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GUI feature to fade in object when enabled and out when disabled #1827

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WeirdRubberDuck opened this issue Jan 14, 2022 · 1 comment · Fixed by #2557
Closed

GUI feature to fade in object when enabled and out when disabled #1827

WeirdRubberDuck opened this issue Jan 14, 2022 · 1 comment · Fixed by #2557
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Component: UI Issues related to any part of the user interface Type: Enhancement Extending the functionality of already existing features
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@WeirdRubberDuck
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Often when enabling things in the scene, we also want them to fade in nicely. The way this is done now is by

  1. Set opacity to 0
  2. Enable renderable
  3. Change opacity from 0 to 1 over a number of seconds

It would be nice if this could be done automatically by just one click in the GUI. For example by holding CTRL when clicking the checkbox to enable the renderable

The GUI could check if the SGN has an opacity property and handle the logic for the fading

@WeirdRubberDuck WeirdRubberDuck added Type: Enhancement Extending the functionality of already existing features Component: UI Issues related to any part of the user interface labels Jan 14, 2022
@alexanderbock
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Can now be implemented with the new Fade property introduced in 02adcf5

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Component: UI Issues related to any part of the user interface Type: Enhancement Extending the functionality of already existing features
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