[go: nahoru, domu]

Searched refs:glDrawArrays (Results 26 - 50 of 60) sorted by relevance

123

/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java235 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/native/libs/gui/tests/
H A DSRGB_test.cpp217 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java228 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
229 checkGlError("glDrawArrays");
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
280 checkGlError("glDrawArrays");
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp502 glDrawArrays(draw_mode_, 0, vertex_count_);
537 glDrawArrays(draw_mode_, 0, vertex_count_);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c165 glDrawArrays(GL_TRIANGLES, 0, object->count);
449 glDrawArrays(GL_TRIANGLES, 0, 6);
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES10.spec29 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
H A DGLES20.spec41 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
/frameworks/base/libs/hwui/debug/
H A Dnullgles.cpp201 void glDrawArrays(GLenum mode, GLint first, GLsizei count) {} function
H A Dunwrap_gles.h198 #undef glDrawArrays macro
H A Dwrap_gles.h198 #define glDrawArrays wrap_glDrawArrays macro
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java422 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
423 checkGlError("glDrawArrays");
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java526 // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
528 public static native void glDrawArrays( method in class:GLES10
H A DGLErrorWrapper.java255 public void glDrawArrays(int mode, int first, int count) { method in class:GLErrorWrapper
257 mgl.glDrawArrays(mode, first, count);
H A DGLES20.java669 // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
671 public static native void glDrawArrays( method in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java433 void glDrawArrays( method in interface:GL10
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java441 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4);
/frameworks/rs/driver/
H A DrsdGL.cpp551 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java345 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, /*offset*/ 0, /*count*/ 4);
346 checkGlError("glDrawArrays");
/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DGLImpl.java340 // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
342 public native void glDrawArrays( method in class:GLImpl
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java616 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java560 GLES20.glDrawArrays(type, 0, count);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java665 GLES20.glDrawArrays(mDrawMode, 0, mVertexCount);
666 GLToolbox.checkGlError("glDrawArrays");
/frameworks/native/opengl/include/GLES/
H A Dgl.h662 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h501 GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);

Completed in 664 milliseconds

123