[go: nahoru, domu]

Skip to content
View wlxklyh's full-sized avatar
Block or Report

Block or report wlxklyh

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Stars

LBS

21 repositories

Fast and flexible C++ library for working with OpenStreetMap data.

C++ 451 112 Updated Jun 9, 2024

Minimalist protocol buffer decoder and encoder in C++

C++ 285 77 Updated Jul 26, 2022

Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.

1,503 182 Updated Jul 3, 2024

Getting Started Sample Project for Cesium for Unreal

179 50 Updated Jul 1, 2024

Specification for streaming massive heterogeneous 3D geospatial datasets ๐ŸŒŽ

Batchfile 2,043 459 Updated Jul 8, 2024

Parses vector tiles with C#.

C# 57 37 Updated Feb 16, 2021

GUI for downloading OSM data

5 3 Updated Aug 24, 2015

Walk through an infinite, procedurally generated city

C# 4,416 505 Updated Mar 28, 2021

The fastest and smallest JavaScript polygon triangulation library for your WebGL apps

JavaScript 2,138 204 Updated Jul 9, 2024

An open-source JavaScript library for world-class 3D globes and maps ๐ŸŒŽ

JavaScript 12,388 3,381 Updated Jul 10, 2024

A C++ library and associated command line tools designed to create terrain tiles for use in the Cesium JavaScript library

C++ 695 335 Updated Mar 5, 2023

GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.

C++ 4,652 2,458 Updated Jul 10, 2024

A really fast C++ library for Delaunay triangulation of 2D points

C++ 485 97 Updated Jan 23, 2024
C# 11 1 Updated Dec 7, 2022

Code source of the paper "Gradient Terrain Authoring" - EG 2022

C 23 2 Updated Mar 28, 2022

A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU

C++ 100 44 Updated May 27, 2013

A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.

JavaScript 684 108 Updated Jul 2, 2024

Constrained Delaunay Triangulation (C++)

C++ 951 125 Updated Jun 20, 2024

An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/

C++ 361 79 Updated Feb 8, 2022

Basic Go server for mbtiles

Go 623 98 Updated Apr 19, 2024

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

C++ 744 126 Updated Sep 7, 2015