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Examples of stateless protocols include the [[Internet Protocol]] (IP), which is the foundation for the [[Internet]], and the [[Hypertext Transfer Protocol]] (HTTP), which is the foundation of data communication for the [[World Wide Web]].
The stateless design simplifies the server design because there is no need to dynamically allocate storage to deal with conversations in progress. If a client session dies in mid-transaction, no part of the system needs to be responsible for cleaning up the present state of the server. A disadvantage of statelessness is that it may be necessary to include additional information in every request, and this extra information will need to be interpreted by the server.
==Examples==
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