[go: nahoru, domu]

Searched refs:mTileModeX (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DBitmapShader_Delegate.java101 private final TileMode mTileModeX; field in class:BitmapShader_Delegate.BitmapShaderPaint
107 mTileModeX = tileModeX;
201 int x = getCoordinate(Math.round(fx), mImage.getWidth(), mTileModeX);
/frameworks/base/graphics/java/android/graphics/drawable/
H A DBitmapDrawable.java375 return mBitmapState.mTileModeX;
418 setTileModeXY(mBitmapState.mTileModeX, mode);
435 if (state.mTileModeX != xmode || state.mTileModeY != ymode) {
436 state.mTileModeX = xmode;
504 final Shader.TileMode tmx = state.mTileModeX;
578 if (mBitmapState.mTileModeX == null && mBitmapState.mTileModeY == null) {
909 Shader.TileMode mTileModeX = null; field in class:BitmapDrawable.BitmapState
929 mTileModeX = bitmapState.mTileModeX;

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