Family Circuit: Difference between revisions
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'''''Family Circuit''''' (ファミリーサーキット) is a top-down racing video game released for the [[Nintendo Entertainment System|Family Computer]] in 1988 by Namco in Japan only. The game was developed by [[Masanobu Endoh]], who previously developed ''[[Xevious]]'' and ''[[The Tower of Druaga]]''. The game was specifically designed to be easily accessible to players of any skill level, since cars do not take damage when hit with an opponent and that the player does not need to unlock other cars or harder tracks in the game<ref>https://strategywiki.org/wiki/Family_Circuit</ref> |
'''''Family Circuit''''' (ファミリーサーキット) is a top-down racing video game released for the [[Nintendo Entertainment System|Family Computer]] in 1988 by Namco in Japan only. The game was developed by [[Masanobu Endoh]], who previously developed ''[[Xevious]]'' and ''[[The Tower of Druaga]]''. The game was specifically designed to be easily accessible to players of any skill level, since cars do not take damage when hit with an opponent and that the player does not need to unlock other cars or harder tracks in the game.<ref>https://strategywiki.org/wiki/Family_Circuit</ref> |
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A sequel titled ''Family Circuit '91'' was released for the Family Computer in 1991, while a second sequel, ''Super Family Circuit'' was released for the [[Super Famicom]] in 1994. |
A sequel titled ''Family Circuit '91'' was released for the Family Computer in 1991, while a second sequel, ''Super Family Circuit'' was released for the [[Super Famicom]] in 1994. |
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{{Bandai Namco franchises}} |
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{{Uncategorized|date=June 2017}} |
Revision as of 02:48, 29 June 2017
Family Circuit | |
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Developer(s) | Namco |
Publisher(s) | Namco |
Designer(s) | Masanobu Endoh |
Platform(s) | Family Computer |
Release | January 6, 1988 |
Genre(s) | Racing |
Mode(s) | Single player |
Family Circuit (ファミリーサーキット) is a top-down racing video game released for the Family Computer in 1988 by Namco in Japan only. The game was developed by Masanobu Endoh, who previously developed Xevious and The Tower of Druaga. The game was specifically designed to be easily accessible to players of any skill level, since cars do not take damage when hit with an opponent and that the player does not need to unlock other cars or harder tracks in the game.[1]
A sequel titled Family Circuit '91 was released for the Family Computer in 1991, while a second sequel, Super Family Circuit was released for the Super Famicom in 1994.
References
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