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Searched defs:EffectContext (Results 1 - 3 of 3) sorted by path

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
H A DEffectBundle.h118 struct EffectContext{ struct
/frameworks/av/media/libeffects/proxy/
H A DEffectProxy.h65 struct EffectContext { struct
/frameworks/base/media/mca/effect/java/android/media/effect/
H A DEffectContext.java26 * <p>An EffectContext keeps all necessary state information to run Effects within a Open GL ES 2.0
29 * <p>Every EffectContext is bound to one GL context. The application is responsible for creating
31 * destroyed, the EffectContext becomes invalid and any effects bound to this context can no longer
32 * be used. If you switch to another EGL context, you must create a new EffectContext. Each Effect
33 * is bound to a single EffectContext, and can only be executed in that context.</p>
35 public class EffectContext { class
51 * <p>Binds the EffectContext to the current OpenGL context. All subsequent calls to the
52 * EffectContext must be made in the GL context that was active during creation.
56 public static EffectContext createWithCurrentGlContext() {
57 EffectContext resul
89 private EffectContext() { method in class:EffectContext
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