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icon.dart
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icon.dart
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'basic.dart';
import 'debug.dart';
import 'framework.dart';
import 'icon_data.dart';
import 'icon_theme.dart';
import 'icon_theme_data.dart';
import 'media_query.dart';
/// A graphical icon widget drawn with a glyph from a font described in
/// an [IconData] such as material's predefined [IconData]s in [Icons].
///
/// Icons are not interactive. For an interactive icon, consider material's
/// [IconButton].
///
/// There must be an ambient [Directionality] widget when using [Icon].
/// Typically this is introduced automatically by the [WidgetsApp] or
/// [MaterialApp].
///
/// This widget assumes that the rendered icon is squared. Non-squared icons may
/// render incorrectly.
///
/// {@tool snippet}
///
/// This example shows how to create a [Row] of [Icon]s in different colors and
/// sizes. The first [Icon] uses a [semanticLabel] to announce in accessibility
/// modes like TalkBack and VoiceOver.
///
/// ![The following code snippet would generate a row of icons consisting of a pink heart, a green musical note, and a blue umbrella, each progressively bigger than the last.](https://flutter.github.io/assets-for-api-docs/assets/widgets/icon.png)
///
/// ```dart
/// const Row(
/// mainAxisAlignment: MainAxisAlignment.spaceAround,
/// children: <Widget>[
/// Icon(
/// Icons.favorite,
/// color: Colors.pink,
/// size: 24.0,
/// semanticLabel: 'Text to announce in accessibility modes',
/// ),
/// Icon(
/// Icons.audiotrack,
/// color: Colors.green,
/// size: 30.0,
/// ),
/// Icon(
/// Icons.beach_access,
/// color: Colors.blue,
/// size: 36.0,
/// ),
/// ],
/// )
/// ```
/// {@end-tool}
///
/// See also:
///
/// * [IconButton], for interactive icons.
/// * [Icons], for the list of available Material Icons for use with this class.
/// * [IconTheme], which provides ambient configuration for icons.
/// * [ImageIcon], for showing icons from [AssetImage]s or other [ImageProvider]s.
class Icon extends StatelessWidget {
/// Creates an icon.
const Icon(
this.icon, {
super.key,
this.size,
this.fill,
this.weight,
this.grade,
this.opticalSize,
this.color,
this.shadows,
this.semanticLabel,
this.textDirection,
this.applyTextScaling,
}) : assert(fill == null || (0.0 <= fill && fill <= 1.0)),
assert(weight == null || (0.0 < weight)),
assert(opticalSize == null || (0.0 < opticalSize));
/// The icon to display. The available icons are described in [Icons].
///
/// The icon can be null, in which case the widget will render as an empty
/// space of the specified [size].
final IconData? icon;
/// The size of the icon in logical pixels.
///
/// Icons occupy a square with width and height equal to size.
///
/// Defaults to the nearest [IconTheme]'s [IconThemeData.size].
///
/// If this [Icon] is being placed inside an [IconButton], then use
/// [IconButton.iconSize] instead, so that the [IconButton] can make the splash
/// area the appropriate size as well. The [IconButton] uses an [IconTheme] to
/// pass down the size to the [Icon].
final double? size;
/// The fill for drawing the icon.
///
/// Requires the underlying icon font to support the `FILL` [FontVariation]
/// axis, otherwise has no effect. Variable font filenames often indicate
/// the supported axes. Must be between 0.0 (unfilled) and 1.0 (filled),
/// inclusive.
///
/// Can be used to convey a state transition for animation or interaction.
///
/// Defaults to nearest [IconTheme]'s [IconThemeData.fill].
///
/// See also:
/// * [weight], for controlling stroke weight.
/// * [grade], for controlling stroke weight in a more granular way.
/// * [opticalSize], for controlling optical size.
final double? fill;
/// The stroke weight for drawing the icon.
///
/// Requires the underlying icon font to support the `wght` [FontVariation]
/// axis, otherwise has no effect. Variable font filenames often indicate
/// the supported axes. Must be greater than 0.
///
/// Defaults to nearest [IconTheme]'s [IconThemeData.weight].
///
/// See also:
/// * [fill], for controlling fill.
/// * [grade], for controlling stroke weight in a more granular way.
/// * [opticalSize], for controlling optical size.
/// * https://fonts.google.com/knowledge/glossary/weight_axis
final double? weight;
/// The grade (granular stroke weight) for drawing the icon.
///
/// Requires the underlying icon font to support the `GRAD` [FontVariation]
/// axis, otherwise has no effect. Variable font filenames often indicate
/// the supported axes. Can be negative.
///
/// Grade and [weight] both affect a symbol's stroke weight (thickness), but
/// grade has a smaller impact on the size of the symbol.
///
/// Grade is also available in some text fonts. One can match grade levels
/// between text and symbols for a harmonious visual effect. For example, if
/// the text font has a -25 grade value, the symbols can match it with a
/// suitable value, say -25.
///
/// Defaults to nearest [IconTheme]'s [IconThemeData.grade].
///
/// See also:
/// * [fill], for controlling fill.
/// * [weight], for controlling stroke weight in a less granular way.
/// * [opticalSize], for controlling optical size.
/// * https://fonts.google.com/knowledge/glossary/grade_axis
final double? grade;
/// The optical size for drawing the icon.
///
/// Requires the underlying icon font to support the `opsz` [FontVariation]
/// axis, otherwise has no effect. Variable font filenames often indicate
/// the supported axes. Must be greater than 0.
///
/// For an icon to look the same at different sizes, the stroke weight
/// (thickness) must change as the icon size scales. Optical size offers a way
/// to automatically adjust the stroke weight as icon size changes.
///
/// Defaults to nearest [IconTheme]'s [IconThemeData.opticalSize].
///
/// See also:
/// * [fill], for controlling fill.
/// * [weight], for controlling stroke weight.
/// * [grade], for controlling stroke weight in a more granular way.
/// * https://fonts.google.com/knowledge/glossary/optical_size_axis
final double? opticalSize;
/// The color to use when drawing the icon.
///
/// Defaults to the nearest [IconTheme]'s [IconThemeData.color].
///
/// The color (whether specified explicitly here or obtained from the
/// [IconTheme]) will be further adjusted by the nearest [IconTheme]'s
/// [IconThemeData.opacity].
///
/// {@tool snippet}
/// Typically, a Material Design color will be used, as follows:
///
/// ```dart
/// Icon(
/// Icons.widgets,
/// color: Colors.blue.shade400,
/// )
/// ```
/// {@end-tool}
final Color? color;
/// A list of [Shadow]s that will be painted underneath the icon.
///
/// Multiple shadows are supported to replicate lighting from multiple light
/// sources.
///
/// Shadows must be in the same order for [Icon] to be considered as
/// equivalent as order produces differing transparency.
///
/// Defaults to the nearest [IconTheme]'s [IconThemeData.shadows].
final List<Shadow>? shadows;
/// Semantic label for the icon.
///
/// Announced in accessibility modes (e.g TalkBack/VoiceOver).
/// This label does not show in the UI.
///
/// * [SemanticsProperties.label], which is set to [semanticLabel] in the
/// underlying [Semantics] widget.
final String? semanticLabel;
/// The text direction to use for rendering the icon.
///
/// If this is null, the ambient [Directionality] is used instead.
///
/// Some icons follow the reading direction. For example, "back" buttons point
/// left in left-to-right environments and right in right-to-left
/// environments. Such icons have their [IconData.matchTextDirection] field
/// set to true, and the [Icon] widget uses the [textDirection] to determine
/// the orientation in which to draw the icon.
///
/// This property has no effect if the [icon]'s [IconData.matchTextDirection]
/// field is false, but for consistency a text direction value must always be
/// specified, either directly using this property or using [Directionality].
final TextDirection? textDirection;
/// Whether to scale the size of this widget using the ambient [MediaQuery]'s [TextScaler].
///
/// This is specially useful when you have an icon associated with a text, as
/// scaling the text without scaling the icon would result in a confusing
/// interface.
///
/// Defaults to the nearest [IconTheme]'s
/// [IconThemeData.applyTextScaling].
final bool? applyTextScaling;
@override
Widget build(BuildContext context) {
assert(this.textDirection != null || debugCheckHasDirectionality(context));
final TextDirection textDirection = this.textDirection ?? Directionality.of(context);
final IconThemeData iconTheme = IconTheme.of(context);
final bool applyTextScaling = this.applyTextScaling ?? iconTheme.applyTextScaling ?? false;
final double tentativeIconSize = size ?? iconTheme.size ?? kDefaultFontSize;
final double iconSize = applyTextScaling ? MediaQuery.textScalerOf(context).scale(tentativeIconSize) : tentativeIconSize;
final double? iconFill = fill ?? iconTheme.fill;
final double? iconWeight = weight ?? iconTheme.weight;
final double? iconGrade = grade ?? iconTheme.grade;
final double? iconOpticalSize = opticalSize ?? iconTheme.opticalSize;
final List<Shadow>? iconShadows = shadows ?? iconTheme.shadows;
final IconData? icon = this.icon;
if (icon == null) {
return Semantics(
label: semanticLabel,
child: SizedBox(width: iconSize, height: iconSize),
);
}
final double iconOpacity = iconTheme.opacity ?? 1.0;
Color iconColor = color ?? iconTheme.color!;
if (iconOpacity != 1.0) {
iconColor = iconColor.withOpacity(iconColor.opacity * iconOpacity);
}
final TextStyle fontStyle = TextStyle(
fontVariations: <FontVariation>[
if (iconFill != null) FontVariation('FILL', iconFill),
if (iconWeight != null) FontVariation('wght', iconWeight),
if (iconGrade != null) FontVariation('GRAD', iconGrade),
if (iconOpticalSize != null) FontVariation('opsz', iconOpticalSize),
],
inherit: false,
color: iconColor,
fontSize: iconSize,
fontFamily: icon.fontFamily,
package: icon.fontPackage,
fontFamilyFallback: icon.fontFamilyFallback,
shadows: iconShadows,
height: 1.0, // Makes sure the font's body is vertically centered within the iconSize x iconSize square.
leadingDistribution: TextLeadingDistribution.even,
);
Widget iconWidget = RichText(
overflow: TextOverflow.visible, // Never clip.
textDirection: textDirection, // Since we already fetched it for the assert...
text: TextSpan(
text: String.fromCharCode(icon.codePoint),
style: fontStyle,
),
);
if (icon.matchTextDirection) {
switch (textDirection) {
case TextDirection.rtl:
iconWidget = Transform(
transform: Matrix4.identity()..scale(-1.0, 1.0, 1.0),
alignment: Alignment.center,
transformHitTests: false,
child: iconWidget,
);
case TextDirection.ltr:
break;
}
}
return Semantics(
label: semanticLabel,
child: ExcludeSemantics(
child: SizedBox(
width: iconSize,
height: iconSize,
child: Center(
child: iconWidget,
),
),
),
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(IconDataProperty('icon', icon, ifNull: '<empty>', showName: false));
properties.add(DoubleProperty('size', size, defaultValue: null));
properties.add(DoubleProperty('fill', fill, defaultValue: null));
properties.add(DoubleProperty('weight', weight, defaultValue: null));
properties.add(DoubleProperty('grade', grade, defaultValue: null));
properties.add(DoubleProperty('opticalSize', opticalSize, defaultValue: null));
properties.add(ColorProperty('color', color, defaultValue: null));
properties.add(IterableProperty<Shadow>('shadows', shadows, defaultValue: null));
properties.add(StringProperty('semanticLabel', semanticLabel, defaultValue: null));
properties.add(EnumProperty<TextDirection>('textDirection', textDirection, defaultValue: null));
properties.add(DiagnosticsProperty<bool>('applyTextScaling', applyTextScaling, defaultValue: null));
}
}