hud_display: Clean up size calculations and code aesthetics
Bug: none
Test: manual
Change-Id: Ia1a58c919c9006f792482ed171643313a424806b
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3044230
Reviewed-by: Alexander Alekseev <alemate@chromium.org>
Commit-Queue: Avery Musbach <amusbach@chromium.org>
Cr-Commit-Position: refs/heads/master@{#904505}
diff --git a/ash/hud_display/graph.h b/ash/hud_display/graph.h
index 39538d0..b4283af 100644
--- a/ash/hud_display/graph.h
+++ b/ash/hud_display/graph.h
@@ -25,7 +25,7 @@
// Graph screen size (that is used in Layout()) should match (ring buffer
// size - 1) to prevent scaling, because RingBuffer always keeps one element
// unused.
- using Data = base::RingBuffer<float, kDefaultGraphWidth + 1>;
+ using Data = base::RingBuffer<float, kHUDGraphWidth + 1>;
enum class Baseline {
BASELINE_BOTTOM, // Positive values will be drawn from the bottom border