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Möller–Trumbore intersection algorithm: Revision history


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  • curprev 16:0916:09, 12 December 2023Eisenwave talk contribs 9,730 bytes −117 Modernize C++ code, change the style over to a more GLM/GLSL-like style, and simplify code overall. Get rid of unnecessary use of pointers, bad custom epsilon constant, and other poor choices. undo

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  • curprev 18:3718:37, 4 October 2019Dvd94 talk contribs 5,374 bytes +17 Changed both C++ and Java source codes line "if (t > EPSILON) // ray intersection" in "if (t > EPSILON || t < 1/EPSILON) // ray intersection". I checked the "Baldwin-Weber ray-triangle intersection algorithm" source code for Moeller-Trumbore algorithm and found this bug. undo
  • curprev 18:3018:30, 4 October 2019Dvd94 talk contribs 5,357 bytes +17 Changed "if (t > EPSILON) // ray intersection" in "if (t > EPSILON || t < 1/EPSILON) // ray intersection". undo

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