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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.graphics
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.Stable
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.lerp
import androidx.compose.ui.util.lerp
/**
* A single shadow.
*/
@Immutable
data class Shadow(
@Stable
val color: Color = Color(0xFF000000),
@Stable
val offset: Offset = Offset.Zero,
@Stable
val blurRadius: Float = 0.0f
) {
companion object {
/**
* Constant for no shadow.
*/
@Stable
val None = Shadow()
}
}
/**
* Linearly interpolate two [Shadow]s.
*/
@Stable
fun lerp(start: Shadow, stop: Shadow, fraction: Float): Shadow {
return Shadow(
lerp(start.color, stop.color, fraction),
lerp(start.offset, stop.offset, fraction),
lerp(start.blurRadius, stop.blurRadius, fraction)
)
}