[go: nahoru, domu]

blob: 5bf3b4a9645c358d249352b635cd2ca8c9e58983 [file] [log] [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromecast/media/audio/cast_audio_renderer.h"
#include <stdint.h>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/notreached.h"
#include "base/numerics/ranges.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "chromecast/media/audio/audio_io_thread.h"
#include "chromecast/media/audio/audio_output_service/audio_output_service.pb.h"
#include "chromecast/media/audio/net/conversions.h"
#include "chromecast/media/cma/base/decoder_config_adapter.h"
#include "media/base/audio_decoder_config.h"
#include "media/base/decoder_buffer.h"
#include "media/base/renderer_client.h"
#include "media/filters/decrypting_demuxer_stream.h"
#include "net/base/io_buffer.h"
#include "third_party/blink/public/common/browser_interface_broker_proxy.h"
#define RUN_ON_MAIN_THREAD(method, ...) \
main_task_runner_->PostTask( \
FROM_HERE, base::BindOnce(&CastAudioRenderer::method, \
weak_factory_.GetWeakPtr(), ##__VA_ARGS__));
#define MAKE_SURE_MAIN_THREAD(method, ...) \
if (!main_task_runner_->RunsTasksInCurrentSequence()) { \
RUN_ON_MAIN_THREAD(method, ##__VA_ARGS__) \
return; \
}
namespace chromecast {
namespace media {
namespace {
audio_output_service::AudioDecoderConfig ConvertAudioDecoderConfig(
const ::media::AudioDecoderConfig& audio_decoder_config) {
chromecast::media::AudioConfig audio_config =
DecoderConfigAdapter::ToCastAudioConfig(StreamId::kPrimary,
audio_decoder_config);
audio_output_service::AudioDecoderConfig proto_audio_config;
proto_audio_config.set_audio_codec(
audio_service::ConvertAudioCodec(audio_config.codec));
proto_audio_config.set_channel_layout(
audio_service::ConvertChannelLayout(audio_config.channel_layout));
proto_audio_config.set_sample_format(
audio_service::ConvertSampleFormat(audio_config.sample_format));
proto_audio_config.set_num_channels(audio_config.channel_number);
proto_audio_config.set_sample_rate(audio_config.samples_per_second);
proto_audio_config.set_extra_data(
reinterpret_cast<const char*>(audio_config.extra_data.data()),
audio_config.extra_data.size());
return proto_audio_config;
}
} // namespace
CastAudioRenderer::CastAudioRenderer(
scoped_refptr<base::SequencedTaskRunner> media_task_runner,
::media::MediaLog* media_log,
blink::BrowserInterfaceBrokerProxy* interface_broker)
: media_task_runner_(std::move(media_task_runner)), media_log_(media_log) {
DCHECK(interface_broker);
DETACH_FROM_SEQUENCE(sequence_checker_);
interface_broker->GetInterface(application_media_info_manager_pending_remote_
.InitWithNewPipeAndPassReceiver());
interface_broker->GetInterface(
audio_socket_broker_pending_remote_.InitWithNewPipeAndPassReceiver());
}
CastAudioRenderer::~CastAudioRenderer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
}
void CastAudioRenderer::Initialize(::media::DemuxerStream* stream,
::media::CdmContext* cdm_context,
::media::RendererClient* client,
::media::PipelineStatusCallback init_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!demuxer_stream_);
DCHECK(!init_cb_);
DCHECK(!application_media_info_manager_remote_);
main_task_runner_ = base::SequencedTaskRunner::GetCurrentDefault();
init_cb_ = std::move(init_cb);
demuxer_stream_ = stream;
renderer_client_ = client;
if (demuxer_stream_->audio_decoder_config().is_encrypted()) {
if (!cdm_context) {
LOG(ERROR) << "No CDM context for encrypted stream.";
OnError(::media::AUDIO_RENDERER_ERROR);
return;
}
decrypting_stream_ = std::make_unique<::media::DecryptingDemuxerStream>(
media_task_runner_, media_log_,
base::BindRepeating(&CastAudioRenderer::OnWaiting,
weak_factory_.GetWeakPtr()));
decrypting_stream_->Initialize(
demuxer_stream_, cdm_context,
base::BindOnce(&CastAudioRenderer::OnDecryptingDemuxerInitialized,
weak_factory_.GetWeakPtr()));
demuxer_stream_ = decrypting_stream_.get();
}
demuxer_stream_->EnableBitstreamConverter();
application_media_info_manager_remote_.Bind(
std::move(application_media_info_manager_pending_remote_));
application_media_info_manager_remote_->GetCastApplicationMediaInfo(
base::BindOnce(&CastAudioRenderer::OnApplicationMediaInfoReceived,
weak_factory_.GetWeakPtr()));
}
::media::TimeSource* CastAudioRenderer::GetTimeSource() {
return this;
}
void CastAudioRenderer::Flush(base::OnceClosure callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
renderer_started_ = false;
DCHECK(!flush_cb_);
if (is_pending_demuxer_read_) {
flush_cb_ = std::move(callback);
return;
}
FlushInternal();
LOG(INFO) << "Flush done.";
std::move(callback).Run();
}
void CastAudioRenderer::FlushInternal() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(output_connection_);
if (last_pushed_timestamp_.is_min()) {
return;
}
DCHECK(CurrentPlaybackStateEquals(PlaybackState::kStopped) ||
is_at_end_of_stream_);
// At this point, there is no more pending demuxer read,
// so all the previous tasks associated with the current timeline
// can be cancelled.
weak_factory_.InvalidateWeakPtrs();
output_connection_.AsyncCall(
&audio_output_service::OutputStreamConnection::StopPlayback);
SetBufferState(::media::BUFFERING_HAVE_NOTHING);
last_pushed_timestamp_ = base::TimeDelta::Min();
read_timer_.Stop();
is_at_end_of_stream_ = false;
}
void CastAudioRenderer::StartPlaying() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
renderer_started_ = true;
base::TimeDelta media_pos;
{
base::AutoLock lock(timeline_lock_);
media_pos = media_pos_;
if (GetPlaybackState() != PlaybackState::kStopped) {
output_connection_.AsyncCall(
&audio_output_service::OutputStreamConnection::StopPlayback);
}
SetPlaybackState(PlaybackState::kStarting);
}
output_connection_
.AsyncCall(
&audio_output_service::OutputStreamConnection::StartPlayingFrom)
.WithArgs(media_pos.InMicroseconds());
ScheduleFetchNextBuffer();
}
void CastAudioRenderer::SetVolume(float volume) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
volume_ = volume;
if (!output_connection_) {
return;
}
output_connection_
.AsyncCall(&audio_output_service::OutputStreamConnection::SetVolume)
.WithArgs(volume);
}
void CastAudioRenderer::SetLatencyHint(
absl::optional<base::TimeDelta> latency_hint) {
NOTIMPLEMENTED();
}
void CastAudioRenderer::SetPreservesPitch(bool preverves_pitch) {
NOTIMPLEMENTED();
}
void CastAudioRenderer::SetWasPlayedWithUserActivation(
bool was_played_with_user_activation) {
NOTIMPLEMENTED();
}
void CastAudioRenderer::StartTicking() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(output_connection_);
DCHECK(!ticking_);
ticking_ = true;
float playback_rate = 0.0f;
{
base::AutoLock lock(timeline_lock_);
if (playback_rate_ == 0.0f) {
// Wait for SetPlaybackRate() to start the playback.
return;
}
playback_rate = playback_rate_;
}
output_connection_
.AsyncCall(&audio_output_service::OutputStreamConnection::SetPlaybackRate)
.WithArgs(playback_rate);
}
void CastAudioRenderer::StopTicking() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!CurrentPlaybackStateEquals(PlaybackState::kStopped));
DCHECK(output_connection_);
DCHECK(ticking_);
ticking_ = false;
output_connection_.AsyncCall(
&audio_output_service::OutputStreamConnection::StopPlayback);
base::AutoLock lock(timeline_lock_);
UpdateTimelineOnStop();
SetPlaybackState(PlaybackState::kStopped);
}
void CastAudioRenderer::SetPlaybackRate(double playback_rate) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(output_connection_);
playback_rate = base::ranges::clamp(playback_rate, 0.0, 2.0);
{
base::AutoLock lock(timeline_lock_);
if (playback_rate == 0.0) {
UpdateTimelineOnStop();
}
if (ticking_ && playback_rate_ == 0.0f && playback_rate > 0.0) {
// It is necessary to set the playback state in the `Resume` case since
// `playback_rate_` is changed immediately but the media time should not
// move forward until we received a timestamp update in
// OnNextBuffer().
SetPlaybackState(PlaybackState::kStarting);
}
playback_rate_ = playback_rate;
}
if (!ticking_) {
// Wait until StartTicking() is called to set the playback rate.
return;
}
output_connection_
.AsyncCall(&audio_output_service::OutputStreamConnection::SetPlaybackRate)
.WithArgs(playback_rate);
}
void CastAudioRenderer::SetBufferState(::media::BufferingState buffer_state) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (buffer_state == buffer_state_) {
return;
}
buffer_state_ = buffer_state;
renderer_client_->OnBufferingStateChange(
buffer_state_, ::media::BUFFERING_CHANGE_REASON_UNKNOWN);
}
void CastAudioRenderer::SetMediaTime(base::TimeDelta time) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(CurrentPlaybackStateEquals(PlaybackState::kStopped) ||
CurrentPlaybackStateEquals(PlaybackState::kStarting));
{
base::AutoLock lock(timeline_lock_);
media_pos_ = time;
reference_time_ = base::TimeTicks();
}
FlushInternal();
}
base::TimeDelta CastAudioRenderer::CurrentMediaTime() {
base::AutoLock lock(timeline_lock_);
if (!IsTimeMoving()) {
return media_pos_;
}
return CurrentMediaTimeLocked();
}
bool CastAudioRenderer::IsTimeMoving() {
return state_ == PlaybackState::kPlaying && playback_rate_ > 0.0f;
}
void CastAudioRenderer::UpdateTimelineOnStop() {
if (!IsTimeMoving()) {
return;
}
media_pos_ = CurrentMediaTimeLocked();
reference_time_ = base::TimeTicks::Now();
}
void CastAudioRenderer::UpdateAudioDecoderConfig(
const ::media::AudioDecoderConfig& config) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
audio_output_service::CmaBackendParams backend_params;
*(backend_params.mutable_audio_decoder_config()) =
ConvertAudioDecoderConfig(config);
output_connection_
.AsyncCall(
&audio_output_service::OutputStreamConnection::UpdateAudioConfig)
.WithArgs(backend_params);
}
base::TimeDelta CastAudioRenderer::CurrentMediaTimeLocked() {
DCHECK(IsTimeMoving());
return media_pos_ +
(base::TimeTicks::Now() - reference_time_) * playback_rate_;
}
bool CastAudioRenderer::GetWallClockTimes(
const std::vector<base::TimeDelta>& media_timestamps,
std::vector<base::TimeTicks>* wall_clock_times) {
wall_clock_times->reserve(media_timestamps.size());
auto now = base::TimeTicks::Now();
base::AutoLock lock(timeline_lock_);
const bool is_time_moving = IsTimeMoving();
if (media_timestamps.empty()) {
wall_clock_times->push_back(is_time_moving ? now : reference_time_);
return is_time_moving;
}
base::TimeTicks wall_clock_base = is_time_moving ? reference_time_ : now;
for (base::TimeDelta timestamp : media_timestamps) {
base::TimeTicks wall_clock_time;
auto relative_pos = timestamp - media_pos_;
if (is_time_moving) {
relative_pos = relative_pos / playback_rate_;
}
wall_clock_time = wall_clock_base + relative_pos;
wall_clock_times->push_back(wall_clock_time);
}
return is_time_moving;
}
void CastAudioRenderer::ScheduleFetchNextBuffer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!renderer_started_ || !demuxer_stream_ || read_timer_.IsRunning() ||
is_pending_demuxer_read_ || is_at_end_of_stream_) {
return;
}
base::TimeDelta next_read_delay;
if (!last_pushed_timestamp_.is_min()) {
std::vector<base::TimeTicks> wall_clock_times;
bool is_time_moving =
GetWallClockTimes({last_pushed_timestamp_}, &wall_clock_times);
base::TimeDelta relative_buffer_pos =
wall_clock_times[0] - base::TimeTicks::Now();
if (relative_buffer_pos >= min_lead_time_) {
SetBufferState(::media::BUFFERING_HAVE_ENOUGH);
}
if (relative_buffer_pos >= max_lead_time_) {
if (!is_time_moving) {
return;
}
next_read_delay = relative_buffer_pos - max_lead_time_;
}
}
read_timer_.Start(FROM_HERE, next_read_delay, this,
&CastAudioRenderer::FetchNextBuffer);
}
CastAudioRenderer::PlaybackState CastAudioRenderer::GetPlaybackState() {
return state_;
}
bool CastAudioRenderer::CurrentPlaybackStateEquals(
CastAudioRenderer::PlaybackState playback_state) {
base::AutoLock lock(timeline_lock_);
return state_ == playback_state;
}
void CastAudioRenderer::SetPlaybackState(PlaybackState state) {
state_ = state;
}
void CastAudioRenderer::FetchNextBuffer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(demuxer_stream_);
DCHECK(!is_pending_demuxer_read_);
is_pending_demuxer_read_ = true;
demuxer_stream_->Read(base::BindOnce(&CastAudioRenderer::OnNewBuffer,
weak_factory_.GetWeakPtr()));
}
void CastAudioRenderer::OnNewBuffer(
::media::DemuxerStream::Status status,
scoped_refptr<::media::DecoderBuffer> buffer) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(output_connection_);
is_pending_demuxer_read_ = false;
// Just discard the buffer in the flush stage.
if (flush_cb_) {
FlushInternal();
std::move(flush_cb_).Run();
return;
}
if (status == ::media::DemuxerStream::kAborted) {
DCHECK(!buffer);
return;
}
if (status == ::media::DemuxerStream::kError) {
OnError(::media::PIPELINE_ERROR_READ);
return;
}
if (status == ::media::DemuxerStream::kConfigChanged) {
DCHECK(!buffer);
UpdateAudioDecoderConfig(demuxer_stream_->audio_decoder_config());
renderer_client_->OnAudioConfigChange(
demuxer_stream_->audio_decoder_config());
return;
}
DCHECK_EQ(status, ::media::DemuxerStream::kOk);
size_t filled_bytes = buffer->end_of_stream() ? 0 : buffer->data_size();
size_t io_buffer_size =
audio_output_service::OutputSocket::kAudioMessageHeaderSize +
filled_bytes;
auto io_buffer = base::MakeRefCounted<net::IOBufferWithSize>(io_buffer_size);
if (buffer->end_of_stream()) {
OnEndOfStream();
return;
}
last_pushed_timestamp_ = buffer->timestamp() + buffer->duration();
memcpy(io_buffer->data() +
audio_output_service::OutputSocket::kAudioMessageHeaderSize,
buffer->data(), buffer->data_size());
output_connection_
.AsyncCall(&audio_output_service::OutputStreamConnection::SendAudioBuffer)
.WithArgs(std::move(io_buffer), filled_bytes,
buffer->timestamp().InMicroseconds());
}
void CastAudioRenderer::OnBackendInitialized(
const audio_output_service::BackendInitializationStatus& status) {
MAKE_SURE_MAIN_THREAD(OnBackendInitialized, status);
DCHECK(init_cb_);
if (!status.has_status() ||
status.status() !=
audio_output_service::BackendInitializationStatus::SUCCESS) {
std::move(init_cb_).Run(::media::PIPELINE_ERROR_INITIALIZATION_FAILED);
return;
}
SetVolume(volume_);
std::move(init_cb_).Run(::media::PIPELINE_OK);
}
void CastAudioRenderer::OnNextBuffer(int64_t media_timestamp_microseconds,
int64_t reference_timestamp_microseconds,
int64_t delay_microseconds,
int64_t delay_timestamp_microseconds) {
base::AutoLock lock(timeline_lock_);
if (GetPlaybackState() == PlaybackState::kStopped) {
return;
}
if (reference_timestamp_microseconds >= 0l &&
media_timestamp_microseconds >= 0l) {
media_pos_ = base::Microseconds(media_timestamp_microseconds);
reference_time_ =
base::TimeTicks::FromInternalValue(reference_timestamp_microseconds);
if (GetPlaybackState() == PlaybackState::kStarting) {
SetPlaybackState(PlaybackState::kPlaying);
}
}
RUN_ON_MAIN_THREAD(ScheduleFetchNextBuffer);
}
void CastAudioRenderer::OnEndOfStream() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
renderer_client_->OnEnded();
is_at_end_of_stream_ = true;
SetBufferState(::media::BUFFERING_HAVE_ENOUGH);
}
void CastAudioRenderer::OnError(::media::PipelineStatus pipeline_status) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
output_connection_.Reset();
if (init_cb_) {
std::move(init_cb_).Run(pipeline_status);
return;
}
if (renderer_client_) {
renderer_client_->OnError(pipeline_status);
}
}
void CastAudioRenderer::OnDecryptingDemuxerInitialized(
::media::PipelineStatus pipeline_status) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (pipeline_status != ::media::PIPELINE_OK) {
OnError(pipeline_status);
}
}
void CastAudioRenderer::OnWaiting(::media::WaitingReason reason) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
renderer_client_->OnWaiting(reason);
}
void CastAudioRenderer::OnApplicationMediaInfoReceived(
::media::mojom::CastApplicationMediaInfoPtr application_media_info) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
audio_output_service::CmaBackendParams backend_params;
backend_params.mutable_application_media_info()->set_application_session_id(
application_media_info->application_session_id);
*(backend_params.mutable_audio_decoder_config()) =
ConvertAudioDecoderConfig(demuxer_stream_->audio_decoder_config());
output_connection_ =
base::SequenceBound<audio_output_service::OutputStreamConnection>(
AudioIoThread::Get()->task_runner(), this, std::move(backend_params),
std::move(audio_socket_broker_pending_remote_));
output_connection_.AsyncCall(
&audio_output_service::OutputStreamConnection::Connect);
}
} // namespace media
} // namespace chromecast