Note: Make sure to read the main Threading and Tasks docs first.
A task is posted through the base/task/thread_pool.h
API with TaskTraits
.
If TaskTraits
contain BrowserThread::UI
:
If TaskTraits
contain BrowserThread::IO
:
If TaskTraits
don't contain BrowserThread::UI/IO
:
If the task is posted through a SingleThreadTaskRunner
obtained from CreateSingleThreadTaskRunner(..., mode)
:
Where mode
is SingleThreadTaskRunnerThreadMode::DEDICATED
:
Where mode
is SingleThreadTaskRunnerThreadMode::SHARED
:
Otherwise:
As explained in Prefer Sequences to Threads, tasks should generally run on a sequence in a thread pool rather than on a dedicated thread.
Releasing a TaskRunner reference does not wait for tasks previously posted to the TaskRunner to complete their execution. Tasks can run normally after the last client reference to the TaskRunner to which they were posted has been released and it can even be kept alive indefinitely through SequencedTaskRunner::GetCurrentDefault()
or SingleThreadTaskRunner::GetCurrentDefault()
.
If you want some state to be deleted only after all tasks currently posted to a SequencedTaskRunner have run, store that state in a helper object and schedule deletion of that helper object on the SequencedTaskRunner using base::OnTaskRunnerDeleter
after posting the last task. See example CL. But be aware that any task posting back to its “current” sequence can enqueue itself after that “last” task.
The steps depend on where the task runs (see Where will a task run?).
If the task runs in a thread pool:
ScopedBlockingCall(BlockingType::MAY_BLOCK/WILL_BLOCK)
. A few milliseconds after the annotated scope is entered, the capacity of the thread pool is incremented. This ensures that your task doesn't reduce the number of tasks that can run concurrently on the CPU. If the scope exits, the thread pool capacity goes back to normal.If the task runs on the main thread, the IO thread or a SHARED SingleThreadTaskRunner
:
DEDICATED SingleThreadTaskRunner
if necessary - see Prefer Sequences to Threads).If the task runs on a DEDICATED SingleThreadTaskRunner
:
ScopedBlockingCall(BlockingType::MAY_BLOCK/WILL_BLOCK)
. The annotation is a no-op that documents the blocking behavior (and makes it pass assertions). Tasks posted to the same DEDICATED SingleThreadTaskRunner
won't run until your blocking task returns (they will never run if the blocking task never returns).base/threading/scoped_blocking_call.h explains the difference between MAY_BLOCK
and WILL_BLOCK
and gives examples of blocking operations.
If you can‘t avoid making a call to a third-party library that may block off- CPU, follow recommendations in How to make a blocking call without affecting other tasks?. This ensures that a current task doesn’t prevent other tasks from running even if it never returns.
Since tasks posted to the same sequence can't run concurrently, it is advisable to run tasks that may block indefinitely in parallel rather than in sequence (unless posting many such tasks at which point sequencing can be a useful tool to prevent flooding).
No. All blocking //base APIs (e.g. base::ReadFileToString
, base::File::Read
, base::SysInfo::AmountOfFreeDiskSpace
, base::WaitableEvent::Wait
, etc.) have their own internal annotations. See base/threading/scoped_blocking_call.h.
Nested ScopedBlockingCall
are supported. Most of the time, the inner ScopedBlockingCalls will no-op (the exception is WILL_BLOCK
nested in MAY_BLOCK
). As such, it is permitted to add a ScopedBlockingCall in the scope where a function that is already annotated is called for documentation purposes.:
Data GetDataFromNetwork() { ScopedBlockingCall scoped_blocking_call(BlockingType::MAY_BLOCK); // Fetch data from network. ... return data; } void ProcessDataFromNetwork() { Data data; { // Document the blocking behavior with a ScopedBlockingCall. // Permitted, but not required since GetDataFromNetwork() is itself annotated. ScopedBlockingCall scoped_blocking_call(BlockingType::MAY_BLOCK); data = GetDataFromNetwork(); } CPUIntensiveProcessing(data); }
However, CPU usage should always be minimal within the scope of ScopedBlockingCall
. See base/threading/scoped_blocking_call.h.
The following mappings can be useful when migrating code from a SingleThreadTaskRunner
to a SequencedTaskRunner
:
Create a SequencedTaskRunner
using CreateSequencedTaskRunner()
and store it on an object that can be accessed from all the PostTask() call sites that require mutual exclusion. If there isn't a shared object that can own a common SequencedTaskRunner
, use Lazy(Sequenced|SingleThread|COMSTA)TaskRunner
in an anonymous namespace.
If the test uses BrowserThread::UI/IO
, instantiate a content::BrowserTaskEnvironment
for the scope of the test. Call BrowserTaskEnvironment::RunUntilIdle()
to wait until all tasks have run.
If the test doesn't use BrowserThread::UI/IO
, instantiate a base::test::TaskEnvironment
for the scope of the test. Call base::test::TaskEnvironment::RunUntilIdle()
to wait until all tasks have run.
In both cases, you can run tasks until a condition is met. A test that waits for a condition to be met is easier to understand and debug than a test that waits for all tasks to run.
int g_condition = false; base::RunLoop run_loop; base::ThreadPool::PostTask(FROM_HERE, {}, base::BindOnce( [] (base::OnceClosure closure) { g_condition = true; std::move(quit_closure).Run(); }, run_loop.QuitClosure())); // Runs tasks until the quit closure is invoked. run_loop.Run(); EXPECT_TRUE(g_condition);