This page describes how to set up your workstation to check out source code, make simple changes in Android Studio, and upload commits to Gerrit for review.
This page does not cover best practices for the content of changes. Please see Life of a Jetpack Feature for details on developing and releasing a library, API Guidelines for best practices regarding public APIs and an overview of the constraints placed on changes.
This section will help you install the repo
tool, which is used for Git branch and commit management. If you want to learn more about repo
, see the Repo Command Reference.
First, download repo
using curl
.
test -d ~/bin || mkdir ~/bin curl https://storage.googleapis.com/git-repo-downloads/repo \ > ~/bin/repo && chmod 700 ~/bin/repo
Then, modify ~/.zshrc
(or ~/.bash_profile
if using bash
) to ensure you can find local binaries from the command line. We assume you're using zsh
, but the following should work with bash
as well.
export PATH=~/bin:$PATH
Next, add the following lines to ~/.zshrc
(or ~/.bash_profile
if using bash
) aliasing the repo
command to run with python3
:
# Force repo to run with Python3 function repo() { command python3 ~/bin/repo $@ }
Finally, you will need to either start a new terminal session or run source ~/.zshrc
(or source ~/.bash_profile
if using bash
) to enable the changes.
NOTE: If you encounter the following warning about Python 2 being no longer supported, you will need to install Python 3 from the official website.
repo: warning: Python 2 is no longer supported; Please upgrade to Python 3.6+.
NOTE: If you encounter an SSL
CERTIFICATE_VERIFY_FAILED
error:Downloading Repo source from https://gerrit.googlesource.com/git-repo fatal: Cannot get https://gerrit.googlesource.com/git-repo/clone.bundle fatal: error [SSL: CERTIFICATE_VERIFY_FAILED] certificate verify failed: unable to get local issuer certificate (\_ssl.c:997)Run the
Install Certificates.command
in the Python folder of Application. For more information about SSL/TLS certificate validation, you can read the “Important Information” displayed during Python installation.
Sorry, Windows is not a supported platform for AndroidX development.
Before you can upload changes, you will need to associate your Google credentials with the AOSP Gerrit code review system by signing in to android-review.googlesource.com at least once using the account you will use to submit patches.
Next, you will need to set up authentication. This will give you a shell command to update your local Git cookies, which will allow you to upload changes.
Finally, you will need to accept the CLA for new contributors.
Like ChromeOS, Chromium, and the Android build system, we develop in the open as much as possible. All feature development occurs in the public androidx-main branch of the Android Open Source Project.
As of 2020/03/20, you will need about 38 GB for a fully-built checkout.
Use the following commands to check out your branch.
All development should occur in this branch unless otherwise specified by the AndroidX Core team.
The following command will check out the public main development branch:
mkdir androidx-main && cd androidx-main repo init -u https://android.googlesource.com/platform/manifest \ -b androidx-main --partial-clone --clone-filter=blob:limit=10M repo sync -c -j8
NOTE On MacOS, if you receive an SSL error like SSL: CERTIFICATE_VERIFY_FAILED
you may need to install Python3 and boot strap the SSL certificates in the included version of pip. You can execute Install Certificates.command
under /Applications/Python 3.6/
to do so.
NOTE On MacOS, if you receive a Repo or GPG error like repo: error: "gpg" failed with exit status -6
with cause md_enable: algorithm 10 not available
you may need to install a build of gpg
that supports SHA512, such as the latest version available from Homebrew using brew install gpg
.
To ensure git
can detect diffs and renames across significant changes (namely, the androidx.*
package rename), we recommend that you set the following git config
properties:
git config --global merge.renameLimit 999999 git config --global diff.renameLimit 999999
Mac users should consider adding .DS_Store
to a global .gitignore
file to avoid accidentally checking in local metadata files:
echo .DS_Store>>~/.gitignore git config --global core.excludesFile '~/.gitignore'
The git superproject contains a history of the matching exact commits of each git repository over time, and it can be checked out directly via git
NOTE: If the repo manifest changes -- for example when we update the version of
platform-tools
by pointing it to a different git project -- you may see the following error duringrepo sync
:error.GitError: Cannot fetch --force-sync not enabled; cannot overwrite a local work tree. ... error: Unable to fully sync the tree. error: Downloading network changes failed.This indicates that Studio or some other process has made changes in the git project that has been replaced or removed. You can force
repo sync
to discard these changes and check out the correct git project by adding the--force-sync
argument:repo sync -j32 --force-sync
androidx-main
has a publicly-accessible code search that allows you to explore all of the source code in the repository. Links to this URL may be shared on the public issue tracked and other external sites.
androidx-main
We recommend setting up a custom search engine in Chrome as a faster (and publicly-accessible) alternative to cs/
.
chrome://settings/searchEngines
Add
buttonhttps://cs.android.com/search?q=%s&ss=androidx%2Fplatform%2Fframeworks%2Fsupport
Add
buttonNow you can select the Chrome omnibox, type in csa
and press tab, then enter a query to search for, e.g. AppCompatButton file:appcompat
, and press the Enter
key to get to the search result page.
Library development uses a curated version of Android Studio to ensure compatibility between various components of the development workflow.
From the frameworks/support
directory, you can use ./studiow m
(short for ANDROIDX_PROJECTS=main ./gradlew studio
) to automatically download and run the correct version of Studio to work on the main
set of androidx projects (non-Compose Jetpack libraries). studiow also supports several other arguments like all
for other subsets of the projects (run ./studiow
for help).
Next, open the framework/support
project root from your checkout. If Studio asks you which SDK you would like to use, select Use project SDK
. Importing projects may take a while, but once that finishes you can use Studio as you normally would for application or library development -- right-click on a test or sample to run or debug it, search through classes, and so on.
NOTE: You should choose “Use project SDK” when prompted by Studio. If you picked “Android Studio SDK” by mistake, don't panic! You can fix this by opening
File > Project Structure > Platform Settings > SDKs
and manually setting the Android SDK home path to<project-root>/prebuilts/fullsdk-<platform>
.
System Settings > Gatekeeper
, look for "Android Studio" was blocked
, and click Open Anyway
to grant an exception. Alternatively, you can navigate to the Studio .app
file under frameworks/support/studio
and run it once using Control+Click
and Open
to automatically grant an exception.xcode-select --install
. If that does not work, you will need to download Xcode.File > Sync Project with Gradle Files
) and they should resolve once the build completes../studiow
with a new project set but you're still seeing the old project set in Project
, use File > Sync Project with Gradle Files
to force a re-sync.studio64.vmoptions
file using Help > Edit Custom VM Options
: -Dsun.java2d.uiScale.enabled=false
./studiow main
only loads the main
set of androidx projects; run ./studiow compose
to load the tasks specific to Compose.If in the future you encounter unexpected errors in Studio and you want to check for the possibility it is due to some incorrect settings or other generated files, you can run ./studiow --clean main <project subset>
or ./studiow --reinstall <project subset>
to clean generated files or reinstall Studio.
@Preview
annotation previewsAdd the following dependencies to your project's build.gradle
:
dependencies { implementation(project(":compose:ui:ui-tooling-preview")) debugImplementation(project(":compose:ui:ui-tooling")) }
Then, use it like you would on an external project.
Similar to Android framework development, library development should occur in CL-specific working branches. Use repo
to create, upload, and abandon local branches. Use git
to manage changes within a local branch.
cd path/to/checkout/frameworks/support/ repo start my_branch_name . # make necessary code changes # use git to commit changes repo upload --cbr -t .
The --cbr
switch automatically picks the current repo branch for upload. The -t
switch sets the Gerrit topic to the branch name, e.g. my-branch-name
. You can refer to the Android documentation for a high level overview of this basic workflow.
If you see the following prompt, choose always
:
Run hook scripts from https://android.googlesource.com/platform/manifest (yes/always/NO)?
If the upload succeeds, you'll see an output like:
remote: remote: New Changes: remote: https://android-review.googlesource.com/c/platform/frameworks/support/+/720062 Further README updates remote:
To edit your change, use git commit --amend
, and re-upload.
NOTE If you encounter issues with repo upload
, consider running upload with trace enabled, e.g. GIT_DAPPER_TRACE=1 repo --trace upload . --cbr -y
. These logs can be helpful for reporting issues to the team that manages our git servers.
NOTE If repo upload
or any git
command hangs and causes your CPU usage to skyrocket (e.g. your laptop fan sounds like a jet engine), then you may be hitting a rare issue with Git-on-Borg and HTTP/2. You can force git
and repo
to use HTTP/1.1 with git config --global http.version HTTP/1.1
.
repo upload
automatically runs ktlint
, which will cause the upload to fail if your code has style errors, which it reports on the command line like so:
[FAILED] ktlint_hook [path]/MessageListAdapter.kt:36:69: Missing newline before ")"
To find and fix these errors, you can run ktlint locally, either in a console window or in the Terminal tool in Android Studio. Running in the Terminal tool is preferable because it will surface links to your source files/lines so you can easily navigate to the code to fix any problems.
First, to run the tool and see all of the errors, run:
./gradlew module:submodule:ktlint
where module/submodule are the names used to refer to the module you want to check, such as navigation:navigation-common
. You can also run ktlint on the entire project, but that takes longer as it is checking all active modules in your project.
Many of the errors that ktlint finds can be automatically fixed by running ktlintFormat:
./gradlew module:submodule:ktlintFormat
ktlintFormat will report any remaining errors, but you can also run ktlint
again at any time to see an updated list of the remaining errors.
To build a specific module, use the module's assemble
Gradle task. For example, if you are working on core
module use:
./gradlew core:core:assemble
To make warnings fail your build (same as presubmit), use the --strict
flag, which our gradlew expands into a few correctness-related flags including -Pandroidx.validateNoUnrecognizedMessages
:
./gradlew core:core:assemble --strict
To build every module and generate the local Maven repository artifact, use the createArchive
Gradle task:
./gradlew createArchive
To run the complete build task that our build servers use, use the corresponding shell script:
./busytown/androidx.sh
Gradle tasks, including building a module, may be run or debugged from within Android Studio. To start, you need to add the task as a run configuration: you can do this manually by adding the corresponding task by clicking on the run configuration dropdown, pressing Edit Configurations
, and adding the corresponding task.
You can also run the task through the IDE from the terminal, by using the Run highlighted command using IDE
feature - type in the task you want to run in the in-IDE terminal, and ctrl+enter
/ cmd+enter
to launch this through the IDE. This will automatically add the configuration to the run configuration menu - you can then cancel the task.
Once the task has been added to the run configuration menu, you can start debugging as with any other task by pressing the debug
button.
Note that debugging will not be available until Gradle sync has completed.
Tasks may also be debugged from the command line, which may be useful if ./studiow
cannot run due to a Gradle task configuration issue.
./gradlew <your_task_here> -Dorg.gradle.debug=true --no-daemon
If you get a “Connection refused” error, it's likely because a gradle daemon is still running on the port specified in the config, and you can fix this by killing the running gradle daemons:
./gradlew --stop
NOTE This is described in more detail in this Medium article.
Annotation processors run as part of the build, to debug them is similar to debugging the build.
For a Java project:
./gradlew <your_project>:compileDebugJava --no-daemon --rerun-tasks -Dorg.gradle.debug=true
For a Kotlin project:
./gradlew <your_project>:compileDebugKotlin --no-daemon --rerun-tasks -Dorg.gradle.debug=true -Dkotlin.compiler.execution.strategy="in-process" -Dkotlin.daemon.jvm.options="-Xdebug,-Xrunjdwp:transport=dt_socket\,address=5005\,server=y\,suspend=n"
To enable tools such as PSI tree
inside of IntelliJ/Studio to help debug Android Lint checks and Metalava, you can enable the internal menu which is typically used for plugin and IDE development.
Our reference docs (Javadocs and KotlinDocs) are published to https://developer.android.com/reference/androidx/packages and may be built locally.
NOTE ./gradlew tasks
always has the canonical task information! When in doubt, run ./gradlew tasks
To build API reference docs for both Java and Kotlin source code using Dackka, run the Gradle task:
./gradlew docs
Location of generated refdocs:
{androidx-main}/out/androidx/docs-public/build/docs
{androidx-main}/out/androidx/docs-tip-of-tree/build/docs
The generated docs are plain HTML pages with links that do not work locally. These issues are fixed when the docs are published to DAC, but to preview a local version of the docs with functioning links and CSS, run:
python3 development/offlinifyDocs/offlinify_dackka_docs.py
You will need to have the bs4
Python package installed. The CSS used is not the same as what will be used when the docs are published.
By default, this command converts the tip-of-tree docs for all libraries. To see more options, run:
python3 development/offlinifyDocs/offlinify_dackka_docs.py --help
To build API reference docs for published artifacts formatted for use on d.android.com, run the Gradle command:
./gradlew zipDocs
This will create the artifact {androidx-main}/out/dist/docs-public-0.zip
. This command builds docs based on the version specified in {androidx-main-checkout}/frameworks/support/docs-public/build.gradle
and uses the prebuilt checked into {androidx-main-checkout}/prebuilts/androidx/internal/androidx/
. We colloquially refer to this two step process of (1) updating docs-public
and (2) checking in a prebuilt artifact into the prebuilts directory as The Prebuilts Dance. So, to build javadocs that will be published to https://developer.android.com/reference/androidx/packages, both of these steps need to be completed.
Public API tasks -- including tracking, linting, and verifying compatibility -- are run under the following conditions based on the androidx
configuration block, evaluated in order:
runApiTasks=Yes
=> yesrunApiTasks=No
=> notoolingProject=true
=> nomavenVersion
or group version not set => noapi/
directory => yespublish=SNAPSHOT_AND_RELEASE
=> yesIf you make changes to tracked public APIs, you will need to acknowledge the changes by updating the <component>/api/current.txt
and associated API files. This is handled automatically by the updateApi
Gradle task:
# Run updateApi for all modules. ./gradlew updateApi # Run updateApi for a single module, ex. appcompat-resources in group appcompat. ./gradlew :appcompat:appcompat-resources:updateApi
If you change the public APIs without updating the API file, your module will still build but your CL will fail Treehugger presubmit checks.
NOTE The updateApi
task does not generate versioned API files (e.g. 1.0.0-beta01.txt
) during a library's alpha
, rc
or stable cycles. The task will always generate current.txt
API files.
api/
?Historical API surfaces are tracked for compatibility and docs generation purposes. For each version -- including current
to represent the tip-of-tree version -- we record three different types of API surfaces.
<version>.txt
: Public API surface, tracked for compatibilityrestricted_<version>.txt
: @RestrictTo
API surface, tracked for compatibility where necessary (see Restricted APIs)public_plus_experimental_<version>.txt
: Public API surface plus @RequiresOptIn
experimental API surfaces used for documentation (see Experimental APIs) and API reviewRelnote:
tagPrior to releasing, release notes are pre-populated using a script and placed into a Google Doc. The Google Doc is manually double checked by library owners before the release goes live. To auto-populate your release notes, you can use the semi-optional commit tag Relnote:
in your commit, which will automatically include that message the commit in the pre-populated release notes.
The presence of a Relnote:
tag is required for API changes in androidx-main
.
One-line release note:
Relnote: Fixed a critical bug
Relnote: "Fixed a critical bug"
Relnote: Added the following string function: `myFoo(\"bar\")`
Multi-line release note:
Note: If the following lines do not contain an indent, you may hit b/165570183.
Relnote: "We're launching this awesome new feature! It solves a whole list of problems that require a lot of explaining! "
Relnote: """Added the following string function: `myFoo("bar")` It will fix cases where you have to call `myFoo("baz").myBar("bar")` """
Opt out of the Relnote tag:
Relnote: N/A
Relnote: NA
NOT VALID:
Relnote: This is an INVALID multi-line release note. Our current scripts won't include anything beyond the first line. The script has no way of knowing when the release note actually stops.
Relnote: This is an INVALID multi-line release note. "Quotes" need to be escaped in order for them to be parsed properly.
If you‘ve encountered a build failure and you’re not sure what is triggering it, then please run ./development/diagnose-build-failure/diagnose-build-failure.sh
.
This script can categorize your build failure into one of the following categories:
Some more-specific build failures are listed below in this page.
Like a normal Android library developed in Android Studio, libraries within androidx
are built against prebuilts of the platform SDK. These are checked in to the prebuilts/fullsdk-darwin/platforms/<android-version>
directory.
If you are developing against pre-release platform APIs in the internal androidx-platform-dev
branch, you may need to update these prebuilts to obtain the latest API changes.
If Gradle cannot resolve a dependency listed in your build.gradle
:
You will probably want to import the missing artifact via importMaven.sh
prebuilts/androidx
to facilitate reproducible builds even if remote artifacts are changed.You may need to establish trust for the new artifact
libs.versions.toml
Libraries typically reference dependencies using constants defined in libs.versions.toml
. Update this file to include a constant for the version of the library that you want to depend on. You will reference this constant in your library's build.gradle
dependencies.
After you update the libs.versions.toml
file with new dependencies, you can download them by running:
cd frameworks/support &&\ development/importMaven/importMaven.sh import-toml
This command will resolve everything declared in the libs.versions.toml
file and download missing artifacts into prebuilts/androidx/external
or prebuilts/androidx/internal
.
Make sure to upload these changes before or concurrently (ex. in the same Gerrit topic) with the dependent library code.
libs.versions.toml
You can also download a dependency without changing libs.versions.toml
file by directly invoking:
cd frameworks/support &&\ ./development/importMaven/importMaven.sh someGroupId:someArtifactId:someVersion
Kotlin Multiplatform projects need prebuilts to compile native code, which are located under prebuilts/androidx/konan
. After you update the kotlin version of AndroidX, you should also download necessary prebuilts via:
cd frameworks/support &&\ development/importMaven/importMaven.sh import-konan-binaries --konan-compiler-version <new-kotlin-version>
Please remember to commit changes in the prebuilts/androidx/konan
repository.
If you import a new dependency that is either unsigned or is signed with a new, unrecognized key, then you will need to add new dependency verification metadata to indicate to Gradle that this new dependency is trusted. See the instructions here
If an older version of a dependency prebuilt was already checked in, please manually remove it within the same CL that adds the new prebuilt. You will also need to update Dependencies.kt
to reflect the version change.
You‘re using Java 9’s javac, possibly because you ran envsetup.sh from the platform build or specified Java 9 as the global default Java compiler. For the former, you can simply open a new shell and avoid running envsetup.sh. For the latter, we recommend you set Java 8 as the default compiler using sudo update-java-alternatives; however, if you must use Java 9 as the default then you may alternatively set JAVA_HOME to the location of the Java 8 SDK.
You probably need to update the prebuilt SDK used by the gradle build. If you are referencing new framework APIs, you will need to wait for the framework changes to land in an SDK build (or build it yourself) and then land in both prebuilts/fullsdk and prebuilts/sdk. See Updating SDK prebuilts for more information.
Because AndroidX must compile against both the current framework and the latest SDK prebuilt, and because compiling the SDK prebuilt depends on AndroidX, you will need to refactor in stages:
AndroidX libraries are expected to include unit or integration test coverage for 100% of their public API surface. Additionally, all CLs must include a Test:
stanza indicating which tests were used to verify correctness. Any CLs implementing bug fixes are expected to include new regression tests specific to the issue being fixed.
Run FooBarTest
Run androidx.foobar
The AndroidX repository has a set of Android applications that exercise AndroidX code. These applications can be useful when you want to debug a real running application, or reproduce a problem interactively, before writing test code.
These applications are named either <libraryname>-integration-tests-testapp
, or support-\*-demos
(e.g. support-v4-demos
or support-leanback-demos
). You can run them by clicking Run > Run ...
and choosing the desired application.
See the Testing page for more resources on writing, running, and monitoring tests.
The Android Studio instance started by ./studiow
uses a custom SDK directory, which means any virtual devices created by a “standard” non-AndroidX instance of Android Studio will be visible from the ./studiow
instance but will be unable to locate the SDK artifacts -- they will display a Download
button.
You can either use the Download
button to download an extra copy of the SDK artifacts or you can set up a symlink to your “standard” non-AndroidX SDK directory to expose your existing artifacts to the ./studiow
instance:
# Using the default MacOS Android SDK directory... ln -s /Users/$(whoami)/Library/Android/sdk/system-images \ ../../prebuilts/fullsdk-darwin/system-images
Add the following snippet to your build.gradle file, replacing buildId
with a snapshot build ID.
allprojects { repositories { google() jcenter() maven { url 'https://androidx.dev/snapshots/builds/[buildId]/artifacts/repository' } } }
You must define dependencies on artifacts using the SNAPSHOT
version suffix, for example:
dependencies { implementation "androidx.core:core:1.2.0-SNAPSHOT" }
If you want to use unreleased SNAPSHOT
versions of androidx
artifacts, you can find them on either our public-facing build server:
https://ci.android.com/builds/submitted/<build_id>/androidx_snapshot/latest
or on our slightly-more-convenient androidx.dev site:
https://androidx.dev/snapshots/builds/<build-id>/artifacts
for a specific build ID
https://androidx.dev/snapshots/latest/artifacts
for tip-of-tree snapshots
To browse build IDs, you can visit either androidx-main on ci.android.com or Snapshots on the androidx.dev site.
Note that if you are using androidx.dev, you may substitute latest
for a build ID to use the last known good build.
To manually find the last known good build-id
, you have several options.
Snapshots on androidx.dev only lists usable builds.
jq
Install jq
:
sudo apt-get install jq
ID=`curl -s "https://ci.android.com/builds/branches/aosp-androidx-main/status.json" | jq ".targets[] | select(.ID==\"aosp-androidx-main.androidx_snapshot\") | .last_known_good_build"` \ && echo https://ci.android.com/builds/submitted/"${ID:1:-1}"/androidx_snapshot/latest/raw/repository/
Go to androidx-main on ci.android.com.
For androidx-snapshot
target, wait for the green “last known good build” button to load and then click it to follow it to the build artifact URL.
To make these artifacts visible to Gradle, you need to add it as a repository:
allprojects { repositories { google() maven { // For all Jetpack libraries (including Compose) url 'https://androidx.dev/snapshots/builds/<build-id>/artifacts/repository' } } }
Note that the above requires you to know the build-id
of the snapshots you want.
All artifacts in the snapshot repository are versioned as x.y.z-SNAPSHOT
. So to use a snapshot artifact, the version in your build.gradle
will need to be updated to androidx.<groupId>:<artifactId>:X.Y.Z-SNAPSHOT
For example, to use the core:core:1.2.0-SNAPSHOT
snapshot, you would add the following to your build.gradle
:
dependencies { ... implementation("androidx.core:core:1.2.0-SNAPSHOT") ... }
If you‘re working on a new feature or bug fix in AndroidX, you may want to test your changes against another project to verify that the change makes sense in a real-world context or that a bug’s specific repro case has been fixed.
If you need to be absolutely sure that your test will exactly emulate the developer‘s experience, you can repeatedly build the AndroidX archive and rebuild your application. In this case, you will need to create a local build of AndroidX’s local Maven repository artifact and install it in your Android SDK path.
First, use the createArchive
Gradle task to generate the local Maven repository artifact:
# Creates <path-to-checkout>/out/androidx/build/support_repo/ ./gradlew createArchive
Using for your alternate (non-AndroidX) version of Android Studio open the project's ‘build.gradle’ and add the following within ‘repositories’ to make Android Gradle Plugin look for binaries in newly built repository:
allprojects { repositories { ... maven { url "<path-to-sdk>/out/androidx/build/support_repo/" } } }
NOTE Gradle resolves dependencies in the order that the repositories are defined (if 2 repositories can resolve the same dependency, the first listed will do so and the second will not). Therefore, if the library you are testing has the same group, artifact, and version as one already published, you will want to list your custom maven repo first.
Finally, in the dependencies section of your standalone project's build.gradle
file, add or update the implementation
entries to reflect the AndroidX modules that you would like to test. Example:
dependencies { ... implementation "androidx.appcompat:appcompat::1.0.0-alpha02" }
If you are testing your changes in the Android Platform code, you can replace the module you are testing YOUR_ANDROID_PATH/prebuilts/sdk/current/androidx/m2repository
with your own module. We recommend only replacing the module you are modifying instead of the full m2repository to avoid version issues of other modules. You can either take the unzipped directory from <path-to-checkout>/out/dist/top-of-tree-m2repository-##.zip
, or from <path-to-checkout>/out/androidx/build/support_repo/
after building androidx
. Here is an example of replacing the RecyclerView module:
$TARGET=YOUR_ANDROID_PATH/prebuilts/sdk/current/androidx/m2repository/androidx/recyclerview/recyclerview/1.1.0-alpha07; rm -rf $TARGET; cp -a <path-to-sdk>/extras/m2repository/androidx/recyclerview/recyclerview/1.1.0-alpha07 $TARGET
Make sure the library versions are the same before and after replacement. Then you can build the Android platform code with the new androidx
code.
Method count and bytecode size are tracked in CI alongside benchmarks to detect regressions.
For local measurements, use the :reportLibraryMetrics
task. For example:
./gradlew benchmark:benchmark-macro:reportLibraryMetrics cat ../../out/dist/librarymetrics/androidx.benchmark_benchmark-macro.json
Will output something like: {"method_count":1256,"bytecode_size":178822}
Note: this only counts the weight of your library's jar/aar, including resources. It does not count library dependencies. It does not account for a minification step (e.g. with R8), as that is dynamic, and done at app build time (and depend on which entrypoints the app uses).
Put content in a markdown file that ends with -documentation.md
in the directory that corresponds to the Overview page that you'd like to document.
For example, the androidx.compose.runtime
Overview page includes content from compose-runtime-documentation.md.
Go to your project/app level build.gradle file, and add
android { defaultConfig { multiDexEnabled = true } }
as well as androidTestImplementation(libs.multidex)
to the dependenices block.
If you want it enabled for the application and not test apk, add implementation(libs.multidex)
to the dependencies block instead. Any prior failures may not re-occur now that the software is multi-dexed. Rerun the build.