Content deleted Content added
No edit summary |
No edit summary |
||
Line 27:
Following Dark Sector, Digital Extremes continued expansion in response to the growth in the industry and the need to stay competitive through the next-generation console transition. In recent years, Digital Extremes has assisted [[2K Games|2K]] with the [[PS3]] version of blockbuster hit, [[Bioshock]],<ref>{{cite web|author=Mike Bendel |url=http://exophase.com/6192/digital-extremes-to-assist-in-bioshock-ps3-development/ |title=Digital Extremes To Assist In BioShock PS3 Development|publisher=exophase.com |date=2008-06-08 |accessdate=2012-02-08}}</ref> as well as developed the [[multiplayer]] component of the sequel, [[Bioshock 2]] while simultaneously developing the multiplayer portion of [[THQ]]'s [[first-person shooter]], [[Homefront (video game)|Homefront]] <ref>{{cite web|author=Jaz McDougall |url=http://www.pcgamer.com/2010/08/18/homefront-pc-port-has-dedicated-servers/ |title=Homefront PC port has dedicated servers|publisher=pcgamer.com |date=2010-08-18 |accessdate=2012-02-08}}</ref>.
Currently, Digital Extremes is in development for Paramount Digital Entertainment on the game for the next [[Star Trek]] movie. The studio recently finished development on 2K's [[The Darkness II]], based on the popular comic book of the same name. The Darkness II launches in North America on February 7, 2012 for PS3, Xbox 360 and PC, and February 10th Worldwide.
==Evolution Engine==
|