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{{Short description|Vision using only eye}}
'''Monocular vision''' is [[Visual perception|vision]] using only one [[human eyes|eye]], or using multiple eyes independently of each other. In zoology, monocular vision refers to the ability of an animal to use two eyes on opposite sides of its head to see a greater [[field of view]] with little or no stereo overlap. In this case, [[depth perception]] is limited. The word monocular comes from the [[Greek language|Greek]] root, ''mono'' for single, and the [[Latin]] root, ''oculus'' for eye.▼
'''Monocular vision''' is vision using only one eye. It is seen in two distinct categories: either a species moves its eyes independently, or a species typically uses two eyes for vision, but is unable to use one due to circumstances such as injury.<ref>{{Cite web |date=2019-10-07 |title=Monocular vision |url=https://www.biologyonline.com/dictionary/monocular-vision |access-date=2023-09-22 |website=Biology Articles, Tutorials & Dictionary Online |language=en-US}}</ref>
Monocular vision can occur in both humans and animals (such as [[hammerhead sharks]]). Humans can benefit from several [[monocular cues]] when using only one eye, such as [[motion parallax]] and [[Perspective (graphical)|perspective]]. There are also some mythological creatures with only one eye, such as the [[cyclops]].
==In human species==
▲'''Monocular vision'''
'''Bimonocular vision''', also named two-eyed monocular vision, is known as seeing and using both eyes in a monocular way independently of each other without fusion over the entire field of view without visual field loss in the human species{{Cn|date=February 2024}} and was discovered in 2018.{{Cn|date=February 2024}} The word monocular comes from the Greek root, ''mono'' for single, and the Latin root, ''oculus'' for eye.{{Cn|date=February 2024}}
==In animals==
The eyes of an animal with monocular vision are positioned on opposite sides of the animal's head, giving it the ability to see two objects at once. This is usually most commonly seen with prey animals, as the reason why their eyes are placed on either side of their head is to make it easier for them to look out for predators, which usually have forward-facing eyes to make it easier to find prey. However, there are some exceptions to this rule, usually if the predator is an animal that is often preyed upon by a greater predator (because of this, [[apex
Notably, [[hammerhead shark]]s have some binocular vision as well as some amount of monocular vision.
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==Related medical conditions==
Keeney, et al.,{{full citation needed|date=November 2019}} state, "nationwide, monocularly impaired individuals have seven times more accidents than the general population with which they were compared." He recommends monocularly impaired drivers be denied class 1 licenses, (commercial driver license for transport of people), and that they be warned by their doctors regarding increased risk of accident with driving</ref>
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Monocular cues provide depth information when viewing a scene with one eye.
* [[Accommodation (eye)|Accommodation]] – This is an oculomotor cue for depth perception. When we try to focus on distant objects, the [[ciliary muscles]] relax allowing the eye lens to flatten, making it thinner. The [[Proprioception|kinesthetic sensations]] of the contracting and relaxing ciliary muscles (intraocular muscles)
* [[Parallax|Motion parallax]] – When an observer moves, the apparent relative motion of several stationary objects against a background gives hints about their relative distance. If information about the direction and velocity of movement is known, motion parallax can provide absolute depth information.<ref>Ferris, S. H. (1972). [https://web.archive.org/web/20191109203819/https://apps.dtic.mil/dtic/tr/fulltext/u2/742078.pdf Motion parallax and absolute distance]. Journal of experimental psychology, 95(2), 258--63.
</ref> This effect can be seen clearly when driving in a car nearby things pass quickly, while distant objects appear stationary. Some animals that lack [[binocular vision]] because of the wide placement of the eyes employ parallax more explicitly than humans for depth cueing (e.g., some types of birds, which bob their heads to achieve motion parallax, and squirrels, which move in lines [[orthogonal]] to an object of interest to do the same).<sup>[[#Notes|1]]</sup>
* Depth from motion – One form of depth from motion, kinetic depth perception, is determined by dynamically changing object size. As objects in motion become smaller, they appear to recede into the distance; objects in motion that appear to be getting larger seem to be coming closer. Using kinetic depth perception enables the brain to calculate time-to-crash (aka time-to-collision or time-to-contact – TTC) at a particular velocity. When driving, one is constantly judging the dynamically changing headway (TTC) by kinetic depth perception.
* [[Perspective (visual)|Perspective]] – The property of parallel lines converging at infinity allows us to reconstruct the relative distance of different parts of a scene, or of landscape features.
* Relative size – If two objects are known to be the same size (e.g. two trees) but their absolute size is unknown, relative size cues can provide information about the relative depth of the two objects. If one
* Familiar size – Since the visual angle of an object projected onto the retina decreases with distance, this information can be combined with previous knowledge of the objects size to determine the absolute depth of the object. For example, people are generally familiar with the size of an average automobile. This prior knowledge can be combined with information about the angle it subtends on the retina to determine the absolute depth of an automobile in a scene.
* [[Aerial perspective]] – Owing to light scattering by particles in the atmosphere, objects at a distance have lower luminance [[Contrast (vision)|contrast]] and lower [[color saturation]]. In [[computer graphics]], this is called "[[distance fog]]". The foreground has high contrast; the background has low contrast. Objects differing only in their contrast with a background appear to be at different depths.<ref>O’Shea, R. P., Blackburn, S. G., & Ono, H. (1994). [http://www.academia.edu/download/31317837/OSheaet1994VisionRes.pdf Contrast as a depth cue]{{dead link|date=July 2022|bot=medic}}{{cbignore|bot=medic}}. Vision Research, 34, 1595-1604.
</ref> The colors of distant objects are also shifted toward the blue end of the [[spectrum]] (e.g., distance mountains). Some painters, notably [[Cézanne]], employ "warm" pigments (red, yellow and orange) to bring features towards the viewer, and "cool" ones (blue, violet, and blue-green) to indicate the part of a form that curves away from the [[picture plane]].
* [[Occultation|Occlusion]] (also referred to as interposition) – Occlusion (blocking the sight) of objects by others is also a clue which provides information about relative distance. However, this information allows the observer to assess only relative distance.
* [[Peripheral vision]] – At the outer extremes of the [[visual field]], parallel lines become curved, as in a photo taken through a [[fish-eye lens]]. This effect, although
* Texture gradient – Suppose you are standing on a gravel road. The gravel near you can be clearly seen in terms of shape, size and
Recent advances in computational [[machine learning]] now allow monocular depth for an entire scene to be algorithmically estimated from a single digital image by implicitly using one or more of these cues.<ref name="godard2017unsupervised">{{cite book| author=Godard, C., Mac Aodha, O., Brostow, G.J.| chapter=Unsupervised monocular depth estimation with left-right consistency| title=Proc. Computer Vision and Pattern Recognition| year=2017| volume=2| number=6| pages=7|chapter-url=http://openaccess.thecvf.com/content_cvpr_2017/papers/Godard_Unsupervised_Monocular_Depth_CVPR_2017_paper.pdf}}</ref><ref name="abarghouei18monocular">{{cite book| author=Atapour-Abarghouei, A., Breckon, T.P.| chapter=Real-Time Monocular Depth Estimation using Synthetic Data with Domain Adaptation| title=Proc. Computer Vision and Pattern Recognition| year=2018| pages=1–8| publisher=IEEE| chapter-url=http://community.dur.ac.uk/toby.breckon/publications/papers/abarghouei18monocular.pdf| accessdate=9 August 2018}}</ref>
==Balance==
Vision has been known to play an important role in balance and postural control in humans, along with proprioception and vestibular function.
==In popular culture==
There are [[List of one-eyed creatures in mythology and fiction|many examples]] of mythological creatures that have one eye, and thereby monocular vision.
A popular mythical beast with monocular vision is a [[cyclops]].
==References==
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==External links==
*George Goober: ''Living with one eye'', British Medical Journal, Volume 282, 20 June 1981, pages 2042−2043 ([https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1505914/pdf/bmjcred00663-0052.pdf online])
*[http://www.losteye.com/ "Lost Eye" - includes discussion forum and links to support groups]
*[http://artificialeyes.net/adjusting-to-eye-loss-mind-map/ Mind Map: Adjusting and Adapting to Eye Loss]
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