Searched defs:ri0 (Results 1 - 6 of 6) sorted by relevance
/frameworks/rs/ |
H A D | rsMatrix2x2.cpp | 49 float ri0 = 0; local 53 ri0 += ((const Matrix2x2 *)lhs)->get(j, 0) * rhs_ij; 56 temp.set(i, 0, ri0);
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H A D | rsMatrix3x3.cpp | 53 float ri0 = 0; local 58 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; 62 temp.set(i, 0, ri0);
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H A D | rsMatrix4x4.cpp | 257 float ri0 = 0; local 263 ri0 += ((const Matrix4x4 *)lhs)->get(j,0) * rhs_ij; 268 temp.set(i,0, ri0);
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/frameworks/rs/driver/runtime/ |
H A D | rs_matrix.c | 245 float ri0 = 0; local 251 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 256 rsMatrixSet(&result, i, 0, ri0); 275 float ri0 = 0; local 280 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 284 rsMatrixSet(&result, i, 0, ri0); 302 float ri0 = 0; local 306 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; 309 rsMatrixSet(&result, i, 0, ri0);
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/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 257 register float ri0 = m[ I(0,0) ] * rhs_i0; local 263 ri0 += m[ I(j,0) ] * rhs_ij; 268 r.m[ I(i,0) ] = ri0;
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 570 float ri0 = lhs[ I(0,0) ] * rhs_i0; local 576 ri0 += lhs[ I(j,0) ] * rhs_ij; 581 r[ I(i,0) ] = ri0;
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