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For reference, it works like a hybrid of the joystick and a (currently nonexistent) 3DOF thruster controller. Where when you grab it rotation controls the ship rotation the same way as the joystick and moving your controller in any direction away from the point in 3d space where you started grabbing (the center) will engage thrusters in that direction, with further distances from the center resulting in larger thruster inputs. The same buttons and POVs as on the joystick are also present.
Not an issue or bug, but it would be nice and helpful if there was an explanation on how to use the 6dof controller in the getting started
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