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Releases: FNA-XNA/FAudio

24.11

01 Nov 13:50
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Fixes:

  • Fixed some confusing internal defines that were meant for selecting fast memcpy/memset paths
  • Continued work on SDL3 support

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24.10

01 Oct 15:14
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New Features:

  • CMake: Shared and static libraries are now separate, unique build targets

Fixes:

  • XNA_Song: Fixed a regression where end-of-stream went undetected for songs that were exactly X integer seconds long

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24.09

01 Sep 12:28
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More prep work for SDL 3.0. For all other platforms, 24.09 is functionally identical to 24.08.

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24.08

01 Aug 15:12
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More prep work for SDL 3.0. For all other platforms, 24.08 is functionally identical to 24.07.

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24.07

01 Jul 15:31
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Fixes:

  • C#: Make F3DAUDIO_DISTANCE_CURVE pPoints accessible

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24.06

01 Jun 15:19
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Fixes:

  • Fix a possible deadlock in voice callbacks when the application has aggressive mutex locking
  • Minor fixes for implicit conversion warnings on MSVC
  • Wine/Win32:
    • Fix a crash when GetDefaultAudioEndpoint fails
    • Exit cleanly when opened audio devices disconnect
    • Properly list all audio devices, rather than just the default

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24.05

01 May 16:37
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New Features:

  • Initial work to support SDL 3.0

Fixes:

  • FACT: Fix a crash for XACT Cues which may have variation set with no variation data
  • Debug logs for mutex locks now include the mutex name
  • NEON is now supported on...
    • ARM64EC
    • Wine/Win32 platform

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24.04

01 Apr 13:55
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Fixes:

  • Fixed MSVC builds for AArch64
  • pkgconfig files now explicitly include the SDL2 dependency
  • CMake fixes for MSVC when building the Wine/Win32 target

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24.03

01 Mar 16:05
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New Features:

Fixes:

  • Fixed a potential race condition in the internal linked list implementation

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24.02

01 Feb 16:00
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New Features:

  • The Xcode project now supports targeting Universal macOS binaries

Fixes:

  • Fixed output playback for big-endian SDL platforms

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