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'''Eric Zimmerman''' (born 1969) is a [[game designer]] and the co-founder and [[CEO]] of [[Gamelab]], a [[video game developer|computer game development]] company, which is known for the game ''[[Diner Dash]]''. Each year Zimmerman hosts the [[Game Design Challenge]] at the [[Game Developers Conference]]. He is also the co-author of 4 books including ''[[Rules of Play]]'' with [[Katie Salen]], which was published in November 2004.[http://www.ericzimmerman.com/writings.html]
'''Eric Zimmerman''' (born 1969) is a [[game designer]] and the co-founder and [[CEO]] of [[Gamelab]], a [[video game developer|computer game development]] company, which is known for the game ''[[Diner Dash]]''. Each year Zimmerman hosts the [[Game Design Challenge]] at the [[Game Developers Conference]]. He is also the co-author of four books including ''[[Rules of Play]]'' with [[Katie Salen]], which was published in November 2004.[http://www.ericzimmerman.com/writings.html]


He has taught at universities including [[MIT]], the [[University of Texas at Austin]], [[Parsons School of Design]], [[New York University]], [[Rhode Island School of Design]] and [[School of Visual Arts]].
He has taught at universities including [[MIT]], the [[University of Texas at Austin]], [[Parsons School of Design]], [[New York University]], [[Rhode Island School of Design]] and [[School of Visual Arts]].


Since 2009, Zimmerman has created a series of large-scale, performative games for art galleries and public space, in collaboration with architect Nathalie Pozzi.
Since 2009, Zimmerman has created a series of large-scale, performative games for art galleries and public space, in collaboration with architect Nathalie Pozzi. These games include ''Sixteen Tons'', ''Cross My Heart + Hope to Die'' and ''Starry Heavens'', which was shown at the [[Museum of Modern Art|New York Museum of Modern Art]], as part of Kill Screen's ''Arcade'' event.[http://www.globaltoynews.com/2011/10/starry-heavens-a-life-size-board-game-at-museum-of-modern-art.html]

These games include ''Sixteen Tons'', ''Cross My Heart + Hope to Die'' and ''Starry Heavens'', which was shown at the [[Museum of Modern Art|New York Museum of Modern Art]], as part of Kill Screen's Arcade event.


Zimmerman is a director of the RE:PLAY series of events and activities on gaming that included an exhibition, conference and accompanying book.
Zimmerman is a director of the RE:PLAY series of events and activities on gaming that included an exhibition, conference and accompanying book.

Revision as of 06:57, 21 February 2012

Eric Zimmerman (born 1969) is a game designer and the co-founder and CEO of Gamelab, a computer game development company, which is known for the game Diner Dash. Each year Zimmerman hosts the Game Design Challenge at the Game Developers Conference. He is also the co-author of four books including Rules of Play with Katie Salen, which was published in November 2004.[1]

He has taught at universities including MIT, the University of Texas at Austin, Parsons School of Design, New York University, Rhode Island School of Design and School of Visual Arts.

Since 2009, Zimmerman has created a series of large-scale, performative games for art galleries and public space, in collaboration with architect Nathalie Pozzi. These games include Sixteen Tons, Cross My Heart + Hope to Die and Starry Heavens, which was shown at the New York Museum of Modern Art, as part of Kill Screen's Arcade event.[2]

Zimmerman is a director of the RE:PLAY series of events and activities on gaming that included an exhibition, conference and accompanying book.

The first online game he helped create was a collaboration with Word.com called SiSSYFiGHT 2000.

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