[go: nahoru, domu]

Make a couple of SurfaceAggregatorPerfTests

These test aggregating 20 surfaces with 100 quads and resources each. Opacity < 1 in one test prevents the Surfaces from all being merged into 1 renderpass.

Review URL: https://codereview.chromium.org/1082103003

Cr-Commit-Position: refs/heads/master@{#325370}
5 files changed