[go: nahoru, domu]

1#ifndef _BCACHE_BTREE_H
2#define _BCACHE_BTREE_H
3
4/*
5 * THE BTREE:
6 *
7 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
8 * pointers are in the leaves; interior nodes only have pointers to the child
9 * nodes.
10 *
11 * In the interior nodes, a struct bkey always points to a child btree node, and
12 * the key is the highest key in the child node - except that the highest key in
13 * an interior node is always MAX_KEY. The size field refers to the size on disk
14 * of the child node - this would allow us to have variable sized btree nodes
15 * (handy for keeping the depth of the btree 1 by expanding just the root).
16 *
17 * Btree nodes are themselves log structured, but this is hidden fairly
18 * thoroughly. Btree nodes on disk will in practice have extents that overlap
19 * (because they were written at different times), but in memory we never have
20 * overlapping extents - when we read in a btree node from disk, the first thing
21 * we do is resort all the sets of keys with a mergesort, and in the same pass
22 * we check for overlapping extents and adjust them appropriately.
23 *
24 * struct btree_op is a central interface to the btree code. It's used for
25 * specifying read vs. write locking, and the embedded closure is used for
26 * waiting on IO or reserve memory.
27 *
28 * BTREE CACHE:
29 *
30 * Btree nodes are cached in memory; traversing the btree might require reading
31 * in btree nodes which is handled mostly transparently.
32 *
33 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
34 * disk if necessary. This function is almost never called directly though - the
35 * btree() macro is used to get a btree node, call some function on it, and
36 * unlock the node after the function returns.
37 *
38 * The root is special cased - it's taken out of the cache's lru (thus pinning
39 * it in memory), so we can find the root of the btree by just dereferencing a
40 * pointer instead of looking it up in the cache. This makes locking a bit
41 * tricky, since the root pointer is protected by the lock in the btree node it
42 * points to - the btree_root() macro handles this.
43 *
44 * In various places we must be able to allocate memory for multiple btree nodes
45 * in order to make forward progress. To do this we use the btree cache itself
46 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
47 * cache we can reuse. We can't allow more than one thread to be doing this at a
48 * time, so there's a lock, implemented by a pointer to the btree_op closure -
49 * this allows the btree_root() macro to implicitly release this lock.
50 *
51 * BTREE IO:
52 *
53 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
54 * this.
55 *
56 * For writing, we have two btree_write structs embeddded in struct btree - one
57 * write in flight, and one being set up, and we toggle between them.
58 *
59 * Writing is done with a single function -  bch_btree_write() really serves two
60 * different purposes and should be broken up into two different functions. When
61 * passing now = false, it merely indicates that the node is now dirty - calling
62 * it ensures that the dirty keys will be written at some point in the future.
63 *
64 * When passing now = true, bch_btree_write() causes a write to happen
65 * "immediately" (if there was already a write in flight, it'll cause the write
66 * to happen as soon as the previous write completes). It returns immediately
67 * though - but it takes a refcount on the closure in struct btree_op you passed
68 * to it, so a closure_sync() later can be used to wait for the write to
69 * complete.
70 *
71 * This is handy because btree_split() and garbage collection can issue writes
72 * in parallel, reducing the amount of time they have to hold write locks.
73 *
74 * LOCKING:
75 *
76 * When traversing the btree, we may need write locks starting at some level -
77 * inserting a key into the btree will typically only require a write lock on
78 * the leaf node.
79 *
80 * This is specified with the lock field in struct btree_op; lock = 0 means we
81 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
82 * checks this field and returns the node with the appropriate lock held.
83 *
84 * If, after traversing the btree, the insertion code discovers it has to split
85 * then it must restart from the root and take new locks - to do this it changes
86 * the lock field and returns -EINTR, which causes the btree_root() macro to
87 * loop.
88 *
89 * Handling cache misses require a different mechanism for upgrading to a write
90 * lock. We do cache lookups with only a read lock held, but if we get a cache
91 * miss and we wish to insert this data into the cache, we have to insert a
92 * placeholder key to detect races - otherwise, we could race with a write and
93 * overwrite the data that was just written to the cache with stale data from
94 * the backing device.
95 *
96 * For this we use a sequence number that write locks and unlocks increment - to
97 * insert the check key it unlocks the btree node and then takes a write lock,
98 * and fails if the sequence number doesn't match.
99 */
100
101#include "bset.h"
102#include "debug.h"
103
104struct btree_write {
105	atomic_t		*journal;
106
107	/* If btree_split() frees a btree node, it writes a new pointer to that
108	 * btree node indicating it was freed; it takes a refcount on
109	 * c->prio_blocked because we can't write the gens until the new
110	 * pointer is on disk. This allows btree_write_endio() to release the
111	 * refcount that btree_split() took.
112	 */
113	int			prio_blocked;
114};
115
116struct btree {
117	/* Hottest entries first */
118	struct hlist_node	hash;
119
120	/* Key/pointer for this btree node */
121	BKEY_PADDED(key);
122
123	/* Single bit - set when accessed, cleared by shrinker */
124	unsigned long		accessed;
125	unsigned long		seq;
126	struct rw_semaphore	lock;
127	struct cache_set	*c;
128	struct btree		*parent;
129
130	struct mutex		write_lock;
131
132	unsigned long		flags;
133	uint16_t		written;	/* would be nice to kill */
134	uint8_t			level;
135
136	struct btree_keys	keys;
137
138	/* For outstanding btree writes, used as a lock - protects write_idx */
139	struct closure		io;
140	struct semaphore	io_mutex;
141
142	struct list_head	list;
143	struct delayed_work	work;
144
145	struct btree_write	writes[2];
146	struct bio		*bio;
147};
148
149#define BTREE_FLAG(flag)						\
150static inline bool btree_node_ ## flag(struct btree *b)			\
151{	return test_bit(BTREE_NODE_ ## flag, &b->flags); }		\
152									\
153static inline void set_btree_node_ ## flag(struct btree *b)		\
154{	set_bit(BTREE_NODE_ ## flag, &b->flags); }			\
155
156enum btree_flags {
157	BTREE_NODE_io_error,
158	BTREE_NODE_dirty,
159	BTREE_NODE_write_idx,
160};
161
162BTREE_FLAG(io_error);
163BTREE_FLAG(dirty);
164BTREE_FLAG(write_idx);
165
166static inline struct btree_write *btree_current_write(struct btree *b)
167{
168	return b->writes + btree_node_write_idx(b);
169}
170
171static inline struct btree_write *btree_prev_write(struct btree *b)
172{
173	return b->writes + (btree_node_write_idx(b) ^ 1);
174}
175
176static inline struct bset *btree_bset_first(struct btree *b)
177{
178	return b->keys.set->data;
179}
180
181static inline struct bset *btree_bset_last(struct btree *b)
182{
183	return bset_tree_last(&b->keys)->data;
184}
185
186static inline unsigned bset_block_offset(struct btree *b, struct bset *i)
187{
188	return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
189}
190
191static inline void set_gc_sectors(struct cache_set *c)
192{
193	atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
194}
195
196void bkey_put(struct cache_set *c, struct bkey *k);
197
198/* Looping macros */
199
200#define for_each_cached_btree(b, c, iter)				\
201	for (iter = 0;							\
202	     iter < ARRAY_SIZE((c)->bucket_hash);			\
203	     iter++)							\
204		hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
205
206/* Recursing down the btree */
207
208struct btree_op {
209	/* for waiting on btree reserve in btree_split() */
210	wait_queue_t		wait;
211
212	/* Btree level at which we start taking write locks */
213	short			lock;
214
215	unsigned		insert_collision:1;
216};
217
218static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
219{
220	memset(op, 0, sizeof(struct btree_op));
221	init_wait(&op->wait);
222	op->lock = write_lock_level;
223}
224
225static inline void rw_lock(bool w, struct btree *b, int level)
226{
227	w ? down_write_nested(&b->lock, level + 1)
228	  : down_read_nested(&b->lock, level + 1);
229	if (w)
230		b->seq++;
231}
232
233static inline void rw_unlock(bool w, struct btree *b)
234{
235	if (w)
236		b->seq++;
237	(w ? up_write : up_read)(&b->lock);
238}
239
240void bch_btree_node_read_done(struct btree *);
241void __bch_btree_node_write(struct btree *, struct closure *);
242void bch_btree_node_write(struct btree *, struct closure *);
243
244void bch_btree_set_root(struct btree *);
245struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *,
246				     int, bool, struct btree *);
247struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
248				 struct bkey *, int, bool, struct btree *);
249
250int bch_btree_insert_check_key(struct btree *, struct btree_op *,
251			       struct bkey *);
252int bch_btree_insert(struct cache_set *, struct keylist *,
253		     atomic_t *, struct bkey *);
254
255int bch_gc_thread_start(struct cache_set *);
256void bch_initial_gc_finish(struct cache_set *);
257void bch_moving_gc(struct cache_set *);
258int bch_btree_check(struct cache_set *);
259void bch_initial_mark_key(struct cache_set *, int, struct bkey *);
260
261static inline void wake_up_gc(struct cache_set *c)
262{
263	if (c->gc_thread)
264		wake_up_process(c->gc_thread);
265}
266
267#define MAP_DONE	0
268#define MAP_CONTINUE	1
269
270#define MAP_ALL_NODES	0
271#define MAP_LEAF_NODES	1
272
273#define MAP_END_KEY	1
274
275typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *);
276int __bch_btree_map_nodes(struct btree_op *, struct cache_set *,
277			  struct bkey *, btree_map_nodes_fn *, int);
278
279static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
280				      struct bkey *from, btree_map_nodes_fn *fn)
281{
282	return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
283}
284
285static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
286					   struct cache_set *c,
287					   struct bkey *from,
288					   btree_map_nodes_fn *fn)
289{
290	return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
291}
292
293typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *,
294				struct bkey *);
295int bch_btree_map_keys(struct btree_op *, struct cache_set *,
296		       struct bkey *, btree_map_keys_fn *, int);
297
298typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
299
300void bch_keybuf_init(struct keybuf *);
301void bch_refill_keybuf(struct cache_set *, struct keybuf *,
302		       struct bkey *, keybuf_pred_fn *);
303bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
304				  struct bkey *);
305void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
306struct keybuf_key *bch_keybuf_next(struct keybuf *);
307struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
308					  struct bkey *, keybuf_pred_fn *);
309
310#endif
311