[go: nahoru, domu]

Searched defs:sprite (Results 1 - 2 of 2) sorted by relevance

/drivers/gpu/drm/i915/
H A Dintel_pm.c1541 int sprite = to_intel_plane(plane)->plane; local
1547 sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
1548 (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
1553 DDL_SPRITE_PRECISION_64(sprite) :
1554 DDL_SPRITE_PRECISION_32(sprite);
1556 (drain_latency << DDL_SPRITE_SHIFT(sprite));
2036 /* BDW primary/sprite plane watermarks */
2039 /* IVB/HSW primary/sprite plane watermarks */
2045 /* ILK/SNB sprite plane watermarks */
2066 /* Calculate the maximum primary/sprite plan
[all...]
H A Dintel_display.c1332 int reg, sprite; local
1336 for_each_sprite(pipe, sprite) {
1337 reg = SPCNTR(pipe, sprite);
1340 "sprite %c assertion failure, should be off on pipe %c but is still active\n",
1341 sprite_name(pipe, sprite), pipe_name(pipe));
1347 "sprite %c assertion failure, should be off on pipe %c but is still active\n",
1353 "sprite %c assertion failure, should be off on pipe %c but is still active\n",
11793 * that it was 100% covered by a sprite plane. Or, the CRTC may be
12964 int sprite, ret; local
13017 for_each_sprite(pipe, sprite) {
[all...]

Completed in 143 milliseconds