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Searched refs:colors (Results 1 - 25 of 80) sorted by relevance

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/frameworks/base/graphics/java/android/graphics/
H A DSweepGradient.java42 * @param colors The colors to be distributed between around the center.
43 * There must be at least 2 colors in the array.
45 * each corresponding color in the colors array, beginning
48 * If positions is NULL, then the colors are automatically
52 int colors[], float positions[]) {
53 if (colors.length < 2) {
54 throw new IllegalArgumentException("needs >= 2 number of colors");
56 if (positions != null && colors.length != positions.length) {
63 mColors = colors;
51 SweepGradient(float cx, float cy, int colors[], float positions[]) argument
107 nativeCreate1(float x, float y, int colors[], float positions[]) argument
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H A DLinearGradient.java46 @param colors The colors to be distributed along the gradient line
48 each corresponding color in the colors array. If this is null,
49 the the colors are distributed evenly along the gradient line.
52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], argument
54 if (colors.length < 2) {
55 throw new IllegalArgumentException("needs >= 2 number of colors");
57 if (positions != null && colors.length != positions.length) {
65 mColors = colors;
68 init(nativeCreate1(x0, y0, x1, y1, colors, position
115 nativeCreate1(float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
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H A DRadialGradient.java47 @param colors The colors to be distributed between the center and edge of the circle
50 the colors array. If <code>null</code>, colors are distributed evenly
55 @NonNull int colors[], @Nullable float stops[], @NonNull TileMode tileMode) {
59 if (colors.length < 2) {
60 throw new IllegalArgumentException("needs >= 2 number of colors");
62 if (stops != null && colors.length != stops.length) {
69 mColors = colors;
72 init(nativeCreate1(centerX, centerY, radius, colors, stop
54 RadialGradient(float centerX, float centerY, float radius, @NonNull int colors[], @Nullable float stops[], @NonNull TileMode tileMode) argument
120 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument
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/frameworks/base/libs/hwui/
H A DGradientCache.h37 colors = nullptr;
41 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { argument
42 copy(colors, positions, count);
46 copy(entry.colors.get(), entry.positions.get(), entry.count);
51 copy(entry.colors.get(), entry.positions.get(), entry.count);
69 std::unique_ptr<uint32_t[]> colors; member in struct:android::uirenderer::GradientCacheEntry
74 void copy(uint32_t* colors, float* positions, uint32_t count) { argument
76 this->colors.reset(new uint32_t[count]);
79 memcpy(this->colors.get(), colors, coun
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H A DGradientCache.cpp45 hash = JenkinsHashMix(hash, android::hash_type(colors[i]));
55 deltaInt = memcmp(lhs.colors.get(), rhs.colors.get(), lhs.count * sizeof(uint32_t));
108 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) { argument
109 GradientCacheEntry gradient(colors, positions, count);
113 texture = addLinearGradient(gradient, colors, positions, count);
123 void GradientCache::getGradientInfo(const uint32_t* colors, const int count, argument
136 if (((colors[i] >> 24) & 0xff) < 255) {
147 uint32_t* colors, float* positions, int count) {
150 getGradientInfo(colors, coun
146 addLinearGradient(GradientCacheEntry& gradient, uint32_t* colors, float* positions, int count) argument
222 generateTexture(uint32_t* colors, float* positions, const uint32_t width, const uint32_t height, Texture* texture) argument
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/
H A DBitmapTest.java81 int[] colors = new int[100];
83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10,
98 assertEquals("getPixel", p, colors[i]);
107 int[] colors = new int[100];
109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565);
124 int[] colors = new int[100];
126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
130 Bitmap bm1 = Bitmap.createBitmap(colors, 1
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGradientStopsActivity.java45 int[] colors = new int[] { 0xffff0000, 0xff0000ff };
48 colors, positions, Shader.TileMode.CLAMP);
55 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
58 colors, positions, Shader.TileMode.CLAMP);
65 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
68 colors, positions, Shader.TileMode.CLAMP);
75 colors = new int[] { 0xff000000, 0xffffffff };
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, nul
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/frameworks/base/libs/hwui/tests/unit/
H A DGradientCacheTests.cpp31 SkColor colors[] = { 0xFF00FF00, 0xFFFF0000, 0xFF0000FF }; local
33 Texture* texture = cache.get(colors, positions, 3);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DGradient_Delegate.java44 * @param colors The colors to be distributed along the gradient line
46 * corresponding color in the colors array. If this is null, the
47 * the colors are distributed evenly along the gradient line.
49 protected Gradient_Delegate(int colors[], float positions[]) { argument
50 if (colors.length < 2) {
51 throw new IllegalArgumentException("needs >= 2 number of colors");
53 if (positions != null && colors.length != positions.length) {
58 float spacing = 1.f / (colors.length - 1);
59 positions = new float[colors
84 GradientPaint(int[] colors, float[] positions, TileMode tileMode) argument
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H A DLinearGradient_Delegate.java61 int colors[], float positions[], int tileMode) {
63 colors, positions, Shader_Delegate.getTileMode(tileMode));
85 * @param colors The colors to be distributed along the gradient line
87 * corresponding color in the colors array. If this is null, the
88 * the colors are distributed evenly along the gradient line.
92 int colors[], float positions[], TileMode tile) {
93 super(colors, positions);
111 public LinearGradientPaint(float x0, float y0, float x1, float y1, int colors[], argument
113 super(colors, position
59 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
91 LinearGradient_Delegate(float x0, float y0, float x1, float y1, int colors[], float positions[], TileMode tile) argument
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H A DRadialGradient_Delegate.java60 int colors[], float positions[], int tileMode) {
62 colors, positions, Shader_Delegate.getTileMode(tileMode));
82 * @param colors The colors to be distributed between the center and edge of
85 * color in the colors array. If this is NULL, the the colors are
89 private RadialGradient_Delegate(float x, float y, float radius, int colors[], float positions[], argument
91 super(colors, positions);
102 int[] colors, float[] positions, TileMode mode) {
103 super(colors, position
59 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument
101 RadialGradientPaint(float x, float y, float radius, int[] colors, float[] positions, TileMode mode) argument
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H A DSweepGradient_Delegate.java55 /*package*/ static long nativeCreate1(float x, float y, int colors[], float positions[]) { argument
56 SweepGradient_Delegate newDelegate = new SweepGradient_Delegate(x, y, colors, positions);
72 * @param colors The colors to be distributed between around the center.
73 * There must be at least 2 colors in the array.
75 * each corresponding color in the colors array, beginning
78 * If positions is NULL, then the colors are automatically
82 int colors[], float positions[]) {
83 super(colors, positions);
92 public SweepGradientPaint(float cx, float cy, int[] colors, argument
81 SweepGradient_Delegate(float cx, float cy, int colors[], float positions[]) argument
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/frameworks/support/design/base/android/support/design/widget/
H A DCircularBorderDrawable.java187 final int[] colors = new int[6];
188 colors[0] = ColorUtils.compositeColors(mTopOuterStrokeColor, mCurrentBorderTintColor);
189 colors[1] = ColorUtils.compositeColors(mTopInnerStrokeColor, mCurrentBorderTintColor);
190 colors[2] = ColorUtils.compositeColors(
192 colors[3] = ColorUtils.compositeColors(
194 colors[4] = ColorUtils.compositeColors(mBottomInnerStrokeColor, mCurrentBorderTintColor);
195 colors[5] = ColorUtils.compositeColors(mBottomOuterStrokeColor, mCurrentBorderTintColor);
208 colors, positions,
/frameworks/support/v7/palette/src/main/java/android/support/v7/graphics/
H A DColorCutQuantizer.java33 * colors rather than representation colors.
37 * requested number of colors. An average color is then generated from each cube.
41 * This means that the color space is divided into distinct colors, rather than representative
42 * colors.
68 * @param maxColors The maximum number of colors that should be in the result palette.
88 // Now let's count the number of distinct colors
102 mTimingLogger.addSplit("Filtered colors and distinct colors counted");
105 // Now lets go through create an array consisting of only distinct colors
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/frameworks/opt/colorpicker/src/com/android/colorpicker/
H A DColorPickerDialog.java31 * A dialog which takes in as input an array of colors and creates a palette allowing the user to
42 protected static final String KEY_COLORS = "colors";
64 public static ColorPickerDialog newInstance(int titleResId, int[] colors, int selectedColor, argument
67 ret.initialize(titleResId, colors, selectedColor, columns, size);
71 public void initialize(int titleResId, int[] colors, int selectedColor, int columns, int size) { argument
73 setColors(colors, selectedColor);
163 public void setColors(int[] colors, int selectedColor) { argument
164 if (mColors != colors || mSelectedColor != selectedColor) {
165 mColors = colors;
171 public void setColors(int[] colors) { argument
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H A DColorPickerPalette.java84 public void drawPalette(int[] colors, int selectedColor) { argument
85 drawPalette(colors, selectedColor, null);
91 public void drawPalette(int[] colors, int selectedColor, String[] colorContentDescriptions) { argument
92 if (colors == null) {
101 // Fills the table with swatches based on the array of colors.
103 for (int color : colors) {
142 * Add a content description to the specified swatch view. Because the colors get added in a
143 * snaking form, every other row will need to compensate for the fact that the colors are added
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
H A DCube.java44 int colors[] = {
78 ByteBuffer cbb = ByteBuffer.allocateDirect(colors.length*4);
81 mColorBuffer.put(colors);
/frameworks/support/v7/appcompat/src/android/support/v7/widget/
H A DThemeUtils.java45 final int[] colors = new int[2];
50 colors[i] = disabledTextColor;
55 colors[i] = textColor;
58 return new ColorStateList(states, colors);
/frameworks/base/core/jni/android/graphics/
H A DShader.cpp142 SkColor colors[2]; local
143 colors[0] = color0;
144 colors[1] = color1;
146 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, (SkShader::TileMode)tileMode);
184 SkColor colors[2]; local
185 colors[0] = color0;
186 colors[1] = color1;
188 SkShader* s = SkGradientShader::CreateRadial(center, radius, colors, NULL, 2,
199 const jint* colors = env->GetIntArrayElements(jcolors, NULL); local
209 reinterpret_cast<const SkColor*>(colors), po
218 SkColor colors[2]; local
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/frameworks/native/opengl/libagl/
H A Ddxt.cpp152 uint32_t colors = *d32++; local
155 colors = swap(colors);
158 uint16_t color0 = colors & 0xffff;
159 uint16_t color1 = colors >> 16;
207 // Specified colors from the previous block
215 uint32_t colors = *d32++; local
219 colors = swap(colors);
223 // Raw colors
338 uint32_t colors = *d32++; local
462 uint32_t colors = *d32++; local
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/frameworks/base/core/java/android/content/res/
H A DColorStateList.java48 * Lets you map {@link android.view.View} state sets to colors.
151 * states to colors.
153 public ColorStateList(int[][] states, @ColorInt int[] colors) { argument
155 mColors = colors;
280 * Creates a new ColorStateList that has the same states and colors as this
288 final int[] colors = new int[mColors.length];
289 final int len = colors.length;
291 colors[i] = (mColors[i] & 0xFFFFFF) | (alpha << 24);
294 return new ColorStateList(mStateSpecs, colors);
578 * Return the colors i
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/frameworks/opt/setupwizard/library/eclair-mr1/src/com/android/setupwizardlib/view/
H A DNavigationBarButton.java77 public void setTextColor(ColorStateList colors) { argument
78 super.setTextColor(colors);
138 public void setTintListCompat(ColorStateList colors) { argument
139 mTintList = colors;
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
H A DTitleView.java78 public void setSearchAffordanceColors(SearchOrbView.Colors colors) {
79 TitleView.this.setSearchAffordanceColors(colors);
165 public void setSearchAffordanceColors(SearchOrbView.Colors colors) { argument
166 mSearchOrbView.setOrbColors(colors);
H A DTitleViewAdapter.java105 * @param colors Colors used to draw search affordance.
107 public void setSearchAffordanceColors(SearchOrbView.Colors colors) { argument
/frameworks/support/design/eclair-mr1/android/support/design/widget/
H A DFloatingActionButtonEclairMr1.java269 final int[] colors = new int[3];
273 colors[i] = selectedColor;
277 colors[i] = selectedColor;
282 colors[i] = Color.TRANSPARENT;
285 return new ColorStateList(states, colors);

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