[go: nahoru, domu]

Searched refs:mCurrentQuadIndex (Results 1 - 2 of 2) sorted by relevance

/frameworks/rs/
H A DrsFont.cpp336 mCurrentQuadIndex = 0;
403 if (mCurrentQuadIndex != 0) {
405 mCurrentQuadIndex = 0;
661 mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6);
674 float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
713 mCurrentQuadIndex ++;
715 if (mCurrentQuadIndex == mMaxNumberOfQuads) {
717 mCurrentQuadIndex = 0;
777 if (mCurrentQuadIndex != 0) {
779 mCurrentQuadIndex
[all...]
H A DrsFont.h234 uint32_t mCurrentQuadIndex; member in class:android::renderscript::FontState

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