[go: nahoru, domu]

Lacros

Background

Lacros is an architecture project to decouple the Chrome browser from the Chrome OS window manager and system UI. The name comes from Linux And ChRome OS.

Googlers: go/lacros has internal docs. More Lacros documents in //docs/lacros.

Technical details

On Chrome OS, the system UI (ash window manager, login screen, etc.) and the web browser are the same binary. Lacros separates this functionality into two binaries, henceforth known as ash-chrome (system UI) and lacros-chrome (web browser).

The basic approach is to rename the existing binary to ash-chrome, with minimal changes. We then take the linux-chrome binary, improve its Wayland support, make it act like the web browser on Chrome OS, and ship that as the lacros-chrome binary. This allows the two binaries to be released independently, with some performance/resource costs. The API boundary initially will be semi-stable: it will tolerate 1-2 milestones of version skew. We may allow larger amounts of skew in the future.

Both binaries are built out of the chromium git repository. However, the binaries might be built at different versions. For example, the version of lacros built from the M-101 branch might run on top of the ash version built from the M-100 branch.

Lacros can be imagined as “Linux chrome with more Wayland support”. Lacros uses ozone as an abstraction layer for graphics and event handling. Ozone has a “backend” with client-side support for the Wayland compositor protocol.

Chrome OS has a Wayland server implementation called exosphere. It is used by ARC (to run Android apps) and Crostini (to run Linux apps).

Lacros will use exo as the Wayland server for graphics and event handling. Where possible we use stable Wayland protocols. We also share Wayland protocol extensions with ARC and Crostini (e.g. zaura-shell). Higher-level features (e.g. file picking) use Mojo IPC.

We call the new Mojo API surface “crosapi”. It‘s similar in concept to Win32 or Cocoa, but much smaller. It’s also mostly asynchronous for performance reasons. The API lives in //chromeos/crosapi. The ash-side implementation lives in //chrome/browser/ash/crosapi.

Code can be conditionally compiled into lacros via BUILDFLAG(IS_CHROMEOS_LACROS).

Filing bugs

Lacros bugs should be filed under OS=Lacros

Bugs in the ash-chrome binary that only affect ash-chrome should be labeled OS=Chrome.

Bugs in the lacros-chrome binary that only affect lacros-chrome should be labeled OS=Lacros.

Bugs in the ash-chrome binary that affect lacros-chrome should be labeled with both OS=Chrome and OS=Lacros. These should not block ash-chrome releases in the short term, but should block ash-chrome releases in the long term.

Bug in the lacros-chrome binary that affects ash-chrome: should not be possible. If lacros-chrome causes bugs in ash-chrome, then there must be a corresponding bug in ash-chrome as well. The lacros-chrome bug should be labeled OS=Lacros and the ash-chrome bug should be labeled OS=Chrome.

Cross-platform browser bugs e.g. Blink bug should set both OS=Lacros and OS=Chrome in the short term, since we are supporting both ash and lacros as browsers in the short term. Once Lacros launches, the plan to use Lacros vs Chrome will be finalized.

GN var and C++ macros

Both lacros and ash are built with gn arg target_os="chromeos". This means that C++ macro BUILDFLAG(IS_CHROMEOS) (and defined(OS_CHROMEOS) for old code) and gn variable is_chromeos are set true for both lacros and ash.

Targeting ash or lacros

To target lacros or ash separately, use BUILDFLAG(IS_CHROMEOS_LACROS), BUILDFLAG(IS_CHROMEOS_ASH) in C++ files and is_chromeos_lacros and is_chromeos_ash in gn files.

Note that these are not defined globally and must be included manually.

To use the buildflags in C++ files, add #include "build/chromeos_buildflags.h" and then also add "//build:chromeos_buildflags" to deps of the target that is using the update C++ files inside gn files. See e.g. crrev.com/c/2494186.

To use the gn variables add import("//build/config/chromeos/ui_mode.gni").

Doc for googlers: go/lacros-porting has tips on determining which binary (lacros or ash) a feature should live in.

Testing

See Test instructions.

For sheriffs: Test failures that should have been caught by the CQ should be treated like test failures on any other platform: investigated and fixed or disabled. Use BUILDFLAG(IS_CHROMEOS_LACROS) to disable a test just for lacros. See the sheriffing how-to.