wrap_glDrawRangeElements #define glDrawRangeElementsBaseVertex wrap_glDrawRangeElementsBaseVertex #define glDrawRangeElementsBaseVertexEXT wrap_glDrawRangeElementsBaseVertexEXT #define glDrawRangeElementsBaseVertexOES wrap_glDrawRangeElementsBaseVertexOES #define glDrawTexfOES wrap_glDrawTexfOES #define glDrawTexfvOES wrap_glDrawTexfvOES #define glDrawTexiOES wrap_glDrawTexiOES #define glDrawTexivOES wrap_glDrawTexivOES #define glDrawTexsOES wrap_glDrawTexsOES #define glDrawTexsvOES wrap_glDrawTexsvOES #define glDrawTexxOES wrap_glDrawTexxOES #define glDrawTexxvOES wrap_glDrawTexxvOES #define glEGLImageTargetRenderbufferStorageOES wrap_glEGLImageTargetRenderbufferStorageOES #define glEGLImageTargetTexture2DOES wrap_glEGLImageTargetTexture2DOES #define glEnable wrap_glEnable #define glEnableClientState wrap_glEnableClientState #define glEnableDriverControlQCOM wrap_glEnableDriverControlQCOM #define glEnableVertexAttribArray wrap_glEnableVertexAttribArray #define glEnablei wrap_glEnablei #define glEnableiEXT wrap_glEnableiEXT #define glEnableiNV wrap_glEnableiNV #define glEnableiOES wrap_glEnableiOES #define glEndConditionalRenderNV wrap_glEndConditionalRenderNV #define glEndPerfMonitorAMD wrap_glEndPerfMonitorAMD #define glEndPerfQueryINTEL wrap_glEndPerfQueryINTEL #define glEndQuery wrap_glEndQuery #define glEndQueryEXT wrap_glEndQueryEXT #define glEndTilingQCOM wrap_glEndTilingQCOM #define glEndTransformFeedback wrap_glEndTransformFeedback #define glExtGetBufferPointervQCOM wrap_glExtGetBufferPointervQCOM #define glExtGetBuffersQCOM wrap_glExtGetBuffersQCOM #define glExtGetFramebuffersQCOM wrap_glExtGetFramebuffersQCOM #define glExtGetProgramBinarySourceQCOM wrap_glExtGetProgramBinarySourceQCOM #define glExtGetProgramsQCOM wrap_glExtGetProgramsQCOM #define glExtGetRenderbuffersQCOM wrap_glExtGetRenderbuffersQCOM #define glExtGetShadersQCOM wrap_glExtGetShadersQCOM #define glExtGetTexLevelParameterivQCOM wrap_glExtGetTexLevelParameterivQCOM #define glExtGetTexSubImageQCOM wrap_glExtGetTexSubImageQCOM #define glExtGetTexturesQCOM wrap_glExtGetTexturesQCOM #define glExtIsProgramBinaryQCOM wrap_glExtIsProgramBinaryQCOM #define glExtTexObjectStateOverrideiQCOM wrap_glExtTexObjectStateOverrideiQCOM #define glFenceSync wrap_glFenceSync #define glFenceSyncAPPLE wrap_glFenceSyncAPPLE #define glFinish wrap_glFinish #define glFinishFenceNV wrap_glFinishFenceNV #define glFlush wrap_glFlush #define glFlushMappedBufferRange wrap_glFlushMappedBufferRange #define glFlushMappedBufferRangeEXT wrap_glFlushMappedBufferRangeEXT #define glFogf wrap_glFogf #define glFogfv wrap_glFogfv #define glFogx wrap_glFogx #define glFogxOES wrap_glFogxOES #define glFogxv wrap_glFogxv #define glFogxvOES wrap_glFogxvOES #define glFragmentCoverageColorNV wrap_glFragmentCoverageColorNV #define glFramebufferParameteri wrap_glFramebufferParameteri #define glFramebufferRenderbuffer wrap_glFramebufferRenderbuffer #define glFramebufferRenderbufferOES wrap_glFramebufferRenderbufferOES #define glFramebufferSampleLocationsfvNV wrap_glFramebufferSampleLocationsfvNV #define glFramebufferTexture wrap_glFramebufferTexture #define glFramebufferTexture2D wrap_glFramebufferTexture2D #define glFramebufferTexture2DMultisampleEXT wrap_glFramebufferTexture2DMultisampleEXT #define glFramebufferTexture2DMultisampleIMG wrap_glFramebufferTexture2DMultisampleIMG #define glFramebufferTexture2DOES wrap_glFramebufferTexture2DOES #define glFramebufferTexture3DOES wrap_glFramebufferTexture3DOES #define glFramebufferTextureEXT wrap_glFramebufferTextureEXT #define glFramebufferTextureLayer wrap_glFramebufferTextureLayer #define glFramebufferTextureMultisampleMultiviewOVR wrap_glFramebufferTextureMultisampleMultiviewOVR #define glFramebufferTextureMultiviewOVR wrap_glFramebufferTextureMultiviewOVR #define glFramebufferTextureOES wrap_glFramebufferTextureOES #define glFrontFace wrap_glFrontFace #define glFrustumf wrap_glFrustumf #define glFrustumfOES wrap_glFrustumfOES #define glFrustumx wrap_glFrustumx #define glFrustumxOES wrap_glFrustumxOES #define glGenBuffers wrap_glGenBuffers #define glGenFencesNV wrap_glGenFencesNV #define glGenFramebuffers wrap_glGenFramebuffers #define glGenFramebuffersOES wrap_glGenFramebuffersOES #define glGenPathsNV wrap_glGenPathsNV #define glGenPerfMonitorsAMD wrap_glGenPerfMonitorsAMD #define glGenProgramPipelines wrap_glGenProgramPipelines #define glGenProgramPipelinesEXT wrap_glGenProgramPipelinesEXT #define glGenQueries wrap_glGenQueries #define glGenQueriesEXT wrap_glGenQueriesEXT #define glGenRenderbuffers wrap_glGenRenderbuffers #define glGenRenderbuffersOES wrap_glGenRenderbuffersOES #define glGenSamplers wrap_glGenSamplers #define glGenTextures wrap_glGenTextures #define glGenTransformFeedbacks wrap_glGenTransformFeedbacks #define glGenVertexArrays wrap_glGenVertexArrays #define glGenVertexArraysOES wrap_glGenVertexArraysOES #define glGenerateMipmap wrap_glGenerateMipmap #define glGenerateMipmapOES wrap_glGenerateMipmapOES #define glGetActiveAttrib wrap_glGetActiveAttrib #define glGetActiveUniform wrap_glGetActiveUniform #define glGetActiveUniformBlockName wrap_glGetActiveUniformBlockName #define glGetActiveUniformBlockiv wrap_glGetActiveUniformBlockiv #define glGetActiveUniformsiv wrap_glGetActiveUniformsiv #define glGetAttachedShaders wrap_glGetAttachedShaders #define glGetAttribLocation wrap_glGetAttribLocation #define glGetBooleani_v wrap_glGetBooleani_v #define glGetBooleanv wrap_glGetBooleanv #define glGetBufferParameteri64v wrap_glGetBufferParameteri64v #define glGetBufferParameteriv wrap_glGetBufferParameteriv #define glGetBufferPointerv wrap_glGetBufferPointerv #define glGetBufferPointervOES wrap_glGetBufferPointervOES #define glGetClipPlanef wrap_glGetClipPlanef #define glGetClipPlanefOES wrap_glGetClipPlanefOES #define glGetClipPlanex wrap_glGetClipPlanex #define glGetClipPlanexOES wrap_glGetClipPlanexOES #define glGetCoverageModulationTableNV wrap_glGetCoverageModulationTableNV #define glGetDebugMessageLog wrap_glGetDebugMessageLog #define glGetDebugMessageLogKHR wrap_glGetDebugMessageLogKHR #define glGetDriverControlStringQCOM wrap_glGetDriverControlStringQCOM #define glGetDriverControlsQCOM wrap_glGetDriverControlsQCOM #define glGetError wrap_glGetError #define glGetFenceivNV wrap_glGetFenceivNV #define glGetFirstPerfQueryIdINTEL wrap_glGetFirstPerfQueryIdINTEL #define glGetFixedv wrap_glGetFixedv #define glGetFixedvOES wrap_glGetFixedvOES #define glGetFloati_vNV wrap_glGetFloati_vNV #define glGetFloatv wrap_glGetFloatv #define glGetFragDataIndexEXT wrap_glGetFragDataIndexEXT #define glGetFragDataLocation wrap_glGetFragDataLocation #define glGetFramebufferAttachmentParameteriv wrap_glGetFramebufferAttachmentParameteriv #define glGetFramebufferAttachmentParameterivOES wrap_glGetFramebufferAttachmentParameterivOES #define glGetFramebufferParameteriv wrap_glGetFramebufferParameteriv #define glGetGraphicsResetStatus wrap_glGetGraphicsResetStatus #define glGetGraphicsResetStatusEXT wrap_glGetGraphicsResetStatusEXT #define glGetGraphicsResetStatusKHR wrap_glGetGraphicsResetStatusKHR #define glGetImageHandleNV wrap_glGetImageHandleNV #define glGetInteger64i_v wrap_glGetInteger64i_v #define glGetInteger64v wrap_glGetInteger64v #define glGetInteger64vAPPLE wrap_glGetInteger64vAPPLE #define glGetIntegeri_v wrap_glGetIntegeri_v #define glGetIntegeri_vEXT wrap_glGetIntegeri_vEXT #define glGetIntegerv wrap_glGetIntegerv #define glGetInternalformatSampleivNV wrap_glGetInternalformatSampleivNV #define glGetInternalformativ wrap_glGetInternalformativ #define glGetLightfv wrap_glGetLightfv #define glGetLightxv wrap_glGetLightxv #define glGetLightxvOES wrap_glGetLightxvOES #define glGetMaterialfv wrap_glGetMaterialfv #define glGetMaterialxv wrap_glGetMaterialxv #define glGetMaterialxvOES wrap_glGetMaterialxvOES #define glGetMultisamplefv wrap_glGetMultisamplefv #define glGetNextPerfQueryIdINTEL wrap_glGetNextPerfQueryIdINTEL #define glGetObjectLabel wrap_glGetObjectLabel #define glGetObjectLabelEXT wrap_glGetObjectLabelEXT #define glGetObjectLabelKHR wrap_glGetObjectLabelKHR #define glGetObjectPtrLabel wrap_glGetObjectPtrLabel #define glGetObjectPtrLabelKHR wrap_glGetObjectPtrLabelKHR #define glGetPathCommandsNV wrap_glGetPathCommandsNV #define glGetPathCoordsNV wrap_glGetPathCoordsNV #define glGetPathDashArrayNV wrap_glGetPathDashArrayNV #define glGetPathLengthNV wrap_glGetPathLengthNV #define glGetPathMetricRangeNV wrap_glGetPathMetricRangeNV #define glGetPathMetricsNV wrap_glGetPathMetricsNV #define glGetPathParameterfvNV wrap_glGetPathParameterfvNV #define glGetPathParameterivNV wrap_glGetPathParameterivNV #define glGetPathSpacingNV wrap_glGetPathSpacingNV #define glGetPerfCounterInfoINTEL wrap_glGetPerfCounterInfoINTEL #define glGetPerfMonitorCounterDataAMD wrap_glGetPerfMonitorCounterDataAMD #define glGetPerfMonitorCounterInfoAMD wrap_glGetPerfMonitorCounterInfoAMD #define glGetPerfMonitorCounterStringAMD wrap_glGetPerfMonitorCounterStringAMD #define glGetPerfMonitorCountersAMD wrap_glGetPerfMonitorCountersAMD #define glGetPerfMonitorGroupStringAMD wrap_glGetPerfMonitorGroupStringAMD #define glGetPerfMonitorGroupsAMD wrap_glGetPerfMonitorGroupsAMD #define glGetPerfQueryDataINTEL wrap_glGetPerfQueryDataINTEL #define glGetPerfQueryIdByNameINTEL wrap_glGetPerfQueryIdByNameINTEL #define glGetPerfQueryInfoINTEL wrap_glGetPerfQueryInfoINTEL #define glGetPointerv wrap_glGetPointerv #define glGetPointervKHR wrap_glGetPointervKHR #define glGetProgramBinary wrap_glGetProgramBinary #define glGetProgramBinaryOES wrap_glGetProgramBinaryOES #define glGetProgramInfoLog wrap_glGetProgramInfoLog #define glGetProgramInterfaceiv wrap_glGetProgramInterfaceiv #define glGetProgramPipelineInfoLog wrap_glGetProgramPipelineInfoLog #define glGetProgramPipelineInfoLogEXT wrap_glGetProgramPipelineInfoLogEXT #define glGetProgramPipelineiv wrap_glGetProgramPipelineiv #define glGetProgramPipelineivEXT wrap_glGetProgramPipelineivEXT #define glGetProgramResourceIndex wrap_glGetProgramResourceIndex #define glGetProgramResourceLocation wrap_glGetProgramResourceLocation #define glGetProgramResourceLocationIndexEXT wrap_glGetProgramResourceLocationIndexEXT #define glGetProgramResourceName wrap_glGetProgramResourceName #define glGetProgramResourcefvNV wrap_glGetProgramResourcefvNV #define glGetProgramResourceiv wrap_glGetProgramResourceiv #define glGetProgramiv wrap_glGetProgramiv #define glGetQueryObjecti64vEXT wrap_glGetQueryObjecti64vEXT #define glGetQueryObjectivEXT wrap_glGetQueryObjectivEXT #define glGetQueryObjectui64vEXT wrap_glGetQueryObjectui64vEXT #define glGetQueryObjectuiv wrap_glGetQueryObjectuiv #define glGetQueryObjectuivEXT wrap_glGetQueryObjectuivEXT #define glGetQueryiv wrap_glGetQueryiv #define glGetQueryivEXT wrap_glGetQueryivEXT #define glGetRenderbufferParameteriv wrap_glGetRenderbufferParameteriv #define glGetRenderbufferParameterivOES wrap_glGetRenderbufferParameterivOES #define glGetSamplerParameterIiv wrap_glGetSamplerParameterIiv #define glGetSamplerParameterIivEXT wrap_glGetSamplerParameterIivEXT #define glGetSamplerParameterIivOES wrap_glGetSamplerParameterIivOES #define glGetSamplerParameterIuiv wrap_glGetSamplerParameterIuiv #define glGetSamplerParameterIuivEXT wrap_glGetSamplerParameterIuivEXT #define glGetSamplerParameterIuivOES wrap_glGetSamplerParameterIuivOES #define glGetSamplerParameterfv wrap_glGetSamplerParameterfv #define glGetSamplerParameteriv wrap_glGetSamplerParameteriv #define glGetShaderInfoLog wrap_glGetShaderInfoLog #define glGetShaderPrecisionFormat wrap_glGetShaderPrecisionFormat #define glGetShaderSource wrap_glGetShaderSource #define glGetShaderiv wrap_glGetShaderiv #define glGetString wrap_glGetString #define glGetStringi wrap_glGetStringi #define glGetSynciv wrap_glGetSynciv #define glGetSyncivAPPLE wrap_glGetSyncivAPPLE #define glGetTexEnvfv wrap_glGetTexEnvfv #define glGetTexEnviv wrap_glGetTexEnviv #define glGetTexEnvxv wrap_glGetTexEnvxv #define glGetTexEnvxvOES wrap_glGetTexEnvxvOES #define glGetTexGenfvOES wrap_glGetTexGenfvOES #define glGetTexGenivOES wrap_glGetTexGenivOES #define glGetTexGenxvOES wrap_glGetTexGenxvOES #define glGetTexLevelParameterfv wrap_glGetTexLevelParameterfv #define glGetTexLevelParameteriv wrap_glGetTexLevelParameteriv #define glGetTexParameterIiv wrap_glGetTexParameterIiv #define glGetTexParameterIivEXT wrap_glGetTexParameterIivEXT #define glGetTexParameterIivOES wrap_glGetTexParameterIivOES #define glGetTexParameterIuiv wrap_glGetTexParameterIuiv #define glGetTexParameterIuivEXT wrap_glGetTexParameterIuivEXT #define glGetTexParameterIuivOES wrap_glGetTexParameterIuivOES #define glGetTexParameterfv wrap_glGetTexParameterfv #define glGetTexParameteriv wrap_glGetTexParameteriv #define glGetTexParameterxv wrap_glGetTexParameterxv #define glGetTexParameterxvOES wrap_glGetTexParameterxvOES #define glGetTextureHandleNV wrap_glGetTextureHandleNV #define glGetTextureSamplerHandleNV wrap_glGetTextureSamplerHandleNV #define glGetTransformFeedbackVarying wrap_glGetTransformFeedbackVarying #define glGetTranslatedShaderSourceANGLE wrap_glGetTranslatedShaderSourceANGLE #define glGetUniformBlockIndex wrap_glGetUniformBlockIndex #define glGetUniformIndices wrap_glGetUniformIndices #define glGetUniformLocation wrap_glGetUniformLocation #define glGetUniformfv wrap_glGetUniformfv #define glGetUniformiv wrap_glGetUniformiv #define glGetUniformuiv wrap_glGetUniformuiv #define glGetVertexAttribIiv wrap_glGetVertexAttribIiv #define glGetVertexAttribIuiv wrap_glGetVertexAttribIuiv #define glGetVertexAttribPointerv wrap_glGetVertexAttribPointerv #define glGetVertexAttribfv wrap_glGetVertexAttribfv #define glGetVertexAttribiv wrap_glGetVertexAttribiv #define glGetnUniformfv wrap_glGetnUniformfv #define glGetnUniformfvEXT wrap_glGetnUniformfvEXT #define glGetnUniformfvKHR wrap_glGetnUniformfvKHR #define glGetnUniformiv wrap_glGetnUniformiv #define glGetnUniformivEXT wrap_glGetnUniformivEXT #define glGetnUniformivKHR wrap_glGetnUniformivKHR #define glGetnUniformuiv wrap_glGetnUniformuiv #define glGetnUniformuivKHR wrap_glGetnUniformuivKHR #define glHint wrap_glHint #define glInsertEventMarkerEXT wrap_glInsertEventMarkerEXT #define glInterpolatePathsNV wrap_glInterpolatePathsNV #define glInvalidateFramebuffer wrap_glInvalidateFramebuffer #define glInvalidateSubFramebuffer wrap_glInvalidateSubFramebuffer #define glIsBuffer wrap_glIsBuffer #define glIsEnabled wrap_glIsEnabled #define glIsEnabledi wrap_glIsEnabledi #define glIsEnablediEXT wrap_glIsEnablediEXT #define glIsEnablediNV wrap_glIsEnablediNV #define glIsEnablediOES wrap_glIsEnablediOES #define glIsFenceNV wrap_glIsFenceNV #define glIsFramebuffer wrap_glIsFramebuffer #define glIsFramebufferOES wrap_glIsFramebufferOES #define glIsImageHandleResidentNV wrap_glIsImageHandleResidentNV #define glIsPathNV wrap_glIsPathNV #define glIsPointInFillPathNV wrap_glIsPointInFillPathNV #define glIsPointInStrokePathNV wrap_glIsPointInStrokePathNV #define glIsProgram wrap_glIsProgram #define glIsProgramPipeline wrap_glIsProgramPipeline #define glIsProgramPipelineEXT wrap_glIsProgramPipelineEXT #define glIsQuery wrap_glIsQuery #define glIsQueryEXT wrap_glIsQueryEXT #define glIsRenderbuffer wrap_glIsRenderbuffer #define glIsRenderbufferOES wrap_glIsRenderbufferOES #define glIsSampler wrap_glIsSampler #define glIsShader wrap_glIsShader #define glIsSync wrap_glIsSync #define glIsSyncAPPLE wrap_glIsSyncAPPLE #define glIsTexture wrap_glIsTexture #define glIsTextureHandleResidentNV wrap_glIsTextureHandleResidentNV #define glIsTransformFeedback wrap_glIsTransformFeedback #define glIsVertexArray wrap_glIsVertexArray #define glIsVertexArrayOES wrap_glIsVertexArrayOES #define glLabelObjectEXT wrap_glLabelObjectEXT #define glLightModelf wrap_glLightModelf #define glLightModelfv wrap_glLightModelfv #define glLightModelx wrap_glLightModelx #define glLightModelxOES wrap_glLightModelxOES #define glLightModelxv wrap_glLightModelxv #define glLightModelxvOES wrap_glLightModelxvOES #define glLightf wrap_glLightf #define glLightfv wrap_glLightfv #define glLightx wrap_glLightx #define glLightxOES wrap_glLightxOES #define glLightxv wrap_glLightxv #define glLightxvOES wrap_glLightxvOES #define glLineWidth wrap_glLineWidth #define glLineWidthx wrap_glLineWidthx #define glLineWidthxOES wrap_glLineWidthxOES #define glLinkProgram wrap_glLinkProgram #define glLoadIdentity wrap_glLoadIdentity #define glLoadMatrixf wrap_glLoadMatrixf #define glLoadMatrixx wrap_glLoadMatrixx #define glLoadMatrixxOES wrap_glLoadMatrixxOES #define glLoadPaletteFromModelViewMatrixOES wrap_glLoadPaletteFromModelViewMatrixOES #define glLogicOp wrap_glLogicOp #define glMakeImageHandleNonResidentNV wrap_glMakeImageHandleNonResidentNV #define glMakeImageHandleResidentNV wrap_glMakeImageHandleResidentNV #define glMakeTextureHandleNonResidentNV wrap_glMakeTextureHandleNonResidentNV #define glMakeTextureHandleResidentNV wrap_glMakeTextureHandleResidentNV #define glMapBufferOES wrap_glMapBufferOES #define glMapBufferRange wrap_glMapBufferRange #define glMapBufferRangeEXT wrap_glMapBufferRangeEXT #define glMaterialf wrap_glMaterialf #define glMaterialfv wrap_glMaterialfv #define glMaterialx wrap_glMaterialx #define glMaterialxOES wrap_glMaterialxOES #define glMaterialxv wrap_glMaterialxv #define glMaterialxvOES wrap_glMaterialxvOES #define glMatrixIndexPointerOES wrap_glMatrixIndexPointerOES #define glMatrixLoad3x2fNV wrap_glMatrixLoad3x2fNV #define glMatrixLoad3x3fNV wrap_glMatrixLoad3x3fNV #define glMatrixLoadTranspose3x3fNV wrap_glMatrixLoadTranspose3x3fNV #define glMatrixMode wrap_glMatrixMode #define glMatrixMult3x2fNV wrap_glMatrixMult3x2fNV #define glMatrixMult3x3fNV wrap_glMatrixMult3x3fNV #define glMatrixMultTranspose3x3fNV wrap_glMatrixMultTranspose3x3fNV #define glMemoryBarrier wrap_glMemoryBarrier #define glMemoryBarrierByRegion wrap_glMemoryBarrierByRegion #define glMinSampleShading wrap_glMinSampleShading #define glMinSampleShadingOES wrap_glMinSampleShadingOES #define glMultMatrixf wrap_glMultMatrixf #define glMultMatrixx wrap_glMultMatrixx #define glMultMatrixxOES wrap_glMultMatrixxOES #define glMultiDrawArraysEXT wrap_glMultiDrawArraysEXT #define glMultiDrawArraysIndirectEXT wrap_glMultiDrawArraysIndirectEXT #define glMultiDrawElementsBaseVertexEXT wrap_glMultiDrawElementsBaseVertexEXT #define glMultiDrawElementsBaseVertexOES wrap_glMultiDrawElementsBaseVertexOES #define glMultiDrawElementsEXT wrap_glMultiDrawElementsEXT #define glMultiDrawElementsIndirectEXT wrap_glMultiDrawElementsIndirectEXT #define glMultiTexCoord4f wrap_glMultiTexCoord4f #define glMultiTexCoord4x wrap_glMultiTexCoord4x #define glMultiTexCoord4xOES wrap_glMultiTexCoord4xOES #define glNamedFramebufferSampleLocationsfvNV wrap_glNamedFramebufferSampleLocationsfvNV #define glNormal3f wrap_glNormal3f #define glNormal3x wrap_glNormal3x #define glNormal3xOES wrap_glNormal3xOES #define glNormalPointer wrap_glNormalPointer #define glObjectLabel wrap_glObjectLabel #define glObjectLabelKHR wrap_glObjectLabelKHR #define glObjectPtrLabel wrap_glObjectPtrLabel #define glObjectPtrLabelKHR wrap_glObjectPtrLabelKHR #define glOrthof wrap_glOrthof #define glOrthofOES wrap_glOrthofOES #define glOrthox wrap_glOrthox #define glOrthoxOES wrap_glOrthoxOES #define glPatchParameteri wrap_glPatchParameteri #define glPatchParameteriEXT wrap_glPatchParameteriEXT #define glPatchParameteriOES wrap_glPatchParameteriOES #define glPathCommandsNV wrap_glPathCommandsNV #define glPathCoordsNV wrap_glPathCoordsNV #define glPathCoverDepthFuncNV wrap_glPathCoverDepthFuncNV #define glPathDashArrayNV wrap_glPathDashArrayNV #define glPathGlyphIndexArrayNV wrap_glPathGlyphIndexArrayNV #define glPathGlyphIndexRangeNV wrap_glPathGlyphIndexRangeNV #define glPathGlyphRangeNV wrap_glPathGlyphRangeNV #define glPathGlyphsNV wrap_glPathGlyphsNV #define glPathMemoryGlyphIndexArrayNV wrap_glPathMemoryGlyphIndexArrayNV #define glPathParameterfNV wrap_glPathParameterfNV #define glPathParameterfvNV wrap_glPathParameterfvNV #define glPathParameteriNV wrap_glPathParameteriNV #define glPathParameterivNV wrap_glPathParameterivNV #define glPathStencilDepthOffsetNV wrap_glPathStencilDepthOffsetNV #define glPathStencilFuncNV wrap_glPathStencilFuncNV #define glPathStringNV wrap_glPathStringNV #define glPathSubCommandsNV wrap_glPathSubCommandsNV #define glPathSubCoordsNV wrap_glPathSubCoordsNV #define glPauseTransformFeedback wrap_glPauseTransformFeedback #define glPixelStorei wrap_glPixelStorei #define glPointAlongPathNV wrap_glPointAlongPathNV #define glPointParameterf wrap_glPointParameterf #define glPointParameterfv wrap_glPointParameterfv #define glPointParameterx wrap_glPointParameterx #define glPointParameterxOES wrap_glPointParameterxOES #define glPointParameterxv wrap_glPointParameterxv #define glPointParameterxvOES wrap_glPointParameterxvOES #define glPointSize wrap_glPointSize #define glPointSizePointerOES wrap_glPointSizePointerOES #define glPointSizex wrap_glPointSizex #define glPointSizexOES wrap_glPointSizexOES #define glPolygonModeNV wrap_glPolygonModeNV #define glPolygonOffset wrap_glPolygonOffset #define glPolygonOffsetx wrap_glPolygonOffsetx #define glPolygonOffsetxOES wrap_glPolygonOffsetxOES #define glPopDebugGroup wrap_glPopDebugGroup #define glPopDebugGroupKHR wrap_glPopDebugGroupKHR #define glPopGroupMarkerEXT wrap_glPopGroupMarkerEXT #define glPopMatrix wrap_glPopMatrix #define glPrimitiveBoundingBox wrap_glPrimitiveBoundingBox #define glPrimitiveBoundingBoxEXT wrap_glPrimitiveBoundingBoxEXT #define glPrimitiveBoundingBoxOES wrap_glPrimitiveBoundingBoxOES #define glProgramBinary wrap_glProgramBinary #define glProgramBinaryOES wrap_glProgramBinaryOES #define glProgramParameteri wrap_glProgramParameteri #define glProgramParameteriEXT wrap_glProgramParameteriEXT #define glProgramPathFragmentInputGenNV wrap_glProgramPathFragmentInputGenNV #define glProgramUniform1f wrap_glProgramUniform1f #define glProgramUniform1fEXT wrap_glProgramUniform1fEXT #define glProgramUniform1fv wrap_glProgramUniform1fv #define glProgramUniform1fvEXT wrap_glProgramUniform1fvEXT #define glProgramUniform1i wrap_glProgramUniform1i #define glProgramUniform1iEXT wrap_glProgramUniform1iEXT #define glProgramUniform1iv wrap_glProgramUniform1iv #define glProgramUniform1ivEXT wrap_glProgramUniform1ivEXT #define glProgramUniform1ui wrap_glProgramUniform1ui #define glProgramUniform1uiEXT wrap_glProgramUniform1uiEXT #define glProgramUniform1uiv wrap_glProgramUniform1uiv #define glProgramUniform1uivEXT wrap_glProgramUniform1uivEXT #define glProgramUniform2f wrap_glProgramUniform2f #define glProgramUniform2fEXT wrap_glProgramUniform2fEXT #define glProgramUniform2fv wrap_glProgramUniform2fv #define glProgramUniform2fvEXT wrap_glProgramUniform2fvEXT #define glProgramUniform2i wrap_glProgramUniform2i #define glProgramUniform2iEXT wrap_glProgramUniform2iEXT #define glProgramUniform2iv wrap_glProgramUniform2iv #define glProgramUniform2ivEXT wrap_glProgramUniform2ivEXT #define glProgramUniform2ui wrap_glProgramUniform2ui #define glProgramUniform2uiEXT wrap_glProgramUniform2uiEXT #define glProgramUniform2uiv wrap_glProgramUniform2uiv #define glProgramUniform2uivEXT wrap_glProgramUniform2uivEXT #define glProgramUniform3f wrap_glProgramUniform3f #define glProgramUniform3fEXT wrap_glProgramUniform3fEXT #define glProgramUniform3fv wrap_glProgramUniform3fv #define glProgramUniform3fvEXT wrap_glProgramUniform3fvEXT #define glProgramUniform3i wrap_glProgramUniform3i #define glProgramUniform3iEXT wrap_glProgramUniform3iEXT #define glProgramUniform3iv wrap_glProgramUniform3iv #define glProgramUniform3ivEXT wrap_glProgramUniform3ivEXT #define glProgramUniform3ui wrap_glProgramUniform3ui #define glProgramUniform3uiEXT wrap_glProgramUniform3uiEXT #define glProgramUniform3uiv wrap_glProgramUniform3uiv #define glProgramUniform3uivEXT wrap_glProgramUniform3uivEXT #define glProgramUniform4f wrap_glProgramUniform4f #define glProgramUniform4fEXT wrap_glProgramUniform4fEXT #define glProgramUniform4fv wrap_glProgramUniform4fv #define glProgramUniform4fvEXT wrap_glProgramUniform4fvEXT #define glProgramUniform4i wrap_glProgramUniform4i #define glProgramUniform4iEXT wrap_glProgramUniform4iEXT #define glProgramUniform4iv wrap_glProgramUniform4iv #define glProgramUniform4ivEXT wrap_glProgramUniform4ivEXT #define glProgramUniform4ui wrap_glProgramUniform4ui #define glProgramUniform4uiEXT wrap_glProgramUniform4uiEXT #define glProgramUniform4uiv wrap_glProgramUniform4uiv #define glProgramUniform4uivEXT wrap_glProgramUniform4uivEXT #define glProgramUniformHandleui64NV wrap_glProgramUniformHandleui64NV #define glProgramUniformHandleui64vNV wrap_glProgramUniformHandleui64vNV #define glProgramUniformMatrix2fv wrap_glProgramUniformMatrix2fv #define glProgramUniformMatrix2fvEXT wrap_glProgramUniformMatrix2fvEXT #define glProgramUniformMatrix2x3fv wrap_glProgramUniformMatrix2x3fv #define glProgramUniformMatrix2x3fvEXT wrap_glProgramUniformMatrix2x3fvEXT #define glProgramUniformMatrix2x4fv wrap_glProgramUniformMatrix2x4fv #define glProgramUniformMatrix2x4fvEXT wrap_glProgramUniformMatrix2x4fvEXT #define glProgramUniformMatrix3fv wrap_glProgramUniformMatrix3fv #define glProgramUniformMatrix3fvEXT wrap_glProgramUniformMatrix3fvEXT #define glProgramUniformMatrix3x2fv wrap_glProgramUniformMatrix3x2fv #define glProgramUniformMatrix3x2fvEXT wrap_glProgramUniformMatrix3x2fvEXT #define glProgramUniformMatrix3x4fv wrap_glProgramUniformMatrix3x4fv #define glProgramUniformMatrix3x4fvEXT wrap_glProgramUniformMatrix3x4fvEXT #define glProgramUniformMatrix4fv wrap_glProgramUniformMatrix4fv #define glProgramUniformMatrix4fvEXT wrap_glProgramUniformMatrix4fvEXT #define glProgramUniformMatrix4x2fv wrap_glProgramUniformMatrix4x2fv #define glProgramUniformMatrix4x2fvEXT wrap_glProgramUniformMatrix4x2fvEXT #define glProgramUniformMatrix4x3fv wrap_glProgramUniformMatrix4x3fv #define glProgramUniformMatrix4x3fvEXT wrap_glProgramUniformMatrix4x3fvEXT #define glPushDebugGroup wrap_glPushDebugGroup #define glPushDebugGroupKHR wrap_glPushDebugGroupKHR #define glPushGroupMarkerEXT wrap_glPushGroupMarkerEXT #define glPushMatrix wrap_glPushMatrix #define glQueryCounterEXT wrap_glQueryCounterEXT #define glQueryMatrixxOES wrap_glQueryMatrixxOES #define glRasterSamplesEXT wrap_glRasterSamplesEXT #define glReadBuffer wrap_glReadBuffer #define glReadBufferIndexedEXT wrap_glReadBufferIndexedEXT #define glReadBufferNV wrap_glReadBufferNV #define glReadPixels wrap_glReadPixels #define glReadnPixels wrap_glReadnPixels #define glReadnPixelsEXT wrap_glReadnPixelsEXT #define glReadnPixelsKHR wrap_glReadnPixelsKHR #define glReleaseShaderCompiler wrap_glReleaseShaderCompiler #define glRenderbufferStorage wrap_glRenderbufferStorage #define glRenderbufferStorageMultisample wrap_glRenderbufferStorageMultisample #define glRenderbufferStorageMultisampleANGLE wrap_glRenderbufferStorageMultisampleANGLE #define glRenderbufferStorageMultisampleAPPLE wrap_glRenderbufferStorageMultisampleAPPLE #define glRenderbufferStorageMultisampleEXT wrap_glRenderbufferStorageMultisampleEXT #define glRenderbufferStorageMultisampleIMG wrap_glRenderbufferStorageMultisampleIMG #define glRenderbufferStorageMultisampleNV wrap_glRenderbufferStorageMultisampleNV #define glRenderbufferStorageOES wrap_glRenderbufferStorageOES #define glResolveDepthValuesNV wrap_glResolveDepthValuesNV #define glResolveMultisampleFramebufferAPPLE wrap_glResolveMultisampleFramebufferAPPLE #define glResumeTransformFeedback wrap_glResumeTransformFeedback #define glRotatef wrap_glRotatef #define glRotatex wrap_glRotatex #define glRotatexOES wrap_glRotatexOES #define glSampleCoverage wrap_glSampleCoverage #define glSampleCoveragex wrap_glSampleCoveragex #define glSampleCoveragexOES wrap_glSampleCoveragexOES #define glSampleMaski wrap_glSampleMaski #define glSamplerParameterIiv wrap_glSamplerParameterIiv #define glSamplerParameterIivEXT wrap_glSamplerParameterIivEXT #define glSamplerParameterIivOES wrap_glSamplerParameterIivOES #define glSamplerParameterIuiv wrap_glSamplerParameterIuiv #define glSamplerParameterIuivEXT wrap_glSamplerParameterIuivEXT #define glSamplerParameterIuivOES wrap_glSamplerParameterIuivOES #define glSamplerParameterf wrap_glSamplerParameterf #define glSamplerParameterfv wrap_glSamplerParameterfv #define glSamplerParameteri wrap_glSamplerParameteri #define glSamplerParameteriv wrap_glSamplerParameteriv #define glScalef wrap_glScalef #define glScalex wrap_glScalex #define glScalexOES wrap_glScalexOES #define glScissor wrap_glScissor #define glScissorArrayvNV wrap_glScissorArrayvNV #define glScissorIndexedNV wrap_glScissorIndexedNV #define glScissorIndexedvNV wrap_glScissorIndexedvNV #define glSelectPerfMonitorCountersAMD wrap_glSelectPerfMonitorCountersAMD #define glSetFenceNV wrap_glSetFenceNV #define glShadeModel wrap_glShadeModel #define glShaderBinary wrap_glShaderBinary #define glShaderSource wrap_glShaderSource #define glStartTilingQCOM wrap_glStartTilingQCOM #define glStencilFillPathInstancedNV wrap_glStencilFillPathInstancedNV #define glStencilFillPathNV wrap_glStencilFillPathNV #define glStencilFunc wrap_glStencilFunc #define glStencilFuncSeparate wrap_glStencilFuncSeparate #define glStencilMask wrap_glStencilMask #define glStencilMaskSeparate wrap_glStencilMaskSeparate #define glStencilOp wrap_glStencilOp #define glStencilOpSeparate wrap_glStencilOpSeparate #define glStencilStrokePathInstancedNV wrap_glStencilStrokePathInstancedNV #define glStencilStrokePathNV wrap_glStencilStrokePathNV #define glStencilThenCoverFillPathInstancedNV wrap_glStencilThenCoverFillPathInstancedNV #define glStencilThenCoverFillPathNV wrap_glStencilThenCoverFillPathNV #define glStencilThenCoverStrokePathInstancedNV wrap_glStencilThenCoverStrokePathInstancedNV #define glStencilThenCoverStrokePathNV wrap_glStencilThenCoverStrokePathNV #define glSubpixelPrecisionBiasNV wrap_glSubpixelPrecisionBiasNV #define glTestFenceNV wrap_glTestFenceNV #define glTexBuffer wrap_glTexBuffer #define glTexBufferEXT wrap_glTexBufferEXT #define glTexBufferOES wrap_glTexBufferOES #define glTexBufferRange wrap_glTexBufferRange #define glTexBufferRangeEXT wrap_glTexBufferRangeEXT #define glTexBufferRangeOES wrap_glTexBufferRangeOES #define glTexCoordPointer wrap_glTexCoordPointer #define glTexEnvf wrap_glTexEnvf #define glTexEnvfv wrap_glTexEnvfv #define glTexEnvi wrap_glTexEnvi #define glTexEnviv wrap_glTexEnviv #define glTexEnvx wrap_glTexEnvx #define glTexEnvxOES wrap_glTexEnvxOES #define glTexEnvxv wrap_glTexEnvxv #define glTexEnvxvOES wrap_glTexEnvxvOES #define glTexGenfOES wrap_glTexGenfOES #define glTexGenfvOES wrap_glTexGenfvOES #define glTexGeniOES wrap_glTexGeniOES #define glTexGenivOES wrap_glTexGenivOES #define glTexGenxOES wrap_glTexGenxOES #define glTexGenxvOES wrap_glTexGenxvOES #define glTexImage2D wrap_glTexImage2D #define glTexImage3D wrap_glTexImage3D #define glTexImage3DOES wrap_glTexImage3DOES #define glTexPageCommitmentEXT wrap_glTexPageCommitmentEXT #define glTexParameterIiv wrap_glTexParameterIiv #define glTexParameterIivEXT wrap_glTexParameterIivEXT #define glTexParameterIivOES wrap_glTexParameterIivOES #define glTexParameterIuiv wrap_glTexParameterIuiv #define glTexParameterIuivEXT wrap_glTexParameterIuivEXT #define glTexParameterIuivOES wrap_glTexParameterIuivOES #define glTexParameterf wrap_glTexParameterf #define glTexParameterfv wrap_glTexParameterfv #define glTexParameteri wrap_glTexParameteri #define glTexParameteriv wrap_glTexParameteriv #define glTexParameterx wrap_glTexParameterx #define glTexParameterxOES wrap_glTexParameterxOES #define glTexParameterxv wrap_glTexParameterxv #define glTexParameterxvOES wrap_glTexParameterxvOES #define glTexStorage1DEXT wrap_glTexStorage1DEXT #define glTexStorage2D wrap_glTexStorage2D #define glTexStorage2DEXT wrap_glTexStorage2DEXT #define glTexStorage2DMultisample wrap_glTexStorage2DMultisample #define glTexStorage3D wrap_glTexStorage3D #define glTexStorage3DEXT wrap_glTexStorage3DEXT #define glTexStorage3DMultisample wrap_glTexStorage3DMultisample #define glTexStorage3DMultisampleOES wrap_glTexStorage3DMultisampleOES #define glTexSubImage2D wrap_glTexSubImage2D #define glTexSubImage3D wrap_glTexSubImage3D #define glTexSubImage3DOES wrap_glTexSubImage3DOES #define glTextureStorage1DEXT wrap_glTextureStorage1DEXT #define glTextureStorage2DEXT wrap_glTextureStorage2DEXT #define glTextureStorage3DEXT wrap_glTextureStorage3DEXT #define glTextureViewEXT wrap_glTextureViewEXT #define glTextureViewOES wrap_glTextureViewOES #define glTransformFeedbackVaryings wrap_glTransformFeedbackVaryings #define glTransformPathNV wrap_glTransformPathNV #define glTranslatef wrap_glTranslatef #define glTranslatex wrap_glTranslatex #define glTranslatexOES wrap_glTranslatexOES #define glUniform1f wrap_glUniform1f #define glUniform1fv wrap_glUniform1fv #define glUniform1i wrap_glUniform1i #define glUniform1iv wrap_glUniform1iv #define glUniform1ui wrap_glUniform1ui #define glUniform1uiv wrap_glUniform1uiv #define glUniform2f wrap_glUniform2f #define glUniform2fv wrap_glUniform2fv #define glUniform2i wrap_glUniform2i #define glUniform2iv wrap_glUniform2iv #define glUniform2ui wrap_glUniform2ui #define glUniform2uiv wrap_glUniform2uiv #define glUniform3f wrap_glUniform3f #define glUniform3fv wrap_glUniform3fv #define glUniform3i wrap_glUniform3i #define glUniform3iv wrap_glUniform3iv #define glUniform3ui wrap_glUniform3ui #define glUniform3uiv wrap_glUniform3uiv #define glUniform4f wrap_glUniform4f #define glUniform4fv wrap_glUniform4fv #define glUniform4i wrap_glUniform4i #define glUniform4iv wrap_glUniform4iv #define glUniform4ui wrap_glUniform4ui #define glUniform4uiv wrap_glUniform4uiv #define glUniformBlockBinding wrap_glUniformBlockBinding #define glUniformHandleui64NV wrap_glUniformHandleui64NV #define glUniformHandleui64vNV wrap_glUniformHandleui64vNV #define glUniformMatrix2fv wrap_glUniformMatrix2fv #define glUniformMatrix2x3fv wrap_glUniformMatrix2x3fv #define glUniformMatrix2x3fvNV wrap_glUniformMatrix2x3fvNV #define glUniformMatrix2x4fv wrap_glUniformMatrix2x4fv #define glUniformMatrix2x4fvNV wrap_glUniformMatrix2x4fvNV #define glUniformMatrix3fv wrap_glUniformMatrix3fv #define glUniformMatrix3x2fv wrap_glUniformMatrix3x2fv #define glUniformMatrix3x2fvNV wrap_glUniformMatrix3x2fvNV #define glUniformMatrix3x4fv wrap_glUniformMatrix3x4fv #define glUniformMatrix3x4fvNV wrap_glUniformMatrix3x4fvNV #define glUniformMatrix4fv wrap_glUniformMatrix4fv #define glUniformMatrix4x2fv wrap_glUniformMatrix4x2fv #define glUniformMatrix4x2fvNV wrap_glUniformMatrix4x2fvNV #define glUniformMatrix4x3fv wrap_glUniformMatrix4x3fv #define glUniformMatrix4x3fvNV wrap_glUniformMatrix4x3fvNV #define glUnmapBuffer wrap_glUnmapBuffer #define glUnmapBufferOES wrap_glUnmapBufferOES #define glUseProgram wrap_glUseProgram #define glUseProgramStages wrap_glUseProgramStages #define glUseProgramStagesEXT wrap_glUseProgramStagesEXT #define glValidateProgram wrap_glValidateProgram #define glValidateProgramPipeline wrap_glValidateProgramPipeline #define glValidateProgramPipelineEXT wrap_glValidateProgramPipelineEXT #define glVertexAttrib1f wrap_glVertexAttrib1f #define glVertexAttrib1fv wrap_glVertexAttrib1fv #define glVertexAttrib2f wrap_glVertexAttrib2f #define glVertexAttrib2fv wrap_glVertexAttrib2fv #define glVertexAttrib3f wrap_glVertexAttrib3f #define glVertexAttrib3fv wrap_glVertexAttrib3fv #define glVertexAttrib4f wrap_glVertexAttrib4f #define glVertexAttrib4fv wrap_glVertexAttrib4fv #define glVertexAttribBinding wrap_glVertexAttribBinding #define glVertexAttribDivisor wrap_glVertexAttribDivisor #define glVertexAttribDivisorANGLE wrap_glVertexAttribDivisorANGLE #define glVertexAttribDivisorEXT wrap_glVertexAttribDivisorEXT #define glVertexAttribDivisorNV wrap_glVertexAttribDivisorNV #define glVertexAttribFormat wrap_glVertexAttribFormat #define glVertexAttribI4i wrap_glVertexAttribI4i #define glVertexAttribI4iv wrap_glVertexAttribI4iv #define glVertexAttribI4ui wrap_glVertexAttribI4ui #define glVertexAttribI4uiv wrap_glVertexAttribI4uiv #define glVertexAttribIFormat wrap_glVertexAttribIFormat #define glVertexAttribIPointer wrap_glVertexAttribIPointer #define glVertexAttribPointer wrap_glVertexAttribPointer #define glVertexBindingDivisor wrap_glVertexBindingDivisor #define glVertexPointer wrap_glVertexPointer #define glViewport wrap_glViewport #define glViewportArrayvNV wrap_glViewportArrayvNV #define glViewportIndexedfNV wrap_glViewportIndexedfNV #define glViewportIndexedfvNV wrap_glViewportIndexedfvNV #define glWaitSync wrap_glWaitSync #define glWaitSyncAPPLE wrap_glWaitSyncAPPLE #define glWeightPathsNV wrap_glWeightPathsNV #define glWeightPointerOES wrap_glWeightPointerOES #endif // HWUI_GLES_WRAP_ENABLED