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'''Shadow Cities''' was an early [[Location-based game|location-based]] [[augmented reality game]], created by the [[Finland|Finnish]] company Grey Area. The game took place in a "parallel world", using their physical [[GPS location]] on an in-game [[map]], battling other nearby players.<ref>{{Cite web|url=https://gigaom.com/2011/09/27/grey-area-mobilize-2011/|title=<em>Shadow Cities</em> finds that mobile gaming is surprisingly stationary|last=Etherington|first=Darrell|date=2011-09-27|website=gigaom.com|language=en-US|access-date=2018-10-08}}</ref> The game was exclusively available for [[iPhone]] devices.
'''Shadow Cities''' was an early [[Location-based game|location-based]] [[augmented reality game]], created by the [[Finland|Finnish]] company Grey Area. The game took place in a "parallel world", using the player's physical [[GPS location]] on an in-game [[map]], battling other nearby players.<ref>{{Cite web|url=https://gigaom.com/2011/09/27/grey-area-mobilize-2011/|title=<em>Shadow Cities</em> finds that mobile gaming is surprisingly stationary|last=Etherington|first=Darrell|date=2011-09-27|website=gigaom.com|language=en-US|access-date=2018-10-08}}</ref> The game was exclusively available for [[iPhone]] devices.


Development started in 2008, only a year after the first [[iPhone]] was released, with $2.5 million of [[venture capital]] funding.<ref name=":0">{{Cite news|url=https://singularityhub.com/2011/07/08/players-rule-their-real-neighborhoods-with-shadow-cities-a-location-based-mmorpg-for-the-iphone-video/|title=Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)|date=2011-07-08|work=Singularity Hub|access-date=2018-10-08|language=en-US}}</ref><ref>{{Cite news|url=https://techcrunch.com/2011/02/23/exclusive-grey-area-raises-2-5-million-to-turn-your-city-into-a-game/|title=Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game|work=TechCrunch|access-date=2018-10-08|language=en-US}}</ref> The game was initially launched on 10 November 2010 in Finland,<ref name=":0" /> expanding to [[North America]] and 13 [[Europe|European]] countries in 2011.<ref>{{Cite web|url=http://www.eu-startups.com/2011/06/grey-area-launches-shadow-cities-in-europe/|title=Grey Area launches Shadow Cities in Europe {{!}} EU-Startups|last=Ohr|first=Thomas|website=www.eu-startups.com|language=en-US|access-date=2018-10-08}}</ref> However, Grey Area shut down the game on 7 October 2013.<ref>{{Cite news|url=https://www.engadget.com/2013/09/20/shadow-cities-closing-down-october-7/|title=Shadow Cities closing down October 7|work=Engadget|access-date=2018-10-08|language=en-US}}</ref>
Development started in 2008, only a year after the first [[iPhone]] was released, with $2.5 million of [[venture capital]] funding.<ref name=":0">{{Cite news|url=https://singularityhub.com/2011/07/08/players-rule-their-real-neighborhoods-with-shadow-cities-a-location-based-mmorpg-for-the-iphone-video/|title=Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)|date=2011-07-08|work=Singularity Hub|access-date=2018-10-08|language=en-US}}</ref><ref>{{Cite news|url=https://techcrunch.com/2011/02/23/exclusive-grey-area-raises-2-5-million-to-turn-your-city-into-a-game/|title=Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game|work=TechCrunch|access-date=2018-10-08|language=en-US}}</ref> The game was initially launched on 10 November 2010 in Finland,<ref name=":0" /> expanding to [[North America]] and 13 [[Europe|European]] countries in 2011.<ref>{{Cite web|url=http://www.eu-startups.com/2011/06/grey-area-launches-shadow-cities-in-europe/|title=Grey Area launches Shadow Cities in Europe {{!}} EU-Startups|last=Ohr|first=Thomas|website=www.eu-startups.com|language=en-US|access-date=2018-10-08}}</ref> However, Grey Area shut down the game on 7 October 2013.<ref>{{Cite news|url=https://www.engadget.com/2013/09/20/shadow-cities-closing-down-october-7/|title=Shadow Cities closing down October 7|work=Engadget|access-date=2018-10-08|language=en-US}}</ref>

Revision as of 07:56, 26 October 2018

Shadow Cities was an early location-based augmented reality game, created by the Finnish company Grey Area. The game took place in a "parallel world", using the player's physical GPS location on an in-game map, battling other nearby players.[1] The game was exclusively available for iPhone devices.

Development started in 2008, only a year after the first iPhone was released, with $2.5 million of venture capital funding.[2][3] The game was initially launched on 10 November 2010 in Finland,[2] expanding to North America and 13 European countries in 2011.[4] However, Grey Area shut down the game on 7 October 2013.[5]

See also

References

  1. ^ Etherington, Darrell (2011-09-27). "Shadow Cities finds that mobile gaming is surprisingly stationary". gigaom.com. Retrieved 2018-10-08.
  2. ^ a b "Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)". Singularity Hub. 2011-07-08. Retrieved 2018-10-08.
  3. ^ "Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game". TechCrunch. Retrieved 2018-10-08.
  4. ^ Ohr, Thomas. "Grey Area launches Shadow Cities in Europe | EU-Startups". www.eu-startups.com. Retrieved 2018-10-08.
  5. ^ "Shadow Cities closing down October 7". Engadget. Retrieved 2018-10-08.