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US20110007004A1 - Software keyboard input method for realizing composite key on electronic device screen - Google Patents

Software keyboard input method for realizing composite key on electronic device screen Download PDF

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Publication number
US20110007004A1
US20110007004A1 US12/680,830 US68083008A US2011007004A1 US 20110007004 A1 US20110007004 A1 US 20110007004A1 US 68083008 A US68083008 A US 68083008A US 2011007004 A1 US2011007004 A1 US 2011007004A1
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United States
Prior art keywords
key
input
letter
contact point
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/680,830
Inventor
Xiaofeng Huang
Yanjiao Zhao
Xiaoshan Tao
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shanghai Chule Cootek Information Technology Co Ltd
Original Assignee
Shanghai Hanxiang (Cootek) Information Tech Co Ltd
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Assigned to SHANGHAI HANXIANG (COOTEK) INFORMATION TECHNOLOGY CO., LTD. reassignment SHANGHAI HANXIANG (COOTEK) INFORMATION TECHNOLOGY CO., LTD. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: HUANG, XIAOFENG, TAO, XIAOSHAN, ZHAO, YANJIAO
Publication of US20110007004A1 publication Critical patent/US20110007004A1/en
Assigned to SHANGHAI CHULE (COOTEK) INFORMATION TECHNOLOGY CO,. LTD. reassignment SHANGHAI CHULE (COOTEK) INFORMATION TECHNOLOGY CO,. LTD. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: SHANGHAI HANXIANG (COOTEK) INFORMATION TECHNOLOGY CO., LTD.
Priority to US15/178,043 priority Critical patent/US10552037B2/en
Abandoned legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • G06F3/0233Character input methods
    • G06F3/0237Character input methods using prediction or retrieval techniques
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements

Definitions

  • the present invention relates to a field of electronic device screen, particularly to a field of inputting information on an electronic device screen, and more specifically, to a software keyboard input method for implementing compound keys on an electronic device screen.
  • the conventional software keyboard may bring much inconvenience to users. This is largely due to a small area of the touch screen and a plenty of contents to be selected. Accordingly, the corresponding selection area on the screen is relatively small. The user may therefore fail to input by accurately clicking the selection area on the screen directly via a finger. Instead, the user usually has to employ other equipments with smaller contact point resolution, e.g., a touch pen.
  • the present invention aims at overcoming the drawbacks of the foregoing prior art, and provides a software keyboard input method for implementing compound keys on an electronic device screen, where the method has the characteristics of inputting information on the electronic device screen easily and accurately, simple implementation, convenient usage, stable and reliable working performance, wide range of application.
  • the software keyboard input method for implementing compound keys on an electronic device screen according to the present invention is as follows.
  • a software keyboard input method for implementing compound keys on an electronic device screen includes, a first step of displaying a plurality of keys on a tactile display device, wherein at least some keys present a plurality of letters; a second step of detecting a contact point motion on the key performed by a user; a third step of determining a content corresponding to the present key-press performed by the user; and a fourth step of inputting a user selection to an editing text.
  • a portable electronic device adopts the software keyboard input method for implementing compound keys on an electronic device screen according to the first aspect of the present invention.
  • FIG. 1 is a schematic illustrating a software keyboard layout according to a first embodiment of the present invention
  • FIG. 2 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention
  • FIG. 3 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention.
  • FIG. 4 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention.
  • FIG. 5 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a candidate area and an inputted letter area are included;
  • FIG. 6 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where an ambiguous input method is depicted.
  • FIG. 7 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a precise input method is depicted.
  • FIG. 8 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a symbol input method is depicted.
  • FIG. 9 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a method for switching uppercase letter and lowercase letter is depicted.
  • FIG. 10 is a flowchart illustrating an input procedure of a software keyboard according to the first embodiment of the present invention.
  • FIG. 11 is a schematic illustrating a software keyboard layout according to a second embodiment of the present invention.
  • FIG. 12 is a schematic illustrating a software keyboard layout according to the second embodiment of the present invention, where a candidate area is included;
  • FIG. 13 is a flowchart illustrating an input procedure of a software keyboard according to the second embodiment of the present invention.
  • FIG. 14 is a basic block diagram of a computer device or portable terminal device which is applicable to the input method of the present invention.
  • the software keyboard input method according to the present invention may be applied to various electronic devices having a touch screen, especially a portable electronic device such as a mobile phone, a PDA, a laptop computer, etc.
  • English input is taken as an example in all the following embodiments.
  • the method according to present invention is not limited to the kind of language.
  • the method according to present invention may also be applied to various languages such as Chinese, Japanese, German, etc.
  • a software keyboard version that meets the requirements of different languages may be designed by only a fine adjustment of the keyboard layouts illustrated in the following embodiments.
  • the present embodiment illustrates an input method for fast and easily inputting word, symbol, and switching uppercase and lowercase letter on a software keyboard layout having compound keys.
  • FIG. 1 illustrates a software keyboard layout 100 used in the input method relating to the present invention.
  • the letter layout of the present keyboard which is based on a standard keyboard layout (QWERTY keyboard layout) of personal computer, two letters and one or more symbols are combined on one key. For example, letters “q” and “w”, together with symbol “;” share a key 101 .
  • letter “l” and letter “m” occupy a separate key 102 and a key 103 , respectively.
  • Both the rows where key 102 and key 103 locate have the odd number of letters. Thus, there are only one letter on the key 102 and key 103 . However, we may also modify and adjust the key layout, as shown in FIG. 2 , i.e., put letter “a” on the key 201 separately, and adjust other letters accordingly.
  • “I” and “m” may be combined in the key 302 .
  • a symbol may be combined in the right part of the key 402 and the key 403 , respectively.
  • the location of the space key 104 in FIG. 1 may also be adjusted optionally (e.g., at the middle or right part of the row where it locates, or displayed at the fourth row, etc.), and other keys may be adjusted accordingly. This will not compromise the essentials of the present invention.
  • the input method may also contain a word candidate area for displaying a list of possible words that the user may desire to input, and contain an inputted letter area for displaying the actual input of the user.
  • a software keyboard 500 having a keyboard layout area 501 , an inputted letter area 502 and a word candidate area 503 is illustrated in FIG. 5 .
  • the content that the user actually presses is already displayed in the inputted letter area 502 .
  • the possible words that the user may input are displayed in the candidate area 503 , where the possible words are predicted based on the inputted key-presses.
  • the user may click a word in the candidate area and input it to the editing text.
  • the candidate area may be displayed in a fixed area of the screen, or may be displayed in an area near the cursor in the current editing text. There may be none or any number of the candidate words (within the range allowed by the screen) in the candidate area.
  • the inputted letter area 502 may be displayed in a fixed area of the screen, or may be displayed in an area near the cursor in the editing text. These will not compromise the essentials of the present invention.
  • a software keyboard based on a letter layout of a standard keyboard (QWERTY keyboard) of personal computer is displayed, and two letters and/or one or more symbols are combined on one key.
  • QWERTY keyboard standard keyboard
  • benefits such as displaying larger key-presses on the screen with a limited size and reducing keystroke errors are achieved.
  • other keyboard layouts may also adopt the input method according to the present invention as long as two or more letters are combined on one key.
  • the ambiguous input approach means that when the user directly presses a key on the keyboard, the input method may search possible candidate words in a dictionary based on the contents that the user has inputted already, and may display a word list in the candidate area according to the word frequency.
  • the dictionary herein may be an information database stored in the form of files, which may include all or parts of English words and other forms, or may further include user-defined words, or may further include information of the frequency of use of each word, information of a phrase combination, or a semantic model, etc.
  • the input method may enumerate, based on the sequence of these three inputted keys, all the words in the dictionary with their first three letters meeting the inputted keys. And, the input method may display several words with the highest frequency, e.g., “product”, “proactive”, “probable”, “profit”, in the candidate area 604 .
  • the candidate words may possibly be adjusted based on the context of the editing text, and further based on the semantic model. Therefore, most probable candidate words in the context herein may be displayed in the candidate area.
  • the letters that the user already inputted are displayed. Since three key-presses may represent a plurality of letter combinations at this point, the area may display three initial letters of the first candidate word, e.g., “pro”. With the continuation of input, the first candidate word will be changed constantly, and therefore the letters in this area will be adjusted dynamically.
  • the user may click a candidate word in the candidate area 604 and input it to a target text field. For example, the user may click and input the candidate word “product”.
  • the user may press a shortcut key (e.g., a space key) to input it directly.
  • the user may click the combination of the inputted letters in the inputted letter area 603 , and input “pro” in the text.
  • the system may indicate the user or automatically add the combination into the dictionary.
  • the symbol on the key will not function during the ambiguous input.
  • the method merely considers the letters on the key. When there is only one letter on a key (e.g., the key 102 in FIG. 1 and the key 402 in FIG. 4 ), the effect thereof equals a precise input approach in the following description.
  • the precise input approach means that the user may press a key, and then release the key after moving for a certain distance, achieving the goal of precisely inputting a character or a symbol.
  • the user desires to input the word “acknowledge”.
  • the user may precisely input the first three letters “ack”.
  • the user may press the key 701 , and then release the key 701 after moving a contact point leftwards for a certain distance (e.g., more than 10 pixels), and thereby the letter “a” is inputted.
  • the user may press the key 702 , and then release the key 702 after moving leftwards for a certain distance, and thereby the letter “c” is inputted.
  • the user may press the key 703 , and then release the key 703 after moving rightwards for a certain distance, and thereby the letter “k” is inputted.
  • the input method may search all the words starting with “ack” in the dictionary, and display them in the candidate area 705 .
  • the precise input and the ambiguous input may be used at the same time. For example, the user may first precisely input “a” (press the key 701 and then release the key 701 after moving leftwards), then ambiguously input “c” and “k” (press the key 702 and the key 703 and then release the key directly).
  • the input method may also search all the matching words in the dictionary, and display them in the candidate area.
  • the distance for moving the contact point may be any predetermined value, or may be configured by the user. This will not compromise the essentials of the present invention.
  • the words that user desires to input are not included in the dictionary, for example, some rare words, abbreviations, slangs, or dedicated terms, etc. Since the precise input approach is provided, the user may easily input the words not included in the dictionary.
  • the user when the user desires to input the word “ack” which is not included in the word library, the user may precisely input “ack”, and directly click the inputted letter area 704 to input the word “ack” to the editing text.
  • the user may fast input punctuations, numbers or other symbols via a contact point motion on a key. For example, as shown in FIG. 8 , the user may input the punctuation “?” in the following way: press the key 801 , then release the key 801 after moving the contact point downwards for a certain distance.
  • one or more symbols may be combined on one key. As shown in FIG. 4 , when the user presses the key 402 and moves the contact point rightwards for a certain distance, thus, the symbol “&” is inputted. Similarly, in some embodiments, the symbol may be combined on the key at an upper part, a lower part, a left part, a right part, an upper left part, an upper right part, a lower left part, a lower right part, etc. The user may input the corresponding symbol by moving the contact point towards the symbol.
  • the user may fast switch and input uppercase and lowercase letter via a contact point motion on the key.
  • the user desires to input the word “Amy”, and assume that the word is already included in the dictionary.
  • the user may perform the following steps.
  • the user may press the key 901 , then release the key 901 after moving the contact point upwards for a certain distance, and thereby the uppercase letter “A” or “S” is inputted ambiguously.
  • the user may press the keys 902 and 903 in sequence.
  • the word “Amy” is presented in the candidate area 905 .
  • the user may perform the following steps.
  • the user may press the key 901 , then release the key 901 after moving the contact point upper-left to a certain position, and thereby the uppercase letter “A” is inputted.
  • the user may precisely input “m” (press the key 902 ) and “y” (press the key 903 , and then move the contact point rightwards).
  • the determination method regarding moving the contact point upper-left to a certain position may be as follows. Compare coordinates of a position where the contact point is pressed with coordinates of a position where the contact point is released. It is regarded that switching to uppercase letter is conducted, when the latter position locates at the upper-left part of the former position, the difference between the x-axis of the two positions is larger than a certain value, and the difference between the y-axis of the two positions is larger than a certain value.
  • the uppercase letter “A” or “S” may be inputted ambiguously by way of pressing the key 901 and holding the key 901 for a period (long-press).
  • the uppercase letter “A” may be precisely inputted by pressing the key 901 , then long-pressing the key 901 after moving leftwards for a certain distance.
  • the uppercase letter “S” may be precisely inputted by pressing the key 901 , then long-pressing the key 901 after moving rightwards for a certain distance.
  • press the key 901 and then move the contact point upwards to a certain distance and then move back to switch to the uppercase mode “A” or “S”. Next, continue to move the contact point leftwards or rightwards to precisely input the letter “A” or “S”.
  • the method described herein is not only applicable to the situation of switching the lowercase letter to the uppercase letter, but also applicable to the situation of switching the uppercase letter to the lowercase letter.
  • the default status of the keyboard is the uppercase
  • all of the foregoing contact point motions may be employed for fast switching the uppercase to the lowercase letter.
  • the user Since the user requires to precisely input word, symbol, and switch uppercase and lowercase letter via a contact point motion (e.g., moving for a certain distance, or long-pressing for a period, etc.), the user may need a kind of indication information for confirming whether the input contents that the system determines are the contents that the user desires to input.
  • a contact point motion e.g., moving for a certain distance, or long-pressing for a period, etc.
  • an indication area where the indication area is configured to indicate the contexts inputted currently to the user.
  • the indication area may be hidden.
  • the indication area may be presented above the key, and the contexts to be inputted currently may be displayed dynamically with the change of the contact point motion. For example, when the user presses the key “a s”, the amplified “a s” is displayed in the indication area above the key.
  • the amplified “a” is displayed in the indication area.
  • the contact point is moved rightwards for a certain distance
  • the amplified “s” is displayed in the indication area.
  • Such kind of indication area is optional.
  • FIG. 10 is a flowchart illustrating a procedure of the input method according to the first embodiment of the present invention.
  • the procedure includes the following steps.
  • Step 1001 Display a plurality of keys on a tactile display device, where at least some keys present two letters.
  • Step 1002 (optional): One or more symbols (e.g., punctuation, number or other symbol) are further included on some keys.
  • Step 1003 Detect a contact point motion on the key performed by the user.
  • Step 1004 Determine a content corresponding to the current key-press performed by the user.
  • Step 1005 (optional): Display indication information of a current input.
  • Step 1006 Select a predicted candidate word in the dictionary based on the content inputted by the user and display the predicted candidate word.
  • Step 1007 (optional): Input a user selection to an editing text.
  • the keyboard layout thereof may be the QWERTY keyboard layout.
  • the letters may be in a horizontal layout.
  • Some examples of the keyboard layout may be referred to FIG. 1 , FIG. 2 , FIG. 3 and FIG. 4 .
  • the present invention is not limited to these layouts.
  • step 1002 when there is one or more symbols on the key, these symbols may be located on the key at an upper part, a lower part, a left part, a right part, a lower left part, a lower right part, an upper left part, or an upper right part.
  • the position of the symbols may be adjusted appropriately based on the position of the existing letter. In some embodiments, the symbol may not be displayed. Thus, this step is optional.
  • the contact point motion may include pressing and then directly releasing the key; pressing the key, and then releasing the key after moving the contact point towards a certain direction for a certain distance; long-pressing the key over a specified period; moving the contact point and then holding on over a specified period, etc.
  • the determination method may include the following substeps.
  • the contact point motion is pressing the key, and then releasing the key after moving the contact point towards a direction of a certain letter for a certain distance, then it is determined that the content of the present input is the letter in such direction on the key, i.e., the precise input approach.
  • the letter “a” is inputted by moving leftwards on the key 901
  • the letter “s” is inputted by moving rightwards.
  • the contact point motion is pressing the key, and then releasing the key after moving the contact point towards a direction of a certain symbol for a certain distance, then it is determined that the content of the present input is the symbol in such direction on the key. For example, in FIG. 9 , the symbol “*” is inputted by moving downwards on the key 901 .
  • the contact point motion may also be long-pressing the key over a specified period, and then inputting the symbol. For example, in FIG. 9 , the symbol “*” is inputted after long-pressing the key 901 . (optional)
  • the contact point motion in the substeps 4) and 5) may be changed to releasing the key after long-pressing the key over a specified period for inputting the uppercase letter.
  • the uppercase letter “A” or “S” is ambiguously inputted by long-pressing the key 901 over a period.
  • the uppercase letter “A” may be precisely inputted by long-pressing the key 901 after moving the contact point leftwards for a certain distance.
  • the uppercase letter “S” may be precisely inputted by long-pressing the key 901 after moving the contact point rightwards for a certain distance. (optional)
  • the contents of the current input may be dynamically amplified and displayed in the indication area (e.g., above the pressed key).
  • the input method may search, based on the combination of the letters inputted by the user (which may include precise input and ambiguous input), the words in the dictionary (which may include a user-defined dictionary), and may display the possible candidate words in the candidate area.
  • the user may directly click a candidate word in the candidate area to input it to the editing text, or may use a shortcut key (e.g., SPACE or Enter key) to automatically input the first candidate word to the editing text.
  • a shortcut key e.g., SPACE or Enter key
  • the letter inputted already may be directly inputted to the text.
  • the procedure 1000 of the input method includes a series of steps performed in sequence, apparently, the procedure may include more or fewer steps. And the steps may be performed in series or in parallel (e.g., using a multithread processor), or several steps may be combined into one step, or only the combination of some steps may be selected, or other contact point motions may be adopted.
  • step 1004 it is very easy for a person of ordinary skill in the art to design an input method based on the essence of the present invention, where the symbol is not displayed (i.e., without step 1002 ) while the double-letter layout as well as ambiguous and precise input approaches are still adopted; or to design another input method, where substeps 4), 5), or 6) in step 1004 are omitted, i.e., without fast switching uppercase and lowercase letter; or to design another input method, where the condition of the contact point motion in step 1004 is changed to inputting the symbol by double-click, etc. Hence, such changes will not compromise the essentials of the present invention.
  • the ambiguous input approach included in the software keyboard input method described in the first embodiment may be applied to a lot of scenarios of text input.
  • the ambiguous input approach may not exhibit its advantage, but may affect the input rate.
  • the present embodiment describes a method for precise input.
  • a letter in the movement direction is inputted.
  • the input letter is determined based on the initial position of the contact point.
  • the software keyboard layout in the present embodiment is similar to the keyboard layout in the first embodiment, as shown in FIG. 2 .
  • the input approach in the present embodiment is also similar to that in the first embodiment, including precise input for a letter, input for a symbol, fast input for a uppercase letter, etc. But the difference lies in that there is no ambiguous input in the present embodiment.
  • the input letter is “o” or “p” based on the initial position of the contact point, rather than performing the ambiguous input. If the contact point locates at the left part of the key, “o” is inputted; otherwise, “p” is inputted. For example, in FIG. 11 , assume that the contact point is pressed at the position of dot 1104 , “o” is inputted since the dot is at the left part of the key. If the contact point is pressed at the position of dot 1103 , “p” is inputted since the dot is at the right part of the key.
  • the width of the key may be set to an even number of pixels to avoid the situation that the contact point is exactly at the middle position of the key.
  • the system may specify that the middle position indicates a letter at the left part or a letter at the right part.
  • the present embodiment may input the symbol, switch the uppercase letter and the lowercase letter, via the contact point motion. For example, when the user presses the key 1101 , then releases the key 1101 after moving the contact point downwards for a certain distance, the symbol “&” may be inputted. When the user presses the key 1101 , then releases the key 1101 after moving the contact point upper-left or upper-right for a certain distance, the uppercase letter “O” and “P” may be inputted.
  • the keyboard layout of the present embodiment needs no candidate area.
  • the user may directly input the symbol to the editing text upon each key-press.
  • the candidate area may still be displayed for predicting the user input. For example, in FIG. 12 , after the user precisely inputs the letters “a”, “c”, “k” in sequence, “ack” is directly presented in the editing text area 1206 . And the candidate words predicted by the system, such as “acknowledge”, “acknowledgement”, etc., are presented at the candidate area 1205 at the same time. The user may input the desired predicted word via a click or a corresponding shortcut key, to thereby accelerate the input rate.
  • the candidate area is optional.
  • an indication area as described in the first embodiment may be displayed for dynamically displaying the content to be inputted currently.
  • the indication area is also optional.
  • FIG. 13 is a flowchart illustrating a procedure of the input method according to the second embodiment of the present invention.
  • the procedure includes the following steps.
  • Step 1301 Display a plurality of keys on a tactile display device, where at least some keys present two letters.
  • Step 1302 (optional): One or more symbols (e.g., punctuation, number or other symbol) are further included on some keys.
  • Step 1303 Detect a contact point motion on the key performed by the user.
  • Step 1304 Determine a precise content corresponding to the current key-press performed by the user.
  • Step 1305 (optional): Display indication information.
  • Step 1306 (optional): Display a predicted candidate word based on the content inputted by the user.
  • Step 1307 (optional): Input a user selection to an editing text.
  • the keyboard layout thereof may be the QWERTY keyboard layout.
  • the letters may be in a horizontal layout.
  • Some examples of the keyboard layout may be referred to FIG. 1 , FIG. 2 , FIG. 3 and FIG. 4 .
  • the present invention is not limited to these layouts.
  • step 1302 when there is one or more symbols on the key, these symbols may be located on the key at an upper part, a lower part, a left part, a right part, a lower left part, a lower right part, an upper left part, or an upper right part.
  • the position of the symbols may be adjusted appropriately based on the position of the existing letter. In some embodiments, the symbol may not be displayed. Thus, this step is optional.
  • the contact point motion may include pressing and then directly releasing the key; pressing the key, and then releasing the key after moving towards a certain direction for a certain distance; long-pressing the key over a specified period; moving the contact point and then holding on over a specified period, etc.
  • the determination method may include the following substeps.
  • the contact point motion is releasing the key after moving towards a direction of a certain letter for a certain distance, then it is determined that the content of the present input is the letter in the direction on the key. For example, in FIG. 9 , the letter “a” is inputted by moving leftwards on the key 901 , and the letter “s” is inputted by moving rightwards. (optional)
  • the contact point motion is releasing the key after moving towards a direction of a certain symbol for a certain distance, then it is determined that the content of the present input is the symbol in the direction on the key. For example, in FIG. 9 , the symbol “*” is inputted by moving downwards on the key 901 .
  • the contact point motion may also be long-pressing the key over a specified period, and then inputting the symbol. For example, in FIG. 9 , the symbol “*” is inputted after long-pressing the key 901 . (optional)
  • the contact point motion in said substeps 4) and 5) may be changed to releasing the key after long-pressing over a specified period for inputting the uppercase letter.
  • the uppercase letter “A” may be precisely inputted by long-pressing the key 901 after moving the contact point leftwards for a certain distance.
  • the uppercase letter “S” may be precisely inputted by long-pressing the key 901 after moving the contact point rightwards for a certain distance. If the contact point is released after long-pressing at the original position, the capital form of the letter may be determined via substep 1). (optional)
  • the contents of the current input may be dynamically displayed in the indication area (e.g., above the pressed key).
  • the input method may search the words in the dictionary (which may include a user-defined dictionary) based on the letters inputted by the user, and may display the possible candidate words in the word candidate area.
  • the dictionary which may include a user-defined dictionary
  • the user may keep the inputted contents, or may click a candidate word in the candidate area to input it to the editing text, or may use a shortcut key (e.g., SPACE or Enter key) to automatically input the first candidate word to the editing text.
  • a shortcut key e.g., SPACE or Enter key
  • the procedure 1300 of the input method includes a series of steps performed in sequence, apparently, the procedure may include more or less steps. And the steps may be performed in series or in parallel (e.g., using a multithread processor), or several steps may be combined into one step, or only the combination of some steps may be selected, or the contact point motions may be changed.
  • step 1302 it is very easy for a person of ordinary skill in the art to design an input method based on the spirit of the present invention, where the symbol is not displayed (i.e., without step 1302 ) while the double-letter layout as well as ambiguous and precise input approaches are still adopted; or to design another input method, where substeps 4) and 5) in step 1304 are omitted, i.e., without fast switching uppercase and lowercase letter; or to design another input method, where the condition of the contact point motion in step 1304 is changed to inputting the symbol by double-click, etc. Hence, such changes will not compromise the essentials of the present invention.
  • the “tactile display device” is applicable to any electronic device screen with indication input system.
  • the electronic device screen may include, but not limited to, pressure-sensitive touch screen, electromagnetic induction touch screen, mouse indicative touch screen, etc. These screens share the common characteristics of having a contact point with coordinate position information together with the motion corresponding to pressing and releasing operations. For example, the coordinate position information is included when the touch screen is pressed, and the coordinate position information is also included when the left part of the mouse is pressed.
  • FIG. 14 is a basic block diagram illustrating a computer device or portable terminal device 1400 which is applicable to the software keyboard input method of the present invention.
  • a user input apparatus 1401 is configured to receive a user input command.
  • the user input apparatus 101 includes a touch screen, or an electronic device screen equipped with a pointing system (e.g., a mouse, an inductive plate, etc.).
  • a storage apparatus 1402 stores basic program commands that support routine work for the computer device or portable terminal device, e.g., operating system, common software, etc.
  • the storage apparatus 1402 further stores computer program commands for implementing a text input method according to the below embodiments of the present invention.
  • the storage apparatus 1402 further stores a dictionary and user configured information, etc.
  • a control apparatus 1403 may be implemented by any kind of microprocessor, micro control and programmable logic element, dedicated integrated circuit or similar device in the conventional art.
  • the control apparatus 1403 is configured to implement the software keyboard input method according to the present invention.
  • a display apparatus 1404 is configured to provide the user with a visional interface illustrating the user input text, together with the foregoing keyboard layout, the key, the candidate word, the editing text, and a control process thereof.
  • the display apparatus may be separated from the user input apparatus 1401 , or may be integrated with the user input apparatus 1401 , e.g., a touch and display plate.

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Abstract

A software keyboard input method for implementing compound keys on an electronic device screen is provided to assist a user in fast inputting a text with convenience and efficiency. Two letters are displayed on a key. The user performs a ambiguous input by directly clicking a key, and performs a precise input by moving a contact point via which a fast selection of a symbol and a fast switching of a uppercase letter are realized. With the software keyboard input method for implementing compound keys on an electronic device screen, information can be inputted on the electronic device screen easily and accurately. The method is of convenient usage and flexibility.

Description

    FIELD OF THE INVENTION
  • The present invention relates to a field of electronic device screen, particularly to a field of inputting information on an electronic device screen, and more specifically, to a software keyboard input method for implementing compound keys on an electronic device screen.
  • BACKGROUND
  • In modern life, various kinds of electronic devices having touch screen come into existence with the continual development of integrated circuit technology. These numerous electronic devices having touch screen (e.g., palmtop computer, intelligent mobile phone, embedded system, pocket computer, etc.) fail to be equipped with a complete hardware keyboard due to the restriction of size, fabrication cost, etc. Thus, the input on such devices is generally realized by software simulation.
  • Usually, in prior art, the conventional software keyboard may bring much inconvenience to users. This is largely due to a small area of the touch screen and a plenty of contents to be selected. Accordingly, the corresponding selection area on the screen is relatively small. The user may therefore fail to input by accurately clicking the selection area on the screen directly via a finger. Instead, the user usually has to employ other equipments with smaller contact point resolution, e.g., a touch pen.
  • In general situations, it requires the user to employ both hands simultaneously for operation, i.e., one hand for holding the electronic device, another hand for inputting by clicking the touch screen via a touch pen. Even so, in some cases, in a running car for example, even with other equipments, the user may yet possibly fail to accurately select a content to be input, which is effected by the circumstance, e.g., shaking.
  • SUMMARY
  • The present invention aims at overcoming the drawbacks of the foregoing prior art, and provides a software keyboard input method for implementing compound keys on an electronic device screen, where the method has the characteristics of inputting information on the electronic device screen easily and accurately, simple implementation, convenient usage, stable and reliable working performance, wide range of application.
  • To this end, the software keyboard input method for implementing compound keys on an electronic device screen according to the present invention is as follows.
  • According to a first aspect of the present invention, a software keyboard input method for implementing compound keys on an electronic device screen is provided. The method includes, a first step of displaying a plurality of keys on a tactile display device, wherein at least some keys present a plurality of letters; a second step of detecting a contact point motion on the key performed by a user; a third step of determining a content corresponding to the present key-press performed by the user; and a fourth step of inputting a user selection to an editing text.
  • According to a second aspect of the present invention, a portable electronic device is provided, where the portable electronic device adopts the software keyboard input method for implementing compound keys on an electronic device screen according to the first aspect of the present invention.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • FIG. 1 is a schematic illustrating a software keyboard layout according to a first embodiment of the present invention;
  • FIG. 2 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention;
  • FIG. 3 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention;
  • FIG. 4 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention;
  • FIG. 5 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a candidate area and an inputted letter area are included;
  • FIG. 6 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where an ambiguous input method is depicted.
  • FIG. 7 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a precise input method is depicted.
  • FIG. 8 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a symbol input method is depicted.
  • FIG. 9 is a schematic illustrating a software keyboard layout according to the first embodiment of the present invention, where a method for switching uppercase letter and lowercase letter is depicted.
  • FIG. 10 is a flowchart illustrating an input procedure of a software keyboard according to the first embodiment of the present invention;
  • FIG. 11 is a schematic illustrating a software keyboard layout according to a second embodiment of the present invention;
  • FIG. 12 is a schematic illustrating a software keyboard layout according to the second embodiment of the present invention, where a candidate area is included;
  • FIG. 13 is a flowchart illustrating an input procedure of a software keyboard according to the second embodiment of the present invention; and
  • FIG. 14 is a basic block diagram of a computer device or portable terminal device which is applicable to the input method of the present invention.
  • DETAILED DESCRIPTION
  • The software keyboard input method according to the present invention may be applied to various electronic devices having a touch screen, especially a portable electronic device such as a mobile phone, a PDA, a laptop computer, etc.
  • The following embodiments are specifically illustrated for a better understanding of the technical contents of the present invention.
  • First, it should be noted that English input is taken as an example in all the following embodiments. However, the method according to present invention is not limited to the kind of language. The method according to present invention may also be applied to various languages such as Chinese, Japanese, German, etc. A software keyboard version that meets the requirements of different languages may be designed by only a fine adjustment of the keyboard layouts illustrated in the following embodiments.
  • First Embodiment
  • The present embodiment illustrates an input method for fast and easily inputting word, symbol, and switching uppercase and lowercase letter on a software keyboard layout having compound keys.
  • FIG. 1 illustrates a software keyboard layout 100 used in the input method relating to the present invention. According to the letter layout of the present keyboard which is based on a standard keyboard layout (QWERTY keyboard layout) of personal computer, two letters and one or more symbols are combined on one key. For example, letters “q” and “w”, together with symbol “;” share a key 101. In a special case, letter “l” and letter “m” occupy a separate key 102 and a key 103, respectively.
  • For ease of illustration, a specific symbol is depicted in the location of the symbol. It is apparent that the essentials of the present invention will totally not be affected by adding, deleting, changing the symbols on the keys, changing the symbol into a number or other symbol, or modifying its layout.
  • Both the rows where key 102 and key 103 locate have the odd number of letters. Thus, there are only one letter on the key 102 and key 103. However, we may also modify and adjust the key layout, as shown in FIG. 2, i.e., put letter “a” on the key 201 separately, and adjust other letters accordingly.
  • As shown in FIG. 3, according to some embodiments, “I” and “m” may be combined in the key 302.
  • As shown in FIG. 4, according to some embodiments, a symbol may be combined in the right part of the key 402 and the key 403, respectively.
  • In addition, the location of the space key 104 in FIG. 1 may also be adjusted optionally (e.g., at the middle or right part of the row where it locates, or displayed at the fourth row, etc.), and other keys may be adjusted accordingly. This will not compromise the essentials of the present invention.
  • An ordinary person skilled in the art may also, based on the keyboard layout, add one or more grids, one or more rows, one or more columns of keys or buttons. All of these will not compromise the essentials of the present invention as long as the double-letter layout of the keyboard is not changed.
  • Based on the keyboard layout area 100 as shown in FIG. 1, the input method may also contain a word candidate area for displaying a list of possible words that the user may desire to input, and contain an inputted letter area for displaying the actual input of the user. For example, a software keyboard 500 having a keyboard layout area 501, an inputted letter area 502 and a word candidate area 503 is illustrated in FIG. 5. The content that the user actually presses is already displayed in the inputted letter area 502. According to the input method, the possible words that the user may input are displayed in the candidate area 503, where the possible words are predicted based on the inputted key-presses. The user may click a word in the candidate area and input it to the editing text.
  • The candidate area may be displayed in a fixed area of the screen, or may be displayed in an area near the cursor in the current editing text. There may be none or any number of the candidate words (within the range allowed by the screen) in the candidate area. The inputted letter area 502 may be displayed in a fixed area of the screen, or may be displayed in an area near the cursor in the editing text. These will not compromise the essentials of the present invention.
  • According to the first embodiment of the present invention, a software keyboard based on a letter layout of a standard keyboard (QWERTY keyboard) of personal computer is displayed, and two letters and/or one or more symbols are combined on one key. Thus, benefits such as displaying larger key-presses on the screen with a limited size and reducing keystroke errors are achieved. Of course, it is appreciated by a person of ordinary skill in the art that although the first embodiment of the present invention is illustrated by way of the layout similar to the QWERTY keyboard, other keyboard layouts may also adopt the input method according to the present invention as long as two or more letters are combined on one key.
  • The following discussion will be made to an embodiment of a software keyboard input method based on the keyboard layout 500 as shown in FIG. 5.
  • Ambiguous Input Approach
  • The ambiguous input approach means that when the user directly presses a key on the keyboard, the input method may search possible candidate words in a dictionary based on the contents that the user has inputted already, and may display a word list in the candidate area according to the word frequency. The dictionary herein may be an information database stored in the form of files, which may include all or parts of English words and other forms, or may further include user-defined words, or may further include information of the frequency of use of each word, information of a phrase combination, or a semantic model, etc.
  • For example, as shown in FIG. 6, assume that the user desires to input a word “product”. When the user presses keys 601, 602 and 601 in sequence, although the key 601 includes “p” and “o” at the same time, and the key 602 includes “e” and “r” at the same time, the input method may enumerate, based on the sequence of these three inputted keys, all the words in the dictionary with their first three letters meeting the inputted keys. And, the input method may display several words with the highest frequency, e.g., “product”, “proactive”, “probable”, “profit”, in the candidate area 604.
  • In some embodiments, the candidate words may possibly be adjusted based on the context of the editing text, and further based on the semantic model. Therefore, most probable candidate words in the context herein may be displayed in the candidate area.
  • In the inputted letter area 603, the letters that the user already inputted are displayed. Since three key-presses may represent a plurality of letter combinations at this point, the area may display three initial letters of the first candidate word, e.g., “pro”. With the continuation of input, the first candidate word will be changed constantly, and therefore the letters in this area will be adjusted dynamically.
  • The user may click a candidate word in the candidate area 604 and input it to a target text field. For example, the user may click and input the candidate word “product”. When the desired input is the first candidate word, the user may press a shortcut key (e.g., a space key) to input it directly. Or, the user may click the combination of the inputted letters in the inputted letter area 603, and input “pro” in the text.
  • When the user clicks the combination of the inputted letters which is not included in the dictionary, the system may indicate the user or automatically add the combination into the dictionary.
  • The symbol on the key will not function during the ambiguous input. The method merely considers the letters on the key. When there is only one letter on a key (e.g., the key 102 in FIG. 1 and the key 402 in FIG. 4), the effect thereof equals a precise input approach in the following description.
  • Precise Input Approach
  • The precise input approach means that the user may press a key, and then release the key after moving for a certain distance, achieving the goal of precisely inputting a character or a symbol.
  • For example, as shown in FIG. 7, it assumes that the user desires to input the word “acknowledge”. To improve the accuracy of the candidate words, the user may precisely input the first three letters “ack”. The user may press the key 701, and then release the key 701 after moving a contact point leftwards for a certain distance (e.g., more than 10 pixels), and thereby the letter “a” is inputted. The user may press the key 702, and then release the key 702 after moving leftwards for a certain distance, and thereby the letter “c” is inputted. The user may press the key 703, and then release the key 703 after moving rightwards for a certain distance, and thereby the letter “k” is inputted. At this point, the input method may search all the words starting with “ack” in the dictionary, and display them in the candidate area 705.
  • The precise input and the ambiguous input may be used at the same time. For example, the user may first precisely input “a” (press the key 701 and then release the key 701 after moving leftwards), then ambiguously input “c” and “k” (press the key 702 and the key 703 and then release the key directly). The input method may also search all the matching words in the dictionary, and display them in the candidate area.
  • The distance for moving the contact point may be any predetermined value, or may be configured by the user. This will not compromise the essentials of the present invention.
  • Inputting a User-Defined Word
  • Sometimes the words that user desires to input are not included in the dictionary, for example, some rare words, abbreviations, slangs, or dedicated terms, etc. Since the precise input approach is provided, the user may easily input the words not included in the dictionary.
  • For example, as shown in FIG. 7, when the user desires to input the word “ack” which is not included in the word library, the user may precisely input “ack”, and directly click the inputted letter area 704 to input the word “ack” to the editing text.
  • Fast Inputting Punctuations, Numbers or Other Symbols
  • The user may fast input punctuations, numbers or other symbols via a contact point motion on a key. For example, as shown in FIG. 8, the user may input the punctuation “?” in the following way: press the key 801, then release the key 801 after moving the contact point downwards for a certain distance.
  • Of course, it is appreciated by a person of ordinary skill in the art that other approaches may also be employed for inputting punctuations, e.g., inputting the punctuation “?” by way of clicking the key 801 and then holding for a period (long-press).
  • In some embodiments, one or more symbols may be combined on one key. As shown in FIG. 4, when the user presses the key 402 and moves the contact point rightwards for a certain distance, thus, the symbol “&” is inputted. Similarly, in some embodiments, the symbol may be combined on the key at an upper part, a lower part, a left part, a right part, an upper left part, an upper right part, a lower left part, a lower right part, etc. The user may input the corresponding symbol by moving the contact point towards the symbol.
  • Fast Switching Uppercase and Lowercase
  • The user may fast switch and input uppercase and lowercase letter via a contact point motion on the key. For example, as shown in FIG. 9, assume the user desires to input the word “Amy”, and assume that the word is already included in the dictionary. Thus, the user may perform the following steps. The user may press the key 901, then release the key 901 after moving the contact point upwards for a certain distance, and thereby the uppercase letter “A” or “S” is inputted ambiguously. Next, the user may press the keys 902 and 903 in sequence. The word “Amy” is presented in the candidate area 905.
  • If “Amy” is not included in the dictionary, the user may perform the following steps. The user may press the key 901, then release the key 901 after moving the contact point upper-left to a certain position, and thereby the uppercase letter “A” is inputted. Next, the user may precisely input “m” (press the key 902) and “y” (press the key 903, and then move the contact point rightwards).
  • The determination method regarding moving the contact point upper-left to a certain position may be as follows. Compare coordinates of a position where the contact point is pressed with coordinates of a position where the contact point is released. It is regarded that switching to uppercase letter is conducted, when the latter position locates at the upper-left part of the former position, the difference between the x-axis of the two positions is larger than a certain value, and the difference between the y-axis of the two positions is larger than a certain value.
  • Of course, other contact point motions may also be employed for switching uppercase and lowercase. For example, in some embodiments, the uppercase letter “A” or “S” may be inputted ambiguously by way of pressing the key 901 and holding the key 901 for a period (long-press). The uppercase letter “A” may be precisely inputted by pressing the key 901, then long-pressing the key 901 after moving leftwards for a certain distance. The uppercase letter “S” may be precisely inputted by pressing the key 901, then long-pressing the key 901 after moving rightwards for a certain distance.
  • For another example, in some embodiments, press the key 901, and then move the contact point upwards to a certain distance and then move back to switch to the uppercase mode “A” or “S”. Next, continue to move the contact point leftwards or rightwards to precisely input the letter “A” or “S”.
  • It is to be noted that the method described herein is not only applicable to the situation of switching the lowercase letter to the uppercase letter, but also applicable to the situation of switching the uppercase letter to the lowercase letter. For example, when the default status of the keyboard is the uppercase, all of the foregoing contact point motions may be employed for fast switching the uppercase to the lowercase letter.
  • Indication Area
  • Since the user requires to precisely input word, symbol, and switch uppercase and lowercase letter via a contact point motion (e.g., moving for a certain distance, or long-pressing for a period, etc.), the user may need a kind of indication information for confirming whether the input contents that the system determines are the contents that the user desires to input.
  • This can be achieved by setting an indication area, where the indication area is configured to indicate the contexts inputted currently to the user. In normal situation, the indication area may be hidden. When the user presses a certain key, the indication area may be presented above the key, and the contexts to be inputted currently may be displayed dynamically with the change of the contact point motion. For example, when the user presses the key “a s”, the amplified “a s” is displayed in the indication area above the key. When the contact point is moved leftwards for a certain distance, the amplified “a” is displayed in the indication area. When the contact point is moved rightwards for a certain distance, the amplified “s” is displayed in the indication area. When the contact point is moved downwards for a certain distance, the symbol “*” is displayed. When the contact point is moved upwards for a certain distance, the uppercase letter “A S” is displayed. When the contact point is moved upper-left, the uppercase letter “A” is displayed. When the contact point is moved upper-right, the uppercase letter “S” is displayed.
  • Such kind of indication area is optional.
  • FIG. 10 is a flowchart illustrating a procedure of the input method according to the first embodiment of the present invention. The procedure includes the following steps. Step 1001: Display a plurality of keys on a tactile display device, where at least some keys present two letters. Step 1002 (optional): One or more symbols (e.g., punctuation, number or other symbol) are further included on some keys. Step 1003: Detect a contact point motion on the key performed by the user. Step 1004: Determine a content corresponding to the current key-press performed by the user. Step 1005 (optional): Display indication information of a current input. Step 1006 (optional): Select a predicted candidate word in the dictionary based on the content inputted by the user and display the predicted candidate word. Step 1007 (optional): Input a user selection to an editing text.
  • In terms of step 1001, the keyboard layout thereof may be the QWERTY keyboard layout. When there are two letters on the key, the letters may be in a horizontal layout. Some examples of the keyboard layout may be referred to FIG. 1, FIG. 2, FIG. 3 and FIG. 4. However, the present invention is not limited to these layouts.
  • In terms of step 1002, when there is one or more symbols on the key, these symbols may be located on the key at an upper part, a lower part, a left part, a right part, a lower left part, a lower right part, an upper left part, or an upper right part. The position of the symbols may be adjusted appropriately based on the position of the existing letter. In some embodiments, the symbol may not be displayed. Thus, this step is optional.
  • In terms of step 1003, the contact point motion may include pressing and then directly releasing the key; pressing the key, and then releasing the key after moving the contact point towards a certain direction for a certain distance; long-pressing the key over a specified period; moving the contact point and then holding on over a specified period, etc.
  • In terms of step 1004, the determination method may include the following substeps.
  • 1) If the contact point motion is pressing and then directly releasing the key, then it is determined that the content of the present input is any one of the letters on the key, where the content is determined after a certain candidate word in the dictionary is selected by the user, i.e., the ambiguous input approach.
  • 2) If the contact point motion is pressing the key, and then releasing the key after moving the contact point towards a direction of a certain letter for a certain distance, then it is determined that the content of the present input is the letter in such direction on the key, i.e., the precise input approach. For example, in FIG. 9, the letter “a” is inputted by moving leftwards on the key 901, and the letter “s” is inputted by moving rightwards. (optional)
  • 3) If the contact point motion is pressing the key, and then releasing the key after moving the contact point towards a direction of a certain symbol for a certain distance, then it is determined that the content of the present input is the symbol in such direction on the key. For example, in FIG. 9, the symbol “*” is inputted by moving downwards on the key 901. The contact point motion may also be long-pressing the key over a specified period, and then inputting the symbol. For example, in FIG. 9, the symbol “*” is inputted after long-pressing the key 901. (optional)
  • 4) If the contact point motion is releasing the key after moving the contact point upwards for a certain distance, then it is determined that the content of the present input is the capital form of any one of the letters on the key, i.e., also the ambiguous input approach. (optional)
  • 5) If the contact point motion is releasing the key after moving the contact point upper-left for a certain distance, then it is determined that the content of the present input is the capital form of the left letter on the key. If the contact point motion is releasing the key after moving the contact point upper-right for a certain distance, then it is determined that the content of the present input is the capital form of the right letter on the key. For example, in FIG. 9, the uppercase letter “A” is inputted by moving upper-left on the key 901, and the letter “S” is inputted by moving upper-right. (optional)
  • 6) The contact point motion in the substeps 4) and 5) may be changed to releasing the key after long-pressing the key over a specified period for inputting the uppercase letter. For example, in FIG. 9, the uppercase letter “A” or “S” is ambiguously inputted by long-pressing the key 901 over a period. The uppercase letter “A” may be precisely inputted by long-pressing the key 901 after moving the contact point leftwards for a certain distance. The uppercase letter “S” may be precisely inputted by long-pressing the key 901 after moving the contact point rightwards for a certain distance. (optional)
  • In terms of step 1005, the contents of the current input may be dynamically amplified and displayed in the indication area (e.g., above the pressed key).
  • In terms of step 1006, the input method may search, based on the combination of the letters inputted by the user (which may include precise input and ambiguous input), the words in the dictionary (which may include a user-defined dictionary), and may display the possible candidate words in the candidate area.
  • In terms of step 1007, the user may directly click a candidate word in the candidate area to input it to the editing text, or may use a shortcut key (e.g., SPACE or Enter key) to automatically input the first candidate word to the editing text. When the word that the user desires to input is not included in the candidate word list, the letter inputted already may be directly inputted to the text.
  • Although the procedure 1000 of the input method includes a series of steps performed in sequence, apparently, the procedure may include more or fewer steps. And the steps may be performed in series or in parallel (e.g., using a multithread processor), or several steps may be combined into one step, or only the combination of some steps may be selected, or other contact point motions may be adopted. For example, it is very easy for a person of ordinary skill in the art to design an input method based on the essence of the present invention, where the symbol is not displayed (i.e., without step 1002) while the double-letter layout as well as ambiguous and precise input approaches are still adopted; or to design another input method, where substeps 4), 5), or 6) in step 1004 are omitted, i.e., without fast switching uppercase and lowercase letter; or to design another input method, where the condition of the contact point motion in step 1004 is changed to inputting the symbol by double-click, etc. Apparently, such changes will not compromise the essentials of the present invention.
  • The foregoing layouts are designed based on English keyboard. However, it is readily appreciated by a person of ordinary skill in the art that the layouts may also be applied to a keyboard in other languages, e.g., German keyboard, French keyboard, etc. The keyboards in these languages may differ in their letters and layouts. However, the method of the present invention may also be adopted, as long as the keyboards are modified similarly to the double-letter layout of the present design by referring to the computer keyboard layout, to thereby achieve the benefits of accelerating the input efficiency and rate, reducing input errors, and so forth. Therefore, such changes will not compromise the essentials of the present invention either.
  • Embodiment Two
  • The ambiguous input approach included in the software keyboard input method described in the first embodiment may be applied to a lot of scenarios of text input. However, when the user needs to input a dedicated term on an electronic device, such as password, personal name, palace name, etc., the ambiguous input approach may not exhibit its advantage, but may affect the input rate. At this point, there is a need for a method for merely providing precise input.
  • The present embodiment describes a method for precise input. When the user presses a key and moves a contact point, a letter in the movement direction is inputted. When the user presses the contact point and directly releases the contact point, the input letter is determined based on the initial position of the contact point.
  • The software keyboard layout in the present embodiment is similar to the keyboard layout in the first embodiment, as shown in FIG. 2.
  • In addition, the input approach in the present embodiment is also similar to that in the first embodiment, including precise input for a letter, input for a symbol, fast input for a uppercase letter, etc. But the difference lies in that there is no ambiguous input in the present embodiment.
  • As shown in FIG. 11, when the user presses the key 1101, and releases the contact point after moving leftwards for a certain distance, the letter “o” is inputted. When the user presses the key 1101, and releases the contact point after moving rightwards for a certain distance, the letter “p” is inputted.
  • Unlike the first embodiment, when the user presses the key 1101 and releases it directly, it is determined whether the input letter is “o” or “p” based on the initial position of the contact point, rather than performing the ambiguous input. If the contact point locates at the left part of the key, “o” is inputted; otherwise, “p” is inputted. For example, in FIG. 11, assume that the contact point is pressed at the position of dot 1104, “o” is inputted since the dot is at the left part of the key. If the contact point is pressed at the position of dot 1103, “p” is inputted since the dot is at the right part of the key.
  • The width of the key may be set to an even number of pixels to avoid the situation that the contact point is exactly at the middle position of the key. Or, the system may specify that the middle position indicates a letter at the left part or a letter at the right part.
  • Similar to the first embodiment, the present embodiment may input the symbol, switch the uppercase letter and the lowercase letter, via the contact point motion. For example, when the user presses the key 1101, then releases the key 1101 after moving the contact point downwards for a certain distance, the symbol “&” may be inputted. When the user presses the key 1101, then releases the key 1101 after moving the contact point upper-left or upper-right for a certain distance, the uppercase letter “O” and “P” may be inputted.
  • Since there is no ambiguous input, the keyboard layout of the present embodiment needs no candidate area. The user may directly input the symbol to the editing text upon each key-press. Of course, in some embodiments, the candidate area may still be displayed for predicting the user input. For example, in FIG. 12, after the user precisely inputs the letters “a”, “c”, “k” in sequence, “ack” is directly presented in the editing text area 1206. And the candidate words predicted by the system, such as “acknowledge”, “acknowledgement”, etc., are presented at the candidate area 1205 at the same time. The user may input the desired predicted word via a click or a corresponding shortcut key, to thereby accelerate the input rate. The candidate area is optional.
  • Similarly, in order to indicate the input content that is currently determined to the user, an indication area as described in the first embodiment may be displayed for dynamically displaying the content to be inputted currently. The indication area is also optional.
  • FIG. 13 is a flowchart illustrating a procedure of the input method according to the second embodiment of the present invention. The procedure includes the following steps. Step 1301: Display a plurality of keys on a tactile display device, where at least some keys present two letters. Step 1302 (optional): One or more symbols (e.g., punctuation, number or other symbol) are further included on some keys. Step 1303: Detect a contact point motion on the key performed by the user. Step 1304: Determine a precise content corresponding to the current key-press performed by the user. Step 1305 (optional): Display indication information. Step 1306 (optional): Display a predicted candidate word based on the content inputted by the user. Step 1307 (optional): Input a user selection to an editing text.
  • In terms of step 1301, the keyboard layout thereof may be the QWERTY keyboard layout. When there are two letters on the key, the letters may be in a horizontal layout. Some examples of the keyboard layout may be referred to FIG. 1, FIG. 2, FIG. 3 and FIG. 4. However, the present invention is not limited to these layouts.
  • In terms of step 1302, when there is one or more symbols on the key, these symbols may be located on the key at an upper part, a lower part, a left part, a right part, a lower left part, a lower right part, an upper left part, or an upper right part. The position of the symbols may be adjusted appropriately based on the position of the existing letter. In some embodiments, the symbol may not be displayed. Thus, this step is optional.
  • In terms of step 1003, the contact point motion may include pressing and then directly releasing the key; pressing the key, and then releasing the key after moving towards a certain direction for a certain distance; long-pressing the key over a specified period; moving the contact point and then holding on over a specified period, etc.
  • In terms of step 1004, the determination method may include the following substeps.
  • 1) If the contact point motion is pressing and then directly releasing the key, then the position of the pressed contact point is determined. If the contact point is pressed at the left part of the key, then the left letter on the key is inputted; otherwise, the right letter on the key is inputted.
  • 2) If the contact point motion is releasing the key after moving towards a direction of a certain letter for a certain distance, then it is determined that the content of the present input is the letter in the direction on the key. For example, in FIG. 9, the letter “a” is inputted by moving leftwards on the key 901, and the letter “s” is inputted by moving rightwards. (optional)
  • 3) If the contact point motion is releasing the key after moving towards a direction of a certain symbol for a certain distance, then it is determined that the content of the present input is the symbol in the direction on the key. For example, in FIG. 9, the symbol “*” is inputted by moving downwards on the key 901. The contact point motion may also be long-pressing the key over a specified period, and then inputting the symbol. For example, in FIG. 9, the symbol “*” is inputted after long-pressing the key 901. (optional)
  • 4) If the contact point motion is releasing the key after moving upper-left for a certain distance, then it is determined that the content of the present input is the capital form of the left letter on the key. If the contact point motion is releasing the key after moving upper-right for a certain distance, then it is determined that the content of the present input is the capital form of the right letter on the key. For example, in FIG. 9, the uppercase letter “A” is inputted by moving upper-left on the key 901, and the letter “S” is inputted by moving upper-right on the key 901. (optional)
  • 5) The contact point motion in said substeps 4) and 5) may be changed to releasing the key after long-pressing over a specified period for inputting the uppercase letter. For example, in FIG. 9, the uppercase letter “A” may be precisely inputted by long-pressing the key 901 after moving the contact point leftwards for a certain distance. The uppercase letter “S” may be precisely inputted by long-pressing the key 901 after moving the contact point rightwards for a certain distance. If the contact point is released after long-pressing at the original position, the capital form of the letter may be determined via substep 1). (optional)
  • In terms of step 1305, the contents of the current input may be dynamically displayed in the indication area (e.g., above the pressed key).
  • In terms of step 1306, the input method may search the words in the dictionary (which may include a user-defined dictionary) based on the letters inputted by the user, and may display the possible candidate words in the word candidate area.
  • In terms of step 1307, the user may keep the inputted contents, or may click a candidate word in the candidate area to input it to the editing text, or may use a shortcut key (e.g., SPACE or Enter key) to automatically input the first candidate word to the editing text.
  • Although the procedure 1300 of the input method includes a series of steps performed in sequence, apparently, the procedure may include more or less steps. And the steps may be performed in series or in parallel (e.g., using a multithread processor), or several steps may be combined into one step, or only the combination of some steps may be selected, or the contact point motions may be changed. For example, it is very easy for a person of ordinary skill in the art to design an input method based on the spirit of the present invention, where the symbol is not displayed (i.e., without step 1302) while the double-letter layout as well as ambiguous and precise input approaches are still adopted; or to design another input method, where substeps 4) and 5) in step 1304 are omitted, i.e., without fast switching uppercase and lowercase letter; or to design another input method, where the condition of the contact point motion in step 1304 is changed to inputting the symbol by double-click, etc. Apparently, such changes will not compromise the essentials of the present invention.
  • The foregoing layouts are designed based on English keyboard. However, it is readily appreciated by a person of ordinary skill in the art that the layouts may also be applied to a keyboard in other languages, e.g., German keyboard, French keyboard, etc. Usually, the layout of the keyboards in these languages may differ from the English keyboard. However, the benefits of high input efficiency and large keys, etc., may also be embraced, as long as the keyboards are modified similarly to the double-letter layout of the present design by referring to the computer keyboard layout. Therefore, such changes will not compromise the essentials of the present invention either.
  • It is to be noted that the “tactile display device” according to the present invention is applicable to any electronic device screen with indication input system. The electronic device screen may include, but not limited to, pressure-sensitive touch screen, electromagnetic induction touch screen, mouse indicative touch screen, etc. These screens share the common characteristics of having a contact point with coordinate position information together with the motion corresponding to pressing and releasing operations. For example, the coordinate position information is included when the touch screen is pressed, and the coordinate position information is also included when the left part of the mouse is pressed.
  • FIG. 14 is a basic block diagram illustrating a computer device or portable terminal device 1400 which is applicable to the software keyboard input method of the present invention. A user input apparatus 1401 is configured to receive a user input command. The user input apparatus 101 includes a touch screen, or an electronic device screen equipped with a pointing system (e.g., a mouse, an inductive plate, etc.). A storage apparatus 1402 stores basic program commands that support routine work for the computer device or portable terminal device, e.g., operating system, common software, etc. In addition, the storage apparatus 1402 further stores computer program commands for implementing a text input method according to the below embodiments of the present invention. Moreover, the storage apparatus 1402 further stores a dictionary and user configured information, etc. A control apparatus 1403 may be implemented by any kind of microprocessor, micro control and programmable logic element, dedicated integrated circuit or similar device in the conventional art. The control apparatus 1403 is configured to implement the software keyboard input method according to the present invention. A display apparatus 1404 is configured to provide the user with a visional interface illustrating the user input text, together with the foregoing keyboard layout, the key, the candidate word, the editing text, and a control process thereof. The display apparatus may be separated from the user input apparatus 1401, or may be integrated with the user input apparatus 1401, e.g., a touch and display plate.
  • In the specification herein, the specific embodiments are provided for illustration of the present invention. However, it is apparent that various modifications and variations can be made without departing from the spirit and scope of the present invention. Thus, the specification and the annexed drawings shall be construed as illustrations for the present invention, as the invention is not so limited.

Claims (24)

1. A software keyboard input method for implementing compound keys on an electronic device screen, comprising:
1) a display step of displaying a plurality of keys on a tactile display device, wherein at least some keys present a plurality of letters;
2) a detection step of detecting a contact point motion on said keys performed by a user;
3) a determination step of determining a content corresponding to the present key-press performed by the user; and
4) an input step of inputting a user selection into an editing text.
2. The method of claim 1, wherein,
at least some keys present two letters in the display step.
3. The method of claim 1, wherein, the determination step comprises: determining whether the present input is a precise input or a ambiguous input; if the present input is a precise input, determining the content of the present input to be the letter corresponding to the contact point motion; if the present input is a ambiguous input, determining the content of the present input to be any one of the letters on the key, and finalizing the content after a word in a candidate area is selected by the user in the input step;
4. The method of claim 1, wherein, the determination step comprises, if the contact point motion is pressing a key and then directly releasing the key, determining the content of the present input to be the letter closest to the position of a contact point being pressed on the key.
5. The method of claim 2, wherein, the determination step comprises, if the contact point motion is pressing a key and then directly releasing the key, determining a position of the contact point being pressed; if the position locates at the left part of the key, inputting the left letter on the key; otherwise, inputting the right letter on the key.
6. The method of claim 1, wherein,
the determination step comprises, if the contact point motion is pressing a key and directly releasing the key, determining the present input to be a ambiguous input and determining the content of the present input to be any one of the letters on the key, wherein the content is finalized after a word in the candidate area is selected by the user in the input step.
7. The method of claim 1, wherein, the determination step comprises, if the contact point motion is pressing a key and then releasing the key after moving towards a direction of a letter on the key for a certain distance, determining the present input to be a precise input and determining the content of the present input to be the letter in said direction on the key.
8. The method claim 2, wherein, the determination step comprises, if the contact point motion is pressing a key and then releasing the key after moving leftwards for a certain distance, determining the present input to be a precise input and determining the content of the present input to be the left letter on the key; if the contact point motion is pressing a key and then releasing the key after moving rightwards for a certain distance, determining the present input to be a precise input and determining the content of the present input to be the right letter on the key.
9. The method of claim 1, wherein, the determination step comprises, if the contact point motion is long-pressing a key and then selecting a letter, determining the present input to be a precise input and determining the content of the present input to be the selected letter.
10. The method of claim 1, wherein, the input step comprises adding a user-defined word into a user-defined word list when the user selects the user-defined word which is not in a dictionary and inputs the user-defined word in the editing area via the precise input.
11. The method of claim 1, further comprising the following step after the display step:
11 a symbol display step of displaying at least one symbol on some keys, wherein the at least one symbol includes but not limited to a punctuation, a number.
12. The method of claim 11, wherein, the determination step comprises, if the contact point motion is pressing a key and then releasing the key after moving towards a direction of a symbol on the key for a certain distance, determining the content of the present input to be the symbol in said direction on the key.
13. The method of claim 1, wherein, the determination step comprises, if the contact point motion is pressing a key and then releasing the key after moving upwards for a certain distance, or releasing the key after moving upwards for a certain distance and then downwards for a certain distance, or releasing the key after long-pressing for a certain period, or double-clicking the key, or any one of predetermined motions, determining the content of the present input to be an uppercase of any one of the letters on the key or a switching case of a letter, wherein the switching case of the letter indicates that an uppercase letter is determined when the default status is lowercase, and an lowercase letter is determined when the default status is uppercase.
14. The method of claim 2, wherein, the determination step comprises, if the contact point motion is pressing a key and then releasing the key after moving upper-left for a certain distance, determining the content of the present input to be the uppercase of the left letter on said key, or the switching case of the left letter on said key; if the contact point motion is pressing a key and then releasing the key after moving upper-right for a certain distance, determining the content of the present input to be the uppercase of the right letter on said key, or the switching case of the right letter on said key, wherein the switching case indicates that an uppercase letter is determined when the default status is lowercase, and an lowercase letter is determined when the default status is lowercase.
15. The method of claim 1, wherein, the determination step comprises, if the contact point motion is pressing a key, moving towards a direction of a letter on the key, long-pressing the key for a certain period and then releasing the key, determining the content of the present input to be the uppercase of the letter in the movement direction on said key, or the switching case of the letter in the movement direction on said key, wherein the switching case of the letter indicates that an uppercase letter is determined when the default status is lowercase, and an lowercase letter is determined when the default status is uppercase.
16. The method of claim 1, further comprising the following step after the determination step:
31) an indication step of displaying indication information of a current input.
17. The method of claim 1, further comprising the following step after the determination step:
32) a prediction step of searching a predicted candidate word in a dictionary based on the sequence of the keys inputted by the user and displaying said predicted candidate word.
18. The method of claim 16, wherein, the indication step comprises dynamically displaying the contents of the current input in an indication area.
19. The method of claim 17, wherein, the prediction step comprises, searching, based on the sequence of the keys inputted by the user, the word in the dictionary or the user-defined word list, and displaying the possible candidate word in the candidate area.
20. The method of claim 1, wherein, the input step comprises inputting the selected word to the editing text via a preset operation, wherein the preset operation includes, but not limited to, directly clicking the selected word in the candidate area, or pressing a confirmation key after a cursor is moved to the selected word.
21. The method of claim 1, wherein, the input step comprises inputting a default candidate word to the editing text by pressing any specified shortcut key, wherein the shortcut key includes, but not limited to, a space key or an Enter key.
22. The method of claim 1, wherein, the input step comprises automatically inputting the default candidate word to the editing text without a selection in the candidate area.
23. The method of claim 1, wherein, the input step comprises, directly inputting the content being precisely inputted to the editing text without a selection in the candidate area when a precise input is adopted entirely.
24. A portable electronic device, wherein,
the method of claim 1 is adopted.
US12/680,830 2007-09-30 2008-10-06 Software keyboard input method for realizing composite key on electronic device screen Abandoned US20110007004A1 (en)

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