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==History==
==History==
[[File:Grant Kirkhope.jpeg|right|thumb|256px|[[Grant Kirkhope]] is one of the staff members involved in the creation of the "DK Rap".]]
[[File:Grant Kirkhope.jpeg|right|thumb|256px|[[Grant Kirkhope]] is one of the staff members involved in the creation of the "DK Rap".]]
The "DK Rap" was originally conceived by ''Donkey Kong 64'' designer George Andreas and composed by then-[[Rareware]] composer [[Grant Kirkhope]].<ref name="semo"/> Andreas took inspiration from the band [[Run DMC]].<ref name="kirk Kirkhope's goal was to do a similar concept to the concept of juxtaposing old Donkey Kong versus new Donkey Kong found in ''[[Donkey Kong Country]]''. Andreas wrote and performed the lyrics (alongside ''Donkey Kong 64'' lead programmer Chris Sutherland) to the song while Kirkhope wrote the tune. The chorus included Rare staffers such as Gregg Mayles, Steve Mayles, Ed Bryan, and Chris Peil. Each character's verse featured instrumentals which reflected the actual instruments that the different characters possessed.<ref name="kirkhopeinterview">{{cite web |title=A Rare Breed Part 2 – Nintendo Nation talks to Grant Kirkhope |url=http://www.nintendo-nation.net/a-rare-breed-part-2-nintendo-nation-talks-to-grant-kirkhope |archiveurl=http://web.archive.org/web/20121026120557/http://www.nintendo-nation.net/a-rare-breed-part-2-nintendo-nation-talks-to-grant-kirkhope |archivedate=2012-10-26 |date=2012-09-14 |accessdate=2014-06-05}}</ref> Kirkhope stated that it wasn't supposed to be a "serious rap" but rather a joke.<ref name="semo">{{cite web |title=Interview with Grant Kirkhope (May 2010) |url=http://www.squareenixmusic.com/features/interviews/grantkirkhope.shtml |work=Square Enix Music Online |last=Greening |first=Chris |date=2010-05 |accessdate=2014-06-05}}</ref> Consumer and critical reaction, however, was generally negative and felt that the song was serious.<ref name="kirkhopeinterview"/> Kirkhope felt surprised that Nintendo objected to the use of the word "hell" and attributed it to the [[Bible belt]] in the United States.<ref name="kirkhopeinterview"/> The Japanese version of the "DK Rap" was not localized for the Japanese release of ''Donkey Kong 64'', nor was it subtitled.<ref name="lol">{{cite web |title=Q&A: What’s the Donkey Kong 64 Rap Like in Japanese? |url=http://legendsoflocalization.com/qa-whats-the-donkey-kong-64-rap-like-in-japanese/ |work=Legends of Localization |last=Mandelin |first=Clyde |date=2013-07-01 |accessdate=2014-06-05}}</ref> Video game designer [[Shigesato Itoi]] provided a Japanese translation of the "DK Rap" on his personal website.<ref name="lol"/>
The "DK Rap" was originally conceived by ''Donkey Kong 64'' designer George Andreas and composed by then-[[Rareware]] composer [[Grant Kirkhope]].<ref name="semo"/> Andreas took inspiration from the band [[Run DMC]].<ref name="kirkhopeinterview"/> Kirkhope's goal was to do a similar concept to the concept of juxtaposing old Donkey Kong versus new Donkey Kong found in ''[[Donkey Kong Country]]''. Andreas wrote and performed the lyrics (alongside ''Donkey Kong 64'' lead programmer Chris Sutherland) to the song while Kirkhope wrote the tune. The chorus included Rare staffers such as Gregg Mayles, Steve Mayles, Ed Bryan, and Chris Peil. Each character's verse featured instrumentals which reflected the actual instruments that the different characters possessed.<ref name="kirkhopeinterview">{{cite web |title=A Rare Breed Part 2 – Nintendo Nation talks to Grant Kirkhope |url=http://www.nintendo-nation.net/a-rare-breed-part-2-nintendo-nation-talks-to-grant-kirkhope |archiveurl=http://web.archive.org/web/20121026120557/http://www.nintendo-nation.net/a-rare-breed-part-2-nintendo-nation-talks-to-grant-kirkhope |archivedate=2012-10-26 |date=2012-09-14 |accessdate=2014-06-05}}</ref> Kirkhope stated that it wasn't supposed to be a "serious rap" but rather a joke.<ref name="semo">{{cite web |title=Interview with Grant Kirkhope (May 2010) |url=http://www.squareenixmusic.com/features/interviews/grantkirkhope.shtml |work=Square Enix Music Online |last=Greening |first=Chris |date=2010-05 |accessdate=2014-06-05}}</ref> Consumer and critical reaction, however, was generally negative and felt that the song was serious.<ref name="kirkhopeinterview"/> Kirkhope felt surprised that Nintendo objected to the use of the word "hell" and attributed it to the [[Bible belt]] in the United States.<ref name="kirkhopeinterview"/> The Japanese version of the "DK Rap" was not localized for the Japanese release of ''Donkey Kong 64'', nor was it subtitled.<ref name="lol">{{cite web |title=Q&A: What’s the Donkey Kong 64 Rap Like in Japanese? |url=http://legendsoflocalization.com/qa-whats-the-donkey-kong-64-rap-like-in-japanese/ |work=Legends of Localization |last=Mandelin |first=Clyde |date=2013-07-01 |accessdate=2014-06-05}}</ref> Video game designer [[Shigesato Itoi]] provided a Japanese translation of the "DK Rap" on his personal website.<ref name="lol"/>


It is the first song in the 1999 ''Donkey Kong 64'' original soundtrack where it was named "Da Banana Bunch".<ref name="semo2"/> Around the release of ''Donkey Kong 64'', Nintendo of America hosted a promotion called the "DK Rap Attack Contest" where people could submit a recording of themselves singing their own version of the "DK Rap". The winner would receive a ''Donkey Kong 64''/Nintendo 64 console bundle, a trip to Nintendo of America's headquarters in [[Redmond, Washington]], and their video would be hosted on the official ''Donkey Kong 64'' website. The song was made available for download on Nintendo's website for use with this promotion.<ref>{{cite web |title=Chatter Like a Monkey and Win |url=http://www.ign.com/articles/1999/12/09/chatter-like-a-monkey-and-win |work=[[IGN]] |date=1999-12-08 |accessdate=2014-06-05}}</ref>
It is the first song in the 1999 ''Donkey Kong 64'' original soundtrack where it was named "Da Banana Bunch".<ref name="semo2"/> Around the release of ''Donkey Kong 64'', Nintendo of America hosted a promotion called the "DK Rap Attack Contest" where people could submit a recording of themselves singing their own version of the "DK Rap". The winner would receive a ''Donkey Kong 64''/Nintendo 64 console bundle, a trip to Nintendo of America's headquarters in [[Redmond, Washington]], and their video would be hosted on the official ''Donkey Kong 64'' website. The song was made available for download on Nintendo's website for use with this promotion.<ref>{{cite web |title=Chatter Like a Monkey and Win |url=http://www.ign.com/articles/1999/12/09/chatter-like-a-monkey-and-win |work=[[IGN]] |date=1999-12-08 |accessdate=2014-06-05}}</ref>

Revision as of 19:08, 5 June 2014

"DK Rap"
Song

The "DK Rap" is the introduction theme to the Nintendo 64 video game Donkey Kong 64.

Concept

The "DK Rap" is the introductory theme to the Nintendo 64 video game Donkey Kong 64. The rap discusses the five playable characters in the video game - Donkey Kong, Diddy Kong, Tiny Kong, Lanky Kong, and Chunky Kong. It was featured in the 2001 GameCube Nintendo crossover fighting game Super Smash Bros. Melee. It was remixed by a Japanese DJ.[1] The original theme features the word "hell" which was changed to "heck" for the Melee release.[2] It was later featured as a song in the GameCube music game Donkey Konga.[3]

History

File:Grant Kirkhope.jpeg
Grant Kirkhope is one of the staff members involved in the creation of the "DK Rap".

The "DK Rap" was originally conceived by Donkey Kong 64 designer George Andreas and composed by then-Rareware composer Grant Kirkhope.[1] Andreas took inspiration from the band Run DMC.[2] Kirkhope's goal was to do a similar concept to the concept of juxtaposing old Donkey Kong versus new Donkey Kong found in Donkey Kong Country. Andreas wrote and performed the lyrics (alongside Donkey Kong 64 lead programmer Chris Sutherland) to the song while Kirkhope wrote the tune. The chorus included Rare staffers such as Gregg Mayles, Steve Mayles, Ed Bryan, and Chris Peil. Each character's verse featured instrumentals which reflected the actual instruments that the different characters possessed.[2] Kirkhope stated that it wasn't supposed to be a "serious rap" but rather a joke.[1] Consumer and critical reaction, however, was generally negative and felt that the song was serious.[2] Kirkhope felt surprised that Nintendo objected to the use of the word "hell" and attributed it to the Bible belt in the United States.[2] The Japanese version of the "DK Rap" was not localized for the Japanese release of Donkey Kong 64, nor was it subtitled.[4] Video game designer Shigesato Itoi provided a Japanese translation of the "DK Rap" on his personal website.[4]

It is the first song in the 1999 Donkey Kong 64 original soundtrack where it was named "Da Banana Bunch".[5] Around the release of Donkey Kong 64, Nintendo of America hosted a promotion called the "DK Rap Attack Contest" where people could submit a recording of themselves singing their own version of the "DK Rap". The winner would receive a Donkey Kong 64/Nintendo 64 console bundle, a trip to Nintendo of America's headquarters in Redmond, Washington, and their video would be hosted on the official Donkey Kong 64 website. The song was made available for download on Nintendo's website for use with this promotion.[6]

Reception

Since its appearance in Donkey Kong 64, the "DK Rap" has received generally negative to mixed reception. It has been awarded "dubious awards" for its quality.[5] It also received criticism for its use of the word "hell" despite its ESRB rating.[7] Square Enix Music Online's Chris Greening stated that "some finding it a fun accompaniment to the title screen and yet more people finding it an abomination to rap music."[5] He added, "One good thing about the rap is how each verse is dedicated to one of the five characters of the game and even features accompaniment by each of their instruments", but felt that the lyrics were "cringe-worthy."[5] 1UP.com's Scott Sharkey included it in his list of the "top 5 cringe-inducing videogame raps" and claimed that it was a "100% reliable method of emptying the place" in which he took his cigarette breaks.[8] He also called it one of the worst video game themes and called it "so-bad-it's-good" due to its "fundamental cluelessness." He stated, "Really, when I think of the improvisational musical art of the the inner city underclasses the first thing that comes to mind is a tie-wearing Japanese gorilla. Yeah."[9] Destructoid's Dale North included it in his list of the most obnoxious video game songs and joked that he imagined the Fresh Prince of Bel-Air character Carlton Banks dancing to this song.[10] The song was performed on a pop show in Japan by a high-profile Japanese rapper.[2] Composer Grant Kirkhope compared the theme's recent resurgence to popularity to the band Abba and expressed joy that more people consider the song funny.[2]

NGamer UK included it in their article about the "evil side of kiddy gaming" and called it "so-bad-it'll-make-your-ears-bleed rotten."[11] The DK Rap was included in IGN's list of the worst in-game quotes at number eight. The staff claimed that the song "comes to mind" when they think of video game's "all-time terrible moments." They stated that it was the "only song in history that sounds like vomit."[12] Game Informer's O'Dell Harmon included it at #2. in his list of the "freshest rap songs in video games."[13] GamesRadar's Bob Mackey claimed that the DK Rap was the biggest addition to the Donkey Kong character in Donkey Kong 64.<ref.Mackey, Bob (2014-02-27). "It's On Like... Him: How Donkey Kong's design has evolved over three decades". GamesRadar. Retrieved 2014-06-05.</ref> Composer Grant Kirkhope stated that staff of Big Huge Games (the company at which he was employed at the time) made fun of him for the song and added that his tombstone will read, "here lies the body of Grant Kirkhope, he wrote the DK Rap, may God have mercy on his soul".[1] The line "His coconut gun can fire in spurts. If he shoots ya, it's gonna hurt!" was named the fourth worst game line ever in the January 2002 issue of Electronic Gaming Monthly.[citation needed] OCWeekly's Peter Mai included the song in his list of the "Top 5 Cheesiest (Yet Somehow Awesome) Video Game Songs". He stated, "[it is] probably the worst rap songs ever written, but you know you still love it."[14]

References

  1. ^ a b c d Greening, Chris (2010-05). "Interview with Grant Kirkhope (May 2010)". Square Enix Music Online. Retrieved 2014-06-05. {{cite web}}: Check date values in: |date= (help)
  2. ^ a b c d e f g "A Rare Breed Part 2 – Nintendo Nation talks to Grant Kirkhope". 2012-09-14. Archived from the original on 2012-10-26. Retrieved 2014-06-05.
  3. ^ Castro, Juan (2004-09-23). "Donkey Konga". IGN. Retrieved 2014-06-05.
  4. ^ a b Mandelin, Clyde (2013-07-01). "Q&A: What's the Donkey Kong 64 Rap Like in Japanese?". Legends of Localization. Retrieved 2014-06-05.
  5. ^ a b c d Greening, Chris. "Da Banana Bunch - The Original Donkey Kong 64 Soundtrack". Square Enix Music Online. Retrieved 2014-06-05.
  6. ^ "Chatter Like a Monkey and Win". IGN. 1999-12-08. Retrieved 2014-06-05.
  7. ^ Scullion, Chris (2013-10-26). "Retro Vault: Mario Sunshine, Aladdin, Majora's Mask". CVG Online. Retrieved 2014-06-05.
  8. ^ Sharkey, Scott. "Top 5 Cringe Inducing Videogame Raps". 1UP.com. Retrieved 2014-06-05.
  9. ^ Sharkey, Scott (2011-10-24). "The Nine Worst Video Game Themes". 1UP.com. Retrieved 2014-06-05.
  10. ^ North, Dale (2008-09-12). "The Sound Card 005: The top ten most obnoxious game songs". Destructoid. Retrieved 2014-06-05.
  11. ^ "Sintendo: The evil side of kiddy gaming". GamesRadar. 2008-06-13. Retrieved 2014-06-05.
  12. ^ "Top 10 Tuesday: Worst In-Game Quotes". IGN. 2006-04-18. Retrieved 2014-06-05.
  13. ^ Harmon, O'Dell (2012-12-18). "The Freshest Rap Songs In Video Games". Game Informer. Retrieved 2014-06-05.
  14. ^ Mai, Peter (2011-08-10). "Top 5 Cheesiest (Yet Somehow Awesome) Video Game Songs". OCWeekly. Retrieved 2014-06-05.