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The studio is best known for its [[MMORPG|massive multiplayer online role-playing game]]s, ''[[Asheron's Call]]'', ''[[Dungeons & Dragons Online]]'', and ''[[The Lord of the Rings Online]]''.
In April 2010, the company was acquired by [[Warner Bros. Home Entertainment]] for $160 million and became a part of Warner Bros. Interactive Entertainment (now [[Warner Bros. Games]]), the video game division of [[Warner Bros. Entertainment]].<ref name="warner">{{cite news | url=https://www.engadget.com/2010/04/20/turbine-purchased-by-warner-bros-home-entertainment/ | title=Turbine purchased by Warner Bros. Home Entertainment | website=[[Engadget]] | date=April 20, 2010 | access-date=May 23, 2015 | author=Justin Olivetti | archive-date=May 23, 2015 | archive-url=https://web.archive.org/web/20150523020016/http://www.engadget.com/2010/04/20/turbine-purchased-by-warner-bros-home-entertainment/ | url-status=live }}</ref><ref name="million">{{cite news | url=https://www.gamesindustry.biz/articles/report-warner-bros-to-pay-USD160-million-for-turbine | title=Report: Warner Bros to pay $160 million for Turbine | website=[[GamesIndustry.biz]] | date=April 23, 2010 | access-date=May 23, 2015 | author=Kath Brice | archive-date=June 18, 2015 | archive-url=https://web.archive.org/web/20150618220212/http://www.gamesindustry.biz/articles/report-warner-bros-to-pay-USD160-million-for-turbine | url-status=live }}</ref>
==History==
[[File:WB Games Boston logo.jpg|thumb|left|Logo of WB Games Boston from 2018 to 2019.]]
Turbine was founded as CyberSpace, Inc in April 1994 by Jeremy Gaffney, Jonathan Monserrat, Kevin Langevin, and Timothy Miller, some of whom were students from the Artificial Intelligence Lab at [[Brown University]].<ref>{{cite book |last1=Mulligan |first1=Jessica |last2=Patrovsky |first2=Bridgette |date=2003-03-01 |title=Developing Online Games: An Insiders Guide |publisher=New Riders Pub
In 1995, the company changed its name to Turbine Entertainment Software Corp. In 1999, the company's first game, ''[[Asheron's Call]]'', was released.<ref>{{cite news | url=https://www.theguardian.com/technology/2015/feb/18/crunched-games-industry-exploiting-workforce-ea-spouse-software | title=Crunched: has the games industry really stopped exploiting its workforce? | work=[[The Guardian]] | date=18 February 2015 | access-date=23 May 2015 | author=Ian G Williams | archive-date=5 June 2020 | archive-url=https://web.archive.org/web/20200605124233/https://www.theguardian.com/technology/2015/feb/18/crunched-games-industry-exploiting-workforce-ea-spouse-software | url-status=live }}</ref> It was notable for being the third 3D [[MMORPG]], following the launch of ''[[Meridian 59]]'' and then ''[[EverQuest]]''. Its most notable feature, designed by Monsarrat, was a "loyalty" system giving new and experienced players incentives to work together. The Olthoi was the first monster developed for ''Asheron's Call'', designed by Joe Angell.
After ''Asheron's Call'', the company went on to make a sequel, ''[[Asheron's Call 2: Fallen Kings]]'', which came out in 2002 (just after the first ''Asheron's Call'' expansion). However, after only one expansion, ''Asheron's Call 2: Fallen Kings'' shut down in 2005. In the same year, Turbine Entertainment Software Corp. changed its name to Turbine, Inc.<ref name="FB:CFTWW">{{cite press release |url=https://www.businesswire.com/news/home/20050215005980/en/Turbine-Entertainment-Software-Turbine |title=Turbine Entertainment Software Changes Name to Turbine, Inc. |publisher=Turbine, Inc. |agency=[[Business Wire]] |date=February 15, 2005 |access-date=September 13, 2019 |archive-date=April 14, 2022 |archive-url=https://web.archive.org/web/20220414150459/https://www.businesswire.com/news/home/20050215005980/en/Turbine-Entertainment-Software-Turbine |url-status=dead }}</ref>
In 2006, Turbine released ''[[Dungeons & Dragons Online: Stormreach]]''. Early reception was positive, but the game was criticised for poor solo play.<ref>{{Cite web|last=March 2006|first=Dan_Amrich 30|title=Dungeons and Dragons Online: Stormreach review|url=https://www.gamesradar.com/uk/dungeons-dragons-online-stormreach-review/|access-date=2021-05-23|website=gamesradar|language=en|archive-date=2021-05-23|archive-url=https://web.archive.org/web/20210523010105/https://www.gamesradar.com/uk/dungeons-dragons-online-stormreach-review/|url-status=live}}</ref> In 2007, Turbine released ''[[The Lord of the Rings Online: Shadows of Angmar]]'', which got positive reviews and was seen as a needed boost for the company.<ref>{{Cite web|title=The Lord of the Rings Online: Shadows of Angmar|url=https://www.metacritic.com/game/the-lord-of-the-rings-online-shadows-of-angmar/critic-reviews/?platform=pc|access-date=2021-05-23|website=Metacritic|language=en|archive-date=2019-02-27|archive-url=https://web.archive.org/web/20190227034515/https://www.metacritic.com/game/pc/the-lord-of-the-rings-online-shadows-of-angmar|url-status=live}}</ref>
In 2009, ''Dungeons and Dragons Online'' was suffering a low playerbase; in an attempt to save the game, Turbine replaced the traditional monthly subscription model with a [[free to play]] one.<ref>{{cite web |title=Dungeons & Dragons Online Reboots as Free-to-Play Game |url=https://www.wired.com/2009/09/dungeons-dragons-online/ |website=Wired |access-date=25 October 2022 |archive-date=25 October 2022 |archive-url=https://web.archive.org/web/20221025213024/https://www.wired.com/2009/09/dungeons-dragons-online/ |url-status=live }}</ref> In 2010, Turbine also moved ''The Lord of the Rings Online'' (which was then on its second expansion) to a free-to-play model.<ref>{{cite web |title=LOTRO: Free-to-Play Date Announced |url=https://www.ign.com/articles/2010/08/19/lotro-free-to-play-date-announced |website=IGN |access-date=25 October 2022 |archive-date=25 October 2022 |archive-url=https://web.archive.org/web/20221025213023/https://www.ign.com/articles/2010/08/19/lotro-free-to-play-date-announced |url-status=live }}</ref> In the same year, Turbine was purchased by [[Warner Bros. Home Entertainment]] for $160 million.<ref name="warner" /><ref name="million" />
In 2012, Turbine brought back ''Asheron's Call 2: Fallen Kings''.<ref>{{cite web |url=https://www.engadget.com/2012/12/13/turbine-brings-back-asherons-call-2/ |title=Turbine brings back Asheron's Call 2 |first1=Justin |last1=Olivetti |date=December 13, 2012 |publisher=Joystiq, Massively |access-date=November 16, 2023 |archive-date=June 25, 2015 |archive-url=https://web.archive.org/web/20150625232647/https://www.engadget.com/2012/12/13/turbine-brings-back-asherons-call-2/ |url-status=live }}</ref>
The company was hit with layoffs for three years consecutively starting from 2014. While Turbine's focus was shifted to develop free-to-play mobile games by Warner Bros. in 2016, the servers for both ''The Lord of the Rings Online'' and ''Dungeons & Dragons Online''
== Games developed ==
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| 2017
| ''Game of Thrones: Conquest''<ref>{{Cite news |first=Imran |last=Khan |url=http://www.gameinformer.com/b/news/archive/2017/10/03/game-of-thrones-conquest-announced-with-trailer.aspx |title=Game Of Thrones: Conquest Announced With Trailer |work=[[Game Informer]] |date=2017-10-03 |access-date=2017-10-04 |archive-date=2022-10-16 |archive-url=https://web.archive.org/web/20221016223157/https://www.gameinformer.com/b/news/archive/2017/10/03/game-of-thrones-conquest-announced-with-trailer.aspx |url-status=dead }}</ref>
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| Android, iOS
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==External links==
* [https://careers.wbgames.com/studios/boston/ Official website]
* [http://www.mobygames.com/company/turbine-inc Turbine, Inc.] entry at [[MobyGames]]
{{WB Games Boston}}
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{{Warner Bros. Interactive Entertainment}}
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[[Category:2010 mergers and acquisitions]]▼
[[Category:American companies established in 1994]]
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[[Category:Needham, Massachusetts]]
[[Category:Video game companies established in 1994]]
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[[Category:Warner Bros. Games]]
▲[[Category:2010 mergers and acquisitions]]
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