[go: nahoru, domu]

blob: 0a7e3c4b53dbf5a9c53eb2ab3e8de2b5484a22b8 [file] [log] [blame]
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE. //
///////////////////////////////////////////////////////////////////////////////
// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
// the interface (from the latest frozen version), the build system will
// prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.
package android.hardware.media.c2;
@VintfStability
interface IComponent {
android.hardware.common.NativeHandle configureVideoTunnel(in int avSyncHwId);
android.hardware.media.c2.IComponent.BlockPool createBlockPool(in android.hardware.media.c2.IComponent.BlockPoolAllocator allocator);
void destroyBlockPool(in long blockPoolId);
void drain(in boolean withEos);
android.hardware.media.c2.WorkBundle flush();
android.hardware.media.c2.IComponentInterface getInterface();
void queue(in android.hardware.media.c2.WorkBundle workBundle);
void release();
void reset();
void start();
void stop();
android.hardware.media.c2.IInputSurfaceConnection connectToInputSurface(in android.hardware.media.c2.IInputSurface inputSurface);
android.hardware.media.c2.IInputSink asInputSink();
parcelable BlockPool {
long blockPoolId;
android.hardware.media.c2.IConfigurable configurable;
}
parcelable GbAllocator {
ParcelFileDescriptor waitableFd;
android.hardware.media.c2.IGraphicBufferAllocator igba;
}
parcelable PooledGbAllocator {
ParcelFileDescriptor waitableFd;
long receiverId;
android.hardware.media.c2.IPooledGraphicBufferAllocator ipgba;
}
parcelable BlockPoolAllocator {
int allocatorId;
@nullable android.hardware.media.c2.IComponent.GbAllocator gbAllocator;
@nullable android.hardware.media.c2.IComponent.PooledGbAllocator pooledGbAllocator;
}
}