[go: nahoru, domu]

blob: ac6c641097aa6584fc50a907f4ea3fc41e0f9e1f [file] [log] [blame]
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.text
import androidx.ui.geometry.Rect
import androidx.ui.graphics.Canvas
import androidx.ui.graphics.Path
import androidx.compose.ui.text.font.Font
import androidx.compose.ui.text.platform.ActualParagraph
import androidx.compose.ui.text.style.ResolvedTextDirection
import androidx.ui.unit.Density
import androidx.ui.geometry.Offset
internal const val DefaultMaxLines = Int.MAX_VALUE
/**
* A paragraph of text that is laid out.
*
* Paragraphs can be displayed on a [Canvas] using the [paint] method.
*/
interface Paragraph {
/**
* The amount of horizontal space this paragraph occupies.
*/
val width: Float
/**
* The amount of vertical space this paragraph occupies.
*/
val height: Float
/**
* The width for text if all soft wrap opportunities were taken.
*/
val minIntrinsicWidth: Float
/**
* Returns the smallest width beyond which increasing the width never
* decreases the height.
*/
val maxIntrinsicWidth: Float
/**
* The distance from the top of the paragraph to the alphabetic
* baseline of the first line, in logical pixels.
*/
val firstBaseline: Float
/**
* The distance from the top of the paragraph to the alphabetic
* baseline of the last line, in logical pixels.
*/
val lastBaseline: Float
/**
* True if there is more vertical content, but the text was truncated, either
* because we reached `maxLines` lines of text or because the `maxLines` was
* null, `ellipsis` was not null, and one of the lines exceeded the width
* constraint.
*
* See the discussion of the `maxLines` and `ellipsis` arguments at [ParagraphStyle].
*/
val didExceedMaxLines: Boolean
/**
* The total number of lines in the text.
*/
val lineCount: Int
/**
* The bounding boxes reserved for the input placeholders in this Paragraphs. Their locations
* are relative to this Paragraph's coordinate. The order of this list corresponds to that of
* input placeholders.
* Notice that [Rect] in [placeholderRects] is nullable. When [Rect] is null, it indicates
* that the corresponding [Placeholder] is ellipsized.
*/
val placeholderRects: List<Rect?>
/** Returns path that enclose the given text range. */
fun getPathForRange(start: Int, end: Int): Path
/** Returns rectangle of the cursor area. */
fun getCursorRect(offset: Int): Rect
/** Returns the left x Coordinate of the given line. */
fun getLineLeft(lineIndex: Int): Float
/** Returns the right x Coordinate of the given line. */
fun getLineRight(lineIndex: Int): Float
/** Returns the bottom y coordinate of the given line. */
fun getLineTop(lineIndex: Int): Float
/** Returns the bottom y coordinate of the given line. */
fun getLineBottom(lineIndex: Int): Float
/** Returns the height of the given line. */
fun getLineHeight(lineIndex: Int): Float
/** Returns the width of the given line. */
fun getLineWidth(lineIndex: Int): Float
/** Returns the start offset of the given line, inclusive. */
fun getLineStart(lineIndex: Int): Int
/** Returns the end offset of the given line, exclusive. */
fun getLineEnd(lineIndex: Int): Int
/**
* Returns the offset where ellipsis is applied, regarding to the line start. It will return
* 0 if no ellipsis is applied in the given line.
*/
fun getLineEllipsisOffset(lineIndex: Int): Int
/** Returns the number of characters that is ellipsized in the line. */
fun getLineEllipsisCount(lineIndex: Int): Int
/**
* Returns the line number on which the specified text offset appears.
* If you ask for a position before 0, you get 0; if you ask for a position
* beyond the end of the text, you get the last line.
*/
fun getLineForOffset(offset: Int): Int
/**
* Compute the horizontal position where a newly inserted character at [offset] would be.
*
* If the inserted character at [offset] is within a LTR/RTL run, the returned position will be
* the left(right) edge of the character.
* ```
* For example:
* Paragraph's direction is LTR.
* Text in logic order: L0 L1 L2 R3 R4 R5
* Text in visual order: L0 L1 L2 R5 R4 R3
* position of the offset(2): |
* position of the offset(4): |
*```
* However, when the [offset] is at the BiDi transition offset, there will be two possible
* visual positions, which depends on the direction of the inserted character.
* ```
* For example:
* Paragraph's direction is LTR.
* Text in logic order: L0 L1 L2 R3 R4 R5
* Text in visual order: L0 L1 L2 R5 R4 R3
* position of the offset(3): | (The inserted character is LTR)
* | (The inserted character is RTL)
*```
* In this case, [usePrimaryDirection] will be used to resolve the ambiguity. If true, the
* inserted character's direction is assumed to be the same as Paragraph's direction.
* Otherwise, the inserted character's direction is assumed to be the opposite of the
* Paragraph's direction.
* ```
* For example:
* Paragraph's direction is LTR.
* Text in logic order: L0 L1 L2 R3 R4 R5
* Text in visual order: L0 L1 L2 R5 R4 R3
* position of the offset(3): | (usePrimaryDirection is true)
* | (usePrimaryDirection is false)
*```
* This method is useful to compute cursor position.
*
* @param offset the offset of the character, in the range of [0, length].
* @param usePrimaryDirection whether the paragraph direction is respected when [offset]
* points to a BiDi transition point.
* @return a float number representing the horizontal position in the unit of pixel.
*/
fun getHorizontalPosition(offset: Int, usePrimaryDirection: Boolean): Float
/**
* Get the text direction of the paragraph containing the given offset.
*/
fun getParagraphDirection(offset: Int): ResolvedTextDirection
/**
* Get the text direction of the character at the given offset.
*/
fun getBidiRunDirection(offset: Int): ResolvedTextDirection
/**
* Returns line number closest to the given graphical vertical position.
* If you ask for a vertical position before 0, you get 0; if you ask for a vertical position
* beyond the last line, you get the last line.
*/
fun getLineForVerticalPosition(vertical: Float): Int
/** Returns the character offset closest to the given graphical position. */
fun getOffsetForPosition(position: Offset): Int
/**
* Returns the bounding box as Rect of the character for given character offset. Rect
* includes the top, bottom, left and right of a character.
*/
fun getBoundingBox(offset: Int): Rect
/**
* Returns the TextRange of the word at the given character offset. Characters not
* part of a word, such as spaces, symbols, and punctuation, have word breaks
* on both sides. In such cases, this method will return TextRange(offset, offset+1).
* Word boundaries are defined more precisely in Unicode Standard Annex #29
* http://www.unicode.org/reports/tr29/#Word_Boundaries
*/
fun getWordBoundary(offset: Int): TextRange
/**
* Paint the paragraph to canvas
*/
fun paint(canvas: Canvas)
}
/**
* Lays out a given [text] with the given constraints. A paragraph is a text that has a single
* [ParagraphStyle].
*
* If the [style] does not contain any [androidx.compose.ui.text.style.TextDirection],
* [androidx.compose.ui.text.style.TextDirection.Content] is used as the default value.
*
* @param text the text to be laid out
* @param style the [TextStyle] to be applied to the whole text
* @param spanStyles [SpanStyle]s to be applied to parts of text
* @param placeholders a list of placeholder metrics which tells [Paragraph] where should
* be left blank to leave space for inline elements.
* @param maxLines the maximum number of lines that the text can have
* @param ellipsis whether to ellipsize text, applied only when [maxLines] is set
* @param constraints how wide the text is allowed to be
* @param density density of the device
* @param resourceLoader [Font.ResourceLoader] to be used to load the font given in [SpanStyle]s
*
* @throws IllegalArgumentException if [ParagraphStyle.textDirection] is not set
*/
fun Paragraph(
text: String,
style: TextStyle,
spanStyles: List<AnnotatedString.Range<SpanStyle>> = listOf(),
placeholders: List<AnnotatedString.Range<Placeholder>> = listOf(),
maxLines: Int = DefaultMaxLines,
ellipsis: Boolean = false,
constraints: ParagraphConstraints,
density: Density,
resourceLoader: Font.ResourceLoader
): Paragraph = ActualParagraph(
text,
style,
spanStyles,
placeholders,
maxLines,
ellipsis,
constraints,
density,
resourceLoader
)
/**
* Lays out the text in [ParagraphIntrinsics] with the given constraints. A paragraph is a text
* that has a single [ParagraphStyle].
*
* @param paragraphIntrinsics [ParagraphIntrinsics] instance
* @param maxLines the maximum number of lines that the text can have
* @param ellipsis whether to ellipsize text, applied only when [maxLines] is set
* @param constraints how wide the text is allowed to be
*/
fun Paragraph(
paragraphIntrinsics: ParagraphIntrinsics,
maxLines: Int = DefaultMaxLines,
ellipsis: Boolean = false,
constraints: ParagraphConstraints
): Paragraph = ActualParagraph(
paragraphIntrinsics,
maxLines,
ellipsis,
constraints
)