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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.ui.desktop.view
import android.content.Context
import android.view.MotionEvent
import android.view.View
import android.view.ViewGroup
import androidx.compose.Composable
import androidx.compose.Providers
import androidx.compose.Recomposer
import androidx.compose.runtime.dispatch.DesktopUiDispatcher
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleOwner
import androidx.lifecycle.LifecycleRegistry
import androidx.lifecycle.ViewModelStoreOwner
import androidx.lifecycle.ViewTreeLifecycleOwner
import androidx.lifecycle.ViewTreeViewModelStoreOwner
import androidx.ui.core.Alignment
import androidx.ui.core.FontLoaderAmbient
import androidx.ui.core.TextInputServiceAmbient
import androidx.ui.core.setContent
import androidx.ui.desktop.DesktopPlatformInput
import androidx.ui.desktop.DesktopSelectionContainer
import androidx.ui.desktop.FontLoader
import androidx.ui.desktop.LayoutScopeGlobal
import androidx.compose.ui.text.input.TextInputService
import androidx.ui.unit.IntOffset
import com.jogamp.opengl.awt.GLCanvas
import org.jetbrains.skija.Canvas
class LayoutScope {
var name: String = "LayoutScopeRoot"
val context: Context
val layout: ViewGroup
var composeView: View? = null
val children: MutableList<View> get() = layout.children
fun getChildAt(i: Int) = children[i]
val x: Int get() = layout.left
val y: Int get() = layout.top
val width: Int get() = layout.right - layout.left
val height: Int get() = layout.bottom - layout.top
// Optimization: we don't need more than one redrawing per tick
var redrawingScheduled = false
constructor(glCanvas: GLCanvas) {
context = object : Context() {}
layout = object : ViewGroup(context) {
override fun onInvalidate() {
if (!redrawingScheduled) {
DesktopUiDispatcher.Dispatcher.scheduleAfterCallback {
redrawingScheduled = false
if (Recomposer.current().hasPendingChanges()) {
onInvalidate()
} else {
redraw(glCanvas)
}
}
redrawingScheduled = true
}
}
}
}
constructor(composeView: View, context: Context) {
this.context = context
this.composeView = composeView
layout = object : ViewGroup(context) {}
}
internal lateinit var platformInputService: DesktopPlatformInput
private set
private fun redraw(glCanvas: GLCanvas) {
glCanvas.display()
}
fun setContent(content: @Composable () -> Unit) {
platformInputService = DesktopPlatformInput()
ViewTreeLifecycleOwner.set(layout, object : LifecycleOwner {
val lifecycleRegistry = LifecycleRegistry(this).apply {
currentState = Lifecycle.State.RESUMED
}
override fun getLifecycle() = lifecycleRegistry
})
ViewTreeViewModelStoreOwner.set(layout, ViewModelStoreOwner {
throw IllegalStateException("ViewModels creation is not supported")
})
LayoutScopeGlobal.addLayoutScope(this)
layout.setContent(Recomposer.current(), null, @Composable {
Providers(
TextInputServiceAmbient provides TextInputService(
platformInputService),
FontLoaderAmbient provides FontLoader()
) {
DesktopSelectionContainer(children = content)
}
})
layout.onAttachedToWindow()
}
fun dismiss() {
ViewTreeLifecycleOwner.set(layout, null)
LayoutScopeGlobal.removeLayoutScope(this)
}
fun removeView(view: View) {
layout.removeView(view)
}
fun draw(canvas: Canvas, width: Int, height: Int) {
val androidCanvas = android.graphics.Canvas(canvas)
androidCanvas.skijaCanvas.save()
androidCanvas.skijaCanvas.translate(x.toFloat(), y.toFloat())
if (children.isNotEmpty()) {
val view = getChildAt(0)
view.onMeasure(width, height)
view.dispatchDraw(androidCanvas)
}
androidCanvas.skijaCanvas.restore()
}
fun dispatchTouchEvent(event: MotionEvent) {
if (children.size > 0) {
getChildAt(0).dispatchTouchEvent(event)
}
}
var alignment: Alignment = Alignment.TopStart
var offset: IntOffset = IntOffset(0, 0)
fun setLayoutParams(alignment: Alignment, offset: IntOffset) {
this.alignment = alignment
this.offset = offset
}
}