[go: nahoru, domu]

gpu: Flush worker context every frame.

Adds support for flushing pending ordering barriers on a stream. This is
used to flush the worker context stream when operating in async mode.

R=piman
BUG=514813

Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Change-Id: I2d21a9adf5d00f5417016b40dfaebbe0cc013fca
Reviewed-on: https://chromium-review.googlesource.com/505254
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Cr-Commit-Position: refs/heads/master@{#472344}
diff --git a/cc/raster/zero_copy_raster_buffer_provider.cc b/cc/raster/zero_copy_raster_buffer_provider.cc
index 85db2c46..9542fe4a 100644
--- a/cc/raster/zero_copy_raster_buffer_provider.cc
+++ b/cc/raster/zero_copy_raster_buffer_provider.cc
@@ -100,6 +100,8 @@
   // No need to sync resources as this provider does not use GL context.
 }
 
+void ZeroCopyRasterBufferProvider::Flush() {}
+
 ResourceFormat ZeroCopyRasterBufferProvider::GetResourceFormat(
     bool must_support_alpha) const {
   if (resource_provider_->IsTextureFormatSupported(preferred_tile_format_) &&