| // Signature format: 3.0 |
| package androidx.animation { |
| |
| public final class AnimatedFloat extends androidx.animation.BaseAnimatedValue<java.lang.Float,androidx.animation.AnimationVector1D> { |
| ctor public AnimatedFloat(androidx.animation.ValueHolder<java.lang.Float> valueHolder); |
| ctor public AnimatedFloat(float initVal); |
| method public void doAnimationFrame$lintWithKotlin(long time); |
| method public float getVelocity(); |
| method public void setBounds(float min = Float.NEGATIVE_INFINITY, float max = Float.POSITIVE_INFINITY); |
| method public void snapTo(float targetValue); |
| property public final float velocity; |
| } |
| |
| public final class AnimatedValue<T, V extends androidx.animation.AnimationVector> extends androidx.animation.BaseAnimatedValue<T,V> { |
| ctor public AnimatedValue(androidx.animation.ValueHolder<T> valueHolder, androidx.animation.TwoWayConverter<T,V> typeConverter); |
| method public V getVelocity(); |
| property public final V velocity; |
| } |
| |
| public final class AnimatedValueKt { |
| method public static void fling(androidx.animation.AnimatedFloat, float startVelocity, androidx.animation.DecayAnimation decay = androidx.animation.ExponentialDecay(), kotlin.jvm.functions.Function3<? super androidx.animation.AnimationEndReason,? super java.lang.Float,? super java.lang.Float,kotlin.Unit>? > |
| method public static void fling(androidx.animation.AnimatedFloat, float startVelocity, androidx.animation.DecayAnimation decay = androidx.animation.ExponentialDecay(), kotlin.jvm.functions.Function1<? super java.lang.Float,androidx.animation.TargetAnimation> adjustTarget, kotlin.jvm.functions.Function3<? super androidx.animation.AnimationEndReason,? super java.lang.Float,? super java.lang.Float,kotlin.Unit>? > |
| } |
| |
| public final class AnimatedVectorValue<V extends androidx.animation.AnimationVector> extends androidx.animation.BaseAnimatedValue<V,V> { |
| ctor public AnimatedVectorValue(androidx.animation.ValueHolder<V> valueHolder); |
| ctor public AnimatedVectorValue(V initVal); |
| } |
| |
| public abstract class AnimationBuilder<T> { |
| ctor public AnimationBuilder(); |
| } |
| |
| public final class AnimationBuilderKt { |
| field public static final int DefaultDuration = 300; // 0x12c |
| field public static final int Infinite = 2147483647; // 0x7fffffff |
| } |
| |
| public interface AnimationClockObservable { |
| method public void subscribe(androidx.animation.AnimationClockObserver observer); |
| method public void unsubscribe(androidx.animation.AnimationClockObserver observer); |
| } |
| |
| public interface AnimationClockObserver { |
| method public void onAnimationFrame(long frameTimeMillis); |
| } |
| |
| public enum AnimationEndReason { |
| enum_constant public static final androidx.animation.AnimationEndReason BoundReached; |
| enum_constant public static final androidx.animation.AnimationEndReason Interrupted; |
| enum_constant public static final androidx.animation.AnimationEndReason TargetReached; |
| } |
| |
| public abstract sealed class AnimationVector { |
| } |
| |
| public final class AnimationVector1D extends androidx.animation.AnimationVector { |
| ctor public AnimationVector1D(float initVal); |
| method public float getValue(); |
| method public void reset$lintWithKotlin(); |
| property public final float value; |
| } |
| |
| public final class AnimationVector2D extends androidx.animation.AnimationVector { |
| ctor public AnimationVector2D(float v1, float v2); |
| method public float getV1(); |
| method public float getV2(); |
| method public void reset$lintWithKotlin(); |
| property public final float v1; |
| property public final float v2; |
| } |
| |
| public final class AnimationVector3D extends androidx.animation.AnimationVector { |
| ctor public AnimationVector3D(float v1, float v2, float v3); |
| method public float getV1(); |
| method public float getV2(); |
| method public float getV3(); |
| method public void reset$lintWithKotlin(); |
| property public final float v1; |
| property public final float v2; |
| property public final float v3; |
| } |
| |
| public final class AnimationVector4D extends androidx.animation.AnimationVector { |
| ctor public AnimationVector4D(float v1, float v2, float v3, float v4); |
| method public float getV1(); |
| method public float getV2(); |
| method public float getV3(); |
| method public float getV4(); |
| method public void reset$lintWithKotlin(); |
| property public final float v1; |
| property public final float v2; |
| property public final float v3; |
| property public final float v4; |
| } |
| |
| public final class AnimationVectorsKt { |
| } |
| |
| public abstract sealed class BaseAnimatedValue<T, V extends androidx.animation.AnimationVector> { |
| method public final void animateTo(T? targetValue); |
| method public final void animateTo(T? targetValue, kotlin.jvm.functions.Function2<? super androidx.animation.AnimationEndReason,? super T,kotlin.Unit> onEnd); |
| method public final void animateTo(T? targetValue, androidx.animation.AnimationBuilder<T> anim, kotlin.jvm.functions.Function2<? super androidx.animation.AnimationEndReason,? super T,kotlin.Unit> onEnd); |
| method public final void animateTo(T? targetValue, androidx.animation.AnimationBuilder<T> anim); |
| method public final T! getTargetValue(); |
| method public final T! getValue(); |
| method public final boolean isRunning(); |
| method public void snapTo(T? targetValue); |
| method public final void stop(); |
| property public final boolean isRunning; |
| property public final T! targetValue; |
| property public final T! value; |
| } |
| |
| public abstract sealed class BaseAnimationClock implements androidx.animation.AnimationClockObservable { |
| method public void subscribe(androidx.animation.AnimationClockObserver observer); |
| method public void unsubscribe(androidx.animation.AnimationClockObserver observer); |
| } |
| |
| public final class CubicBezierEasing implements kotlin.jvm.functions.Function1<java.lang.Float,java.lang.Float> { |
| ctor public CubicBezierEasing(float a, float b, float c, float d); |
| method public Float! invoke(float fraction); |
| } |
| |
| public interface DecayAnimation { |
| method public float getAbsVelocityThreshold(); |
| method public float getTarget(float start, float startVelocity); |
| method public float getValue(long playTime, float start, float startVelocity); |
| method public float getVelocity(long playTime, float start, float startVelocity); |
| method public boolean isFinished(long playTime, float start, float startVelocity); |
| property public abstract float absVelocityThreshold; |
| } |
| |
| public final class DecayAnimationKt { |
| } |
| |
| public final class DefaultAnimationClock extends androidx.animation.BaseAnimationClock { |
| ctor public DefaultAnimationClock(); |
| method public void dispatchTime$lintWithKotlin(long frameTimeMillis); |
| } |
| |
| public abstract class DurationBasedAnimationBuilder<T> extends androidx.animation.AnimationBuilder<T> { |
| ctor public DurationBasedAnimationBuilder(); |
| method public abstract <V extends androidx.animation.AnimationVector> androidx.animation.DurationBasedAnimation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| method public final int getDelay(); |
| method public final int getDuration(); |
| method public final void setDelay(int value); |
| method public final void setDuration(int value); |
| property public final int delay; |
| property public final int duration; |
| } |
| |
| public final class EasingKt { |
| method public static androidx.animation.CubicBezierEasing getFastOutLinearInEasing(); |
| method public static androidx.animation.CubicBezierEasing getFastOutSlowInEasing(); |
| method public static kotlin.jvm.functions.Function1<java.lang.Float,java.lang.Float> getLinearEasing(); |
| method public static androidx.animation.CubicBezierEasing getLinearOutSlowInEasing(); |
| } |
| |
| public final class ExponentialDecay implements androidx.animation.DecayAnimation { |
| ctor public ExponentialDecay(@FloatRange(from=null, fromInclusive=null) float frictionMultiplier, @FloatRange(from=null, fromInclusive=null) float absVelocityThreshold); |
| ctor public ExponentialDecay(); |
| method public float getAbsVelocityThreshold(); |
| method public float getTarget(float start, float startVelocity); |
| method public float getValue(long playTime, float start, float startVelocity); |
| method public float getVelocity(long playTime, float start, float startVelocity); |
| method public boolean isFinished(long playTime, float start, float startVelocity); |
| property public float absVelocityThreshold; |
| } |
| |
| public final class FloatPropKey implements androidx.animation.PropKey<java.lang.Float,androidx.animation.AnimationVector1D> { |
| ctor public FloatPropKey(); |
| method public androidx.animation.TwoWayConverter<java.lang.Float,androidx.animation.AnimationVector1D> getTypeConverter(); |
| property public androidx.animation.TwoWayConverter<java.lang.Float,androidx.animation.AnimationVector1D> typeConverter; |
| } |
| |
| public final class IntPropKey implements androidx.animation.PropKey<java.lang.Integer,androidx.animation.AnimationVector1D> { |
| ctor public IntPropKey(); |
| method public androidx.animation.TwoWayConverter<java.lang.Integer,androidx.animation.AnimationVector1D> getTypeConverter(); |
| property public androidx.animation.TwoWayConverter<java.lang.Integer,androidx.animation.AnimationVector1D> typeConverter; |
| } |
| |
| public enum InterruptionHandling { |
| enum_constant public static final androidx.animation.InterruptionHandling PHYSICS; |
| enum_constant public static final androidx.animation.InterruptionHandling SNAP_TO_END; |
| enum_constant public static final androidx.animation.InterruptionHandling TWEEN; |
| enum_constant public static final androidx.animation.InterruptionHandling UNINTERRUPTIBLE; |
| } |
| |
| public final class KeyframesBuilder<T> extends androidx.animation.DurationBasedAnimationBuilder<T> { |
| ctor public KeyframesBuilder(); |
| method public infix androidx.animation.KeyframesBuilder<T>.KeyframeEntity<T> at(T?, int timeStamp); |
| method public <V extends androidx.animation.AnimationVector> androidx.animation.DurationBasedAnimation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| method public infix void with(androidx.animation.KeyframesBuilder<T>.KeyframeEntity<T>, kotlin.jvm.functions.Function1<? super java.lang.Float,java.lang.Float> easing); |
| } |
| |
| public final class KeyframesBuilder.KeyframeEntity<T> { |
| } |
| |
| public final class ManualAnimationClock extends androidx.animation.BaseAnimationClock { |
| ctor public ManualAnimationClock(long initTimeMillis); |
| method public long getClockTimeMillis(); |
| method public void setClockTimeMillis(long value); |
| property public final long clockTimeMillis; |
| } |
| |
| public interface MutableTransitionState { |
| method public operator <T, V extends androidx.animation.AnimationVector> void set(androidx.animation.PropKey<T,V> propKey, T? prop); |
| } |
| |
| public final class PhysicsBuilder<T> extends androidx.animation.AnimationBuilder<T> { |
| ctor public PhysicsBuilder(float dampingRatio, float stiffness); |
| ctor public PhysicsBuilder(); |
| method public <V extends androidx.animation.AnimationVector> androidx.animation.Animation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| method public float getDampingRatio(); |
| method public float getStiffness(); |
| method public void setDampingRatio(float p); |
| method public void setStiffness(float p); |
| } |
| |
| public interface PropKey<T, V extends androidx.animation.AnimationVector> { |
| method public androidx.animation.TwoWayConverter<T,V> getTypeConverter(); |
| property public abstract androidx.animation.TwoWayConverter<T,V> typeConverter; |
| } |
| |
| public final class PropKeyKt { |
| method public static androidx.animation.TwoWayConverter<java.lang.Float,androidx.animation.AnimationVector1D> getFloatToVectorConverter(); |
| method public static androidx.animation.TwoWayConverter<java.lang.Integer,androidx.animation.AnimationVector1D> getIntToVectorConverter(); |
| } |
| |
| public final class RepeatableBuilder<T> extends androidx.animation.AnimationBuilder<T> { |
| ctor public RepeatableBuilder(); |
| method public <V extends androidx.animation.AnimationVector> androidx.animation.Animation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| method public androidx.animation.DurationBasedAnimationBuilder<T>? getAnimation(); |
| method public Integer? getIterations(); |
| method public void setAnimation(androidx.animation.DurationBasedAnimationBuilder<T>? p); |
| method public void setIterations(Integer? value); |
| property public final androidx.animation.DurationBasedAnimationBuilder<T>? animation; |
| property public final Integer? iterations; |
| } |
| |
| public final class SnapBuilder<T> extends androidx.animation.AnimationBuilder<T> { |
| ctor public SnapBuilder(); |
| method public <V extends androidx.animation.AnimationVector> androidx.animation.Animation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| } |
| |
| public final class Spring { |
| field public static final float DampingRatioHighBouncy = 0.2f; |
| field public static final float DampingRatioLowBouncy = 0.75f; |
| field public static final float DampingRatioMediumBouncy = 0.5f; |
| field public static final float DampingRatioNoBouncy = 1.0f; |
| field public static final androidx.animation.Spring! INSTANCE; |
| field public static final float StiffnessHigh = 10000.0f; |
| field public static final float StiffnessLow = 200.0f; |
| field public static final float StiffnessMedium = 1500.0f; |
| field public static final float StiffnessVeryLow = 50.0f; |
| } |
| |
| public final class SpringSimulationKt { |
| } |
| |
| public final class TargetAnimation { |
| ctor public TargetAnimation(float target, androidx.animation.AnimationBuilder<java.lang.Float> animation); |
| method public float component1(); |
| method public androidx.animation.AnimationBuilder<java.lang.Float> component2(); |
| method public androidx.animation.TargetAnimation copy(float target, androidx.animation.AnimationBuilder<java.lang.Float> animation); |
| method public androidx.animation.AnimationBuilder<java.lang.Float> getAnimation(); |
| method public float getTarget(); |
| } |
| |
| public final class TransitionAnimation<T> implements androidx.animation.TransitionState { |
| ctor public TransitionAnimation(androidx.animation.TransitionDefinition<T> def, androidx.animation.AnimationClockObservable clock, T? initState); |
| method public operator <T, V extends androidx.animation.AnimationVector> T! get(androidx.animation.PropKey<T,V> propKey); |
| method public kotlin.jvm.functions.Function1<T,kotlin.Unit>? getOnStateChangeFinished(); |
| method public kotlin.jvm.functions.Function0<kotlin.Unit>? getOnUpdate(); |
| method public boolean isRunning(); |
| method public void setOnStateChangeFinished(kotlin.jvm.functions.Function1<? super T,kotlin.Unit>? p); |
| method public void setOnUpdate(kotlin.jvm.functions.Function0<kotlin.Unit>? p); |
| method public void toState(T? name); |
| property public final boolean isRunning; |
| property public final kotlin.jvm.functions.Function1<T,kotlin.Unit>? onStateChangeFinished; |
| property public final kotlin.jvm.functions.Function0<kotlin.Unit>? onUpdate; |
| } |
| |
| public final class TransitionDefinition<T> { |
| ctor public TransitionDefinition(); |
| method public androidx.animation.TransitionState getStateFor(T? name); |
| method public void snapTransition(kotlin.Pair<? extends T,? extends T>![] fromToPairs, T? nextState = null); |
| method public void state(T? name, kotlin.jvm.functions.Function1<? super androidx.animation.MutableTransitionState,kotlin.Unit> init); |
| method public void transition(T? fromState = null, T? toState = null, kotlin.jvm.functions.Function1<? super androidx.animation.TransitionSpec<T>,kotlin.Unit> init); |
| method public void transition(kotlin.Pair<? extends T,? extends T>![] fromToPairs, kotlin.jvm.functions.Function1<? super androidx.animation.TransitionSpec<T>,kotlin.Unit> init); |
| } |
| |
| public final class TransitionDefinitionKt { |
| method public static <T> androidx.animation.TransitionAnimation<T> createAnimation(androidx.animation.TransitionDefinition<T>); |
| method public static <T> androidx.animation.TransitionAnimation<T> createAnimation(androidx.animation.TransitionDefinition<T>, androidx.animation.AnimationClockObservable clock, T? initState = null); |
| method public static <T> androidx.animation.TransitionDefinition<T> transitionDefinition(kotlin.jvm.functions.Function1<? super androidx.animation.TransitionDefinition<T>,kotlin.Unit> init); |
| } |
| |
| public final class TransitionSpec<S> { |
| method public androidx.animation.InterruptionHandling getInterruptionHandling(); |
| method public S? getNextState(); |
| method public <T> androidx.animation.KeyframesBuilder<T> keyframes(kotlin.jvm.functions.Function1<? super androidx.animation.KeyframesBuilder<T>,kotlin.Unit> init); |
| method public <T> androidx.animation.AnimationBuilder<T> physics(kotlin.jvm.functions.Function1<? super androidx.animation.PhysicsBuilder<T>,kotlin.Unit> init); |
| method public <T> androidx.animation.AnimationBuilder<T> repeatable(kotlin.jvm.functions.Function1<? super androidx.animation.RepeatableBuilder<T>,kotlin.Unit> init); |
| method public void setInterruptionHandling(androidx.animation.InterruptionHandling p); |
| method public void setNextState(S? p); |
| method public <T> androidx.animation.AnimationBuilder<T> snap(); |
| method public <T> androidx.animation.DurationBasedAnimationBuilder<T> tween(kotlin.jvm.functions.Function1<? super androidx.animation.TweenBuilder<T>,kotlin.Unit> init); |
| method public infix <T, V extends androidx.animation.AnimationVector> void using(androidx.animation.PropKey<T,V>, androidx.animation.AnimationBuilder<T> builder); |
| property public final androidx.animation.InterruptionHandling interruptionHandling; |
| property public final S? nextState; |
| } |
| |
| public interface TransitionState { |
| method public operator <T, V extends androidx.animation.AnimationVector> T! get(androidx.animation.PropKey<T,V> propKey); |
| } |
| |
| public final class TweenBuilder<T> extends androidx.animation.DurationBasedAnimationBuilder<T> { |
| ctor public TweenBuilder(); |
| method public <V extends androidx.animation.AnimationVector> androidx.animation.DurationBasedAnimation<V> build$lintWithKotlin(androidx.animation.TwoWayConverter<T,V> converter); |
| method public kotlin.jvm.functions.Function1<java.lang.Float,java.lang.Float> getEasing(); |
| method public void setEasing(kotlin.jvm.functions.Function1<? super java.lang.Float,java.lang.Float> p); |
| property public final kotlin.jvm.functions.Function1<java.lang.Float,java.lang.Float> easing; |
| } |
| |
| public abstract sealed class TwoWayConverter<T, V extends androidx.animation.AnimationVector> { |
| method public abstract kotlin.jvm.functions.Function1<V,T> getConvertFromVector(); |
| method public abstract kotlin.jvm.functions.Function1<T,V> getConvertToVector(); |
| property public abstract kotlin.jvm.functions.Function1<V,T> convertFromVector; |
| property public abstract kotlin.jvm.functions.Function1<T,V> convertToVector; |
| } |
| |
| public final class TypeConverter1D<T> extends androidx.animation.TwoWayConverter<T,androidx.animation.AnimationVector1D> { |
| ctor public TypeConverter1D(kotlin.jvm.functions.Function1<? super T,androidx.animation.AnimationVector1D> convertToVector, kotlin.jvm.functions.Function1<? super androidx.animation.AnimationVector1D,? extends T> convertFromVector); |
| method public androidx.animation.AnimationVector1D createNewVector$lintWithKotlin(); |
| method public androidx.animation.Arithmetic<androidx.animation.AnimationVector1D> getArithmetic$lintWithKotlin(); |
| method public kotlin.jvm.functions.Function1<androidx.animation.AnimationVector1D,T> getConvertFromVector(); |
| method public kotlin.jvm.functions.Function1<T,androidx.animation.AnimationVector1D> getConvertToVector(); |
| property public androidx.animation.Arithmetic<androidx.animation.AnimationVector1D> arithmetic; |
| } |
| |
| public final class TypeConverter2D<T> extends androidx.animation.TwoWayConverter<T,androidx.animation.AnimationVector2D> { |
| ctor public TypeConverter2D(kotlin.jvm.functions.Function1<? super T,androidx.animation.AnimationVector2D> convertToVector, kotlin.jvm.functions.Function1<? super androidx.animation.AnimationVector2D,? extends T> convertFromVector); |
| method public androidx.animation.AnimationVector2D createNewVector$lintWithKotlin(); |
| method public androidx.animation.Arithmetic<androidx.animation.AnimationVector2D> getArithmetic$lintWithKotlin(); |
| method public kotlin.jvm.functions.Function1<androidx.animation.AnimationVector2D,T> getConvertFromVector(); |
| method public kotlin.jvm.functions.Function1<T,androidx.animation.AnimationVector2D> getConvertToVector(); |
| property public androidx.animation.Arithmetic<androidx.animation.AnimationVector2D> arithmetic; |
| } |
| |
| public final class TypeConverter3D<T> extends androidx.animation.TwoWayConverter<T,androidx.animation.AnimationVector3D> { |
| ctor public TypeConverter3D(kotlin.jvm.functions.Function1<? super T,androidx.animation.AnimationVector3D> convertToVector, kotlin.jvm.functions.Function1<? super androidx.animation.AnimationVector3D,? extends T> convertFromVector); |
| method public androidx.animation.AnimationVector3D createNewVector$lintWithKotlin(); |
| method public androidx.animation.Arithmetic<androidx.animation.AnimationVector3D> getArithmetic$lintWithKotlin(); |
| method public kotlin.jvm.functions.Function1<androidx.animation.AnimationVector3D,T> getConvertFromVector(); |
| method public kotlin.jvm.functions.Function1<T,androidx.animation.AnimationVector3D> getConvertToVector(); |
| property public androidx.animation.Arithmetic<androidx.animation.AnimationVector3D> arithmetic; |
| } |
| |
| public final class TypeConverter4D<T> extends androidx.animation.TwoWayConverter<T,androidx.animation.AnimationVector4D> { |
| ctor public TypeConverter4D(kotlin.jvm.functions.Function1<? super T,androidx.animation.AnimationVector4D> convertToVector, kotlin.jvm.functions.Function1<? super androidx.animation.AnimationVector4D,? extends T> convertFromVector); |
| method public androidx.animation.AnimationVector4D createNewVector$lintWithKotlin(); |
| method public androidx.animation.Arithmetic<androidx.animation.AnimationVector4D> getArithmetic$lintWithKotlin(); |
| method public kotlin.jvm.functions.Function1<androidx.animation.AnimationVector4D,T> getConvertFromVector(); |
| method public kotlin.jvm.functions.Function1<T,androidx.animation.AnimationVector4D> getConvertToVector(); |
| property public androidx.animation.Arithmetic<androidx.animation.AnimationVector4D> arithmetic; |
| } |
| |
| public interface ValueHolder<T> { |
| method public T! getValue(); |
| method public void setValue(T! p); |
| property public abstract T! value; |
| } |
| |
| public final class ValueHolderKt { |
| method public static <T> androidx.animation.ValueHolder<T> ValueHolder(T? initValue); |
| } |
| |
| public final class VectorAnimationKt { |
| field public static final boolean DEBUG = false; |
| } |
| |
| } |
| |