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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.ui.res
import android.annotation.SuppressLint
import android.content.res.Resources
import android.util.TypedValue
import android.util.Xml
import androidx.annotation.DrawableRes
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.ui.core.ContextAmbient
import androidx.compose.ui.graphics.vector.VectorAsset
import androidx.compose.ui.graphics.vector.compat.createVectorImageBuilder
import androidx.compose.ui.graphics.vector.compat.isAtEnd
import androidx.compose.ui.graphics.vector.compat.parseCurrentVectorNode
import androidx.compose.ui.graphics.vector.compat.seekToStartTag
import androidx.compose.ui.util.trace
import org.xmlpull.v1.XmlPullParserException
/**
* Effect used to load a [VectorAsset] from an Android resource id
* This is useful for querying top level properties of the [VectorAsset]
* such as it's intrinsic width and height to be able to size components
* based off of it's dimensions appropriately
*
* Note: This API is transient and will be likely removed for encouraging async resource loading.
*/
@Composable
fun vectorResource(@DrawableRes id: Int): VectorAsset {
val context = ContextAmbient.current
val res = context.resources
val theme = context.theme
return remember(id) {
loadVectorResource(theme, res, id)
}
}
/**
* Load the vector drawable in background thread.
*
* Until resource loading complete, this function returns deferred vector drawable resource with
* [PendingResource]. Once the loading finishes, recompose is scheduled and this function will
* return deferred vector drawable resource with [LoadedResource] or [FailedResource].
*
* @param id the resource identifier
* @param pendingResource an optional resource to be used during loading instead.
* @param failedResource an optional resource to be used if resource loading failed.
* @return the deferred vector drawable resource.
*/
@Composable
fun loadVectorResource(
id: Int,
pendingResource: VectorAsset? = null,
failedResource: VectorAsset? = null
): DeferredResource<VectorAsset> {
val context = ContextAmbient.current
val res = context.resources
val theme = context.theme
val value = remember { TypedValue() }
res.getValue(id, value, true)
// We use the file path as a key of the request cache.
// TODO(nona): Add density to the key?
val key = value.string!!.toString() // Vector drawable must have path in resource.
return loadResource(key, pendingResource, failedResource) {
trace("Vector Resource Loading") {
loadVectorResource(theme, res, id)
}
}
}
@Throws(XmlPullParserException::class)
@SuppressWarnings("RestrictedApi")
internal fun loadVectorResource(
theme: Resources.Theme? = null,
res: Resources,
resId: Int
): VectorAsset {
@SuppressLint("ResourceType") val parser = res.getXml(resId)
val attrs = Xml.asAttributeSet(parser)
val builder = parser.seekToStartTag().createVectorImageBuilder(res, theme, attrs)
var nestedGroups = 0
while (!parser.isAtEnd()) {
nestedGroups = parser.parseCurrentVectorNode(res, attrs, theme, builder, nestedGroups)
parser.next()
}
return builder.build()
}