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Outlander (video game)

From Wikipedia, the free encyclopedia
Outlander
Developer(s)Mindscape
Publisher(s)Mindscape
Composer(s)Mark Knight (SNES)
Platform(s)Genesis, Super NES
ReleaseGenesis
1992
Super NES
April 1993
Mode(s)Single-player

Outlander is an action driving video game with a post-apocalyptic theme. It was developed and published by Mindscape in 1992 for the Mega Drive/Genesis[1] and in 1993 for the Super Nintendo Entertainment System.[2] It was originally developed under the title The Road Warrior, based on the film of the same name; however, Mindscape lost the rights to the license when the game was almost complete, they removed any references to the film and changed the title to Outlander to avoid legal issues.[3]

Gameplay

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In Outlander, the player drives along a post-apocalyptic road in either first-person view (Genesis) or third-person (Super NES). Bikers and trucks attack the player's car with gunfire or ramming. To fend them off, a car window is displayed allowing the player to fire a shotgun to the left or right. The car is also armed with a forward-firing machine-gun. Enemy vehicles destroyed in this way result in an explosion that may damage the player's car.[4]

The car's fuel is consumed over time, and the player may either stop to refill, or run out of fuel. In either case, on-foot gameplay ensues. In this section, the player must avoid chain or petrol-bomb wielding bikers, landmines, and armed hillbillies. There is also opportunity to collect health, fuel, and ammunition before returning to the car.

The player may also stop at towns, another on-foot section that allows resource gathering. Items include ammunition, food, water, fuel, surface-to-air missiles, armour, windshields, fuzzy toys, tires, and geiger counters. The geiger counter is used to detect contaminated food.

References

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  1. ^ "Outlander (Genesis)". IGN.com. Archived from the original on September 14, 2008. Retrieved 2008-05-12.
  2. ^ "Outlander (SNES)". IGN.com. Archived from the original on January 31, 2009. Retrieved 2008-05-12.
  3. ^ Scullion, Chris (8 December 2021). The Sega Mega Drive & Genesis Encyclopedia: Every Game Released for Sega's 16-bit Console. White Owl. p. 136. ISBN 978-1-5267-4660-3.
  4. ^ Jeremy Parish, Scott Sharkey, Thierry Nguyen, Matt Chandronait (2008-10-01). "Retronauts Episode 51". 1UP.com (Podcast). Archived from the original on September 19, 2011. Retrieved October 10, 2008.{{cite podcast}}: CS1 maint: multiple names: authors list (link)
  5. ^ Mega review, issue 6, page 58, March 1993
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