commit | 8a168087b794024155ba414d0da26f091fbc462f | [log] [tgz] |
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author | Khushal <khushalsagar@chromium.org> | Sat Nov 21 01:29:34 2020 |
committer | Commit Bot <commit-bot@chromium.org> | Sat Nov 21 01:29:34 2020 |
tree | 44caee71391f994dac82904843b1fc02cfa8b217 | |
parent | 935e6c413c313aeda345ddc0a55d5a683c736189 [diff] |
cc: Delete unpremultiply and dithering from GPU raster. This is dead code since we use OOPR by default now. R=boliu@chromium.org Bug: 1151490 Change-Id: I860a440064e67c4561f016292d37d45d0dfeeb90 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2552889 Commit-Queue: Khushal <khushalsagar@chromium.org> Commit-Queue: Bo <boliu@chromium.org> Reviewed-by: Bo <boliu@chromium.org> Auto-Submit: Khushal <khushalsagar@chromium.org> Cr-Commit-Position: refs/heads/master@{#829911}
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For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.