Searched defs:sprite (Results 1 - 2 of 2) sorted by relevance
/drivers/gpu/drm/i915/ |
H A D | intel_pm.c | 1541 int sprite = to_intel_plane(plane)->plane; local 1547 sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) | 1548 (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite))); 1553 DDL_SPRITE_PRECISION_64(sprite) : 1554 DDL_SPRITE_PRECISION_32(sprite); 1556 (drain_latency << DDL_SPRITE_SHIFT(sprite)); 2036 /* BDW primary/sprite plane watermarks */ 2039 /* IVB/HSW primary/sprite plane watermarks */ 2045 /* ILK/SNB sprite plane watermarks */ 2066 /* Calculate the maximum primary/sprite plan [all...] |
H A D | intel_display.c | 1332 int reg, sprite; local 1336 for_each_sprite(pipe, sprite) { 1337 reg = SPCNTR(pipe, sprite); 1340 "sprite %c assertion failure, should be off on pipe %c but is still active\n", 1341 sprite_name(pipe, sprite), pipe_name(pipe)); 1347 "sprite %c assertion failure, should be off on pipe %c but is still active\n", 1353 "sprite %c assertion failure, should be off on pipe %c but is still active\n", 11793 * that it was 100% covered by a sprite plane. Or, the CRTC may be 12964 int sprite, ret; local 13017 for_each_sprite(pipe, sprite) { [all...] |
Completed in 143 milliseconds