commit | bdc4a31b6e88e8a12b0b7bb298a03b020b1c61de | [log] [tgz] |
---|---|---|
author | sohan.jyoti <sohan.jyoti@huawei.com> | Thu Jun 08 01:09:51 2017 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Jun 08 01:09:51 2017 |
tree | 314857667c913722671c498d705f5a61162313c4 | |
parent | 37e21d50eb77c515341932f63109afdd9a27e1ff [diff] |
cc: Use gpu raster in HUD. This changes the SW back-end for drawing HUD to use Ganesh backed canvas and texture for drawing FPS, raster and gpu memory info. If gpu is not available it falls back to old SW canvas implementation. BUG=345416 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2752833002 Cr-Commit-Position: refs/heads/master@{#477845}