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Searched refs:primitives (Results 1 - 25 of 33) sorted by relevance

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/frameworks/base/tools/layoutlib/bridge/src/android/text/
H A DLineBreaker.java35 public LineBreaker(@NonNull List<Primitive> primitives, @NonNull LineWidth lineWidth, argument
37 mPrimitives = Collections.unmodifiableList(primitives);
H A DStaticLayout_Delegate.java150 List<Primitive> primitives =
154 builder.mLineBreaker = new GreedyLineBreaker(primitives, builder.mLineWidth,
161 builder.mLineBreaker = new OptimizingLineBreaker(primitives, builder.mLineWidth,
178 // Initialize the list with a guess of the number of primitives:
180 List<Primitive> primitives = new ArrayList<Primitive>(((int) Math.ceil(length * 1.833)));
186 primitives.add(PrimitiveType.GLUE.getNewPrimitive(i, widths[i]));
188 primitives.add(PrimitiveType.VARIABLE.getNewPrimitive(i));
200 primitives.add(p);
203 primitives.add(PrimitiveType.BOX.getNewPrimitive(i, widths[i]));
207 primitives
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H A DGreedyLineBreaker.java32 public GreedyLineBreaker(@NonNull List<Primitive> primitives, @NonNull LineWidth lineWidth, argument
34 super(primitives, lineWidth, tabStops);
51 // loop over all primitives, and choose the best break point
H A DOptimizingLineBreaker.java38 public OptimizingLineBreaker(@NonNull List<Primitive> primitives, @NonNull LineWidth lineWidth, argument
40 super(primitives, lineWidth, tabStops);
/frameworks/rs/
H A DrsMesh.h48 // indexBuffers[i] could be nullptr, in which case only primitives[i] is used
51 RsPrimitive *primitives; member in struct:android::renderscript::Mesh::Hal::State
75 mHal.state.primitives[index] = prim;
H A DrsMesh.cpp26 mHal.state.primitives = nullptr;
44 mHal.state.primitives = new RsPrimitive[mHal.state.primitivesCount];
47 mHal.state.primitives[i] = RS_PRIMITIVE_POINT;
68 delete[] mHal.state.primitives;
93 // Store the primitives
95 stream->addU8((uint8_t)mHal.state.primitives[pCount]);
129 RsPrimitive *primitives = nullptr; local
132 primitives = new RsPrimitive[primitivesCount];
134 // load all primitives
136 primitives[pCoun
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H A DrsApiMesh.cpp49 primType[ct] = sm->mHal.state.primitives[ct];
/frameworks/native/opengl/libagl/
H A DAndroid.mk22 primitives.cpp.arm \
/frameworks/base/rs/java/android/renderscript/
H A DMesh.java120 * @return number of primitives or index sets in the mesh
142 * @param slot locaiton within the list of index set primitives
158 int[] primitives = new int[idxCount];
161 mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives, idxCount);
179 mPrimitives[i] = Primitive.values()[primitives[i]];
358 Primitive[] primitives = new Primitive[mIndexTypes.size()];
388 primitives[ct] = entry.prim;
398 newMesh.mPrimitives = primitives;
519 Primitive[] primitives = new Primitive[mIndexTypes.size()];
532 primitives[c
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H A DRenderScript.java960 native void rsnMeshGetIndices(long con, long id, long[] idxIds, int[] primitives, int vtxIdCount); argument
961 synchronized void nMeshGetIndices(long id, long[] idxIds, int[] primitives, int vtxIdCount) { argument
963 rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
/frameworks/av/media/libeffects/downmix/
H A DEffectDownmix.h21 #include <audio_utils/primitives.h>
/frameworks/rs/driver/runtime/
H A Drs_mesh.c60 return mesh->mHal.state.primitives[index];
H A Drs_structs.h295 // indexBuffers[i] could be nullptr, in which case only primitives[i] is used
298 rs_primitive *primitives; member in struct:Mesh::__anon1666::__anon1667
/frameworks/av/media/libstagefright/
H A DDataConverter.cpp22 #include <audio_utils/primitives.h>
H A DWAVExtractor.cpp23 #include <audio_utils/primitives.h>
/frameworks/rs/driver/
H A DrsdMeshObj.cpp187 switch (mRSMesh->mHal.state.primitives[i]) {
/frameworks/av/services/audioflinger/tests/
H A Dtest-mixer.cpp21 #include <audio_utils/primitives.h>
/frameworks/av/services/audioflinger/
H A DAudioResampler.cpp25 #include <audio_utils/primitives.h>
H A Dtest-resample.cpp28 #include <audio_utils/primitives.h>
H A DAudioResamplerDyn.cpp30 #include <audio_utils/primitives.h>
H A DAudioResamplerSinc.cpp30 #include <audio_utils/primitives.h>
H A DBufferProviders.cpp21 #include <audio_utils/primitives.h>
H A DPatchPanel.cpp24 #include <audio_utils/primitives.h>
/frameworks/wilhelm/tests/examples/
H A DslesTestRecBuffQueue.cpp35 #include <audio_utils/primitives.h>
/frameworks/wilhelm/tests/sandbox/
H A Dplaybq.c32 #include <audio_utils/primitives.h>

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