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{{Short description|Class in object-oriented programming languages}}
In [[object-oriented programming language]]s, a '''mixin''' is a [[class (computer science)|class]] that provides a certain functionality to be [[Inheritance (computer science)|inherited]] by a subclass, while not meant for [[Class_(computer_science)#Instantiation|instantiation]] (the generating of objects of that class). Inheriting from a mixin is not a form of specialization but is rather a means of collecting functionality. A class may inherit most or all of its functionality from one or more mixins through [[multiple inheritance]].
{{about|the programming concept|the ice cream|Mix-in|the company|Mixin Network}}


In [[object-oriented programming language]]s, a '''mixin''' (or '''mix-in''')<ref name=":0" /><ref name=":1" /><ref name=":2" /><ref name=":3" /> is a [[class (computer science)|class]] that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to the mixin's methods depends on the language. Mixins are sometimes described as being "included" rather than "inherited".
Mixins first appeared in the [[Symbolics]]' object-oriented [[Flavors (computer science)|Flavors]] system (developed by Howard Cannon), which was an approach to object-orientation used in [[Lisp Machine Lisp]]. The name was inspired by [[Steve's Ice Cream|Steve's Ice Cream Parlor]] in Somerville, Massachusetts:<ref>[http://www.linuxjournal.com/article/4540 Using Mix-ins with Python]</ref> The ice cream shop owner offered a basic flavor of ice cream (vanilla, chocolate, etc.) and blended in a combination of extra items (nuts, cookies, fudge, etc.) and called the item a "[[Mix-in]]", his own trademarked term at the time.<ref>[http://listserv.linguistlist.org/cgi-bin/wa?A2=ind0208a&L=ads-l&P=11751 Mix-Ins (Steve's ice cream, Boston, 1975)]</ref>


Mixins encourage [[code reuse]] and can be used to avoid the inheritance ambiguity that multiple inheritance can cause<ref>{{cite book|last=Boyland|first=John|title=ECOOP '96, Object-oriented Programming: 10th European Conference|publisher=Springer|isbn=9783540614395|pages=16–17|chapter-url=https://books.google.com/books?id=sGvtaGy8SJ8C&dq=pathologies+of+multiple+inheritance&pg=PA16|author2=Giuseppe Castagna|editor=Pierre Cointe|accessdate=17 January 2014|chapter=Type-Safe Compilation of Covariant Specialization: A Practical Case|date=26 June 1996}}</ref> (the "[[Multiple inheritance#The diamond problem|diamond problem]]"), or to work around lack of support for multiple inheritance in a language. A mixin can also be viewed as an [[Interface (object-oriented programming)|interface]] with implemented [[Method (computer science)|methods]]. This pattern is an example of enforcing the [[dependency inversion principle]].
Mixins encourage [[code reuse]] and avoid well-known pathologies associated with multiple inheritance. However, mixins introduce their own set of compromises.


==History==
A mixin can also be viewed as an [[Interface (Java)|interface]] with implemented [[Method (computer science)|methods]]. When a class includes a mixin, the class implements the interface and includes, rather than inherits, all the mixin's attributes and methods. They become part of the class during compilation. Interestingly enough, mixins don't need to implement an interface. The advantage of implementing an interface is that instances of the class may be passed as parameters to methods requiring that interface.
Mixins first appeared in [[Symbolics]]'s object-oriented [[Flavors (computer science)|Flavors]] system (developed by Howard Cannon), which was an approach to object-orientation used in [[Lisp Machine Lisp]]. The name was inspired by [[Steve's Ice Cream|Steve's Ice Cream Parlor]] in Somerville, Massachusetts:<ref name=":0">{{Cite web |title=Using Mix-ins with Python {{!}} Linux Journal |url=https://www.linuxjournal.com/article/4540 |access-date=2023-05-23 |website=www.linuxjournal.com}}</ref> The owner of the ice cream shop offered a basic flavor of ice cream (vanilla, chocolate, etc.) and blended in a combination of extra items (nuts, cookies, fudge, etc.) and called the item a "[[mix-in]]", his own trademarked term at the time.<ref name=":1">{{Cite web |last=AOL.COM |first=Bapopik at |date=3 August 2002 |title=Mix-Ins (Steve's ice cream, Boston, 1975) |url=https://listserv.linguistlist.org/pipermail/ads-l/2002-August/024421.html |access-date=2023-05-23}}</ref>


==Definition==
A mixin can defer definition and binding of methods until [[runtime]], though attributes and instantiation parameters are still defined at [[compile time]]. This differs from the most widely-used approach, which originated in the programming language [[Simula]], of defining all attributes, methods and initialization at compile time.
Mixins are a language concept that allows a programmer to inject some code into a [[class (computer programming)|class]]. Mixin programming is a style of [[software development]], in which units of functionality are created in a class and then mixed in with other classes.<ref>{{Cite web |title=Mix In |url=http://wiki.c2.com/?MixIn |access-date=2023-05-23 |website=wiki.c2.com}}</ref>


A mixin class acts as the parent class, containing the desired functionality. A [[Subclass (computer science)|subclass]] can then inherit or simply reuse this functionality, but not as a means of specialization. Typically, the mixin will export the desired functionality to a [[Subclass (computer science)|child class]], without creating a rigid, single "is a" relationship. Here lies the important difference between the concepts of mixins and [[Inheritance (object-oriented programming)|inheritance]], in that the child class can still inherit all the features of the parent class, but, the semantics about the child "being a kind of" the parent need not be necessarily applied.
==Definition and implementation==


==Advantages==
# It provides a mechanism for [[multiple inheritance]] by allowing one class to use common functionality from multiple classes, but without the complex semantics of multiple inheritance.<ref>{{Cite web|url=http://culttt.com/2015/07/08/working-with-mixins-in-ruby/|title=Working with Mixins in Ruby|date=8 July 2015}}</ref>
# [[Code reuse|Code reusability]]: Mixins are useful when a programmer wants to share functionality between different classes. Instead of repeating the same code over and over again, the common functionality can simply be grouped into a mixin and then included into each class that requires it.<ref>{{cite web | url=http://naildrivin5.com/blog/2012/12/19/re-use-in-oo-inheritance.html | title=Re-use in OO: Inheritance, Composition and Mixins }}</ref>
# Mixins allow inheritance and use of only the desired features from the parent class, not necessarily all of the features from the parent class.<ref>{{Cite web |url=http://justinleitgeb.com/ruby/moving-beyond-mixins/ |title=Moving beyond mixins » Justin Leitgeb |access-date=2015-09-16 |archive-url=https://web.archive.org/web/20150925090219/http://justinleitgeb.com/ruby/moving-beyond-mixins/ |archive-date=2015-09-25 |url-status=dead }}</ref>

==Implementations==
In [[Simula]], classes are defined in a block in which attributes, methods and class initialization are all defined together; thus all the methods that can be invoked on a class are defined together, and the definition of the class is complete.
In [[Simula]], classes are defined in a block in which attributes, methods and class initialization are all defined together; thus all the methods that can be invoked on a class are defined together, and the definition of the class is complete.


In [[Flavors (programming language)|Flavors]], a mixin is a class from which another class can inherit slot definitions and methods. The mixin usually does not have direct instances. Since a Flavor can inherit from more than one other Flavor, it can inherit from one or more mixins. Note that the original Flavors did not use generic functions.
With mixins the class definition defines only the attributes and parameters associated with that class; methods are left to be defined elsewhere, as in Flavors and [[CLOS]], and are organized in "[[generic function]]s". These generic functions are functions which are defined in multiple cases (methods) by type dispatch a method combinations.


In New Flavors (a successor of Flavors) and [[CLOS]], methods are organized in "[[generic function]]s". These generic functions are functions that are defined in multiple cases (methods) by class dispatch and method combinations.
CLOS and Flavors allows mixin methods to add behavior to existing methods: :before and :after daemons, whoppers and wrappers in Flavors. CLOS added :around methods and the ability to call shadowed methods via CALL-NEXT-METHOD. So, for example, a stream-lock-mixin can added locking around existing methods of a stream class. In Flavors one would write a wrapper or a whopper and in CLOS one would use an :around method. Both CLOS and Flavors allow the computed reuse via method combinations. :before, :after and :around methods are a feature of the standard method combination. Other method combinations are provided. An example is the + method combination, where the results of all applicable methods of a generic function are added to compute the return value. This is used for example with the border-mixin for graphical objects. A graphical object may have a width generic function. The border-mixin would add a border around an object and has a method computing its width. A new class bordered-button which is both a graphical object and uses the border-mixin would compute its width by calling all applicable width methods - via the + method combination all return values are added and create the combined width of the object.


CLOS and Flavors allow mixin methods to add behavior to existing methods: <code>:before</code> and <code>:after</code> daemons, whoppers and wrappers in Flavors. CLOS added <code>:around</code> methods and the ability to call shadowed methods via {{code|CALL-NEXT-METHOD}}. So, for example, a stream-lock-mixin can add locking around existing methods of a stream class. In Flavors one would write a wrapper or a whopper and in CLOS one would use an <code>:around</code> method. Both CLOS and Flavors allow the computed reuse via method combinations. <code>:before</code>, <code>:after</code> and <code>:around</code> methods are a feature of the standard method combination. Other method combinations are provided.
==Programming languages that use mixins==


An example is the <code>+</code> method combination, where the resulting values of each of the applicable methods of a generic function are arithmetically added to compute the return value. This is used, for example, with the border-mixin for graphical objects. A graphical object may have a generic width function. The border-mixin would add a border around an object and has a method computing its width. A new class <code>bordered-button</code> (that is both a graphical object and uses the <code>border</code> mixin) would compute its width by calling all applicable width methods—via the <code>+</code> method combination. All return values are added and create the combined width of the object.

In an OOPSLA 90 paper,<ref>{{Cite web |title=Mixin-based Inheritance |url=http://www.bracha.org/oopsla90.pdf}}</ref> Gilad Bracha and William Cook reinterpret different inheritance mechanisms found in Smalltalk, Beta and CLOS as special forms of a mixin inheritance.

==Programming languages that use mixins==
Other than Flavors and CLOS (a part of [[Common Lisp]]), some languages that use mixins are:
Other than Flavors and CLOS (a part of [[Common Lisp]]), some languages that use mixins are:

*[[C++]]{{Fact|date=March 2009}}
*[[Ada (programming language)|Ada]] (by extending an existing tagged record with arbitrary operations in a generic)
*[[ColdFusion]] (Class based using includes and Object based by assigning methods from one object to another at runtime)
*[[C Sharp (programming language)|C#]] (since C# 8.0, by means of ''default methods'' of interfaces)<ref>{{Cite web |last=Bill Wagner |title=Create mixin types using default interface methods |url=https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/tutorials/mixins-with-default-interface-methods |access-date=2022-04-18 |website=docs.microsoft.com |language=en-us}}</ref>
*[[Curl_(programming language)|Curl web-content language with Sumisho Surge RTE]]
*[[D programming language|D]] (called [http://www.digitalmars.com/d/template-mixin.html "template mixins"])
*[[Cobra (programming language)|Cobra]]
*[[Adobe ColdFusion|ColdFusion]] (Class based using includes and Object based by assigning methods from one object to another at runtime)
*[[Factor programming language|Factor]]{{Fact|date=March 2009}}
*[[Fan (programming language)|Fan]]
*[[Curl (programming language)|Curl]] (with Curl RTE)
*[[D (programming language)|D]] (called [http://www.digitalmars.com/d/template-mixin.html "template mixins"]; D also includes a [http://dlang.org/mixin.html "mixin"] statement that compiles strings as code.)
*[[JavaFX_Script|JavaFX Script]]
*[[Dart (programming language)|Dart]]
*[[JavaScript]]
*[[Factor programming language|Factor]]<ref>{{cite web |author=slava |date=2010-01-25 |title=Factor/Features/The language |url=http://concatenative.org/wiki/view/Factor/Features/The%20language |accessdate=2012-05-15 |publisher=concatenative.org |quote=Factor's main language features: … Object system with Inheritance, Generic functions, Predicate dispatch and ''Mixins''}}</ref>
*[[Object REXX]]
*[[Groovy (programming language)|Groovy]]
*[[Perl]]{{Fact|date=March 2009}}
*[[Java (programming language)|Java]] (since Java 8, by means of ''default methods'' of interfaces)
*[[PLT Scheme]] ([http://docs.plt-scheme.org/guide/classes.html#(part._.Mixins) mixins documentation])
*[[JavaScript#Delegative|JavaScript Delegation - Functions as Roles (Traits and Mixins)]]
*[[Kotlin (programming language)|Kotlin]]
*[[Less (stylesheet language)|Less]]
*[[Magik (programming language)|Magik]]
*[[MATLAB]]<ref>{{Cite web|url=https://in.mathworks.com/help/matlab/mixin-classes.html|title = Classes - MATLAB & Simulink - MathWorks India}}</ref>
*[[OCaml]]<ref>{{cite web
| url = https://www.lexifi.com/blog/ocaml/mixin/
| title = Mixin objects
| author = Alain Frisch
| date = 2013-06-14
| publisher = LexiFi
| accessdate = 2022-03-29
}}</ref>
*[[Perl]] (through [[Moose (Perl)#Roles|roles]] in the Moose extension of the Perl 5 object system)
*[[PHP]]'s "[[Trait (computer programming)|traits]]"
*[[Python (programming language)|Python]]
*[[Python (programming language)|Python]]
*[[Ruby programming language|Ruby]]
*[[Racket (programming language)|Racket]] ([http://docs.racket-lang.org/guide/classes.html#(part._.Mixins) mixins documentation])
*[[Scala (programming language)|Scala]]
*[[Raku (programming language)|Raku]]
*[[Ruby (programming language)|Ruby]]
*[[Rust (programming language)|Rust]]
*[[Sass (stylesheet language)|Sass (A stylesheet language)]]
*[[Scala (programming language)|Scala]]<ref>{{cite web |url=http://docs.scala-lang.org/tutorials/tour/mixin-class-composition.html | title=Mixin Class Composition |publisher=[[École polytechnique fédérale de Lausanne]] |accessdate=16 May 2014}}</ref>
*[[Smalltalk]]
*[[Smalltalk]]
*[[Swift (programming language)|Swift]]
*[[Strongtalk]]
*[[SystemVerilog]]
*[[XOTcl]] (an object system for [[Tool Command Language|Tcl]])<ref>[http://media.wu-wien.ac.at/doc/tutorial.html#mixins Mixin classes in XOTcl]</ref>
*[[XOTcl]]/[http://wiki.tcl.tk/18152 TclOO] (object systems builtin to [[Tcl]])<ref>{{Cite web |title=XOTcl - Tutorial |url=http://media.wu-wien.ac.at/doc/tutorial.html#mixins |access-date=2023-05-23 |website=media.wu-wien.ac.at}}</ref>
*[[TypeScript]] ([https://www.typescriptlang.org/docs/handbook/mixins.html mixins documentation])
*[[Vala (programming language)|Vala]]
Some languages do not support mixins on the language level, but can easily mimic them by copying methods from one object to another at runtime, thereby "borrowing" the mixin's methods. This is also possible with [[static typing|statically typed]] languages, but it requires constructing a new object with the extended set of methods.


Other languages that do not support mixins can support them in a round-about way via other language constructs. For example, [[Visual Basic .NET]] and C# support the addition of extension methods on interfaces, meaning any class implementing an interface with extension methods defined will have the extension methods available as pseudo-members.


==Examples==
Some languages like [[ECMAScript]] (commonly referred to as JavaScript) do not support mixins on the language level, but can easily mimic them by copying methods from one object to another at runtime, thereby "borrowing" the mixin's methods. Note that this is not possible with [[static typing|statically typed]] languages, where an object's signature is fixed at compile time.


===In Common Lisp===
==Example==
[[Common Lisp]] provides mixins in CLOS (Common Lisp Object System) similar to Flavors.


<code>object-width</code> is a generic function with one argument that uses the <code>+</code> method combination. This combination determines that all applicable methods for a generic function will be called and the results will be added.
[[Common Lisp]] provides Mixins in CLOS (Common Lisp Object System) similar to Flavors.


<syntaxhighlight lang="lisp">
object-width is a generic function with one argument and is using the + method combination.
(defgeneric object-width (object)
<source lang="lisp">
(defgeneric object-width (object) ; this defines a generic function where the methods are combined with +
(:method-combination +))
(:method-combination +))
</syntaxhighlight>
</source>


button is a class with one slot for the button text.
<code>button</code> is a class with one slot for the button text.

<source lang="lisp">
<syntaxhighlight lang="lisp">
(defclass button ()
(defclass button ()
((text :initform "click me")))
((text :initform "click me")))
</syntaxhighlight>
</source>

There is a method for objects of class button that computes the width based on the length of the button text. <code>+</code> is the method qualifier for the method combination of the same name.


<syntaxhighlight lang="lisp">
There is a method for objects of class button that computes the width based on the length of the button text.
+ is the method qualifier for the method combination of the same name.
<source lang="lisp">
(defmethod object-width + ((object button))
(defmethod object-width + ((object button))
(* 10 (length (slot-value object 'text))))
(* 10 (length (slot-value object 'text))))
</syntaxhighlight>
</source>


A border-mixin class. The naming is just a convention. No superclasses. No slots.
A <code>border-mixin</code> class. The naming is just a convention. There are no superclasses, and no slots.

<source lang="lisp">
<syntaxhighlight lang="lisp">
(defclass border-mixin () ())
(defclass border-mixin () ())
</syntaxhighlight>
</source>


There is a method computing the width of the border. Here it is just 4.
There is a method computing the width of the border. Here it is just 4.

<source lang="lisp">
<syntaxhighlight lang="lisp">
(defmethod object-width + ((object border-mixin))
(defmethod object-width + ((object border-mixin))
4)
4)
</syntaxhighlight>
</source>


bordered-button is a class inheriting from both the border-mixin and button.
<code>bordered-button</code> is a class inheriting from both <code>border-mixin</code> and <code>button</code>.

<source lang="lisp">
<syntaxhighlight lang="lisp">
(defclass bordered-button (border-mixin button) ())
(defclass bordered-button (border-mixin button) ())
</syntaxhighlight>
</source>

We can now compute the width of a button. Calling <code>object-width</code> computes 80. The result is the result of the single applicable method: the method <code>object-width</code> for the class <code>button</code>.


<syntaxhighlight lang="lisp">
We can now compute the width of a button. Calling object-width computes 80.
The result is the result of the single applicable method: the method object-width for the class button.
<source lang="lisp">
? (object-width (make-instance 'button))
? (object-width (make-instance 'button))
80
80
</syntaxhighlight>
</source>


We can also compute the width of a bordered-button. Calling object-width computes 84.
We can also compute the width of a <code>bordered-button</code>. Calling <code>object-width</code> computes 84. The result is the sum of the results of the two applicable methods: the method <code>object-width</code> for the class <code>button</code> and the method <code>object-width</code> for the class <code>border-mixin</code>.

The result is the sum of the results of the two applicable methods: the method object-width for the class button and the method object-width for the class border-mixin.
<source lang="lisp">
<syntaxhighlight lang="lisp">
? (object-width (make-instance 'bordered-button))
? (object-width (make-instance 'bordered-button))
84
84
</syntaxhighlight>
</source>


===In Python===
In the [[Curl_(programming language)|Curl web-content language]], multiple inheritance is used as classes with no instances may implement methods. Common mixins include all skinnable ControlUIs inheriting from SkinnableControlUI, user interface delegate objects that require dropdown menus inheriting from StandardBaseDropdownUI and such explicitly named mixin clases as FontGraphicMixin, FontVisualMixin and NumericAxisMixin-of class. Version 7.0 added library access so that mixins do not need to be in the same package or be public abstract. Curl constructors are factories which facilitates using multiple-inheritance without explicit declaration of either interfaces or mixins.{{Fact|date=May 2009}}
In [[Python (programming language)|Python]], an example of the mixin concept is found in the <code>SocketServer</code> module,<ref>{{Cite web |title=cpython: 2cb530243943 Lib/socketserver.py |url=https://hg.python.org/cpython/file/3.5/Lib/socketserver.py |access-date=2023-05-23 |website=hg.python.org}}</ref> which has both a <code>UDPServer</code> class and a <code>TCPServer</code> class. They act as servers for [[User Datagram Protocol|UDP]] and [[Transmission Control Protocol|TCP]] socket servers, respectively. Additionally, there are two mixin classes: <code>ForkingMixIn</code> and <code>ThreadingMixIn</code>. Normally, all new connections are handled within the same process. By extending <code>TCPServer</code> with the <code>ThreadingMixIn</code> as follows:


<syntaxhighlight lang="python">
In [[Python (programming language)|Python]], the <code>SocketServer</code> module has both a <code>UDPServer</code> and <code>TCPServer</code> class that act as a server for [[User Datagram Protocol|UDP]] and [[Transmission Control Protocol|TCP]] socket servers.
Normally, all new connections are handled within the same process.
Additionally, there are two mixin classes: <code>ForkingMixIn</code> and <code>ThreadingMixIn</code>.
By extending <code>TCPServer</code> with the <code>ThreadingMixIn</code> like this
<source lang="python">
class ThreadingTCPServer(ThreadingMixIn, TCPServer):
class ThreadingTCPServer(ThreadingMixIn, TCPServer):
pass
pass
</syntaxhighlight>
</source>

the <code>ThreadingMixIn</code> class adds functionality to the TCP server such that each new connection creates a new [[thread (computer science)|thread]].
Alternatively, using the <code>ForkingMixIn</code> would cause the process to be [[fork (operating system)|forked]] for each new connection.
the <code>ThreadingMixIn</code> class adds functionality to the TCP server such that each new connection creates a new [[thread (computer science)|thread]]. Using the same method, a <code>ThreadingUDPServer</code> can be created without having to duplicate the code in <code>ThreadingMixIn</code>. Alternatively, using the <code>ForkingMixIn</code> would cause the process to be [[fork (operating system)|forked]] for each new connection. Clearly, the functionality to create a new thread or fork a process is not terribly useful as a stand-alone class.
Clearly, the functionality to create a new thread or fork a process is not terribly useful as a stand-alone class.


In this usage example, the mixins provide alternative underlying functionality without affecting the functionality as a socket server.
In this usage example, the mixins provide alternative underlying functionality without affecting the functionality as a socket server.


==Commentary==
===In Ruby===
Most of the Ruby world is based around mixins via <code>Modules</code>. The concept of mixins is implemented in Ruby by the keyword <code>include</code> to which we pass the name of the module as [[Parameter (computer programming)|parameter]].
Some of the functionality of mixins is provided by [[interface (computer science)|interfaces]] in popular languages like Java and C#. However, an interface only specifies what the class must support and cannot provide an implementation. Another class, providing an implementation and dependent with the interface, is needed for refactoring common behavior into a single place.

Example:

<syntaxhighlight lang="ruby">

class Student
include Comparable # The class Student inherits the Comparable module using the 'include' keyword
attr_accessor :name, :score

def initialize(name, score)
@name = name
@score = score
end

# Including the Comparable module requires the implementing class to define the <=> comparison operator
# Here's the comparison operator. We compare 2 student instances based on their scores.

def <=>(other)
@score <=> other.score
end

# Here's the good bit - I get access to <, <=, >,>= and other methods of the Comparable Interface for free.
end

s1 = Student.new("Peter", 100)
s2 = Student.new("Jason", 90)

s1 > s2 #true
s1 <= s2 #false

</syntaxhighlight>

===In JavaScript===
'''The ''Object-Literal and <code>extend</code> Approach'''''

It is technically possible to add behavior to an object by binding functions to keys in the object. However, this lack of separation between state and behavior has drawbacks:

# It intermingles properties of the model domain with that of implementation domain.
# No sharing of common behavior. Metaobjects solve this problem by separating the domain specific properties of objects from their behaviour specific properties.<ref>{{Cite web|url=http://raganwald.com/2014/04/10/mixins-forwarding-delegation.html|title = Mixins, Forwarding, and Delegation in JavaScript}}</ref>

An extend function is used to mix the behavior in:<ref>{{Cite web |url=http://bob.yexley.net/dry-javascript-with-mixins/ |title=DRY JavaScript with mixins |access-date=2015-09-16 |archive-url=https://web.archive.org/web/20150921074320/http://bob.yexley.net/dry-javascript-with-mixins/ |archive-date=2015-09-21 |url-status=dead }}</ref>

<syntaxhighlight lang="javascript">
'use strict';

const Halfling = function (fName, lName) {
this.firstName = fName;
this.lastName = lName;
};

const mixin = {
fullName() {
return this.firstName + ' ' + this.lastName;
},
rename(first, last) {
this.firstName = first;
this.lastName = last;
return this;
}
};

// An extend function
const extend = (obj, mixin) => {
Object.keys(mixin).forEach(key => obj[key] = mixin[key]);
return obj;
};

const sam = new Halfling('Sam', 'Loawry');
const frodo = new Halfling('Freeda', 'Baggs');

// Mixin the other methods
extend(Halfling.prototype, mixin);

console.log(sam.fullName()); // Sam Loawry
console.log(frodo.fullName()); // Freeda Baggs

sam.rename('Samwise', 'Gamgee');
frodo.rename('Frodo', 'Baggins');

console.log(sam.fullName()); // Samwise Gamgee
console.log(frodo.fullName()); // Frodo Baggins

</syntaxhighlight>

'''Mixin with using Object.assign()'''

<syntaxhighlight lang="javascript">
'use strict';

// Creating an object
const obj1 = {
name: 'Marcus Aurelius',
city: 'Rome',
born: '121-04-26'
};

// Mixin 1
const mix1 = {
toString() {
return `${this.name} was born in ${this.city} in ${this.born}`;
},
age() {
const year = new Date().getFullYear();
const born = new Date(this.born).getFullYear();
return year - born;
}
};
// Mixin 2
const mix2 = {
toString() {
return `${this.name} - ${this.city} - ${this.born}`;
}
};

// Adding the methods from mixins to the object using Object.assign()
Object.assign(obj1, mix1, mix2);

console.log(obj1.toString()); // Marcus Aurelius - Rome - 121-04-26
console.log(`His age is ${obj1.age()} as of today`); // His age is 1897 as of today
</syntaxhighlight>

'''The pure function and delegation based ''Flight-Mixin Approach'''''

Even though the firstly described approach is mostly widespread the next one is closer to what JavaScript's language core fundamentally offers - [[JavaScript#Delegative|Delegation]].

Two function object based patterns already do the trick without the need of a third party's implementation of <code>extend</code>.

<syntaxhighlight lang="javascript">
'use strict';

// Implementation
const EnumerableFirstLast = (function () { // function based module pattern.
const first = function () {
return this[0];
},
last = function () {
return this[this.length - 1];
};
return function () { // function based Flight-Mixin mechanics ...
this.first = first; // ... referring to ...
this.last = last; // ... shared code.
};
}());

// Application - explicit delegation:
// applying [first] and [last] enumerable behavior onto [Array]'s [prototype].
EnumerableFirstLast.call(Array.prototype);

// Now you can do:
const a = [1, 2, 3];
a.first(); // 1
a.last(); // 3

</syntaxhighlight>

===In other languages===
In the [[Curl (programming language)|Curl]] web-content language, multiple inheritance is used as classes with no instances may implement methods. Common mixins include all skinnable <code>ControlUI</code>s inheriting from <code>SkinnableControlUI</code>, user interface delegate objects that require dropdown menus inheriting from StandardBaseDropdownUI and such explicitly named mixin classes as <code>FontGraphicMixin</code>, <code>FontVisualMixin</code> and <code>NumericAxisMixin-of</code> class. Version 7.0 added library access so that mixins do not need to be in the same package or be public abstract. Curl constructors are factories that facilitates using multiple-inheritance without explicit declaration of either interfaces or mixins.{{Citation needed|date=May 2009}}

==Interfaces and traits==
Java 8 introduces a new feature in the form of default methods for interfaces.<ref>{{Cite web|url=https://docs.oracle.com/javase/tutorial/java/IandI/defaultmethods.html|title = Default Methods (The Java™ Tutorials > Learning the Java Language > Interfaces and Inheritance)}}</ref> Basically it allows a method to be defined in an interface with application in the scenario when a new method is to be added to an interface after the interface class programming setup is done. To add a new function to the interface means to implement the method at every class which uses the interface. Default methods help in this case where they can be introduced to an interface any time and have an implemented structure which is then used by the associated classes. Hence default methods add the ability to applying the mixin concept in Java.

Interfaces combined with [[aspect-oriented programming]] can also produce full-fledged mixins in languages that support such features, such as C# or Java. Additionally, through the use of the [[marker interface pattern]], [[generic programming]], and extension methods, C# 3.0 has the ability to mimic mixins. With Dart 2.7 and C# 3.0 came the introduction of extension methods which can be applied, not only to classe, but also to interfaces. Extension Methods provide additional functionality on an existing class without modifying the class. It then becomes possible to create a static helper class for specific functionality that defines the extension methods. Because the classes implement the interface (even if the actual interface doesn’t contain any methods or properties to implement) it will pick up all the extension methods also.<ref name=":2">{{Cite web |title=Implementing Mixins with C# Extension Methods |url=https://www.zorched.net/2008/01/03/implementing-mixins-with-c-extension-methods/ |access-date=2023-05-23 |website=Zorched / One-Line Fix |language=en}}</ref><ref name=":3">{{Cite web |date=2006-09-04 |title=I know the answer (it's 42) : Mixins and C# |url=http://blogs.msdn.com/abhinaba/archive/2006/01/06/510034.aspx |access-date=2023-05-23 |archive-url=https://web.archive.org/web/20060904095424/http://blogs.msdn.com/abhinaba/archive/2006/01/06/510034.aspx |archive-date=2006-09-04 }}</ref><ref>[http://erwyn.bloggingabout.net/2005/10/20/mixins-generics-and-extension-methods-in-c/ Mixins, generics and extension methods in C#]</ref> C# 8.0 adds the feature of default interface methods.<ref>{{Cite web |title=Extension methods |url=https://flutterbyexample.com/lesson/extension-methods/ |access-date=2023-05-23 |website=flutterbyexample.com |language=en}}</ref><ref>{{Cite web |date=2020-04-13 |title=Create mixin types using default interface methods {{!}} Microsoft Docs |url=https://docs.microsoft.com/en-us/dotnet/csharp/tutorials/mixins-with-default-interface-methods |access-date=2023-05-23 |archive-url=https://web.archive.org/web/20200413082731/https://docs.microsoft.com/en-us/dotnet/csharp/tutorials/mixins-with-default-interface-methods |archive-date=2020-04-13 }}</ref>

[[ECMAScript]] (in most cases implemented as JavaScript) does not need to mimic object composition by stepwise copying fields from one object to another. It natively<ref>{{Cite web |last=Seliger |first=Peter |date=2014-04-11 |title=Drehtür: The-many-Talents-of-JavaScript |url=http://peterseliger.blogspot.com/2014/04/the-many-talents-of-javascript.html |access-date=2023-05-23 |website=Drehtür}}</ref> supports [[Trait (computer programming)|Trait]] and mixin<ref>{{Cite web |last=Croll |first=Angus |date=2011-05-31 |title=A fresh look at JavaScript Mixins |url=https://javascriptweblog.wordpress.com/2011/05/31/a-fresh-look-at-javascript-mixins/ |access-date=2023-05-23 |website=JavaScript, JavaScript... |language=en}}</ref><ref>{{Cite web |title=javascript-code-reuse-patterns/source/components/composition at master · petsel/javascript-code-reuse-patterns |url=https://github.com/petsel/javascript-code-reuse-patterns |access-date=2023-05-23 |website=GitHub |language=en}}</ref> based object composition via function objects that implement additional behavior and then are delegated via <code>call</code> or <code>apply</code> to objects that are in need of such new functionality.

===In Scala===
Scala has a rich type system and Traits are a part of it which helps implement mixin behaviour. As their name reveals, Traits are usually used to represent a distinct feature or aspect that is normally orthogonal to the responsibility of a concrete type or at least of a certain instance.<ref>{{Cite web|url=https://gleichmann.wordpress.com/2009/07/19/scala-in-practice-traits-as-mixins-motivation|title = Scala in practice: Traits as Mixins – Motivation|date = 19 July 2009}}</ref>
For example, the ability to sing is modeled as such an orthogonal feature: it could be applied to Birds, Persons, etc.

<syntaxhighlight lang="scala">
trait Singer{
def sing { println(" singing … ") }
//more methods
}

class Bird extends Singer
</syntaxhighlight>

Here, Bird has mixed in all methods of the trait into its own definition as if class Bird had defined method sing() on its own.

As <code>extends</code> is also used to inherit from a super class, in case of a trait <code>extends</code> is used if no super class is inherited and only for mixin in the first trait. All following traits are mixed in using keyword <code>with</code>.

<syntaxhighlight lang="scala">
class Person
class Actor extends Person with Singer
class Actor extends Singer with Performer
</syntaxhighlight>

Scala allows mixing in a trait (creating an [[anonymous type]]) when creating a new instance of a class. In the case of a Person class instance, not all instances can sing. This feature comes use then:

<syntaxhighlight lang="scala">
class Person{
def tell { println (" Human ") }
//more methods
}

val singingPerson = new Person with Singer
singingPerson.sing
</syntaxhighlight>

=== In Rust ===
Rust makes extensive use of mixins via ''traits''. Traits, like in Scala, allow users to implement behaviours for a defined type. They are also used for [[Generic programming|generics]] and [[dynamic dispatch]], allowing types implementing a trait to be used interchangeably statically or dynamically at runtime.<ref>{{Cite web | url=https://doc.rust-lang.org/book/ch10-02-traits.html | title=Traits: Defining Shared Behavior - the Rust Programming Language }}</ref>

<syntaxhighlight lang="rust">
// Allows for types to "speak"
trait Speak {
fn speak();

// Rust allows implementors to define default implementations for functions defined in traits
fn greet() {
println!("Hi!")
}
}

struct Dog;

impl Speak for Dog {
fn speak() {
println!("Woof woof");
}
}

struct Robot;

impl Speak for Robot {
fn speak() {
println!("Beep beep boop boop");
}

// Here we override the definition of Speak::greet for Robot
fn greet() {
println!("Robot says howdy!")
}
}
</syntaxhighlight>

===In Swift===
Mixin can be achieved in Swift by using a language feature called Default implementation in Protocol Extension.

<syntaxhighlight lang="swift" line="1">
protocol ErrorDisplayable {
func error(message:String)
}

extension ErrorDisplayable {
func error(message:String) {
// Do what it needs to show an error
//...
print(message)
}
}


struct NetworkManager : ErrorDisplayable {
Interfaces combined with [[aspect-oriented programming]] can produce full fledged mixins in languages that support such features, such as C# or Java. Additionally, through the use of the [[marker interface pattern]], [[generic programming]], and extension methods, C# 3.0 has the ability to mimic mixins.<ref>[http://www.zorched.net/2008/01/03/implementing-mixins-with-c-extension-methods/ Implementing Mixins with C# Extension Methods]</ref><ref>[http://blogs.msdn.com/abhinaba/archive/2006/01/06/510034.aspx I know the answer (it's 42) : Mixins and C#]</ref><ref>[http://bloggingabout.net/blogs/erwyn/archive/2005/10/20/9925.aspx Mixins, generics and extension methods in C#]</ref>
func onError() {
error("Please check your internet Connection.")
}
}
</syntaxhighlight>


==See also==
==See also==
* [[abstract type]]
* [[Abstract type]]
* [[trait (abstract type)]]
* [[Decorator pattern]]
* [[Policy-based design]]
* [[Policy-based design]]
* [[Trait (computer programming)|Trait]], a similar structure that does not require linear composition


==References==
==References==
{{Reflist|30em}}
<references />


== External links ==
==External links==
* [http://c2.com/cgi/wiki?MixIn Wiki entry] at Portland Pattern Repository
* [http://c2.com/cgi/wiki?MixIn MixIn] at Portland Pattern Repository
* [https://web.archive.org/web/20050308114937/http://www.macromedia.com/support/documentation/en/flex/1/mixin/index.html Mixins] in [[ActionScript]]
* [http://www.curl.com Curl RIA platform] from MIT, Curl Inc. and Sumisho
* [https://www.dreamsongs.com/Files/ECOOP.pdf The Common Lisp Object System: An Overview] by [[Richard P. Gabriel]] and Linda DeMichiel provides a good introduction to the motivation for defining classes by means of generic functions.
* [http://www.waysys.com/ws_content_bl_fuood_ch13.html Mix-in Classes chapter] from Fundamentals of Object-Oriented Design book by Meilir Page-Jones.
* [http://www.macromedia.com/support/documentation/en/flex/1/mixin/index.html Mixins] in [[ActionScript]].
* [http://scala.epfl.ch/intro/mixin.html Scala Overview: Mixin Class Composition] - a step-by-step example in [[Scala programming language|Scala]]
* [http://www.dreamsongs.com/NewFiles/ECOOP.pdf The Common Lisp Object System: An Overview] by [[Richard P. Gabriel]] and Linda DeMichiel provides a good introduction to the motivation for defining classes by means of generic functions.


<!--Categories-->
[[Category:Object-oriented programming languages]]
[[Category:Object-oriented programming languages]]

[[de:Mixin]]
[[es:Mixin]]
[[fr:Mixin]]
[[nl:Mixin]]
[[ja:Mixin]]
[[ru:Примесь (программирование)]]

Revision as of 15:29, 24 June 2024

In object-oriented programming languages, a mixin (or mix-in)[1][2][3][4] is a class that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to the mixin's methods depends on the language. Mixins are sometimes described as being "included" rather than "inherited".

Mixins encourage code reuse and can be used to avoid the inheritance ambiguity that multiple inheritance can cause[5] (the "diamond problem"), or to work around lack of support for multiple inheritance in a language. A mixin can also be viewed as an interface with implemented methods. This pattern is an example of enforcing the dependency inversion principle.

History

Mixins first appeared in Symbolics's object-oriented Flavors system (developed by Howard Cannon), which was an approach to object-orientation used in Lisp Machine Lisp. The name was inspired by Steve's Ice Cream Parlor in Somerville, Massachusetts:[1] The owner of the ice cream shop offered a basic flavor of ice cream (vanilla, chocolate, etc.) and blended in a combination of extra items (nuts, cookies, fudge, etc.) and called the item a "mix-in", his own trademarked term at the time.[2]

Definition

Mixins are a language concept that allows a programmer to inject some code into a class. Mixin programming is a style of software development, in which units of functionality are created in a class and then mixed in with other classes.[6]

A mixin class acts as the parent class, containing the desired functionality. A subclass can then inherit or simply reuse this functionality, but not as a means of specialization. Typically, the mixin will export the desired functionality to a child class, without creating a rigid, single "is a" relationship. Here lies the important difference between the concepts of mixins and inheritance, in that the child class can still inherit all the features of the parent class, but, the semantics about the child "being a kind of" the parent need not be necessarily applied.

Advantages

  1. It provides a mechanism for multiple inheritance by allowing one class to use common functionality from multiple classes, but without the complex semantics of multiple inheritance.[7]
  2. Code reusability: Mixins are useful when a programmer wants to share functionality between different classes. Instead of repeating the same code over and over again, the common functionality can simply be grouped into a mixin and then included into each class that requires it.[8]
  3. Mixins allow inheritance and use of only the desired features from the parent class, not necessarily all of the features from the parent class.[9]

Implementations

In Simula, classes are defined in a block in which attributes, methods and class initialization are all defined together; thus all the methods that can be invoked on a class are defined together, and the definition of the class is complete.

In Flavors, a mixin is a class from which another class can inherit slot definitions and methods. The mixin usually does not have direct instances. Since a Flavor can inherit from more than one other Flavor, it can inherit from one or more mixins. Note that the original Flavors did not use generic functions.

In New Flavors (a successor of Flavors) and CLOS, methods are organized in "generic functions". These generic functions are functions that are defined in multiple cases (methods) by class dispatch and method combinations.

CLOS and Flavors allow mixin methods to add behavior to existing methods: :before and :after daemons, whoppers and wrappers in Flavors. CLOS added :around methods and the ability to call shadowed methods via CALL-NEXT-METHOD. So, for example, a stream-lock-mixin can add locking around existing methods of a stream class. In Flavors one would write a wrapper or a whopper and in CLOS one would use an :around method. Both CLOS and Flavors allow the computed reuse via method combinations. :before, :after and :around methods are a feature of the standard method combination. Other method combinations are provided.

An example is the + method combination, where the resulting values of each of the applicable methods of a generic function are arithmetically added to compute the return value. This is used, for example, with the border-mixin for graphical objects. A graphical object may have a generic width function. The border-mixin would add a border around an object and has a method computing its width. A new class bordered-button (that is both a graphical object and uses the border mixin) would compute its width by calling all applicable width methods—via the + method combination. All return values are added and create the combined width of the object.

In an OOPSLA 90 paper,[10] Gilad Bracha and William Cook reinterpret different inheritance mechanisms found in Smalltalk, Beta and CLOS as special forms of a mixin inheritance.

Programming languages that use mixins

Other than Flavors and CLOS (a part of Common Lisp), some languages that use mixins are:

Some languages do not support mixins on the language level, but can easily mimic them by copying methods from one object to another at runtime, thereby "borrowing" the mixin's methods. This is also possible with statically typed languages, but it requires constructing a new object with the extended set of methods.

Other languages that do not support mixins can support them in a round-about way via other language constructs. For example, Visual Basic .NET and C# support the addition of extension methods on interfaces, meaning any class implementing an interface with extension methods defined will have the extension methods available as pseudo-members.

Examples

In Common Lisp

Common Lisp provides mixins in CLOS (Common Lisp Object System) similar to Flavors.

object-width is a generic function with one argument that uses the + method combination. This combination determines that all applicable methods for a generic function will be called and the results will be added.

(defgeneric object-width (object)
  (:method-combination +))

button is a class with one slot for the button text.

(defclass button ()
  ((text :initform "click me")))

There is a method for objects of class button that computes the width based on the length of the button text. + is the method qualifier for the method combination of the same name.

(defmethod object-width + ((object button))
   (* 10 (length (slot-value object 'text))))

A border-mixin class. The naming is just a convention. There are no superclasses, and no slots.

(defclass border-mixin () ())

There is a method computing the width of the border. Here it is just 4.

(defmethod object-width + ((object border-mixin))
  4)

bordered-button is a class inheriting from both border-mixin and button.

(defclass bordered-button (border-mixin button) ())

We can now compute the width of a button. Calling object-width computes 80. The result is the result of the single applicable method: the method object-width for the class button.

? (object-width (make-instance 'button))
80

We can also compute the width of a bordered-button. Calling object-width computes 84. The result is the sum of the results of the two applicable methods: the method object-width for the class button and the method object-width for the class border-mixin.

? (object-width (make-instance 'bordered-button))
84

In Python

In Python, an example of the mixin concept is found in the SocketServer module,[17] which has both a UDPServer class and a TCPServer class. They act as servers for UDP and TCP socket servers, respectively. Additionally, there are two mixin classes: ForkingMixIn and ThreadingMixIn. Normally, all new connections are handled within the same process. By extending TCPServer with the ThreadingMixIn as follows:

class ThreadingTCPServer(ThreadingMixIn, TCPServer):
    pass

the ThreadingMixIn class adds functionality to the TCP server such that each new connection creates a new thread. Using the same method, a ThreadingUDPServer can be created without having to duplicate the code in ThreadingMixIn. Alternatively, using the ForkingMixIn would cause the process to be forked for each new connection. Clearly, the functionality to create a new thread or fork a process is not terribly useful as a stand-alone class.

In this usage example, the mixins provide alternative underlying functionality without affecting the functionality as a socket server.

In Ruby

Most of the Ruby world is based around mixins via Modules. The concept of mixins is implemented in Ruby by the keyword include to which we pass the name of the module as parameter.

Example:

class Student
  include Comparable # The class Student inherits the Comparable module using the 'include' keyword
  attr_accessor :name, :score

  def initialize(name, score)
    @name = name
    @score = score
  end

  # Including the Comparable module requires the implementing class to define the <=> comparison operator
  # Here's the comparison operator. We compare 2 student instances based on their scores.

  def <=>(other)
    @score <=> other.score
  end

  # Here's the good bit - I get access to <, <=, >,>= and other methods of the Comparable Interface for free.
end

s1 = Student.new("Peter", 100)
s2 = Student.new("Jason", 90)

s1 > s2 #true
s1 <= s2 #false

In JavaScript

The Object-Literal and extend Approach

It is technically possible to add behavior to an object by binding functions to keys in the object. However, this lack of separation between state and behavior has drawbacks:

  1. It intermingles properties of the model domain with that of implementation domain.
  2. No sharing of common behavior. Metaobjects solve this problem by separating the domain specific properties of objects from their behaviour specific properties.[18]

An extend function is used to mix the behavior in:[19]

'use strict';

const Halfling = function (fName, lName) {
  this.firstName = fName;
  this.lastName = lName;
};

const mixin = {
  fullName() {
    return this.firstName + ' ' + this.lastName;
  },
  rename(first, last) {
    this.firstName = first;
    this.lastName = last;
    return this;
  }
};

// An extend function
const extend = (obj, mixin) => {
  Object.keys(mixin).forEach(key => obj[key] = mixin[key]);
  return obj;
};

const sam = new Halfling('Sam', 'Loawry');
const frodo = new Halfling('Freeda', 'Baggs');

// Mixin the other methods
extend(Halfling.prototype, mixin);

console.log(sam.fullName());  // Sam Loawry
console.log(frodo.fullName());  // Freeda Baggs

sam.rename('Samwise', 'Gamgee');
frodo.rename('Frodo', 'Baggins');

console.log(sam.fullName());  // Samwise Gamgee
console.log(frodo.fullName());  // Frodo Baggins

Mixin with using Object.assign()

'use strict';

// Creating an object
const obj1 = {
  name: 'Marcus Aurelius',
  city: 'Rome',
  born: '121-04-26'
};

// Mixin 1
const mix1 = {
  toString() {
    return `${this.name} was born in ${this.city} in ${this.born}`;
  },
  age() {
    const year = new Date().getFullYear();
    const born = new Date(this.born).getFullYear();
    return year - born;
  }
};
// Mixin 2
const mix2 = {
  toString() {
    return `${this.name} - ${this.city} - ${this.born}`;
  }
};

//  Adding the methods from mixins to the object using Object.assign()
Object.assign(obj1, mix1, mix2);

console.log(obj1.toString());   // Marcus Aurelius - Rome - 121-04-26
console.log(`His age is ${obj1.age()} as of today`);  // His age is 1897 as of today

The pure function and delegation based Flight-Mixin Approach

Even though the firstly described approach is mostly widespread the next one is closer to what JavaScript's language core fundamentally offers - Delegation.

Two function object based patterns already do the trick without the need of a third party's implementation of extend.

'use strict';

// Implementation
const EnumerableFirstLast = (function () { // function based module pattern.
  const first = function () {
      return this[0];
    },
    last = function () {
      return this[this.length - 1];
    };
  return function () {      // function based Flight-Mixin mechanics ...
    this.first  = first;  // ... referring to ...
    this.last   = last;   // ... shared code.
  };
}());

// Application - explicit delegation:
// applying [first] and [last] enumerable behavior onto [Array]'s [prototype].
EnumerableFirstLast.call(Array.prototype);

// Now you can do:
const a = [1, 2, 3];
a.first(); // 1
a.last();  // 3

In other languages

In the Curl web-content language, multiple inheritance is used as classes with no instances may implement methods. Common mixins include all skinnable ControlUIs inheriting from SkinnableControlUI, user interface delegate objects that require dropdown menus inheriting from StandardBaseDropdownUI and such explicitly named mixin classes as FontGraphicMixin, FontVisualMixin and NumericAxisMixin-of class. Version 7.0 added library access so that mixins do not need to be in the same package or be public abstract. Curl constructors are factories that facilitates using multiple-inheritance without explicit declaration of either interfaces or mixins.[citation needed]

Interfaces and traits

Java 8 introduces a new feature in the form of default methods for interfaces.[20] Basically it allows a method to be defined in an interface with application in the scenario when a new method is to be added to an interface after the interface class programming setup is done. To add a new function to the interface means to implement the method at every class which uses the interface. Default methods help in this case where they can be introduced to an interface any time and have an implemented structure which is then used by the associated classes. Hence default methods add the ability to applying the mixin concept in Java.

Interfaces combined with aspect-oriented programming can also produce full-fledged mixins in languages that support such features, such as C# or Java. Additionally, through the use of the marker interface pattern, generic programming, and extension methods, C# 3.0 has the ability to mimic mixins. With Dart 2.7 and C# 3.0 came the introduction of extension methods which can be applied, not only to classe, but also to interfaces. Extension Methods provide additional functionality on an existing class without modifying the class. It then becomes possible to create a static helper class for specific functionality that defines the extension methods. Because the classes implement the interface (even if the actual interface doesn’t contain any methods or properties to implement) it will pick up all the extension methods also.[3][4][21] C# 8.0 adds the feature of default interface methods.[22][23]

ECMAScript (in most cases implemented as JavaScript) does not need to mimic object composition by stepwise copying fields from one object to another. It natively[24] supports Trait and mixin[25][26] based object composition via function objects that implement additional behavior and then are delegated via call or apply to objects that are in need of such new functionality.

In Scala

Scala has a rich type system and Traits are a part of it which helps implement mixin behaviour. As their name reveals, Traits are usually used to represent a distinct feature or aspect that is normally orthogonal to the responsibility of a concrete type or at least of a certain instance.[27] For example, the ability to sing is modeled as such an orthogonal feature: it could be applied to Birds, Persons, etc.

trait Singer{
  def sing { println(" singing … ") }
  //more methods
}

class Bird extends Singer

Here, Bird has mixed in all methods of the trait into its own definition as if class Bird had defined method sing() on its own.

As extends is also used to inherit from a super class, in case of a trait extends is used if no super class is inherited and only for mixin in the first trait. All following traits are mixed in using keyword with.

class Person
class Actor extends Person with Singer
class Actor extends Singer with Performer

Scala allows mixing in a trait (creating an anonymous type) when creating a new instance of a class. In the case of a Person class instance, not all instances can sing. This feature comes use then:

class Person{
  def tell {  println (" Human ") }
  //more methods
}

val singingPerson = new Person with Singer
singingPerson.sing

In Rust

Rust makes extensive use of mixins via traits. Traits, like in Scala, allow users to implement behaviours for a defined type. They are also used for generics and dynamic dispatch, allowing types implementing a trait to be used interchangeably statically or dynamically at runtime.[28]

// Allows for types to "speak"
trait Speak {
	fn speak();

	// Rust allows implementors to define default implementations for functions defined in traits
	fn greet() {
		println!("Hi!")
	}
}

struct Dog;

impl Speak for Dog {
	fn speak() {
		println!("Woof woof");
	}
}

struct Robot;

impl Speak for Robot {
	fn speak() {
		println!("Beep beep boop boop");
	}

	// Here we override the definition of Speak::greet for Robot
	fn greet() {
		println!("Robot says howdy!")
	}
}

In Swift

Mixin can be achieved in Swift by using a language feature called Default implementation in Protocol Extension.

protocol ErrorDisplayable {
    func error(message:String)
}

extension ErrorDisplayable {
    func error(message:String) {
        // Do what it needs to show an error
        //...
        print(message)
    }
}

struct NetworkManager : ErrorDisplayable {
    func onError() {
        error("Please check your internet Connection.")
    }
}

See also

References

  1. ^ a b "Using Mix-ins with Python | Linux Journal". www.linuxjournal.com. Retrieved 2023-05-23.
  2. ^ a b AOL.COM, Bapopik at (3 August 2002). "Mix-Ins (Steve's ice cream, Boston, 1975)". Retrieved 2023-05-23.
  3. ^ a b "Implementing Mixins with C# Extension Methods". Zorched / One-Line Fix. Retrieved 2023-05-23.
  4. ^ a b "I know the answer (it's 42) : Mixins and C#". 2006-09-04. Archived from the original on 2006-09-04. Retrieved 2023-05-23.
  5. ^ Boyland, John; Giuseppe Castagna (26 June 1996). "Type-Safe Compilation of Covariant Specialization: A Practical Case". In Pierre Cointe (ed.). ECOOP '96, Object-oriented Programming: 10th European Conference. Springer. pp. 16–17. ISBN 9783540614395. Retrieved 17 January 2014.
  6. ^ "Mix In". wiki.c2.com. Retrieved 2023-05-23.
  7. ^ "Working with Mixins in Ruby". 8 July 2015.
  8. ^ "Re-use in OO: Inheritance, Composition and Mixins".
  9. ^ "Moving beyond mixins » Justin Leitgeb". Archived from the original on 2015-09-25. Retrieved 2015-09-16.
  10. ^ "Mixin-based Inheritance" (PDF).
  11. ^ Bill Wagner. "Create mixin types using default interface methods". docs.microsoft.com. Retrieved 2022-04-18.
  12. ^ slava (2010-01-25). "Factor/Features/The language". concatenative.org. Retrieved 2012-05-15. Factor's main language features: … Object system with Inheritance, Generic functions, Predicate dispatch and Mixins
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