Releases: FNA-XNA/FAudio
24.11
Fixes:
- Fixed some confusing internal defines that were meant for selecting fast memcpy/memset paths
- Continued work on SDL3 support
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24.10
New Features:
- CMake: Shared and static libraries are now separate, unique build targets
Fixes:
- XNA_Song: Fixed a regression where end-of-stream went undetected for songs that were exactly X integer seconds long
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24.09
More prep work for SDL 3.0. For all other platforms, 24.09 is functionally identical to 24.08.
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24.08
More prep work for SDL 3.0. For all other platforms, 24.08 is functionally identical to 24.07.
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24.07
Fixes:
- C#: Make F3DAUDIO_DISTANCE_CURVE pPoints accessible
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24.06
Fixes:
- Fix a possible deadlock in voice callbacks when the application has aggressive mutex locking
- Minor fixes for implicit conversion warnings on MSVC
- Wine/Win32:
- Fix a crash when GetDefaultAudioEndpoint fails
- Exit cleanly when opened audio devices disconnect
- Properly list all audio devices, rather than just the default
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24.05
New Features:
- Initial work to support SDL 3.0
Fixes:
- FACT: Fix a crash for XACT Cues which may have variation set with no variation data
- Debug logs for mutex locks now include the mutex name
- NEON is now supported on...
- ARM64EC
- Wine/Win32 platform
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24.04
Fixes:
- Fixed MSVC builds for AArch64
- pkgconfig files now explicitly include the SDL2 dependency
- CMake fixes for MSVC when building the Wine/Win32 target
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24.03
New Features:
- Added DestroyVoiceSafeEXT extension
Fixes:
- Fixed a potential race condition in the internal linked list implementation
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24.02
New Features:
- The Xcode project now supports targeting Universal macOS binaries
Fixes:
- Fixed output playback for big-endian SDL platforms
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