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PR #367 adds some shaders used for tests only. These should be included only when compiling for tests.
We could solve this by splitting the shaders into two: release and test. These would be compiled by the current makefile into two artifacts and the second would be included in tests only (we can add a gpu::test_utils module for this).
The text was updated successfully, but these errors were encountered:
PR #367 adds some shaders used for tests only. These should be included only when compiling for tests.
We could solve this by splitting the shaders into two: release and test. These would be compiled by the current makefile into two artifacts and the second would be included in tests only (we can add a
gpu::test_utils
module for this).The text was updated successfully, but these errors were encountered: