We've expanded our list of games being made in the Nordic region right now with more than 70 games from Denmark. Combined with over 70 titles from Finland, that brings this list to over 140 games!
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Congrats to all the finalists of the Pocket Gamer Mobile Games Awards 2024! Want to join us for a sit-down dinner and awards ceremony as we announce the winners? You can register for tickets for the show, which takes place in Cologne on August 20th, right now.
All Finalists: PG Mobile Games Awards 2024 in association with Gamelight
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In this article, GameBiz Consulting head of ad monetisation, Božo Janković, explores skip-its as a monetisation method which allow players to skip rewarded ads for a small fee. In the article, Janković details how this method works and what impact it could have on your game. https://lnkd.in/ehgJKUV6
What are skip-its and how will they affect ad monetisation in 2024
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Sensor Tower has released its estimates on Squad Busters' first 30 days on the market: 💰 $24m net revenue ($34m gross) ⬇ 40m downloads ⚔ For comparison, Clash Royale generated an estimated $115m in its first 30 days. ⭐ Brawl Stars picked up $43m Check out the article for more estimates and charts analysing the performance of Supercell's latest game.
Supercell’s Squad Busters hits $24m net revenue in first 30 days
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Our Mobile Mavens discuss the persistent issue of sexist ads in the mobile games market. They speak on why these advertisements are still happening and how users and the wider industry can combat them. Here’s what Iryna Afanasyeva, John Wright, Marca Wosoba, Peter Fodor, Ivona Pinjak and Nadir Garouche had to say. https://lnkd.in/etc6Adv8
Mobile Mavens: The industry wades in on sexist ads with hopes to “drive meaningf
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Monster IP may require a monster budget, but smaller studios can still tap into cultural trends to perform well in the app stores — provided they know the right questions to ask and licensors to pitch. Tilting Point SVP of marketing Enric Pedró gives us all the answers about IP ahead of the company's upcoming release, Godzilla vs. Kong: Titan Chasers. From overlooked sources of IP to the tools you need to start integrating product placement in your games, Pedró reveals everything studios need to consider when launching a game with intellectual property.
Tilting Point’s Enric Pedró: Leveraging IP on a shoestring budget | Podcast
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