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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.ui.graphics.canvas
import androidx.ui.TestResources.testImageAsset
import androidx.ui.geometry.Offset
import androidx.ui.geometry.Rect
import androidx.ui.graphics.BlendMode
import androidx.ui.graphics.Canvas
import androidx.ui.graphics.ClipOp
import androidx.ui.graphics.Color
import androidx.ui.graphics.DesktopGraphicsTest
import androidx.ui.graphics.Paint
import androidx.ui.graphics.StrokeCap
import androidx.ui.graphics.vectormath.Matrix4
import androidx.ui.graphics.withSave
import androidx.ui.graphics.withSaveLayer
import androidx.ui.unit.IntOffset
import androidx.ui.unit.IntSize
import org.junit.Test
class DesktopCanvasTest : DesktopGraphicsTest() {
private val canvas: Canvas = initCanvas(widthPx = 16, heightPx = 16)
@Test
fun drawArc() {
canvas.drawArc(
left = 0f,
top = 0f,
right = 16f,
bottom = 16f,
startAngle = 0f,
sweepAngle = 90f,
useCenter = true,
paint = redPaint
)
canvas.drawArc(
left = 0f,
top = 0f,
right = 16f,
bottom = 16f,
startAngle = 90f,
sweepAngle = 90f,
useCenter = true,
paint = bluePaint
)
canvas.drawArc(
left = 0f,
top = 0f,
right = 16f,
bottom = 16f,
startAngle = 180f,
sweepAngle = 90f,
useCenter = false,
paint = greenPaint
)
canvas.drawArc(
left = 0f,
top = 0f,
right = 16f,
bottom = 16f,
startAngle = 270f,
sweepAngle = 90f,
useCenter = false,
paint = cyanPaint
)
screenshotRule.snap(surface)
}
@Test
fun drawCircle() {
canvas.drawCircle(Offset(8f, 8f), radius = 4f, paint = redPaint)
screenshotRule.snap(surface)
}
@Test
fun drawImage() {
canvas.drawImage(
image = testImageAsset("androidx/ui/desktop/test.png"),
topLeftOffset = Offset(2f, 4f),
paint = redPaint
)
canvas.drawImage(
image = testImageAsset("androidx/ui/desktop/test.png"),
topLeftOffset = Offset(-2f, 0f),
paint = redPaint
)
screenshotRule.snap(surface)
}
@Test
fun drawImageRect() {
canvas.drawImageRect(
image = testImageAsset("androidx/ui/desktop/test.png"),
srcOffset = IntOffset(0, 2),
srcSize = IntSize(2, 4),
dstOffset = IntOffset(0, 4),
dstSize = IntSize(4, 12),
paint = redPaint
)
screenshotRule.snap(surface)
}
@Test
fun drawLine() {
canvas.drawLine(Offset(-4f, -4f), Offset(4f, 4f), Paint().apply {
color = Color.Red
strokeWidth = 1f
strokeCap = StrokeCap.butt
})
canvas.drawLine(Offset(8f, 4f), Offset(8f, 12f), Paint().apply {
color = Color.Blue
strokeWidth = 4f
strokeCap = StrokeCap.butt
})
canvas.drawLine(Offset(12f, 4f), Offset(12f, 12f), Paint().apply {
color = Color.Green
strokeWidth = 4f
strokeCap = StrokeCap.round
})
canvas.drawLine(Offset(4f, 4f), Offset(4f, 12f), Paint().apply {
color = Color.Black.copy(alpha = 0.5f)
strokeWidth = 4f
strokeCap = StrokeCap.square
})
// should draw antialiased two-pixel line
canvas.drawLine(Offset(4f, 4f), Offset(4f, 12f), Paint().apply {
color = Color.Yellow
strokeWidth = 1f
strokeCap = StrokeCap.butt
})
// should draw aliased one-pixel line
canvas.drawLine(Offset(4f, 4f), Offset(4f, 12f), Paint().apply {
color = Color.Yellow
strokeWidth = 1f
strokeCap = StrokeCap.butt
isAntiAlias = false
})
// shouldn't draw any line
canvas.drawLine(Offset(4f, 4f), Offset(4f, 12f), Paint().apply {
color = Color.Yellow
strokeWidth = 0f
strokeCap = StrokeCap.butt
isAntiAlias = false
})
screenshotRule.snap(surface)
}
@Test
fun drawOval() {
canvas.drawOval(left = 0f, top = 4f, right = 16f, bottom = 12f, paint = redPaint)
screenshotRule.snap(surface)
}
@Test
fun drawRect() {
canvas.drawRect(left = 2f, top = 0f, right = 6f, bottom = 8f, paint = redPaint)
canvas.drawRect(left = -4f, top = -4f, right = 4f, bottom = 4f, paint = bluePaint)
canvas.drawRect(left = 1f, top = 1f, right = 1f, bottom = 1f, paint = bluePaint)
screenshotRule.snap(surface)
}
@Test
fun drawRoundRect() {
canvas.drawRoundRect(
left = 0f,
top = 4f,
right = 16f,
bottom = 12f,
radiusX = 6f,
radiusY = 4f,
paint = redPaint
)
screenshotRule.snap(surface)
}
@Test
fun saveLayer() {
canvas.drawRect(0f, 0f, 16f, 16f, redPaint)
canvas.withSaveLayer(
Rect(left = 4f, top = 8f, right = 12f, bottom = 16f), redPaint.apply {
blendMode = BlendMode.plus
}
) {
canvas.drawLine(Offset(4f, 0f), Offset(4f, 16f), bluePaint)
}
screenshotRule.snap(surface)
}
@Test
fun transform() {
canvas.withSave {
canvas.translate(4f, 2f)
canvas.drawRect(left = 0f, top = 0f, right = 4f, bottom = 4f, paint = redPaint)
canvas.rotate(45f)
canvas.drawLine(Offset(0f, 0f), Offset(4f, 0f), paint = bluePaint)
}
canvas.withSave {
canvas.rotate(90f)
canvas.translate(8f, 0f)
canvas.drawRect(left = 0f, top = -4f, right = 4f, bottom = 0f, paint = greenPaint)
}
canvas.withSave {
canvas.translate(8f, 8f)
canvas.skew(1f, 0f)
canvas.drawRect(left = 0f, top = 0f, right = 4f, bottom = 4f, paint = yellowPaint)
}
canvas.withSave {
canvas.translate(8f, 8f)
canvas.skew(0f, 1f)
canvas.drawRect(left = 0f, top = 0f, right = 4f, bottom = 4f, paint = magentaPaint)
}
canvas.withSave {
canvas.concat(
Matrix4.identity().apply {
translate(12f, 2f)
}
)
canvas.drawRect(left = 0f, top = 0f, right = 4f, bottom = 4f, paint = cyanPaint)
}
screenshotRule.snap(surface)
}
@Test
fun clipRect() {
canvas.withSave {
canvas.clipRect(
left = 4f,
top = 4f,
right = 12f,
bottom = 12f,
clipOp = ClipOp.intersect
)
canvas.drawRect(left = -4f, top = -4f, right = 20f, bottom = 20f, paint = redPaint)
}
canvas.drawRect(left = 4f, top = 0f, right = 8f, bottom = 4f, paint = bluePaint)
canvas.clipRect(left = 2f, top = 2f, right = 14f, bottom = 14f, clipOp = ClipOp.difference)
canvas.drawRect(left = -4f, top = -4f, right = 20f, bottom = 20f, paint = greenPaint)
screenshotRule.snap(surface)
}
}