[go: nahoru, domu]

blob: c6cea1a3b2f21137a5bd67162260275b85fdfba4 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.material
import androidx.compose.animation.core.LinearOutSlowInEasing
import androidx.compose.animation.core.MutableTransitionState
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.tween
import androidx.compose.animation.core.updateTransition
import androidx.compose.foundation.Interaction
import androidx.compose.foundation.InteractionState
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.ExperimentalLayout
import androidx.compose.foundation.layout.IntrinsicSize
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.preferredSizeIn
import androidx.compose.foundation.layout.preferredWidth
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material.ripple.rememberRipple
import androidx.compose.runtime.Composable
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.TransformOrigin
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.DpOffset
import androidx.compose.ui.unit.IntRect
import androidx.compose.ui.unit.IntOffset
import androidx.compose.ui.unit.IntSize
import androidx.compose.ui.unit.LayoutDirection
import androidx.compose.ui.unit.dp
import androidx.compose.ui.window.Popup
import androidx.compose.ui.window.PopupPositionProvider
import androidx.compose.ui.window.PopupProperties
import kotlin.math.max
import kotlin.math.min
/**
* A Material Design [dropdown menu](https://material.io/components/menus#dropdown-menu).
*
* A [DropdownMenu] behaves similarly to a [Popup], and will use the position of the parent layout
* to position itself on screen. Commonly a [DropdownMenu] will be placed in a [Box] with a sibling
* that will be used as the 'anchor'. Note that a [DropdownMenu] by itself will not take up any
* space in a layout, as the menu is displayed in a separate window, on top of other content.
*
* The [content] of a [DropdownMenu] will typically be [DropdownMenuItem]s, as well as custom
* content. Using [DropdownMenuItem]s will result in a menu that matches the Material
* specification for menus.
*
* [onDismissRequest] will be called when the menu should close - for example when there is a
* tap outside the menu, or when the back key is pressed.
*
* [DropdownMenu] changes its positioning depending on the available space, always trying to be
* fully visible. It will try to expand horizontally, depending on layout direction, to the end of
* its parent, then to the start of its parent, and then screen end-aligned. Vertically, it will
* try to expand to the bottom of its parent, then from the top of its parent, and then screen
* top-aligned. An [offset] can be provided to adjust the positioning of the menu for cases when
* the layout bounds of its parent do not coincide with its visual bounds. Note the offset will
* be applied in the direction in which the menu will decide to expand.
*
* Example usage:
* @sample androidx.compose.material.samples.MenuSample
*
* @param expanded Whether the menu is currently open and visible to the user
* @param onDismissRequest Called when the user requests to dismiss the menu, such as by
* tapping outside the menu's bounds
* @param offset [DpOffset] to be added to the position of the menu
*/
@Suppress("ModifierParameter")
@Composable
fun DropdownMenu(
expanded: Boolean,
onDismissRequest: () -> Unit,
modifier: Modifier = Modifier,
offset: DpOffset = DpOffset(0.dp, 0.dp),
properties: PopupProperties = PopupProperties(focusable = true),
content: @Composable ColumnScope.() -> Unit
) {
val expandedStates = remember { MutableTransitionState(false) }
expandedStates.targetState = expanded
if (expandedStates.currentState || expandedStates.targetState) {
val transformOriginState = remember { mutableStateOf(TransformOrigin.Center) }
val density = LocalDensity.current
val popupPositionProvider = DropdownMenuPositionProvider(
offset,
density
) { parentBounds, menuBounds ->
transformOriginState.value = calculateTransformOrigin(parentBounds, menuBounds)
}
Popup(
onDismissRequest = onDismissRequest,
popupPositionProvider = popupPositionProvider,
properties = properties
) {
// Menu open/close animation.
val transition = updateTransition(expandedStates, "DropDownMenu")
val scale by transition.animateFloat(
transitionSpec = {
if (false isTransitioningTo true) {
// Dismissed to expanded
tween(
durationMillis = InTransitionDuration,
easing = LinearOutSlowInEasing
)
} else {
// Expanded to dismissed.
tween(
durationMillis = 1,
delayMillis = OutTransitionDuration - 1
)
}
}
) {
if (it) {
// Menu is expanded.
1f
} else {
// Menu is dismissed.
0.8f
}
}
val alpha by transition.animateFloat(
transitionSpec = {
if (false isTransitioningTo true) {
// Dismissed to expanded
tween(durationMillis = 30)
} else {
// Expanded to dismissed.
tween(durationMillis = OutTransitionDuration)
}
}
) {
if (it) {
// Menu is expanded.
1f
} else {
// Menu is dismissed.
0f
}
}
Card(
modifier = Modifier.graphicsLayer {
scaleX = scale
scaleY = scale
this.alpha = alpha
transformOrigin = transformOriginState.value
},
elevation = MenuElevation
) {
@OptIn(ExperimentalLayout::class)
Column(
modifier = modifier
.padding(vertical = DropdownMenuVerticalPadding)
.preferredWidth(IntrinsicSize.Max)
.verticalScroll(rememberScrollState()),
content = content
)
}
}
}
}
/**
* A dropdown menu item, as defined by the Material Design spec.
*
* Example usage:
* @sample androidx.compose.material.samples.MenuSample
*
* @param onClick Called when the menu item was clicked
* @param modifier The modifier to be applied to the menu item
* @param enabled Controls the enabled state of the menu item - when `false`, the menu item
* will not be clickable and [onClick] will not be invoked
* @param contentPadding the padding applied to the content of this menu item
* @param interactionState the [InteractionState] representing the different [Interaction]s
* present on this DropdownMenuItem. You can create and pass in your own remembered
* [InteractionState] if you want to read the [InteractionState] and customize the appearance /
* behavior of this DropdownMenuItem in different [Interaction]s.
*/
@Composable
fun DropdownMenuItem(
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
contentPadding: PaddingValues = MenuDefaults.DropdownMenuItemContentPadding,
interactionState: InteractionState = remember { InteractionState() },
content: @Composable RowScope.() -> Unit
) {
// TODO(popam, b/156911853): investigate replacing this Row with ListItem
Row(
modifier = modifier
.clickable(
enabled = enabled,
onClick = onClick,
interactionState = interactionState,
indication = rememberRipple(true)
)
.fillMaxWidth()
// Preferred min and max width used during the intrinsic measurement.
.preferredSizeIn(
minWidth = DropdownMenuItemDefaultMinWidth,
maxWidth = DropdownMenuItemDefaultMaxWidth,
minHeight = DropdownMenuItemDefaultMinHeight
)
.padding(contentPadding),
verticalAlignment = Alignment.CenterVertically
) {
val typography = MaterialTheme.typography
ProvideTextStyle(typography.subtitle1) {
val contentAlpha = if (enabled) ContentAlpha.high else ContentAlpha.disabled
CompositionLocalProvider(LocalContentAlpha provides contentAlpha) {
content()
}
}
}
}
/**
* Contains default values used for [DropdownMenuItem].
*/
object MenuDefaults {
/**
* Default padding used for [DropdownMenuItem].
*/
val DropdownMenuItemContentPadding = PaddingValues(
horizontal = DropdownMenuItemHorizontalPadding,
vertical = 0.dp
)
}
// Size defaults.
private val MenuElevation = 8.dp
private val MenuVerticalMargin = 32.dp
private val DropdownMenuItemHorizontalPadding = 16.dp
internal val DropdownMenuVerticalPadding = 8.dp
private val DropdownMenuItemDefaultMinWidth = 112.dp
private val DropdownMenuItemDefaultMaxWidth = 280.dp
private val DropdownMenuItemDefaultMinHeight = 48.dp
// Menu open/close animation.
internal const val InTransitionDuration = 120
internal const val OutTransitionDuration = 75
private fun calculateTransformOrigin(
parentBounds: IntRect,
menuBounds: IntRect
): TransformOrigin {
val pivotX = when {
menuBounds.left >= parentBounds.right -> 0f
menuBounds.right <= parentBounds.left -> 1f
menuBounds.width == 0 -> 0f
else -> {
val intersectionCenter =
(
max(parentBounds.left, menuBounds.left) +
min(parentBounds.right, menuBounds.right)
) / 2
(intersectionCenter - menuBounds.left).toFloat() / menuBounds.width
}
}
val pivotY = when {
menuBounds.top >= parentBounds.bottom -> 0f
menuBounds.bottom <= parentBounds.top -> 1f
menuBounds.height == 0 -> 0f
else -> {
val intersectionCenter =
(
max(parentBounds.top, menuBounds.top) +
min(parentBounds.bottom, menuBounds.bottom)
) / 2
(intersectionCenter - menuBounds.top).toFloat() / menuBounds.height
}
}
return TransformOrigin(pivotX, pivotY)
}
// Menu positioning.
/**
* Calculates the position of a Material [DropdownMenu].
*/
// TODO(popam): Investigate if this can/should consider the app window size rather than screen size
@Immutable
internal data class DropdownMenuPositionProvider(
val contentOffset: DpOffset,
val density: Density,
val onPositionCalculated: (IntRect, IntRect) -> Unit = { _, _ -> }
) : PopupPositionProvider {
override fun calculatePosition(
anchorBounds: IntRect,
windowSize: IntSize,
layoutDirection: LayoutDirection,
popupContentSize: IntSize
): IntOffset {
// The min margin above and below the menu, relative to the screen.
val verticalMargin = with(density) { MenuVerticalMargin.roundToPx() }
// The content offset specified using the dropdown offset parameter.
val contentOffsetX = with(density) { contentOffset.x.roundToPx() }
val contentOffsetY = with(density) { contentOffset.y.roundToPx() }
// Compute horizontal position.
val toRight = anchorBounds.left + contentOffsetX
val toLeft = anchorBounds.right - contentOffsetX - popupContentSize.width
val toDisplayRight = windowSize.width - popupContentSize.width
val toDisplayLeft = 0
val x = if (layoutDirection == LayoutDirection.Ltr) {
sequenceOf(toRight, toLeft, toDisplayRight)
} else {
sequenceOf(toLeft, toRight, toDisplayLeft)
}.firstOrNull {
it >= 0 && it + popupContentSize.width <= windowSize.width
} ?: toLeft
// Compute vertical position.
val toBottom = maxOf(anchorBounds.bottom + contentOffsetY, verticalMargin)
val toTop = anchorBounds.top - contentOffsetY - popupContentSize.height
val toCenter = anchorBounds.top - popupContentSize.height / 2
val toDisplayBottom = windowSize.height - popupContentSize.height - verticalMargin
val y = sequenceOf(toBottom, toTop, toCenter, toDisplayBottom).firstOrNull {
it >= verticalMargin &&
it + popupContentSize.height <= windowSize.height - verticalMargin
} ?: toTop
onPositionCalculated(
anchorBounds,
IntRect(x, y, x + popupContentSize.width, y + popupContentSize.height)
)
return IntOffset(x, y)
}
}