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Searched refs:eglFence (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h253 EGLDisplay display, EGLSyncKHR eglFence);
256 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
257 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
255 releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) argument
H A DConsumerBase.h179 EGLDisplay display, EGLSyncKHR eglFence);
/frameworks/native/libs/gui/
H A DConsumerBase.cpp317 EGLDisplay display, EGLSyncKHR eglFence) {
332 display, eglFence, mSlots[slot].mFence);
315 releaseBufferLocked( int slot, const sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument
H A DBufferQueueProducer.cpp372 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; local
477 eglFence = mSlots[found].mEglFence;
529 if (eglFence != EGL_NO_SYNC_KHR) {
530 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
541 eglDestroySyncKHR(eglDisplay, eglFence);
H A DBufferQueueConsumer.cpp403 EGLSyncKHR eglFence) {
436 mSlots[slot].mEglFence = eglFence;
401 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
H A DGLConsumer.cpp388 EGLDisplay display, EGLSyncKHR eglFence) {
394 buf, graphicBuffer, display, eglFence);
386 releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument

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